Game Guides Archive

Thread: Tuesday Tips – August 17th: Placing Player Structures

Knapf
Wed Aug 18, 2004 5:12 am
#27






Thunderheart wrote:



What kind of tipsshould we see? Between the Tuesday Tips and everything that players have posted, there really has been a lot of ground covered.


(Please stay on topic and polite )





Well thinking about it.... as someone posted already A few more "Unknow" or little used Commands would be very cool. Or things like if you move the mouse over any Item on the HuD and hold down the Ctrl key andscroll the mouse wheel up and down youcanenlarge or reduce the size of things like textin the chat window or icons in a inventory window.You could do a tip on things thatwill be coming down thepipe (that youknow are going into the next publish) Like how to use the /findfriend command or maybesome other item that may have made it into the next publish that may not get a lot of play..


Food for thought.


Danoran


Reaperss
Wed Aug 18, 2004 6:24 am
#28

How about a series of Tuesday tips about droids and their many uses?




Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
admiraljz
Wed Aug 18, 2004 6:49 am
#29






Thunderheart wrote:






MatrimHavelando wrote:


come on TH, did Q-3PO do this one already. There is a list of past Tuesday Tips right?



Well, there are a lot of new players and some tips are timeless in that they are always handy, even if they are reminders. Q-3PO did a great job of choosing helpful tips.


Though, I appreciate that you are so familiar with the feature



*crosses fingers*


(d@r3i@z/< ?)


What kind of tipsshould we see? Between the Tuesday Tips and everything that players have posted, there really has been a lot of ground covered.


(Please stay on topic and polite )






Things like, "Did you know you can instantly earn a billion credits by simultaneouslyholding control-alt-backslash-enter-home-numberlock-f1-pageup-rightarrow-backspace-shift while left clicking on a Nightsister Elder while unbuffed wearing no armor" always come in handy





Aucka - Eromi - Ecaro
Widowmakers
Test Center
New Aldera, Naboo
Officer - Jedi - Engineer

Dubolom
Wed Aug 18, 2004 7:06 am
#30






Thunderheart wrote:






MatrimHavelando wrote:


come on TH, did Q-3PO do this one already. There is a list of past Tuesday Tips right?



Well, there are a lot of new players and some tips are timeless in that they are always handy, even if they are reminders. Q-3PO did a great job of choosing helpful tips.


Though, I appreciate that you are so familiar with the feature



*crosses fingers*


(d@r3i@z/< ?)


What kind of tipsshould we see? Between the Tuesday Tips and everything that players have posted, there really has been a lot of ground covered.


(Please stay on topic and polite )




Yeah, I've been playing over a year and didn't know structures always turned north by default...




==============
Veni. Vidi. Discedi.
Burnham
Wed Aug 18, 2004 7:23 am
#31

How about tips like this...


/tip Mah'nrub bank 1000000



Zaphad Beeblebrox, Imperial Ace Pilot
Night4554
Wed Aug 18, 2004 8:03 am
#32



Thunderheart wrote:


MatrimHavelando wrote:
come on TH, did Q-3PO do this one already. There is a list of past Tuesday Tips right?

Well, there are a lot of new players and some tips are timeless in that they are always handy, even if they are reminders. Q-3PO did a great job of choosing helpful tips.

Though, I appreciate that you are so familiar with the feature

*crosses fingers*
(d@r3 i @z/< ?)
What kind of tips should we see? Between the Tuesday Tips and everything that players have posted, there really has been a lot of ground covered.
(Please stay on topic and polite )





Holw cow he wrote 1337

I found the /notepad command one extremely helpful. Never knew about that. I think more slash commands that ren't well known are good canidates.



---------
Niiight the Wookiee on Starsider - The Third Jetpack Crafter
Game B0rin | Forum Wh0rin

Formica
Wed Aug 18, 2004 9:45 am
#33


Thunderheart wrote:
What kind of tips should we see? Between the Tuesday Tips and everything that players have posted, there really has been a lot of ground covered.
(Please stay on topic and polite )




How about gathering up all the tips from past threads that have garnered five star ratings?



- Formica
Kallisti Goldenapple - Gorath
Waiting for JTL
RednarbCire
Wed Aug 18, 2004 9:49 am
#34


KapowBzapp wrote:
One of your most informative posts ever was the 19 questions answer where you simply listed what all the "states" like stun, dizzy, etc meant. That was a huge thing, suddenly we knew what a stunning attack was worth (and that dizzy doesn't affect animals, hence scouts and rangers have dizzying traps, hayup.)

Another was when you answered for Marksmen what the tumble moves were supposed to do. That had never been obvious or documented anywhere. Now we know.




I would love to see this information! Would someone post a link for me?

Thanks in advance!

Rednarb





Daleric Starbrander
Starsider
Random Profession
Nithingr Inforporated



ochad
Wed Aug 18, 2004 9:51 am
#35






Thunderheart wrote:






MatrimHavelando wrote:


come on TH, did Q-3PO do this one already. There is a list of past Tuesday Tips right?



Well, there are a lot of new players and some tips are timeless in that they are always handy, even if they are reminders. Q-3PO did a great job of choosing helpful tips.


Though, I appreciate that you are so familiar with the feature



*crosses fingers*


(d@r3i@z/< ?)


What kind of tipsshould we see? Between the Tuesday Tips and everything that players have posted, there really has been a lot of ground covered.


(Please stay on topic and polite )







More stats! Personally I like to see what everyones doing.


• What mobs have been killed for the month or maybe even the last year with month by month break downs.

• Another profit/currency flow project that shows the whole year.

• Average bank accounts per server, profession, registered date (how long they have been playing).

• Average pay for a SWG developer... (Ok that's just a personal request )


• Best weapons/items per server looted and created. Which server has an uber gun, 2500 damage T21?


Things that make you go hmm.




_______________________________________________________________

Ochadd\Ochad
CORE Cadre of Republic Elite
Shockadiddy
Wed Aug 18, 2004 9:58 am
#36


If you don't want to go flying away from your bike every time you dismount. Try this macro for mounting and dismounting.


/yawn;

/pause .5; <------------ notice there is a point in front of the 5 so its point 5 or .5

/mount;

/dismount;


What this does is asks the server your location so that you may do the /yawn function. Then it drops you where you yawned at. =)


For me it works 100% of the time. Try it out for yourself.



_________________________________________________________

Shocka Diddy and Chocka Diddy
Naritus
Shocka - Unlocked
Chocka - Master Doc/Master Swordsman
Meplorium
Wed Aug 18, 2004 11:04 am
#37

I would like to see a full list of /structure command and related command for harvesters so we can bypass the very laggy radial menu.



- Meparch (Master Crafter, AS, DE), Mepaarch (MiniMep, Chef, SW), Meparca (Master Wookiee), Mepthorian (Master Naturalist, CH, BE)
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Redondo
Wed Aug 18, 2004 11:35 am
#38

Alot of the things people are suggesting have places somewhere else like the Friday Feature or the Astromech Stats. I think you're doing fine TH. People seem to forget that not everyone reads the manual and maybe doesnt know what is going on with everything. The best thing about Tuesday Tips is every one else's posts. Usually I find the tips from the devs are ones I am aware of (which is fine), but everytime I come here I take at least one new tip away that makes game play better. Basically, this is a tip thread not a secrets of the game thread. We should be glad there is one place to post tips an not string them out over all the various forums.



Prin Eckbo
Hall Monitor

KapowBzapp
Wed Aug 18, 2004 12:00 pm
#39

One of your most informative posts ever was the 19 questions answer where you simply listed what all the "states" like stun, dizzy, etc meant. That was a huge thing, suddenly we knew what a stunning attack was worth (and that dizzy doesn't affect animals, hence scouts and rangers have dizzying traps, hayup.)

Another was when you answered for Marksmen what the tumble moves were supposed to do. That had never been obvious or documented anywhere. Now we know.

We have all these bits of the skill trees that aren't explained. Start with Architect if you must and fill in the blanks. What is medical foraging supposed to be for?How do Squad Leader messages improve on groupchat? How about binary load lifters? Okay, that's not a skill, but one droid invasion later I still can't figure them out.

In fact that would make a nice feature, explaining the stuff that nobody uses: armor besides composite and ubese; droids besides R3s, probots, and medicals; power5 pistols, rantok swords, imperial hats. What are we supposed to be doing with these things?

Message Edited by KapowBzapp on 08-18-2004 12:06 AM





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Long ago they were cool. Now they're everywhere, and hard to tell apart.

New ability proposal:
/grabAndPull to get the Theed guard out of that banner

Grinding is for coffee. Nobody "forces" you to grind. You play by choice.
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