Game Guides Archive

Thread: Give devs some love

akamai_keniki
Wed Aug 11, 2004 3:26 pm
#27

Yes Devs -- thank you for the wonderful things listed.


Are there things in this game that drive me absolutely batty, well yes. But if I hadthe vehement negative feelings many of you seem to possess, I would leave the game. I think what many people miss, is the people that post the most on the forums are also the people who play the most. I won't speak of the hours of my life that have been sunk into SWG....but you know...I was sitting in a cantina the other night on Naboo, buffing some boys for a base raid, and started looking around. For all the things that don't work quite right, look at how many do. Just the complexity of the clothing options, appearance options, weapons choices, emotes, range of motion, textures, architecture design, creatures and many other things still blow my mind. As someone who has sat in on many developer and design meetings for our own software, things are not always as simple as they seem ~~ to either program or fix.


So in short, call me a brown-noser if you want...but I feel the developers pain. It is hard to be motivated when you never hear positive feedback



Colonel Keniki Akamai ~ Eye Candy of NAC-GS / Jedi Distraction Specialist
Mahi' ~ NAC/BS/WRATH Groupie
Lover of Obishor - damn wookie stole my heart.
Before you criticize someone, walk a mile in their shoes. That way, you'll be a mile from them, and you'll have their shoes. --Jack Handey Deep Thoughts
NACHODEWI
Wed Aug 11, 2004 5:18 pm
#28

The fact that they are collecting what is most likely a nice paycheck should be motivating enough. As for the"give devs some love" just read the messages on this board. There are tons of things that genuinely make people angry. I think what fuels a lot of the anger is the devs never communicate with us. Once in a while they should come on the board and address our concerns and explain how they intend to deal with it or if its possible to deal with it. Also there are many things that make it in game they anyone thinking about it should have known would have caused problems e.g. unlimited force run!



Dweibokyt RotaenMaster Bounty Hunter
Steppencat
Thu Aug 12, 2004 12:23 am
#29






ComCypher wrote:





Steppencat wrote:





TuskKiller wrote:

99.9% of the time people are bitching and moaning.

I'd like to take the time to thank the devs for some recent improvements I'm happy about:

NPC specials back

Shuttle Wait Reduction

Fixing mission bug where I wouldn't get paid

Fixing the bug where if I switched to a character on another server, I lost all my notes/etc on my friends list

and there are some others which excape me....


/thank







Too little too late. If they had implemented this stuff in 2003 I'd be singing a different tune, but now...sorry.


At this point SWG would have to cook me dinner, go to work for me, and give me the best BJ I've ever had to make me even consider coming back. And no friggin way am I going to buy the mess that JTL will be.


I'll re-evaluate when the ephemeral Combat Revamp is done. Sometime in 2007 or so.







I hate it when people don't even pay forthe subscription to the game and think that their opinions matter on the forums.




Com Cypher







There's so much stupidity and ignorance in that comment, not the least of which being that I'm still paying for SWG.


Let's just leave it at that though, eh, smart guy?

Steppencat
Thu Aug 12, 2004 12:26 am
#30






Krase wrote:

Hmmm, i see alot of whiners in here. I have an idea though. Why dont you (the whiners) design an everchanging Massive online roleplaying game? Let's see you try to roll out new content every 6 weeks with out crashing the game. Let's see you begin testing a new expansion pack while maintaining the game. How about that. Let's see you try to manage all the stuff that goes on in the game. I give the Devs some credit. Ive programmed in C++ and it is not easy. So unless you work and program for aMMORPG I suggest you **edit**. M'kay?






Considering there areplenty of MMOsthat HAVE done it right (see my sig), and at the veryleast got it right a year after release, and that the devs have been feeding us lines ofBS from the start,I'm going to have to ask you to go back to the hole you crawled in from. M'kay?
Zyzix564
Thu Aug 12, 2004 12:26 am
#31

Our love is the money we payfor our subscription sweetheart.



"Flying against Tycho was probably the most difficult thing I'd ever done, and I had an edge in the Force. What he did, what Wedge did, without being able to use the Force made them far more special than any Jedi. They flew with their heart and brains and their entire being."
- Corran Horn
TashunkaSapa
Thu Aug 12, 2004 12:28 am
#32

How about... until YOU pay for MY monthly subscription fee, you refrain from telling me what I can and cannot say?


My $15 is worth just as much to the company as yours, Krase. I don't have to know how to program an MMORPG to decide if their efforts and priorities are acceptable - that's what I'm paying THEM to do.


Regardless, it's clear that knowing how to program an MMORPG is not a prerequisite to work on SWG, so why should it be requisite for us to be entitled to criticism?


Like it or not, your blind acceptance of the problems in the game does not contribute to a solution. Go on telling the Devs that they're doing great, I'm sure that will go a long way to fixing everything that you tell them is OK.



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
ringhrive
Thu Aug 12, 2004 12:58 am
#33






Steppencat wrote:





ComCypher wrote:





Steppencat wrote:



Too little too late. If they had implemented this stuff in 2003 I'd be singing a different tune, but now...sorry.


At this point SWG would have to cook me dinner, go to work for me, and give me the best BJ I've ever had to make me even consider coming back. And no friggin way am I going to buy the mess that JTL will be.


I'll re-evaluate when the ephemeral Combat Revamp is done. Sometime in 2007 or so.







I hate it when people don't even pay forthe subscription to the game and think that their opinions matter on the forums.




Com Cypher







There's so much stupidity and ignorance in that comment, not the least of which being that I'm still paying for SWG.


Let's just leave it at that though, eh, smart guy?






I dunno, doesn't seem like stupidity and ignorance to me. your comment seems pretty clear there that you weren't playing anymore and that you wouldn't be coming back, much less buying the expansion. So, out of curiousity, if you need all those things to get you to consider coming back, why are you still playing?


I thought nearly the exact same thing as Com Cypher... why is this person even still posting on the forum if they hate the game so much they'll never play again? Granted, maybe the response wasn't exactly politic or tactful, but I don't think his interpretation of your comment in that post was mistaken based on the context of your original comments. maybe you just weren't clear enough in the first place.





-- Lowca - Imperial Colonel - Master CM/Pistoleer
-- Corbantis - Rebel Private - Dancer/Master Politician/Master Musician
-- Ahazi - Neutral - Master TKA/AS
-- Intrepid - Neutral - Aspiring BH
(hoping to turn those neutrals into Hutt faction someday!)
Krase
Thu Aug 12, 2004 8:33 am
#34






Steppencat wrote:





Krase wrote:

Hmmm, i see alot of whiners in here. I have an idea though. Why dont you (the whiners) design an everchanging Massive online roleplaying game? Let's see you try to roll out new content every 6 weeks with out crashing the game. Let's see you begin testing a new expansion pack while maintaining the game. How about that. Let's see you try to manage all the stuff that goes on in the game. I give the Devs some credit. Ive programmed in C++ and it is not easy. So unless you work and program for aMMORPG I suggest you **edit**. M'kay?






Considering there areplenty of MMOsthat HAVE done it right (see my sig), and at the veryleast got it right a year after release, and that the devs have been feeding us lines ofBS from the start,I'm going to have to ask you to go back to the hole you crawled in from. M'kay?




Yeah it figures that some mama's boy from Gorath is one of the ones doing the whining. If you are so into another game, why is it you are still posting here, hmmm?and for the record, choad, not one single MMO has had everything working correctly within a year if they constantly put out patches. next time, think before you type. Hey, maybe they will teach you all about that when you go back to Jr high next week. We should all be so lucky.




"I said it was a plan, I never said it was a good one" ~ Krase Dunkirk
Krase
Thu Aug 12, 2004 8:48 am
#35




TashunkaSapa wrote:

How about... until YOU pay for MY monthly subscription fee, you refrain from telling me what I can and cannot say?


Free speech, you have to love it. I'm already paying for two accounts, so no, i dont want to pay for yours. however, we can always take up a collection.


My $15 is worth just as much to the company as yours, Krase. I don't have to know how to program an MMORPG to decide if their efforts and priorities are acceptable - that's what I'm paying THEM to do.


Like i said earlier, they know what the problems are. Maybe there is a more pressing problem, I.E. maybe a problem with characters being deleted if a patch goes wrong, but if we let the minor XXX problem go unfixed for a little while longer we can fix the YYY problem that will destory the character database. I think some of the major problems they dont tell us about, out of fear of our reaction. and yes i agree, your money is just as good as mine, unless is canadian, then is is only 80% as good, but much more polite then my money.


Regardless, it's clear that knowing how to program an MMORPG is not a prerequisite to work on SWG, so why should it be requisite for us to be entitled to criticism?


C++ programming is not easy. I think the people in the offices know more about the issues then we do. Most, if not all, play the game regularly. Some in the line of work and testing, others for the enjoyment(I sometimes think these are the clowns that get all the good loot. hehe).


Like it or not, your blind acceptance of the problems in the game does not contribute to a solution. Go on telling the Devs that they're doing great, I'm sure that will go a long way to fixing everything that you tell them is OK.

I never said i blindly accept the problems. I like presenting reasonable solutions when ever i criticize though. The Devs are doing ok in my book. Not horrible, not great, ok. I would give them a 6 on a 1-10 scale. There is room for improvement and refinement. However, some of the stuff they have done is great, I.E. the racing tracks, the reduced waiting times, the new loot kits new wookiee armor. but some of the stuff is total BS, I.E. the CB revamp rollback, the Smuggler shaft of 04, the overkill by using SBDs in the corvette and DWB instead of high level NPCs that dont respawn instantly.




in conclusion,


/emote throws a coconut cream pie at everyone







"I said it was a plan, I never said it was a good one" ~ Krase Dunkirk
TashunkaSapa
Thu Aug 12, 2004 11:08 am
#36




Krase wrote:

I think some of the major problems they dont tell us about, out of fear of our reaction.






I react much more unfavorably to deception than I do to frank disclosure. It's insulting to our intelligence totreat us that way.






and yes i agree, your money is just as good as mine, unless is canadian, then is is only 80% as good, but much more polite then my money.






LOL, now that's a good one!






Most, if not all, play the game regularly.






You'd be surprised. There are many common issues that have required an explanation to the Devs because their response was "What do you mean?". I recall TH mentioning that a requirement that all Devs play for a certain amount of time was added (previous to that, most didn't), but still it's not a long time each week or month - not long enough to be familiar with the real problems.





There is room for improvement and refinement. However, some of the stuff they have done is great, I.E. the racing tracks, the reduced waiting times, the new loot kits new wookiee armor. but some of the stuff is total BS, I.E. the CB revamp rollback, the Smuggler shaft of 04, the overkill by using SBDs in the corvette and DWB instead of high level NPCs that dont respawn instantly.




The phrase that comes to mind is "other than that, Mrs. Lincoln... how did you like the play?"





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Steppencat
Thu Aug 12, 2004 11:37 am
#37






Krase wrote:





Steppencat wrote:





Krase wrote:

Hmmm, i see alot of whiners in here. I have an idea though. Why dont you (the whiners) design an everchanging Massive online roleplaying game? Let's see you try to roll out new content every 6 weeks with out crashing the game. Let's see you begin testing a new expansion pack while maintaining the game. How about that. Let's see you try to manage all the stuff that goes on in the game. I give the Devs some credit. Ive programmed in C++ and it is not easy. So unless you work and program for aMMORPG I suggest you **edit**. M'kay?






Considering there areplenty of MMOsthat HAVE done it right (see my sig), and at the veryleast got it right a year after release, and that the devs have been feeding us lines ofBS from the start,I'm going to have to ask you to go back to the hole you crawled in from. M'kay?




Yeah it figures that some mama's boy from Gorath is one of the ones doing the whining. If you are so into another game, why is it you are still posting here, hmmm?and for the record, choad, not one single MMO has had everything working correctly within a year if they constantly put out patches. next time, think before you type. Hey, maybe they will teach you all about that when you go back to Jr high next week. We should all be so lucky.








Hey, good ad hominem attack that doesn't bring anything new or worthwhile to the conversation.


Just out of curiosity, how long did YOU think when you called me a choad?


No idea what the "mama's boy from Gorath" comment meant, but if insulting people you know nothing aboutand provoking makes you better able to deal with the whipping you no doubt got in school, then by all means, feel free.


If you want to read an intelligent post, I suggest checking out "a desperate plea from an elder". But I'm long past being constructive. They don't listen to it either way.


Oh, and why am I posting?


BECAUSE I CAN

Ralgur
Thu Aug 12, 2004 11:40 am
#38

Starport and shuttle wait times should have been done away with completely. They serve no purpose. If people want to socialize, they'll do so without a shuttle wait time. I can't think of anything that justifies any wait at all. PvP? Clone wars. Shuttles matter not. People will PvP where they can clone and get back in fast.....well they used to before jedi fubared PvP.


This game sucks on so many levels. It's a sad statement indeed that I'm still playing. It means my real life must suck more.
Steppencat
Thu Aug 12, 2004 11:42 am
#39






Steppencat wrote:




Hey, good ad hominem attack that doesn't bring anything new or worthwhile to the conversation.


Just out of curiosity, how long did YOU think when you called me a choad?


No idea what the "mama's boy from Gorath" comment meant, but if insulting people you know nothing aboutand provoking makes you better able to deal with the whipping you no doubt got in school, then by all means, feel free.


If you want to read an intelligent post, I suggest checking out "a desperate plea from an elder". But I'm long past being constructive. They don't listen to it either way.


Oh, and why am I posting?


BECAUSE I CAN






Oh, here's the thread since the forum search doesn't work (because they can't even get forums right, naturally).


http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=195960


This was back when I still thought there was hope.


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