Game Guides Archive

Thread: Tuesday Tips May 24th Stopping Shot

DanceRulez
Thu May 26, 2005 11:00 am
#287



Thunderheart wrote:

As I understand it, the target is what the timer is associated with (and also being looked at to make sure the duration is correct).







I've been playing with Pistoleer recently, and the Stopping Shot timer is based on the special itself and not on the target. If I use it on one target, kill it, and then want to use it on a nearby target, the icon is still on a timer from the first time I used it, and I either have to wait for it to finish or not use it.



Shi'ann Dinova
Hot Pink Twi'lek of Mystery

D67
Thu May 26, 2005 11:10 am
#288







Thunderheart wrote:



As I understand it, the target is what the timer is associated with (and also being looked at to make sure the duration is correct).










Wow!

Just wow!

13 Pages in

3 days later

and You dont understand the problem yet.


The Timer is NOT on the target, (or is not working)

You could have read this thread and realised that..... OR

Dust off the SWG Icon, load up TC-Bria, Blue-frog a Pistoler, get a coworker to do the same, and both of you try and chain-root an NPC or 3rd Coworker

You could have seen the ACTUAL FRONT END result of the bug, with your own eyes. Inside 15 minutes of testing. assuming 3 of you, Thats 1 bug you could have verified in 45 man-minutes



- When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen."
- Julio Torres!
-
History of the Smugglers - As written by the Devs
PLAYER INTERACTION is the banner the community needs to unite behind
Thunderheart
Thu May 26, 2005 11:26 am
#289






thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...




Sure we do. A bunch of us play and some of us play a lot. To answer your question, currently, there is a problem with the timer and it is being looked at now. I'm sorry if I hadn't made that clearer.





Kurt "Thunderheart" Stangl
Community Relations Manager

Jilea
Thu May 26, 2005 11:40 am
#290






Thunderheart wrote:





thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...




Sure we do. A bunch of us play and some of us play a lot. To answer your question, currently, there is a problem with the timer and it is being looked at now. I'm sorry if I hadn't made that clearer.









IT would appear one of your Developers used StoppingShot on the servers today



lWykyd - Elder Jedil


YMayor of Heart of DarknessY


Aodo
Thu May 26, 2005 11:42 am
#291






Thunderheart wrote:





thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...




Sure we do. A bunch of us play and some of us play a lot. To answer your question, currently, there is a problem with the timer and it is being looked at now. I'm sorry if I hadn't made that clearer.









Its funny you say that TH as 'IF" you all played like you stated you would see that fixes to broken profession (almost ALL of them) would rank far higher multiplayer speeders. Eye candy is not needed profession fixes are needed



Master Yoda: If so powerful you are, why leave
Darth Sidious: I forgot my blob candy, bofa treats and Neutron Pixie
Master Yoda: Take those you will not, NERF it the devs did


Epak
Thu May 26, 2005 11:42 am
#292

maybe roots and snares could work like the KD timer (additional timer tied to the target)?




kotea/wave

Jaspor
Thu May 26, 2005 11:43 am
#293






thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...






Call me crazy, but I'm of the belief that in a 4 on 1 PvP situation, the 1 SHOULD lose the fight.

Jedi or not.


1 vs. 1 = fair fight, odds are even

4 vs. 4 = fair fight, odds are even

4 vs. 1 = the 4 SHOULD have an advantage, and SHOULD win the fight


Making it so a single player is able to hold their own against 4 opponents at once, now that seems unbalanced.


Un-frickin-believable.




Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


jd2134
Thu May 26, 2005 11:43 am
#294






Thunderheart wrote:





thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...




Sure we do. A bunch of us play and some of us play a lot. To answer your question, currently, there is a problem with the timer and it is being looked at now. I'm sorry if I hadn't made that clearer.









Thunderheart you just hit the problem how many post here by you before you finally said that the timer on stopping shot was not working and is bugged? 4 5 6 7? The player base has no idea what is bugged and what isnt bugged. cause you the devs wont tell us what is and isnt working. i have yet to see a page stateding what you guys consider is a bug so we know when to stop bugging it.


why dont jedi get the kd/blind.dizzy recovery skill at padawien or level , this will prevent all jedi from grabbing the same skill to get them?


EEMAN
Thu May 26, 2005 11:55 am
#295



Ka-oan wrote:


IkarusSunblaster wrote:
Kurt, chain rooting a Jedi with Stopping Shot and Concussion is called...Tactics. "Fair and fun for both parties" seems only to mean "Fair and fun for Jedi." To ravage (the filter wouldn't allow me to type "r*pe") every other fighting professions' specials:
Last Ditch
Low Blow
Concussion
Stopping Shot
all knockdowns
etc, etc, etc
so that they don't affect Jedi means they don't affect anything ELSE either. Doing this will hurt PvP AND PvE for us non jedi non bounty hunter (I use bounty skills to HELP my smuggler, not the other way around. I haven't hunted a single jedi...yet) types to no end. I know everyone else just whines and flames, but PLEASE (for once) listen to someone besides the jedi if they make a reasoned statement. Jedi DO get everything they whine for, and everyone else gets Nothing. Your focus group people are feeding you misinformation if they are telling you that everyone wants to be a jedi and everyone wants all other professions to be ruined.

Message Edited by IkarusSunblaster on 05-26-2005 09:26 AM





Okay, so let's take Jedi/BH out of the equasion:

Say you're an Imperial SF member, heading out for some PvP one night. You and your group zone into Coronet, not knowing what awaits.. but hopeful that there are some Rebel SF members about. You head out of the starport and are suddenly +ROOT+. You quickly start tabbing around looking for someone.. anyone... -ROOT-. +ROOT+.... uh oh.. there must be covered riflemen/pistoleers about using a combination of stoppingshot and quickdraw on their Laser Rifles... /bacta, /bacta, -ROOT-, +ROOT+.... -ROOT-...+ROOT+... incap. 4 riflemen appear on your radar and you visit the cloner.

Could this happen (honest question)? If so.. would you call it fair and fun?




not on my server, its imperial that use every underhanded tactic in the book on my server, but this still wouldnt happen since 85% of the server population is Jedi.



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
PixellJ
Thu May 26, 2005 11:56 am
#296






Thunderheart wrote:





thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...




Sure we do. A bunch of us play and some of us play a lot. To answer your question, currently, there is a problem with the timer and it is being looked at now. I'm sorry if I hadn't made that clearer.









Hmm, how long does it take CSRs to reply "Sorry you're SOL" to you when you guys can't finish your quests?



--------------------------------------

"Doc" Porl Fik'ya
The only thing SOE could make that doesn't suck is a vacuum cleaner. Fix the effing game, and I'll fix my account.

Etnad
Thu May 26, 2005 11:58 am
#297






Jaspor wrote:





thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...






Call me crazy, but I'm of the belief that in a 4 on 1 PvP situation, the 1 SHOULD lose the fight.

Jedi or not.


1 vs. 1 = fair fight, odds are even

4 vs. 4 = fair fight, odds are even

4 vs. 1 = the 4 SHOULD have an advantage, and SHOULD win the fight


Making it so a single player is able to hold their own against 4 opponents at once, now that seems unbalanced.


Un-frickin-believable.






Its not a matter of win or lose. With perma root in a jedi vs bh situation the jedi can't counterattack at all thats not a fight. And for the record one good pvper should be able to beat four bad ones, jedi or not.
Kesslan
Thu May 26, 2005 11:59 am
#298






GanymedePharuu wrote:





Aodo wrote:





Thunderheart wrote:





thecolonelcardaks wrote:
I dont mean to be rude TH, but do you guys play this game? There is no timer whatsoever on the target. The timer is just literally on the specials, so 4 pistoleers can keep a target rooted ad infininitum. unless i am wrong...




Sure we do. A bunch of us play and some of us play a lot. To answer your question, currently, there is a problem with the timer and it is being looked at now. I'm sorry if I hadn't made that clearer.









Its funny you say that TH as 'IF" you all played like you stated you would see that fixes to broken profession (almost ALL of them) would rank far higher multiplayer speeders. Eye candy is not needed profession fixes are needed







you realize that they have people working on profession fixes, new game features, and expansions all simultaneously right?

it's not like the boss comes in and says, "ok everyone stop whatever you're doing! i want you all to work on multi-player vehicles!... get to it!"

i rather like that they added multi-player vehicles.
it shows that they're commited to fixing the bugs, as well as improving game systems.





Yeah but it would do the game a world of good if they took those teams and actually applied them to rather more useful endevours. Such as fixing the innumerable bugs, broken abilities (Commando AoE for example. Which really does NOT work). Things like how elemental damage. Doesnt. LOS doesnt work all that well at times. So that some one out in the open suddenly 'cant be seen' because they are a foot lower than you are due to a small dip in the ground etc. Or how about the fact that pure crafters are left with NO form of protection what so ever? PSGs will save you they said!. Bull. PSGs only protect against energy. Not very well either for that matter. And then only ranged attacks. Totally ignoring kinetic ranged attacks, melee attackers that will hit you from over 30m away etc. Not to mention that as a pure crafter your level is 1. Which means ANYTHING and everything agros you. And WILL one shot your ass with the exception of agros near the NPC cities which will maybe take 3 hits as their geared towards level 1 characters.


And then of course they require us to get resources from such fun places such as Endor, Yavin, Dathomir etc. With their level 80+ mobs who do boggling ammounts of damage to you that no buffs will save you from. Nor will armor as you cant wear any. So now they give us camo kits.. woo. The same camo kits that rangers use sure. But I seriously doubt they'll be that effective for no rangers. Also being grouped to raise your level doesnt really help that much when you only have 900hp.





Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
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Also at: -1395 -5820 Da'Vinci - Tatooine
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Neekocha
Thu May 26, 2005 1:07 pm
#299






EEMAN wrote:
Thunderheart it is clear by this and many other threads just how deep this jedi vs non-jedi animosity runs. The jedi OFTEN refer to non jedi as 'laymen', 'laypersons', 'mundanes', 'interactive NPC' and so on and so forth. They somehow have arrived at this sense of self entitlement that is evident in EVERYTHING they do and post. Everyhing should be given to them because they spent 6 months grinding. Wow, I have been playing this game since early beta. I have ground professions when some of these new players were still potty training. Every day I spend on average 30-60 minutes just filling out bug reports. I have been accepted to every Beta test and during those phases commited 3-4 hours a day finding and reporting bugs comming up with every way to break something I can think of. That kind of 'work' clearly is much much MUCH greater than the kind of 'work' some jedi spends playing a game and yet I have no special 'I win' button that makes these jedi fall over dead when they come within 30m of me. I dont fill the forums with page after page requesting you elevate everything specific to me and all the while bring down everyone around me.

This arguement of work involved shouldnt get even a minuscule bit of consideration. The hard grind is there to make them rare, not make them elite. It could take 2 years and they be no more powerful than a regular player and the long grind is STILL justified becaues it exists for the sole purpose of making jedi rare. Now previously I explained that better ways exist to make jedi rare, but currently this is the only one and you keep reducing this 'penalty' which makes jedi less and less rare. First there was a hard grind, an unknown way to become jedi, and permadeath. Then it was a known way to grind, permadeath and a long grind. Then its a known system and a long grind but 3 deaths within 2 weeks for permadeath to take affect. Then its a known long grind and you lose a skill box every time you die. Then its an XP loss on death and a known grind. Then its revamped so they get their own nondefendable damage type by the majority of us 'mundane' not to mention the entire PVE arena, a quest and a long grind with XP loss. Then we get a CU which brings them from 8x more powerful than any other profession in the game to just 1.5x more powerful (if you cant do the math dont bother replying). Then they removed XP loss on PVE death. Then they removed XP loss on PVP death that isnt from a bounty hunter.

They fear NOTHING and flaunt their robes and their sabers everywhere. They force meditate and channel force in cantinas. They pvp in front of starports. Now they are actively campaigning to systematically get every SINGLE special nerfed that has a chance of taking them down because 'afterall I'm a Jedi and mundanes shouldnt be able to kill me because they are just stupid mundanes'. I even had a Jedi on Chilastra named -Ultra send a email to a guildie once about how he owned the geo cave and it was his right to prevent anyone else from grinding there because SOE has elevated him to the status of GOD and GOD has decree'd that noone else is allowed in there. They pick and they pick and they chisel and they weasel every SINGLE change one at a time. They will never be happy until you finally change it to a ingame form that one submits requesting jedi and upon aproval (which is mandated all forms are automatically approved) they get to type /firstspec on their next login and just choose the boxes in jedi they would like to have. Mark my words, next they will start demanding the XP requirements of each box be lowered if they havent already.

Nearly all of the rest of us 'peons/laypeople/mundanes' are so sick of the jedi and their Holier than Thou attitude, you can almost feel the hate dripping off the walls. If you run astromech stats on the respec I bet will find an overwhelming amout of players that took up BH just because they are so sick of Jedi. They give nothing to the community, they have been made entirely self sufficent. They need no clothing. They need no weapons. They need no armor. They usually dont even need docs to heal their wounds. I and many others in my guild and on servers across all galaxy want to know one simple thing, we have one meager request:

Can you PLEASE create a galaxy cluster for us and make it a NO JEDI galaxy?!




300% agreed.
I couldn't have expressed in a better way what I'm feeling about the Jedi situation.



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