Game Guides Archive

Thread: Friday Feature January 21st – Combat Upgrade New Faction Armor

Ricbr
Fri Jan 21, 2005 5:41 pm
#170






Thunderheart wrote:

There is actually no precedent for Rebel Armor in the Canon and very very little in the EU. We did quite a bit of research and none of the EU rebel armor was anywhere near as cool as the Imperial armor so we worked with LucasArts to get the new armor approved.


This new Rebel Armor is canon now







Any new Rebel armor that will be Canon for Iths and wooks? I am guessing we have no shot at being able to equip this stuff....unless you have a plan for something else to come?


weredragon
Fri Jan 21, 2005 5:43 pm
#171

Sorry i didnt want to look through the many pages, but is any of this new armor Wookiee wearable? or is wookiee left out of the loop?
DeQuosaek
Fri Jan 21, 2005 5:43 pm
#172






silversaber wrote:

I guess you just dont give a damn whether your playing a Starwars game or not. Thats your option and opinion.


But if they intoduce these armor sets, they might as well go ahead and change the games name.


Because it will no longer be Starwars.



The Rebels did not wear any armor in any Star Wars movie.





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

RagNoRock5x
Fri Jan 21, 2005 5:44 pm
#173






Sorry i didnt want to look through the many pages, but is any of this new armor Wookiee wearable? or is wookiee left out of the loop?






No


Not yet atleast

Message Edited by RagNoRock5x on 01-21-2005 06:45 PM



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Tiaga
Fri Jan 21, 2005 5:46 pm
#174



Glzmo wrote:


RagNoRock5x wrote:


silversaber wrote:

Because I will have to SEE it.

It will make the Game thats much less like Starwars.

I have seen in the past many Imps complaining that them seeing me kill thier ST NPC's kills thier "Immersion" and the TEFs were put in to remedie that.

Well, having to see this armor in this game as actual Rebel armor will equally kill my "Immersion".


The point is this is a MMORPG.

No. The point is, it is a Star Wars MMORPG. A Massively Multiplayer Online RolePlaying game set in the Star Wars Universe.




Star wars is many things. At the core it is the 3 original movies. That is very limited in scope. Then there came books about the movies. Then books unrelated to the movies. In nearly every single one of those, the authors had to at some point say "Hmm, the movie doesn't say anything about this.. So I need to make something up." And they do, and it is approved. Now you have the EU. Similarly, game makers eventually hit a point where they say "Hmm, the movies don't say anything about this..." Moreso in the fact that games are so driven by mechanics so that even things the books can ignore the games can't. That is also the EU.

If they just stuck with the original 3 movies, you would the game wouldn't be very big. You'd have no DWB, no TKA, no Jedi, no Geno caves, no Krayt dragons, and so on and so on.

But they wanted to make a fuller game. So they went to the EU. But like many before, they hit a point when there was no answer to the question that fit what they were looking for. So they made armor. They got it approved. Now suddenly there IS some cool looking rebel armor in the EU. And they have it. Why is it any different that they decide the rebels have cool looking armor than some author deciding that there is a martial arts called Teräs Käsi that is trained in the ways of the force? I mean, we didn't see any Teräs Käsi in the movies, how unstarwarsy can it be!



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Landorin
Fri Jan 21, 2005 5:51 pm
#175



Tiaga wrote:
Star wars is many things. At the core it is the 3 original movies. That is very limited in scope. Then there came books about the movies. Then books unrelated to the movies. In nearly every single one of those, the authors had to at some point say "Hmm, the movie doesn't say anything about this.. So I need to make something up." And they do, and it is approved. Now you have the EU. Similarly, game makers eventually hit a point where they say "Hmm, the movies don't say anything about this..." Moreso in the fact that games are so driven by mechanics so that even things the books can ignore the games can't. That is also the EU.

If they just stuck with the original 3 movies, you would the game wouldn't be very big. You'd have no DWB, no TKA, no Jedi, no Geno caves, no Krayt dragons, and so on and so on.

But they wanted to make a fuller game. So they went to the EU. But like many before, they hit a point when there was no answer to the question that fit what they were looking for. So they made armor. They got it approved. Now suddenly there IS some cool looking rebel armor in the EU. And they have it. Why is it any different that they decide the rebels have cool looking armor than some author deciding that there is a martial arts called Teräs Käsi that is trained in the ways of the force? I mean, we didn't see any Teräs Käsi in the movies, how unstarwarsy can it be!




Exactly, some people should deeply think about your sentences.
I wonder what people would have said if they devs came up with "oh, there was no rebel armor design in the movies so we decided to only upgrade the existing faction armors and give the Imps one more armor (scout trooper)"...
Hey, for those who really happen to dislike the designs when the CU kicks in, feel free to not wear it and choose for one of the old armors. I'm sure the roleplayers and many more people will proudly wear the faction armors.

Great work, you art designers, well done!

Message Edited by Landorin on 01-22-2005 01:53 AM

silversaber
Fri Jan 21, 2005 5:52 pm
#176






DeQuosaek wrote:





silversaber wrote:

I guess you just dont give a damn whether your playing a Starwars game or not. Thats your option and opinion.


But if they intoduce these armor sets, they might as well go ahead and change the games name.


Because it will no longer be Starwars.



The Rebels did not wear any armor in any Star Wars movie.






And we can kiss-off all Starwarseyness as a result?


At least they COULD have taken into account the uniforms the Rebels used in the movies.


That and take into account that the Rebels are no where NEAR aswell equiped as the Imps where. And that what equipment and armor they DID have was scrounged andextremely used and patchey from the Old Republic.


The Rebel armor they have looks BETTER than the Imps ST armor. Thats Starwarsey?

Tragot
Fri Jan 21, 2005 5:52 pm
#177






Armorsmiths will be able to earn faction points to purchase faction armor schematics and craft them. Armorsmiths will be able to earn faction points to purchase faction armor schematics and craft them.





Ok, I have to admit, I have not yet sifted through all 8 pages of what's been posted, but this really concerns me:


As a Neutral, 100% Crafter character, how am I supposed to, "Earn faction points to purchase faction armor schematics"


I know all the details have not been worked out, or divulged, but as a Neutral Armorsmith, and how I perceive the above description. I'm SoL? That or I get stuck paying outhers XX amount of credits for the schematics?


Thanks & Ciao,




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omadnay
Fri Jan 21, 2005 5:52 pm
#178



silversaber wrote:


Sundown6 wrote:

"Official", not "canon", as Lucasfilms defines it. =) And video-games are usually viewed as being low on the official totem pole. That said...

The imperial armor designs are great. There's no faulting them. But then again, they're right out of the movies, with exception to the tweaked assault armor.

The rebel armor-- interesting designs but not exactly my cup of tea. They don't quite feel as if they've been extrapolated from the movie designs, and they almost look more advanced than the Imperial sets, which goes a little contrary to the aesthetic precedences in the movies, books, and most of the related Star Wars merchandise. I guess I had imagined rebel armor as looking a little like inferior copies of Imperial plasteel armor, with more areas exposed (a Star Wars visual tradition for Rebels), and a more streamlined and simplistic design. Maybe just a breastplate, some padding, and open helmet in the Hoth or Endor styles.

These look more like Mandalorians or something out of Halo, which is going to wear at the Star Warsy look when they become the suits of choice for most Rebel players. They almost look less Star Warsy than the original Marine armor-- which had some nice Star Wars design elements going for it, with exception to the too-bulky shoulder guards and a helmet meant for Calamarians forced upon all other races.

Here's hoping to see more Rebel attire that come directly from the movies, or extrapolations of them at least, that provide viable bonuses in dodge or counterattack, and reflect the Rebel preference to stay light and fight light. Perhaps some professions can be made to work best unencumbered by armor, relying more on Stary Warsy uniforms.



Exactly.
The Devs have been asking on how they could make the game more Starwarsy from the outset.
Adding these armor sets as Rebel armor will basically make the game LESS Starwarsey. Extremely so.
The new Rebel armor sets just dont look like they belong in the game at all. Some other Sci-Fi game yes, like Halo or maybe Planetside.
But not Starwars.





I don't want to get too negative... this is a great Firday Feature and I like the sounds of the new weapon/armor system.

However, these two people (and many others) are expressing a very important issue here.
"More Star Warsiness" does require more things from the movies.
Now, I know that the movies cannot supply us with everything, but the movies did in-fact set the tone for what things looked like during this era.

I was actually searching the internet the other day getting ready to post a thread with a bunch of links to the many authentic peices of armor that I was really hoping would have already made it into this game.
I feel it is about time that this game catches up to what is in the movies before it goes and creates more new designs.


I do believe that some of those Rebel outfits in the movies could have some kind of blast protection... we could also embelish those outfits to make them look a bit more like they would realisticly offer protection. I believe we all could have been swayed to accept slight changes to the canon outfits to make them more armor-like. Seriously... some kind of high-tech kevlar is possible... does anyone complain that mabari armor doesn't really have a lot of armor-like bits?
Padded armor isn't that much bulkier than some of the rebel's outfits.
Are Ubese jackets really that tough? The pants are just suede BTW.
I'm not trying to knock those armors... I'm just saying better use of what IS in the movies for Rebel Armor would be SO much better for this game and for the Star Wars fans that make up a large population of this game.
Instead of trying to make the canon attire fit into new armor designs, the team created completely different designs for Rebel Armor.

I'm not going to say it doesn't look good, or doesn't have any Star Warsy feel at all... but it is absolutely not what Fans of the Films (And there are many of us that play this game strongly because of that love of the films) picture when they think about Rebel Troops.

It does look more like something from Halo or any other Sci-Fi realm... and that will never equate to Star Wars.
The team should use the overall design of the original movies to guide their clothing and armor designs (definately influenced by the times the films they were created in).

People say some of those costumes looked goofy... Hello? We don't care what your opinions are of them... it IS what they wear in the Star Wars universe during this period!

I knew things would go like this when I first saw the Alliance Ace Helmet that you are rewarded for mastering their Pilot profession.
It's a fancy, more modern design of the ACTUAL helmet they wore in the movies. :/
I don't want a fancy face shield on my rebel helmet... I want the ones from the movies.

Heck, we want the X-Wing helmet, the Y-Wing helmet, the A-Wing helmet, the Tantive Helmet, the Imperial Trooper helmet (Black and similar to the one the rebs wear on the corvette), the Death Star Gunner Helmet, the AT-ST Commander Helmet...

Here's a simple rule to follow when designing for Star Wars.
Many things in Star Wars are old fashioned cliches... Black and White, Good Guys and Bad Guys.
The Western Bandit wears the black hat and the good guys' faces are not covered/hidden (unless they're in disguise of course).
You have to see the heroes faces... that is Star Wars canon.
It's all about classic approaches.
It's like the difference between the WWF of the 80's (Good Guys vs. Bad Guys)and the WWE today(Nobody is really a Good Guy).
Sorry, but Star Wars is based on the theme classic theme that good must overcome evil.


The problem isn't our opinion that we don't like the look of the armor because it's not what they wore on the movies.

The problem is that this is the telling face of SWG. And it opposes the face of the SW movies.
I vote for the movies any day and am very disappointed that SOE does not feel the same.

I have no problem with these armors being introduced, but I absolutely believe that authentic movie helmets NEED to take priority over these new designs.

PLEASE put in AUTHENTIC movie helmets... there are SO many that you have not put in.

I hope this post comes off as respectfully as I mean this to be... this is a great game (and a GAME) and I never want that fact to be lost in these discussions.

- Omadda Szool
Kauri

- Yrk Zeldan
Tarquanis

SBRD0C
Fri Jan 21, 2005 5:54 pm
#179






Thunderheart wrote:

There is actually no precedent for Rebel Armor in the Canon and very very little in the EU. We did quite a bit of research and none of the EU rebel armor was anywhere near as cool as the Imperial armor so we worked with LucasArts to get the new armor approved.


This new Rebel Armor is canon now








Trade Federation Viceroy:Is that, Canon?


Darth ThunderHeart: I will MAKE IT Canon.



Really good job here guys, been lookin forward to this stuff for a LONG time

Message Edited by SBRD0C on 01-21-2005 06:56 PM



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MagusZDark
Fri Jan 21, 2005 5:55 pm
#180

Why not the Endor rebel commando helmet and suit from ROTJ?
Landorin
Fri Jan 21, 2005 5:56 pm
#181


silversaber wrote:


DeQuosaek wrote:


silversaber wrote:
I guess you just dont give a damn whether your playing a Starwars game or not. Thats your option and opinion.
But if they intoduce these armor sets, they might as well go ahead and change the games name.
Because it will no longer be Starwars.

The Rebels did not wear any armor in any Star Wars movie.


And we can kiss-off all Starwarseyness as a result?

At least they COULD have taken into account the uniforms the Rebels used in the movies.

That and take into account that the Rebels are no where NEAR as well equiped as the Imps where. And that what equipment and armor they DID have was scrounged and extremely used and patchey from the Old Republic.

The Rebel armor they have looks BETTER than the Imps ST armor. Thats Starwarsey?






silversaber, could you do me a favor? I do respect your different opinion on this (it won't spoil my happiness on these pics anyway ) but please don't make it sound as if you had a big part of the community agreeing with you by always saying "we" instead of "I" (and it never sounds like "I'm assuming we..." otherwise it may be okay), everyone can and should speak for him or herself.

@Tragot: I'm pretty sure any Imperial will be able to purchase the new armor schematics and sell them to neutral crafters, too.

Message Edited by Landorin on 01-22-2005 01:58 AM

silversaber
Fri Jan 21, 2005 5:56 pm
#182






omadnay wrote:



I don't want to get too negative... this is a great Firday Feature and I like the sounds of the new weapon/armor system.

However, these two people (and many others) are expressing a very important issue here.
"More Star Warsiness" does require more things from the movies.
Now, I know that the movies cannot supply us with everything, but the movies did in-fact set the tone for what things looked like during this era.

I was actually searching the internet the other day getting ready to post a thread with a bunch of links to the many authentic peices of armor that I was really hoping would have already made it into this game.
I feel it is about time that this game catches up to what is in the movies before it goes and creates more new designs.


I do believe that some of those Rebel outfits in the movies could have some kind of blast protection... we could also embelish those outfits to make them look a bit more like they would realisticly offer protection. I believe we all could have been swayed to accept slight changes to the canon outfits to make them more armor-like. Seriously... some kind of high-tech kevlar is possible... does anyone complain that mabari armor doesn't really have a lot of armor-like bits?
Padded armor isn't that much bulkier than some of the rebel's outfits.
Are Ubese jackets really that tough? The pants are just suede BTW.
I'm not trying to knock those armors... I'm just saying better use of what IS in the movies for Rebel Armor would be SO much better for this game and for the Star Wars fans that make up a large population of this game.
Instead of trying to make the canon attire fit into new armor designs, the team created completely different designs for Rebel Armor.

I'm not going to say it doesn't look good, or doesn't have any Star Warsy feel at all... but it is absolutely not what Fans of the Films (And there are many of us that play this game strongly because of that love of the films) picture when they think about Rebel Troops.

It does look more like something from Halo or any other Sci-Fi realm... and that will never equate to Star Wars.
The team should use the overall design of the original movies to guide their clothing and armor designs (definately influenced by the times the films they were created in).

People say some of those costumes looked goofy... Hello? We don't care what your opinions are of them... it IS what they wear in the Star Wars universe during this period!

I knew things would go like this when I first saw the Alliance Ace Helmet that you are rewarded for mastering their Pilot profession.
It's a fancy, more modern design of the ACTUAL helmet they wore in the movies. :/
I don't want a fancy face shield on my rebel helmet... I want the ones from the movies.

Heck, we want the X-Wing helmet, the Y-Wing helmet, the A-Wing helmet, the Tantive Helmet, the Imperial Trooper helmet (Black and similar to the one the rebs wear on the corvette), the Death Star Gunner Helmet, the AT-ST Commander Helmet...

Here's a simple rule to follow when designing for Star Wars.
Many things in Star Wars are old fashioned cliches... Black and White, Good Guys and Bad Guys.
The Western Bandit wears the black hat and the good guys' faces are not covered/hidden (unless they're in disguise of course).
You have to see the heroes faces... that is Star Wars canon.
It's all about classic approaches.
It's like the difference between the WWF of the 80's (Good Guys vs. Bad Guys)and the WWE today(Nobody is really a Good Guy).
Sorry, but Star Wars is based on the theme classic theme that good must overcome evil.


The problem isn't our opinion that we don't like the look of the armor because it's not what they wore on the movies.

The problem is that this is the telling face of SWG. And it opposes the face of the SW movies.
I vote for the movies any day and am very disappointed that SOE does not feel the same.

I have no problem with these armors being introduced, but I absolutely believe that authentic movie helmets NEED to take priority over these new designs.

PLEASE put in AUTHENTIC movie helmets... there are SO many that you have not put in.

I hope this post comes off as respectfully as I mean this to be... this is a great game (and a GAME) and I never want that fact to be lost in these discussions.

- Omadda Szool
Kauri

- Yrk Zeldan
Tarquanis





Couldnt have said it better myself.
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