Game Guides Archive

Thread: Imperial Smugglers

NanokTaemon
Sat Jun 19, 2004 11:14 am
#27

My character (who is an Imp Smuggler) is simply a smuggler who doesn't like Rebels. He believes that the Empire is better for business because they aren't as quick to deal out punishment to Smugglers. So he supports the Empire by assisting with raids and such.


With that said, Emanual is a businessman first. And he believes that the Empire = more money. So he's an Imperial supporter.



==EMANUAL DUNCAN (ISO) Gorath==
Master Smuggler
Teras Kasi Master
Pistoleer 0040
4433 Privateer
BaiGou
Sat Jun 19, 2004 1:44 pm
#28

I also play an imp smuggler... and an alien at that. Though trandoshans have always been used by the Empire. But the way i see it, I am more of a information gatherer for the Empire than anything else. As powerful as the Empire is they cannot always get information from the seedier types in the galaxy - crime lords just don't allow anyone into their dens. I spent many years traveling the outer rim smuggling and gaining the connections within these underworld orginizations.Then tragedy struck in my past and it was caused by rebels. So my joining the Empire was not out love for the Emperor but out of hate for those that stole my family. Now I work for the Empire by gaining information on rebel activity through my underworld connections. And if I happen to be able to drop off the load of Glitterstims to Coronet, while traveling out toTat to check on rebels trying to purchase some weapons from Jabba, than none need to be the wiser. Kinda like undercover cops that have to stay in that enviroment to be trusted, but I get to choose what I tell the Empire and what info I might keep for myself. Though if it means rebel blood I am all for informing the Empire of those activities.
Smug-Druggler
Sat Jun 19, 2004 6:21 pm
#29

On the surface it may seem strange but I can see how an Imperial could be a Smuggler. It's not a stretch at all.


Some of the most infamous drug busts in real life history have been from police officers who've abused their positions. From low to high rank. Just last year there was a New York City Police Captain who got busted for providing security and transport to the street suppliers. Some of the beat patrol was involved also as direct dealers.


While they may have enjoyed some advantages from their positions, they couldn't operate blatantly out in the open.


Same thing for real life dictatorships. You could've been an Ambassadorfrom the former Soviet Union, bringing in hashish in the diplomatic pouch. All good until the KGB gets the tipoff from your grandson who's been "indoctrinated" to turn in "enemies of the State".


As far as Star Wars, remember it's a big galaxy. There's still the Hapes Consortium region of space to smuggle in and out of. I'm sure they'd have their rules against Smugglers, be they Imperial, Rebel, or Neutral. Not to mention the Corporate Sector.



Keer Tregga the "Smug Druggler" -- Corrupting the Galaxy One Spice Run at a Time....
Jandel-Har
Sat Jun 19, 2004 9:33 pm
#30

Its still kinda like 1000island dressing used a s a condiment,it just aint right ,but some people like it so what are ya going to do.



Just Dak - Flurry
PhoenixOrion
Sat Jun 19, 2004 9:38 pm
#31

I'm an Imperial Smuggler b/c I'm a loyal Imperial Citizen. There are corrupt Officers in the Empire, and really, who wouldn't be?


I smuggler spice and weapons past Rebel-controlled terrirtories and to Imperial Citizens who are there to dispell and fight the Rebel Terrorist Threats.


That is at least, what I have written down in some of my short stories.



Phoenix Orion - Master Smuggler, Master Teras-Kasi, Scoundrel, Rogue & Entrepreneur
Owner, Operator
- Orion Transport Company (
-3579,4347), outside Theed, Naboo - Clamps, Knives, AUK's, WUk's & Spice!
Slicing:
5000cr/Item Faction Point Sales: 15k/100fp (1 day notice by email necessary!)
(Known Rebel Terrorists and people who contact Zarrn Orion for Smuggler Services are automatically Blacklisted.)


JadonKane
Sat Jun 19, 2004 10:57 pm
#32


I just don't see why being an Imp Smuggler isn't right. Like we insist: Corruption exists. Dirty cops help smuggle the bad guys out of the country, they reroute patrols so drug dealers can deal, they use their power to stop legislation against the illegal activities they support.


I suppose the character I play is more of a crime lord than a Smuggler, but in Star Wars (and this game especially) the criminal element is refered to as Smugglers. C'mon, Lado was a smuggler who never smuggled anything! He ran shady businesses and played a lot of sabacc.


I leave with two quotes from my life that seem to fit.


Me, 4 or 5 years old: "Mom, are there bad cops?"

Mom: "Yes."

One of those shocking moments in life.


Me, upon recieving the Most Likely to Abuse His Authority Award at work last year: "I don't see it as abusing my authority, as it's exercising my authority to it's fullest extent."


Jadon Kane
RpTheHotrod
Sun Jun 20, 2004 3:15 am
#33

You are all talking about how there is always corruption. You are forgetting one thing.....if they are caught, they are fired or sent to jail. If you're caught as an imp...you practically get away nearly scott free. Lost a few credits? pfft.....smuggler missions can pay 50k if you slice.
Smug-Druggler
Sun Jun 20, 2004 3:28 am
#34

___________________


Jandel Har wrote:


Its still kinda like 1000island dressing used a s a condiment,it just aint right ,but some people like it so what are ya going to do.

___________________


It might not be right as in nice or right as in moral and legal, but there are precedents in any level you want to name.


No offense to nationalities but the cold reality is that If illegal drugs stopped moving tomorrow, several governments in certain parts of the world would go into economic depression if not fall apart totally. It is that prolific.






RpTheHotrod wrote:


You are all talking about how there is always corruption. You are forgetting one thing.....if they are caught, they are fired or sent to jail. If you're caught as an imp...you practically get away nearly scott free. Lost a few credits? pfft.....smuggler missions can pay 50k if you slice.




That's just one of those things that you can't really translate into a computer game. Especially with paying customers. I admit that the penalties could and should be stiffer, but right now that's how it's being translated.




Keer Tregga the "Smug Druggler" -- Corrupting the Galaxy One Spice Run at a Time....
Geevo
Sun Jun 20, 2004 8:57 am
#35

I would think (and I think it has proven correct) that there are more Reb/Neutral Smugglers in the game.


I am a Zabrak ... and the largest force making me Rebel is that there is more profit for me.


Imperials tend to farm faction more ... less of a market to sell
Imperials would impose a species penalty on me (less profit)
It would cost me too much to go Imp and try it out (especially if I go back)



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
MaceDial
Sun Jun 20, 2004 9:54 pm
#36

First of all, the very idea that the empire would not use smugglers on purpose is kind of ridiculous. Governments have long sinced used smugglers within their own borders or outside their borders. We're assuming the only thing smugglers can smuggle are goods considered illegal by the Empire (spice, sliced armors and weapons). But the term "Smuggler" means one who smuggles or brings in unwanted items under the noses of certain people. Let me give you a hypothetical situation when the Empire would knowingly employ a smuggler to smuggle.


The town of Anchorhead has become increasingly resistant to Emperical rule, in fact, the number of overt rebels have grown to numbers where the town is fortified to an extent that an outright attack on the town would almost certainly fail. The Empire has decided that an inside job is needed. They send unsuspecting folks into the town with the just clothes on their back, pretending to be sympathetic to the Rebellion. Of course, these new citizens are Imperials and are awaiting a shipment of weapons for an inside "Trojan Horse" style attack. One of course, would need a smuggler to sneak the weapons and armor into the city and to the Imperials without dectection of the well-guarded entrances to the town.


They could also use Smugglers to do raids. They hire smugglers to catch those would buy illegal goods in the act. They act like as an undercover cop.


They could also smuggle things other than weapons. If there was a rebel-sympothizing mayor in a large town, they could smuggle orders from a high ranking Imperial to an assassin.


Basically, their are tons of reasons that the Empire would employ smugglers. I am not an Imperial smuggler, but I do see reasons for their being there. I dont like the "corrupt cop" reason. That is a lame attempt at having it both ways. People just need to think.



MaceDial
MaceDial
Mon Jun 21, 2004 10:31 am
#37

One thing I forgot to mention, if you are a smuggling Imp you really need to be one of two things...1) A double agent (someone actually works for the Rebellion guised as a smuggler to make it easier to do so, or 2) actually smuggling under the direction of Empire, i.e. them telling what to smuggle and where to smuggle it. As I have stated earlier, the Empire more than likely does use smugglers themselves to defeat the Rebellion.


Also, while we're on the subject of smugglers and faction, it is very important for smugglers to understand the role the Empire plays in their profession. If there were no Empire, it would be both easier to smuggle goods and perhaps not illegal at all to transport sliced weapons, armors, and spice. Basically, without the Empire the vast majority of smugglers would have no job...and the ones that did would make far less money. If you're a smuggler and it is more important to you that the Empire fall and peace and equality rain over the galaxy or whatever than to make tons of cash, then I see the reason to be a Rebel and fight Imperials. But on the other hand if you are a Rebel andyou smuggle for the cash, then you need to contemplate the job market after your side wins the Galactic Civil War.


And of course, unless you are interested in RPing, none of this makes no difference whatsoever. But for the smugglers out there that do RP, and not many professions have such an easy built-in RP mode as smuggler, these are little tidbits to think about.


MaceDial
KaiRan
Mon Jun 21, 2004 10:59 am
#38


Wait, there's a problem with rationalizing Imp smugglers? Has no one seen the Supply Officer on MASH, selling, trading, wheeling and dealing, things he isn’t supposed to have? Or heard stories of the drug dealing soldiers in Vietnam, filling body bags with drugs for shipment stateside? What about The Presidio with Sean Connery? (smuggling diamonds in water jugs on a military base, if I'm remembering correctly) Or all those German and French "goodies" the soldiers shipped home from WW2?


Beyond that, keep in mind being in Imperial employ does not stop in its military. The Ubiqtorate and Imperial Intelligence are both viable "back-story" branches of service for a character to be in. Both of those organizations employ non-military personnel for a variety of purposes, from assisting in undermining an existing power structure, to quelling small uprisings, to keeping the people quiet. Spice and other contraband can prove to be great tools in these endeavors.


Lastly, if we are "rationalizing" this, than we are looking for RP reasoning. In that case, we can look beyond the GCW factions to the various NPC criminal factions. A smuggler with strong ties to organizations like those of Jabba, Valarian, Black Sun, etc, is privy to data ranging from details about contacts and activities to intel on possible weak links within the Empire itself. An agent with access to that kind of intel would prove invaluable to the Empire.


Whether you play as a self-serving Imperial taking advantage of the privilege afforded to them by their station, or a Loyal agent of the Emperor infiltrating the darkest corners of the underworld for the betterment of the Imperium, there are quite a few reasons an Imperial Smuggler can exist.




jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
GOT SMUGGLING? - I AM STILL NOT A SMUGGLER - GOT SPICE?
WedgeStarkiller
Mon Jun 21, 2004 11:18 am
#39



The jist of the bio I’ve written for my Imperial Colonel, Master Smuggler is that I was sent to Tatooine by Imperial Intelligence to oversee rounding up of suspected rebels. I spent a good amount of time undercover over the years and learned the smuggler skillset, how to slice things and obtain spices. That knowledge helped me rise through the ranks as a skilled infiltrator. Once I got to Tatooine and got a cushy desk job with little oversight by Intelligence, I used the organization of weaklings and petty criminals who inform on their peers to work for me creating a smuggling network that could operate in plain sight of stormtroopers. All they need is documentation with my official seal that what they were doing was actually a “covert intelligence operation”. Whenever a stormtrooper stops me to do a scan, I always make it a point to slap him around a bit afterwards because not only did he waste my time, he also drew unneeded attention to whatever I was doing.



That said I am a fervent supporter of the New Order who does whatever he can to forward the goals of the Empire. The only problem I see if that the Imperial Army isn’t very good at allocating resources so I use my considerable influence to correct the errors. Certain parties with enough credits can get authentic imperial equipment and other perks like troop support or bases thanks to my man in the supply office. I also have an officer in personnel on the payroll if someone wants to get a promotion before they would normally be ready for one.





Antonius Ordnung
Master Smuggler, Master Commando (Thanks NGE!)
Resident of Shadow Impire, Lowca
Colonel, Imperial Supply Office / Master Pilot, Corsec
Captain of the YT-1300 "Overdue Revamp"

Page 3 of 6