Game Guides Archive

Thread: POST CU Damage Calculator, updated 7/29/05

Staveeno
Thu Jun 23, 2005 4:31 pm
#14

Uploaded Damage Calc Spreadsheet, Please test.




Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

player-xyz
Sat Jun 25, 2005 1:11 pm
#15


Wow, impressive, VERY impressive!


Thanks for the hard work....I will do some testing tonight.





Serit Eimion, Weaponsmith/Armorsmith

Vendor located outside Theed on Naboo: -5220,3437
Staveeno
Wed Jun 29, 2005 11:01 am
#16

Updated Formulas, added new modifications




Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

C-Bone_RE
Wed Jun 29, 2005 11:39 am
#17

You could also get data from people that have poorer skills, and find the trend equation for aim. Also try eating food and/or spice that reduces your Acc. I may be wrong but I think the speed buff minorly reduces Acc as well.



C-Bone: Smuggler/Doc
B-Slap: Tank
nikko11
Wed Jun 29, 2005 2:53 pm
#18

nice work!





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Staveeno
Wed Jun 29, 2005 6:16 pm
#19

updated for elemental damage


Elemental damage is added at the end, it is not affected by PVP modifier, Accuracy, CL level. Only Armor effects it




Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

C-Bone_RE
Wed Jun 29, 2005 8:55 pm
#20

Staveeno, if you think of some data you could use but can't get yourself post it, and someone should be able to get it. I will if I can.



C-Bone: Smuggler/Doc
B-Slap: Tank
Staveeno
Thu Jun 30, 2005 12:21 am
#21






C-Bone_RE wrote:

You could also get data from people that have poorer skills, and find the trend equation for aim. Also try eating food and/or spice that reduces your Acc. I may be wrong but I think the speed buff minorly reduces Acc as well.





Accuracy and Defense Foods work fine, They just add to your defense or accuracy and the numbers come out as expected, AIM just seems to do something different.




Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

Staveeno
Wed Jul 06, 2005 1:22 pm
#22






MsNiL wrote:

I am very impressed with your work and I have looked forward to something like this in ages.


Just going to add the following:


Stun, Dizzy and Blind effects this.


Stun: Accuracy + Defense
Dizzy: Defense
Blind: Accuracy


Improved Armor Break for Swordmen is .60.


Parry Riposte Stance and Duelist Stance offers a bonus to defense.


So do Sword Flurry.







I'm still working on stun, dizzy, blind. I think I have nailed down what exactly they effect and how much but still working on it.


For purposes of damage calculations:


Stun: Lowers Accuracy and Defense, I think it lowers defense -50
Dizzy: Lowers Defense
Blind: Lowers Defense


Odd that swordsman imp armor break is .60 and Jedi is .65, I might need to confirm this


The other attacks you mention, can you list the numbers it shows in the State Icon?





Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

MsNiL
Wed Jul 06, 2005 2:24 pm
#23







Staveeno wrote:





MsNiL wrote:

I am very impressed with your work and I have looked forward to something like this in ages.


Just going to add the following:


Stun, Dizzy and Blind effects this.


Stun: Accuracy + Defense
Dizzy: Defense
Blind: Accuracy


Improved Armor Break for Swordmen is .60.


Parry Riposte Stance and Duelist Stance offers a bonus to defense.


So do Sword Flurry.





Stun: Lowers Accuracy and Defense, I think it lowers defense -50
Dizzy: Lowers Defense
Blind: Lowers Defense

This makes alot of sense since Stun was supposed to be changed, but left unchanged. Pre CU Stun gave -50 Defense and Blind -50 Accuracy.


Odd that swordsman imp armor break is .60 and Jedi is .65, I might need to confirm this


The easiest way to see Armor Break is just to open the .TRE file and read it for yourself. Swordman is worse than 0400 in terms of AB effectiveness. But feel free to try it out in-game too, I have.

Basic: 30%
Improved: 50%
Advanced: 60%

Saber Basic: 45%
Advanced: 65%


The other attacks you mention, can you list the numbers it shows in the State Icon?

Neither Sword Flurry, Parry Riposte Stance and Duelist Stance show numbers in their icon, but you can read it by opening the publish 17 set file in SWG Explorer. Sadly SWG Explorer cannot open pub 18 and pub 19.

Parry Riposte Stance:
Defense Bonus: +80
Damage Shield: +15 (dont ask me what that is)

Duelist Stance:
Defense Bonus: +180 (I think this was improved to +256 in pub 19)
Damage Shield: +25

Sword Flurry:
Defense Bonus: +120

Roll Shot:
Defense Bonus: +40

Dive Shot:
Defense Bonus: +40

Kip Up Shot:
Defense Bonus: +40

Rally:
Defense Bonus: +80

Reckless Shot:
Damage PENALTY: -80









--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Thu Jul 07, 2005 12:56 am
#24

I am very impressed with your work and I have looked forward to something like this in ages.


Just going to add the following:


Stun, Dizzy and Blind effects this.


Stun: Accuracy + Defense
Dizzy: Defense
Blind: Accuracy


Improved Armor Break for Swordmen is .60.


Parry Riposte Stance and Duelist Stance offers a bonus to defense.


So do Sword Flurry.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
BadgerSmaker
Thu Jul 07, 2005 1:35 am
#25








Staveeno wrote:


Stun: Lowers Accuracy and Defense, I think it lowers defense -50







Blixtev told me it was about -10 to Accuracy and Defence, so stun needs some work done on it.



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0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
MsNiL
Thu Jul 07, 2005 6:09 am
#26





BadgerSmaker wrote:







Staveeno wrote:
Stun: Lowers Accuracy and Defense, I think it lowers defense -50



Blixtev told me it was about -10 to Accuracy and Defence, so stun needs some work done on it.



As far as I can see,Stun have much greater effect than Dizzy/Blind.



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
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