Game Guides Archive

Thread: Friday Feature January 21st – Combat Upgrade New Faction Armor

Sutarion
Sat Jan 22, 2005 6:46 pm
#313






RontoMike wrote:

I'll grant you that... although droidekas sure had good ones....








Very true!

WolfWipeout
Sat Jan 22, 2005 7:42 pm
#314






Thunderheart wrote:






WolfWipeout wrote:





Thunderheart wrote:






Runobot wrote:

Can Wookiees wear this factoional armor? We want to have fun too.



I don't know, but I will find out next week.





Hey Thunderheart..good job on the armor. Can ithorians wear the rebel armor also? Thanks.





Definitely not the helmets, though the Ithorians will have a competative suit of armor for each tier. Early next week, I will sit down with the artists and put together an little armor chart that shows which species can wear the different suits.







Okay, I can live with that. But make sure the helmets match the actual suits of armor, or look relatively close to the orignal humanoid version! Thanks again man!





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Shakes
Sat Jan 22, 2005 7:52 pm
#315






silversaber wrote:





omadnay wrote:



I don't want to get too negative... this is a great Firday Feature and I like the sounds of the new weapon/armor system.

However, these two people (and many others) are expressing a very important issue here.
"More Star Warsiness" does require more things from the movies.
Now, I know that the movies cannot supply us with everything, but the movies did in-fact set the tone for what things looked like during this era.

I was actually searching the internet the other day getting ready to post a thread with a bunch of links to the many authentic peices of armor that I was really hoping would have already made it into this game.
I feel it is about time that this game catches up to what is in the movies before it goes and creates more new designs.


I do believe that some of those Rebel outfits in the movies could have some kind of blast protection... we could also embelish those outfits to make them look a bit more like they would realisticly offer protection. I believe we all could have been swayed to accept slight changes to the canon outfits to make them more armor-like. Seriously... some kind of high-tech kevlar is possible... does anyone complain that mabari armor doesn't really have a lot of armor-like bits?
Padded armor isn't that much bulkier than some of the rebel's outfits.
Are Ubese jackets really that tough? The pants are just suede BTW.
I'm not trying to knock those armors... I'm just saying better use of what IS in the movies for Rebel Armor would be SO much better for this game and for the Star Wars fans that make up a large population of this game.
Instead of trying to make the canon attire fit into new armor designs, the team created completely different designs for Rebel Armor.

I'm not going to say it doesn't look good, or doesn't have any Star Warsy feel at all... but it is absolutely not what Fans of the Films (And there are many of us that play this game strongly because of that love of the films) picture when they think about Rebel Troops.

It does look more like something from Halo or any other Sci-Fi realm... and that will never equate to Star Wars.
The team should use the overall design of the original movies to guide their clothing and armor designs (definately influenced by the times the films they were created in).

People say some of those costumes looked goofy... Hello? We don't care what your opinions are of them... it IS what they wear in the Star Wars universe during this period!

I knew things would go like this when I first saw the Alliance Ace Helmet that you are rewarded for mastering their Pilot profession.
It's a fancy, more modern design of the ACTUAL helmet they wore in the movies. :/
I don't want a fancy face shield on my rebel helmet... I want the ones from the movies.

Heck, we want the X-Wing helmet, the Y-Wing helmet, the A-Wing helmet, the Tantive Helmet, the Imperial Trooper helmet (Black and similar to the one the rebs wear on the corvette), the Death Star Gunner Helmet, the AT-ST Commander Helmet...

Here's a simple rule to follow when designing for Star Wars.
Many things in Star Wars are old fashioned cliches... Black and White, Good Guys and Bad Guys.
The Western Bandit wears the black hat and the good guys' faces are not covered/hidden (unless they're in disguise of course).
You have to see the heroes faces... that is Star Wars canon.
It's all about classic approaches.
It's like the difference between the WWF of the 80's (Good Guys vs. Bad Guys)and the WWE today(Nobody is really a Good Guy).
Sorry, but Star Wars is based on the theme classic theme that good must overcome evil.


The problem isn't our opinion that we don't like the look of the armor because it's not what they wore on the movies.

The problem is that this is the telling face of SWG. And it opposes the face of the SW movies.
I vote for the movies any day and am very disappointed that SOE does not feel the same.

I have no problem with these armors being introduced, but I absolutely believe that authentic movie helmets NEED to take priority over these new designs.

PLEASE put in AUTHENTIC movie helmets... there are SO many that you have not put in.

I hope this post comes off as respectfully as I mean this to be... this is a great game (and a GAME) and I never want that fact to be lost in these discussions.

- Omadda Szool
Kauri

- Yrk Zeldan
Tarquanis





Couldnt have said it better myself.




The quoted post hits the nail on the head with this.




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Ratphink
Sat Jan 22, 2005 10:06 pm
#316



You know all I wanted from day one was a game that made me feel I was playing

in the SW universe. Things have moved so far away from this and the new Rebel

armor is the icing on the cake.


For god sake, just make cannon clothing that has the armor resist or functionality.

How difficult is this to do? Are you so worried about the "coolness" factor you think

players won't wear the stuff? I mean who actually creates this and thinks, "this will

fit perfectly in the Star Wars universe." Pop in the DVD, open up all the "Art of" books,

take some notes and make all us fans of the films happy.


How can the ball be dropped so many times?








Message Edited by Ratphink on 01-22-2005 09:08 PM

Message Edited by Ratphink on 01-22-2005 11:16 PM



________________________________
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silversaber
Sat Jan 22, 2005 11:05 pm
#317


Repost of a responce I made to TH in another thread:





Thunderheart wrote:

Silver - Im glad you posted in a way that would make it easy for me to respond =P


Im glad you think it is an improvement and I know that the new Rebel armor won't be for everyone. It certainly is for me. Back when I was a kid and fell in love with Star Wars, I fell for it because it had that gritty sci-fi feel to it. The new armor (again, I am speaking just personally) really brings that feel back for me.


From another standpoint, where I can certainly empathize with the look and feel of the Rebels in the movies, we never saw battlefield armor outside of Hoth. What we did see though was that Rebels had gear for different types of situations. The new Faction Rebel armor is for heavy battle action.


And like I said, when we did all the research on Rebel Armor (which is not gray khakis and a black vest), what was available just didn't have the grit and oomph that the Imperial Faction armor had.


There is another aspect to consider. For every piece of armor that is out there, there has to be a special helmet to accommodatethe heads, etc. By covering the face and head, we can make one helmet for the majority of the species (sans Wookiees and Ithorians). By making those choices, we were able to get four newtypes of armor included into the CU and I like that.


But speaking directly to your concerns, there is two things to consider. The first is that this new armor system makes adding different types of armor in the future much easier (relatively). The other is that those familiar gray khakis and black vest with the clamshell helmet is Star Wars and something the team is keeping in mind.


I'm working with the loot team to get that clamshell helmet into the game as a loot drop. That gets most of the key wearables for that "look" in the game. Now we just have to enable all the folks that don't want to wear armor but participate in heavy combat get the protection they need. It's too early to talk about, but that is a consideration in play and one that I know is important to the community.







I had not realized that the passion of my posts keep you from responding.


Anyhoo, TH its important for you to realize that many, MANY concessions towards playability has been made at the sacrafice of Starwarsyness in this game. Its almost becomeing a game that has a somewhat starwars flavor, instead of a Starwars game. These new armor suits im afraid does not help any. In fact it makes it way worse.


While the grey khakies and black vests may not have to "oomph" as the Imp armor, they have a HUGE advantage of being familiar and Starwars.


Like others have pointed out, a really big thing in the movies was the Imp Solders were always the faceless, evil, unstoppable force, while the Rebel solders alwayswore Helms that had open faces to show thier humanity, and no obvious armor so as tolook like they were always at the disadvantage. This is Starwars. Please, please lets try to preserve this.


Maybe, as a compromise, we can keep our khakies and black vests with clam shell Hems, and make the major diferences with Personal Shield Generators.


More specifically, make the Scout Armor just like the uniforms and helms as the same as those that landed with Luke, Lea, Han and Chewy on Endor to disable the shield generators. Then the khakies and black vests with clam shell Hems for the intermediate armor.Then a more fancier version of the khakies and black vests with clam shell Hems for the assault armor.


All of these uniforms and helms would have separate PSG's made specifically for these uniforms that made them equal to the Imp armor.

While this isnt as flashy and nasty looking as the current armor, its Starwars!


And right now, thats VERY important.







Anyone agree? disagree?
shadowviper069
Sat Jan 22, 2005 11:19 pm
#318

Ok i give in I want everythin to be "Canon" now, so lets get rid of most the cites because I never saw that many cities in the movies. Wildlife on planets was rare so get rid of most the non humanoid mobs. Hmm i only recall 4 factions in the movies, imps, rebs, neutrals and hutts so all the rest of those humanoid mobs can be removed. Oh i dont recall talk about guilds so all those PA halls have to go. Only saw one wookie in all the movies so seeing soo many in the game ruins the Star Warsy feel so lets limit one wookie to a planet. Didnt seem like everyone in the movies owned their own bots so I suggest we limit bots to 1/10 people for now but ill watch the movies and count how many bots are shown vs how many people in the movies to get a more realisticpercentage of what should be in the game.Oh devs i didnt see that many locations on planets so can we make the maps smaller. Lets set caps to make things more realistic find out roughly population of races in the movies and force people to play races they may not want to play cause too many of that race already exist. Same thing for the Rebs just way too many of them. I want IMP ST's to all be the same avatar build since they are all clones. Damn thinking about it WHO THE HELL ARE ALL THESE PEOPLE I SEE RUNNING AROUND I dont recall any of their names in the movies so i want them all removed. Screw this im goin to go play Star Wars on my NES.



Rebel Recruiter. " Come Join The Rebel army."
Possible Recruit, " Nice what are you going to give me to help take down this tyranny."
Rebel Recruiter, "Oh you will be equiped with our most deadliest piece of equipment, the Empire stands no chance against all of us rebels wearing these high tech Bicycle helmets."
shadowviper069
Sat Jan 22, 2005 11:30 pm
#319


PSGs!!!!!!!!


OMG what REBS can't be organized enough to have combat armor because they are suppose to be poor and rag tag but yet are able to supply their troops all with personal shields????


"Take that you Stormtroopers in your fancy armor, I am soo passed that I will wear these shotty ass clothes cause I have my own sheild generator."

"MUAHAHAHAHAHAHA"

Message Edited by shadowviper069 on 01-22-2005 10:31 PM



Rebel Recruiter. " Come Join The Rebel army."
Possible Recruit, " Nice what are you going to give me to help take down this tyranny."
Rebel Recruiter, "Oh you will be equiped with our most deadliest piece of equipment, the Empire stands no chance against all of us rebels wearing these high tech Bicycle helmets."
NivekAsh
Sun Jan 23, 2005 1:15 am
#320

TH, what will happen with loot armors like Marauder, Bounty Hunter, and Mandolorian? How will those be affected by the new system, and will they be craftable now as well?



In the doorway of Glory he found Death who put his hand in hers and said, "Now, come home now."
"Soon," he said.
Smuggler_Caylin
Sun Jan 23, 2005 1:24 am
#321

I hope we can change colors on that marine armor when we craft it. I don't know about other people but that green is not something I would be caught dead wearing. I love being a rebel but the coloring and the marine(recon) helmet have always fallen on the wrong side of a fashion statement for me.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Jovalaar
Sun Jan 23, 2005 2:09 am
#322




I think the armor should be more like this (altered picture of original to make a point)







Bottom line more face.

Message Edited by Jovalaar on 01-23-2005 10:10 AM



__Jovalaar Vall'azza ________
The Path of Osgil
_________________________
KapowBzapp
Sun Jan 23, 2005 2:11 am
#323

For what one more opinion is worth, I have to agree that Rebel helmets shouldn't cover the face. Anonymous facelessness is for the Empire. The Rebellion was always visibly composed of diverse individuals.

And that's probably not a coincidence. I wouldn't be surprised if the films' Rebel helmets (clamshell, Endor, various pilots) are deliberately open faced because Lucas wanted to convey exactly that.

My impression was that the Mabari, bone, and padded helmets fit on all eight "humanoid" species, and they're all open faced. Wouldn't it be possible to make more?





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Long ago they were cool. Now they're everywhere, and hard to tell apart.

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Stryfermon
Sun Jan 23, 2005 4:58 am
#324

The armors just looks sweet.

GJ! Dev team!



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Vicotnik
Sun Jan 23, 2005 5:13 am
#325






Thunderheart wrote:

The rebel armor was pretty difficult actually. The thing is, the armor in ANH isn't armor - - they were just wearing gray chakis and a black vest. It wasn't armor. We did quite a bit of research on rebel armor and none of it looked as cool as the Imperial armor so we developed the new rebel armor types and LucasArts approved the designs, so here they are!




But when you think about it, isn't the recon/marine armor also pretty much just clothing? Only armor parts are the boots, helmet and some odd shoulderpads. Quite honestly, the Tantive (Corvette) trooper outfit would work just as well as armor as the current marine armor. (And it would look much better too!).


Disclaimer: The followingis not meant to be a flame, whine or such. it's just an honest question.


But here is what I am wondering: Is there some form of rule among the developers to not give rebels their proper movie-styleequipment?


I mean, sure the clothing outfits the rebels wore can be crafted by tailors, but whenever some form of faction rewarded rebel equipment is added, it seems to be some form of new design.


For example: Instead of getting one of the properrebel pilothelmets (any of the three styles)we've seen in the movies, the rebels got a modfied version of one of them for some reason. How come? Wouldn't it have been as easy to just remove that awful facemask and give the rebels their proper helmet?


And more such examples can be found: The marine armor (instead of the Corvette outfit/armor), the wrong colored B-wing suit, etc. Why can't the rebels ever get what they wore in the movies? I'm just wondering here...





--------
Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
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