Game Guides Archive
Thread: I've done the math and figured out how long it should take you to get a jedi for the average gam
haun wrote:
what about the 80 badges you need?
hmmmm good point I should get bus................................
oooops never mind <points at sig>
Fallsguy wrote:
haun wrote:
what about the 80 badges you need?
hmmmm good point I should get bus................................
oooops never mind
haha i'm not asking who has 80 badges. but thanks for pointing to your sig!
this guy is trying to figure how much time you need to spend.
if so he should include the time needed to get 80 badges - if indeed that is how many you need to unlock the village.
is that even offical?
Maybe its just because I am sober, but this is not the "unlocking" phase of Jedi, this is the "Intiate" phase of the old system, which is now called "Force Sensitivity" & that people will still have to "unlock" & it has nothing to do with the Village....
ussallentown wrote:
/thank devs for a good jedi unlocking system
let this day be remembered as the start of the great and fun fixes of swg.
Derp-on-Flurry wrote:
Maybe its just because I am sober, but this is not the "unlocking" phase of Jedi, this is the "Intiate" phase of the old system, which is now called "Force Sensitivity" & that people will still have to "unlock" & it has nothing to do with the Village....
ussallentown wrote:
/thank devs for a good jedi unlocking system
let this day be remembered as the start of the great and fun fixes of swg.
So you can add a few weeks to your numbers for anyone starting from scratch.
haun wrote:
haha i'm not asking who has 80 badges. but thanks for pointing to your sig!
this guy is trying to figure how much time you need to spend.
if so he should include the time needed to get 80 badges - if indeed that is how many you need to unlock the village.
is that even offical?
Hi Haun! Yea it's not offical, but we're waiting & haden said that the new system will be "known" and should be made so(offical) next tuesday. ![]()
**bows head**
ussallentown wrote:
let this day be remembered as the start of the great and fun fixes of swg.
Derp-on-Flurry wrote:
haun wrote:
haha i'm not asking who has 80 badges. but thanks for pointing to your sig!
this guy is trying to figure how much time you need to spend.
if so he should include the time needed to get 80 badges - if indeed that is how many you need to unlock the village.
is that even offical?
Hi Haun! Yea it's not offical, but we're waiting & haden said that the new system will be "known" and should be made so(offical) next tuesday.
sweet
Cakins7005 wrote:
I calculated that it would take 37 days if you traded in both 300,000 combat exp and 3,000,000 weapons exp every day for 6 branches. This is not including the quests you have to do.
----------------------------
1,225,000 FS exp / 21 days.
18,375,000 Wep Exp / 21 days.
875,000 Wep exp / day to keep up with the village.
In order to keep up with the village you need to cap 1 weapon exp type per day along with the associated combat exp.
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30k avg Wep exp per set of missions
@ 5 sets of missions per brandy set(42 minute Brandies)
@ 4 brandy sets per buff session.
600k Wep exp, 1,000,000 credits, and some loot per buff session
31 buff sessions, or 1.4 buff sessions per day are required to keep up with the village.
You will earn 31,000,000 credits, and likly get 10 to 20 Saber crystals(color and power), per village phase.
Wandering around the Wilds
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Yavin IV = Capped 900k in 3 Brandy sets. Less then 1 buff session.
Dantooine = Capped 900k in 2 and a half Brandy sets. Less then 1 buff session.
Endor = Capped 900k in 1 and a half Brandy Sets. Should be able to cap both combat profs in 1 buff session.