Game Guides Archive

Thread: Guide To Modding the Music in SWG (and how it does not violate the EULA)

Stratege
Thu Feb 10, 2005 12:24 am
#157

Great work, txs.




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TakO_Paleae
Thu Feb 10, 2005 3:38 pm
#158






Liamo wrote:

That's so weird because it starts for me as the loading screen first comes up and plays all the wayto completion-letting me get in my speeder, travelling 1500m and doing some crafting.


The only one that never works for me is the Naboo one but the Endor one is awesome







im pretty sure hes talking about the intro music, once you select your characte, the game starts to load and the music stops playing


planet to planet everything is fine for me




EDGEEDGEEDGEEDGEEDGEEDGEE   -Tak'o Paleae - Executive Officer of EDGE
DGEEDGEEDGEEDGEEDGEEDGEED -Citizen of Edge Noir
GEEDGEEDGEEDGEEDGEEDGEEDG -Former home of the Rori Rumble
EEDGEEDGEEDGEEDGEEDGEEDGE How to mod music in SWG
EDGEEDGEEDGEEDGEEDGEEDGEE
DGEEDGEEDGEEDGEEDGEEDGEED
GEEDGEEDGEEDGEEDGEEDGEEDG

P.S. - this is what part of the alphabet would look like if Q and R were eliminated.
Round-eye
Thu Feb 10, 2005 5:33 pm
#159






TakO_Paleae wrote:


im pretty sure hes talking about the intro music, once you select your characte, the game starts to load and the music stops playing

planet to planet everything is fine for me







yup, that's exactly it. planet to planet no probs, music continues to play.



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Liamo
Thu Feb 10, 2005 6:40 pm
#160

awesome



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Liamo
Wed Feb 16, 2005 10:25 pm
#161

/bump



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Spaceghost1290
Thu Feb 17, 2005 2:23 pm
#162


I have a question, can u change the format of a song to be in the .mp3 format... if so how do u do it?



P.S. is there a way to make the same song play for all combat situations... just the combat mot incap or deathblow...



THANKS!

Message Edited by Spaceghost1290 on 02-17-2005 01:26 PM

Liamo
Thu Feb 17, 2005 4:25 pm
#163

I think someone had stated earlier that there were some programs that converted them but I'm not sure what it is..I found some .avi and /mpeg converters by putting that phrase into Google..you might want to try that.



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Spaceghost1290
Thu Feb 17, 2005 8:40 pm
#164

thanks, also is there a way i can just copy the song and rename it once to make it work for all combat stuff or what?
TakO_Paleae
Thu Feb 17, 2005 9:46 pm
#165






Spaceghost1290 wrote:

thanks, also is there a way i can just copy the song and rename it once to make it work for all combat stuff or what?







so you want 1 song to play for all combat scenarios?


you will have to have 12 files a b and c:



mus_player_v_player_a_lp
mus_player_v_npc_a_lp
mus_player_v_creat_a_lp
mus_combat_a_lp


mus_player_v_player_b_lp
mus_player_v_npc_b_lp
mus_player_v_creat_b_lp
mus_combat_b_lp


mus_player_v_player_c_lp
mus_player_v_npc_c_lp
mus_player_v_creat_c_lp
mus_combat_c_lp




EDGEEDGEEDGEEDGEEDGEEDGEE   -Tak'o Paleae - Executive Officer of EDGE
DGEEDGEEDGEEDGEEDGEEDGEED -Citizen of Edge Noir
GEEDGEEDGEEDGEEDGEEDGEEDG -Former home of the Rori Rumble
EEDGEEDGEEDGEEDGEEDGEEDGE How to mod music in SWG
EDGEEDGEEDGEEDGEEDGEEDGEE
DGEEDGEEDGEEDGEEDGEEDGEED
GEEDGEEDGEEDGEEDGEEDGEEDG

P.S. - this is what part of the alphabet would look like if Q and R were eliminated.
Aidy
Fri Feb 18, 2005 5:13 am
#166


Spaceghost1290 wrote:
I have a question, can u change the format of a song to be in the .mp3 format... if so how do u do it?
P.S. is there a way to make the same song play for all combat situations... just the combat mot incap or deathblow...
THANKS!

Message Edited by Spaceghost1290 on 02-17-2005 01:26 PM





Nero Wave Editor will convert any Audio format it can OPEN into .mp3 but only for 30 times unless you get hold of the plug in, nero gives you information on how to do this when you choose to save



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ChaseyLane
Sun Feb 20, 2005 5:21 am
#167

Excellent guide! I've now actually re-checked the "Enable Sounds" box ingame



_______________________________________________
Chasey
Liamo
Thu Feb 24, 2005 2:18 am
#168

With the new Jukebox in game, it looks like Star Wars music is definately wanted.



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
XanKrieger
Sat Mar 05, 2005 12:51 pm
#169

Very nice, fighting sd while listening to U2 Vertigo is great, but i want my chr select screen music to be the lok theme music, how do i do that?




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