Game Guides Archive
Thread: Tuesday Tips March 1 New Double Click Actions
Message Edited by gera on 03-01-2005 08:13 PM
/grouploot lets you change the looting system if you are group leader.
Message Edited by ShannonKnight on 03-02-2005 10:49 AM
"If the player double clicks a vehicle or a pet, it attempts to mount them"
Eeek! I won't be double-clicking on my dewback pet anymore! I didn't know it was mating season!
O.
Red-Dwarf wrote:
Thunderheart wrote:New Double Click Actions:
- Single right-click selects object and brings up the context menu when the button is released.
/rofl
TH - You've given us a Tuesday tip that's bugged!!!!!
This part of it doesn't work. You cannot access the radial manu with the mouse under the new keymap (Officially called "New Star Wars Galaxies TEST") unless you have manually remapped the controls. (Oh and unless I'm mistaken all the double click actions work as they always have, except you can now double click a droid in the datapad and it calls it)
Single right click actually walks you forward. Holding it makes you run forward.
(P.S. Tiggs made a focus thread on these, it's been taken to the dev archive, but I reported this problem in there, and mentioned it again in todays TC bug thread)
Yeah what he said, kinda funny in a painful way.
Glad I could help
KenjiTokugawa wrote:
Sweetness... you are awesome form this one tip alone. I have been trying to figure out a waydothese twothings since first started RPing in game. I think I am going to have to erect a shrine in the local cantina dedicated to you for this one.
Warryyr wrote:
If you type /whisper>PlayersNameHere Hi Fuzzball!
You'll whisper"Hi Fuzzball!"to the player (replace their first name with PlayerNameHere)that only they can hear.
A dotted-line text box pops up over you that says "Hi Fuzzball!"
Everyone else in the area sees:
Warryyr whispers to PlayersNameHere.
You will also do a whispering animation.
Speaking of animations while saying something, here's a nifty way I've mentioned before, to force your character to do an animation without saying anything in Spatial:
/sing hello
So long as you don't have Novice Entertainer, you'll perform the wave motion always triggered by saying hello. You will NOT say anything in Spatial. This is great for crowded gatherings, with a lot of waving and greeting going on, as it prevents spatial from being spammed with emote statements. Your character just does the animation. It seems more natural to me, because if I walk into a place and see some friends, I like the look of just nodding without having an emote pop up saying "Warryyr nods at JoeShmo." I just nod. Great for incognito actions by factional players On Leave
If you DO have Novice Entertainer, you get to use a text function no one else can - /sing - and it makes the text box you type stuff into look like a scroll! Great for reciting songs and poetry. And it's something unique to Entertainer.
EDIT: If you just type /whisper Hi Fuzzball!
Everyone around you will see:
Warryyr whispers, "Hi, Fuzzball!"
If you use the > between /whisper and the player's name, only you and that person will see what you typed.
Message Edited by Warryyr on 03-01-2005 06:57 PM
landshark42 wrote:
Thank you warryyr! That defaultbutton tip will save me a ton of time.
You're welcome!
It definitely saved me a ton of time! I got sick of having to guess the new schematic numberonce I learned new schematics.
I can't take all the credit, someone else figured this out awhile ago, and posted it in Tuesday Tips. I just updated my crafting macro and it helped a lot, so I thought I'd keep the tip going, heh.
- If you can talk to an NPC, it is attackable, and it is not incapacitated, a conversation is requested instead of attacking the target (and subsequently blowing your mission).
I saw one about a week ago... but I'm still clueless to how exactly you incap an NPC...