Game Guides Archive
Thread: Space Expansion
QuiJonOz wrote:
Ghotodesman wrote:
Also i have supported the Pilot skill till now. I think that you shouldn't have the pilot skill and that your should just have a Joystick in hand and see who really is the best and not who is the power gamer and who isn't. It wouldn't be fair to casual gamers (such as my self).
Secondry message: Starting a petition to not have the Pilot Skill
/sign
Disagree. It should be the character's skill. We don't use light guns when hunting or use CAD programs to build things, why should our character's flight capability be based on the player's ability to twitch a joystick?
If you want twitch play Rogue Squadron. This is an RPG, which means the charcters are the focal points.
Becasue it shows you just aren't some power gamer
Ghotodesman wrote:
Also i have supported the Pilot skill till now. I think that you shouldn't have the pilot skill and that your should just have a Joystick in hand and see who really is the best and not who is the power gamer and who isn't. It wouldn't be fair to casual gamers (such as my self).
Secondry message: Starting a petition to not have the Pilot Skill
/sign
This is all well and good saying this but isnt this the way the other classes work? The casual gamer doesnt progress much in galaxies...
The way I would see a Pilot class working is by using the following:
Your basic Pilot class would used to pilot small shuttlecraft. Then upon gaining xp from kills you would progress to a higher class whereby other ships would be available to you. There has to be something to aim for... With each level within the class you would be certified to fly a more complex ship requiring more 'skill' to pilot it.
I am gonna have a think about this and post something a bit more in depth later on.