Game Guides Archive

Thread: Guide To Modding the Music in SWG (and how it does not violate the EULA)

Liamo
Sat Jul 23, 2005 9:15 pm
#248






Ryku2299 wrote:

ok i made a folder in swg called music then downloaded multipul mp3 file that have work for others and renamed them correctly mus_title_lp.mp3 have also tried without .mp3 then put in music folder also haveput and renamed in music folderand have also tried on a different computer and still didnt work at all. Something has 2 be worng what am i doing is there maby a computer setting i need 2 change pls post any ideas i need help bad i have so much good music i wanna put in the game.





make sure they are actually mp3 files though-not just named that way. The post above yours goes into excellent details as to what may be happening-your computer may be reading it as a differnt file.



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Ryku2299
Sat Jul 23, 2005 9:55 pm
#249

the files r mp3 files and they have worked for others the problem i have is weird since it didnt work on either of my computers i dont know what to do
Liamo
Sun Jul 24, 2005 5:42 am
#250






Ryku2299 wrote:

the files r mp3 files and they have worked for others the problem i have is weird since it didnt work on either of my computers i dont know what to do




Ok, they are mp3 files but is mp3 in the title or just the extention-after the .?



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Ryku2299
Sun Jul 24, 2005 8:33 am
#251

oops sry i fixed problem i was playing with jtl beta thats y lol

now i have a new prob combat (lp) music isnt working
Liamo
Sun Jul 24, 2005 6:34 pm
#252






Ryku2299 wrote:

oops sry i fixed problem i was playing with jtl beta thats y lol

now i have a new prob combat (lp) music isnt working






That seems to be a common problem since the CU. I have since tested it also and found my combat music to not work either



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
UltimateJason
Wed Jul 27, 2005 5:59 am
#253

Bump




PJason - Elder Bounty Hunter P
That's right - my JSF shoots LIGHTSABERS!
OMeta-Jason Soulcrusher - Jedi Master O
Has successfully taken over STORM Firebase Ultima!

Liamo
Wed Jul 27, 2005 7:49 pm
#254

No idea on space-sorry



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Raptor2k1
Sun Jul 31, 2005 3:03 pm
#255






All right. ive given up on ground combat music. what must i do to put my mortal kombat music in SPACE?






The 3 sets (loop and victory) of the the space audio tracks are under the sample folder rather than the music folder. Simply put the appropriately named files in a folder called "Sample" in your SWG root directory and it should work fine.




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


UltimateJason
Sun Jul 31, 2005 7:31 pm
#256

K i'll try that later...


Imagine... Mortal Kombat while grinding at Teh Faction Farm in my Decimator...






PJason - Elder Bounty Hunter P
That's right - my JSF shoots LIGHTSABERS!
OMeta-Jason Soulcrusher - Jedi Master O
Has successfully taken over STORM Firebase Ultima!

UltimateJason
Tue Aug 02, 2005 10:54 am
#257

There are 3 spaces for space musics right? Well, here's mine.


lp_01 - Mortal Kombat


lp_02 - Viva la Revolution


lp_03 - Busdriver


I have mortal Kombat. anyone know where to find the other 2?




PJason - Elder Bounty Hunter P
That's right - my JSF shoots LIGHTSABERS!
OMeta-Jason Soulcrusher - Jedi Master O
Has successfully taken over STORM Firebase Ultima!

UltimateJason
Thu Aug 04, 2005 1:15 pm
#258

renamed the music, put it in "Sample" and it didnt work...




PJason - Elder Bounty Hunter P
That's right - my JSF shoots LIGHTSABERS!
OMeta-Jason Soulcrusher - Jedi Master O
Has successfully taken over STORM Firebase Ultima!

Berkshire
Thu Aug 04, 2005 1:30 pm
#259

^







Johnny'o Henzy &
Logan-; 12 point Armorsmith
Loot & Armor vendor, -84 -5513, 800m outside Coronet.
VICTORY IS MINE !!!
UltimateJason
Fri Aug 05, 2005 5:59 am
#260

Bump...




PJason - Elder Bounty Hunter P
That's right - my JSF shoots LIGHTSABERS!
OMeta-Jason Soulcrusher - Jedi Master O
Has successfully taken over STORM Firebase Ultima!

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