Game Guides Archive

Thread: XP loss

Camrux
Wed Jul 13, 2005 12:44 am
#170






P__Day wrote:
i would take skill loss, and saber tef back if it ment i could get the pre 9 power back.





QFE



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Canjo
Wed Jul 13, 2005 12:48 am
#171

What they should do is just change the way it works when a Jedi kills the BH.

Once the Jedi kills a BH with his mission, it should remove that said Jedi from the terminals and fail his mission that any other BH have on him.
Reset his vis to 0.
This would give the Jedi a reason to actually stand and fight a BH.

On one hand they could die and lose alot of xp, on the other hand they could remove themselves from the terminals.

Message Edited by Canjo on 07-12-2005 08:49 PM








Oker - Jedi Padawan § Master Politician
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NothingShocking
Wed Jul 13, 2005 12:51 am
#172


And with anonymous terminals coming in publish 20, the credit farming wouldn't even be something that could work if you don't know who your target is, you'll be wasting too much time just to find your friend. BH death hopefully will have it's risk if you die and maybe it should be related to your ranking (if that ever returns), but the xp loss is just an annoyance now and doesn't tape up the credit farming anymore.Also XP loss does nothing to keep the Jedi population down. They are still Jedi, just have to regrind again.





It's as American as Pudding and Whipped Cream
iskareot
Wed Jul 13, 2005 12:54 am
#173






JoleneArcher wrote:
what do you think?

Is XP Loss for Jedi still needed? The Jedi Profession is getting more and more "normal" but still has the highest XP Cost and the hardest penalty on BH death.





Lol Im suprised its still in the game now lol, who are you kidding?..


No clone deaths, no pvp death, no camping of cloner death, nothing... lol


(Watered down is not even the best term to use at this point)





__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
GenesisX
Wed Jul 13, 2005 12:57 am
#174

Not sure if anyone has said this yet cuz didnt read the hole post, but my friend on the corbantis server asked Normp about the xp lose and he said after patch 20 there will no longer be xp loss for jedi, but thats coming from CSR so cant be sure. Plus its not in the patch 20 notes, also i guess he said that all negetive xp that u have will return to 0 when patch 20 hits but you never know. My friend toke a pic of it so if it dosent happen he can complain he is like - a crap load so hes hopping its true.




Ingame : Roccus Asuka, Zandramas Asuka



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Leatherneck_of_Alderaan
Wed Jul 13, 2005 12:59 am
#175






GenesisX wrote:
Not sure if anyone has said this yet cuz didnt read the hole post, but my friend on the corbantis server asked Normp about the xp lose and he said after patch 20 there will no longer be xp loss for jedi, but thats coming from CSR so cant be sure. Plus its not in the patch 20 notes, also i guess he said that all negetive xp that u have will return to 0 when patch 20 hits but you never know. My friend toke a pic of it so if it dosent happen he can complain he is like - a crap load so hes hopping its true.






That's an interesting statement for a CSR to make, but...


Leatherneck's Law # 107: if it ain't in code, it don't exist.





Igitur qui desiderat pacem, praeparet bellum
WarNerve5776
Wed Jul 13, 2005 4:53 am
#176






c0kes wrote:







JoleneArcher wrote:




Jisrael wrote:
Answer me this, what does the BH lose?

a little decay on the uber elite weapons/armor/junk.

What does a Jedi lose?

1 to 2 days of grinding. Just to have more BH come after him while grinding.


What does a BH gain, by killing Jedi?

money, a lot of it, and bragging rights to say, ohhh, i killed me a jedi.

What does a jedi gain by killing the BH?

More BH after his butt.

where is the fairness in this, I would agree , no more XP loss. Maybe there would not be many BH whining , " oh he ran , and cloaked and hid in his house, then logged off." as it is , Jedi is soooo nerfed, were pretty much the same as any profession, the only difference is, it took us 6 months to a year to get here.






Well if they changed it, i wouldn't even run and hide cause i don't have to fear of losing work of 1 or 2 days.

People complain about coward jedi, but yet they have a reason to be cowards. With 1k XP per mob this is a lot of work while normal professions get up to 7k XP per mob.

Message Edited by JoleneArcher on 07-12-200510:48 PM






QFE both posts.


I dont really see why Bounty Hunters (or some players in general) agree that XP loss from death is still a 'Good Idea'.


I mean we know for sure that:

1) We are not that 1.5x Professions they promissed us. In fact we are way below the food chain. Because:

1.a) Combat Medics (even just the 4xxx hybrids) Outheal us.

2.a) Rifleman outdamage us.

3.a) Bounty Hunter in general (in combination with the above) kills us so easy, they get rich out of us, yet we cant do the same.


2) The legendary 'Lightsaber' is no more than a low damage and speed weapon, something close to a Striker Pistol, or a E-11 carbine. Why is such a powerful weapon so restricted in this game? Every time Im killing a mob of my own level, I wonder, why does this take so long? I lose almost 1/6 of my force for killing an NPC of the same, or a lilttle bit lower level, spaming heal/armorbreak/headhit/powerattack. (That is if im alone of course).


3) Our rate to gain XP is so low.. its close to combat XP for a regular profession [if you that are readingjust thought "BAH! I can cap combat XP inwith a few nades" please consider, we have to run from constant attacks of players, who like to wait until you get aggro from a lot ofcreatures or ar healing a friend, etc, we get 1k- 1.5k per kill, yet, for masterboxes you need 3.2 million XP] And its so common that you get what, 400k-500k in one day, you are about to log, and BAM a BH shows up (if not way before) you have to fight, try to run, you eventually die because of the reasons I said in #1 and there goes an almost 7 hour grind to the toilet. And the BH just stays happy with his new adquired money and places your name in his/her Bio.


4) And honestly, does anyone really care if we lose or not XP? No one will stop grinding to get a full template, thats for sure. New jedi are on their way, just let the phase change in a week or so, you have no idea how many new jedi will enter the game, so much for BH controlling the Jedi population... yeah right, all they do is get rich out of our hard earned character and hours, weeks,months or even years wasted in this game, Jedi is not a professions its like work, and XP loss makes it less fun that it alredy is.I would stand and fight BH if I didnt had to think about that300k XP im about to lose. Sometimes you win, sometimes you lose, but a system in wich only 1 side gets a benefit from it, smells like BULL**IT.

Message Edited by c0kes on 07-12-2005 03:47 PM




No one is forcing you to do it.



Baiyne
MsNiL
Wed Jul 13, 2005 4:57 am
#177

XP Loss = More Grind

Grind = Not a game


The less grind, the more people can focus on actually playing the game, so I promote any solution that brings down the grind.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Jisrael
Wed Jul 13, 2005 6:38 am
#178

I understand that there are a lot of other professions that have been nerfed in a bad way also. But regular professions do not lose anything by beeing killed by another proffession that was put in the game to specifically hunt you down and kill you for profit. example:


Im slicing some weapons, getting good xp at it, what happens?


a) NPC imp soldiers come up and kill you, because you are dong something illegal, you lose all the xp you had just gotten.


b) Bounty Hunter come and kills you , because, you did something illegal, lose xp.


c) Nothing, no one comes after you.


the correct answer is c. Smugglers or any other proffession in the game , do not fear losing any of there time in game becuase, no one hunts and hounds them every minute there in game, how long does it take to grind out smuggler, 3 days, 4 days tops. another example.


regular profession, becomes glowie, and does all the village phases, takes him 6 months to unlock a profession that, really is iconic, yes Jedi are Icons, Star Wars was built around Jedi, from the biggining to the end. and do a series of trails that even tho they have existed for months, are buggy as hell, and gets his first lightsaber/robes. Decides to go and start grinding his profession. Since CU, all professions have been forced to grind together in a group, no matter what, yes, if u solo it , regular professions get 1 xp per kill, not the jedi, they dont get anything at all, so , hey you have to group, by beeing grouped you get VIS ( soon to be fixed by update 20?).what will happen?


a) nothing, you can continue grinding , wihtout worry.


b) pull out your lightsaber, and poof, you on the bounty hunter term, with a price on your head, where an expirenced bounty hunter, takes your mission, and proceeds to hunt you, finds you, kills you, he collects his reward, makes note of your name, and looks for you on the terms again, becuase you were such an ez kill. you lose all the xp you had grinded so far and more ( double your level ).


c) Bounty hunter comes, and kills you, gets his money, but no xp loss, so no time wasted, hes happy, ur kinda happy, becuase you lost nothing from the encounter, and you can continue your grind, of course, pull your lightsaber again , and make another player rich by hunting you again.


Ithe correct answer is b.


I know that there are some fixes coing with update 20 about Vis/names/prices, but, still if your online and get vis, your dead, plain and simple. Fully templated jedi/knight, may not fear loss of xp, thats true. but fully templated jedi/knight are not the ones beeing targeted by every BH in the server, its the new jedi, the padawans, the one that unlocked yesterday, and hunted today. Yes beeing a jedi is choice, but a lot of new/old players, bought the game , just to become jedi. as soon as you do a /check and it says, you bigin to glow in the force, the force is with you, you kinda get excited, no matter what profession you are. Jedi is the ultimate goal for a lot of ppl. yes, we get another character slot, but hey, that becuase we worked hard to get it, you may hear stories about ppl grinding out all the way to jedi in a week, those are ppl that play 16 hours a day, 7 days a week, and have mommy pay for it.


Im a jedi, and worked hard at it, I do not duel in public, I do not wear my robe in public, no one knows im a jedi, but never the less, hunted. and in fear of losing the little xp that I gain from time to time. So please support the no xp loss for jedi, BH lose nothing, no other profession lose anything by this beeing implemented, with the changes coming on the next update, it very hard for players to farm money by killing there jedi. and remember, the more you kill said jedi, the less bonus you get.





Play or quit..... there is no whine.

Jisrael= Rebel Masterpilot, Elder Jedi,BH,Commando,TK (list just goes on)
Jis Rael = Imp Master Pilot, Domestics (Elder Shipwrite)
She'lob Rael = Corsec Pilot ,ShipWrite ( elder Smuggler)
Johrdi Rael= Corsec Master Pilot, Engineering ( elder Doctor)
Lurdez Rael = Rebel Pilot ,Master Entertainer
Sunrunner


Scoooter
Wed Jul 13, 2005 6:52 am
#179

The removal of xp loss will lead to more nerfs because the profession will be maide easier.






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BirgitteSilverbow
Wed Jul 13, 2005 6:58 am
#180

/flame


nuff said



I'm Back to be pwnt again! WB me!


Moghedien, Drexil, Aviiendha, Birgitte, Marigan, Kitura


See you all around!


DarthDominus
Wed Jul 13, 2005 7:49 am
#181



Come to think of it, with the changes coming in publish 20, xp loss may be disappearing within time as well. If in fact it was put infor the express purpose ofdisuading credit farming between Jedi/BH ...then there will be no more need for it. It would be next to impossible for a single BH to continuously select the same Jedi over and over. At the very least, I expect it to be reduced substantially, if this is the case of its original intent.


I'm sure thereisnegativemindset about the potential xp loss reduction or removal:


1. Jedi will dominate the world. Nothing will keep them in check. There will be even more than there are now. They will all be Knights without anything to keep them down. Jedi are supposed to be rare in the timeline, they are despised and hunted - the game should suck for them.Jedi without xp loss means they should be weaker at the least. In fact,they should not be any stronger than a regular profession. Despite the fact they spent a minimum of 18 weeks to get it, that is insufficient and they should have ongoing roadblocks for as long as they play.


On the other side of the coin, thereis postive mindset as well:


1. Jedi and BH will definitely have more battles. There would be no substantial reason for a Jedi to flee. The tensions that exist between the two professions would be decreased significantly as it would be "all for fun." BH would still stand to gain credits from the battle if they win, but the Jedi would not stand to lose anything whether they win or not. While trash talking may continue, it would be no more than that which occurs between PvP combatants in the GCW. I sincerely feel that BH were never meant to be the "regulators" of Jedi in this game (IE: Their JOB or DUTY is to cause Jedi to lose xp on a regular basis). The DEVs simply intended to give the BH content from a Star Wars universe perspectiveand saw a means to do it.


The DEVs stated at fan fest that they feel the current "relations" between Jedi and BH players is not what they'd hoped for. Xp loss is at the center of why it is the way it is right now. BH feel it is their "job" to keep Jedi from progressing, Jedi feel there is no reason for them to stand and fight when they have so much to lose (time)while the BH risks nothing but a little decay on equipment.


For those that say, "There should be xp loss no matter what because Jedi are more powerful than a normal profession" Didnt the grind to get Jedi in the first place count for anything? 18 weeks of time, I feel, is enough to justify getting a Jedi. Especially when considering that not all Jedi, in fact I dare say less than half, did the grind with uber speed. For instance, I started the grind at publish 9 and didn't finish until a few weeks ago.





Xayn Geist - Dark Jedi Padawan & Imperial Navy Ace
Aezyn Khell - Master Shipwright & Co-Owner of Dark Side Technologies
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NothingShocking
Wed Jul 13, 2005 8:14 am
#182

DarthDominus, I have to disagree with only one thing you said, "There will be even more (Jedi)than there are now". Actually XP loss doesn't keep Jedi from growing. Even if you lose XP, you are still Jedi at the end of the day. However, one thing we both can agree on is that xp removalcould lead to more uber Jedi. All the XP loss does now is slow the grind down for Jedi.


So however we see it, something needs to be done to create reasonable risk for Jedi in order to keep them from becoming uberJedi. Right now we are given XP loss and nerfs. I don't see it asan even trade. We are becoming an equal profession as other elite professions, but we lose XP if we die and they don't.


So it leaves us with minimal choices as it stands now. We have to work longer hours to get to what some professions take a few days to get to, so if they remove the xp loss that would balance it out some because we are no better than some of the other professions out there because of nerfs. Now if we had our way and became that 1.5% stronger as we're told we are and nerfs did not occur, then I think we do need xp loss, so we don't have tons and tons of uber Jedi running around and xp loss would slow those numbers down. So the Jedi community is left with 2 options imo.


1. XP loss, but no more nerfs and we really do become 1.5% stronger.


2. No xp loss and we just become a regular elite profession.




It's as American as Pudding and Whipped Cream
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