Game Guides Archive
Thread: Tuesday Tips March 1 New Double Click Actions
Message Edited by CitizenErased on 03-05-2005 12:35 AM
SVET wrote:
1. holding both mouse buttons just to walk? this must be either a joke or I've missed something..
2. what happens when you double-click on a building's terminal - still"examin it"??? because it sure deserves to be examined...
3. whatever you change, please leave it as an option, instead of just flip the game upside down.
4. good job on cutting the shuttle time, but, hey, why don't you also turn the Ticket Collector into a Ticked Master, and get rid of the ticket terminals? why do we need tickets??? just to buy them, then carry them from the Terminal to the Collector and waste time in a pretty annoying way? I understand "role-playing", but... buy ticket - walk 10 meters -give ticket... ah... whatever.. has anyone found a way to skip that?
There was a greta way. "/bo trans" You could board from a ticket terminal. But they changed that for some wierd reason.
Message Edited by Dalcor56 on 03-07-2005 10:04 PM
Message Edited by Dalcor56 on 03-07-2005 10:05 PM
ana-mo-cara wrote:
What exactly was the problem with the alt key I loved it that way. Will there be a way to redefault the system back to tried and true system. Look thanks to alt I can hold a conversation and switch stuff up constantly. I have never had a problem with it. If anything I have found that other games that use straight keyboard action nonsense are actually more cumbersome and annoying.
I agree with this- I have been trying the beta for another MMORPG that uses a control system similar to the one they want us to move to, with the WASD keys for movement. Two things that always strike me everytime I load up that game is how much better the current interface is in SWG, and how quiet the other game is even in crowded areas.
I was annoyed when I created a toon on TC last week, and found it had defaulted to the new style, andhad to spend 10 min trying to turn it back.
The new control system SWG is moving to seems to discourage casual conversation amoungst gamers (judgeing by the experiance I have had with other MMORPG's compared with my experiances playing SWG), as well as making moving around more clumbersome.
If SOE goes ahead and introduces the new control system, they need to make is very clear how to change back to the old controls we are using now so people can decide how they want to pay this game.
As far as I am concerned, the current user interface is very good, and better than those used by competitor products. The only reason to change is to make it easier for players to switch between other MMORG's and SWG, but in making the change easier by copying the competitions control interfacethey are reducing some of the differences that make SWG better than other MMORPG's.