Force Sensitive Archive
Thread: Grenade Grinding has got to -GO-
Garabaldi wrote: LOL
This is hilarious, everyone holding their precious "nades" like they're junkies.
Sad, sad, sad...........this needs fixing.
What is sad that someone who has a jedi is posting this crap, i am really trying to understand why YOU care how others achieve jedi ?
Message Edited by NasherUK on 02-14-2005 06:44 AM
NasherUK wrote : They should just up the conversion ratio to 3:1on all combat professions to match combat exp, then we all have time to do stuff other than grinding while we wait out the minimum 18 weeks! I really dont see any point in forcing an exp grind aswell as a 3 month+ wait, just to be able to grind jedi for another few months.
I agree i know people on my server who achieved jedi before the village who had to master 32 professions to get initiate and were almost at the point of quiting, then it was suppose to be different when they added the village.But the amount of xp it would take (220500000) conventional xp at 30:1 ratio withoutusing combat xp from nades is enough to master any combat profession 32 times.
UbifaA wrote:
i will /sign.
This whole grenade XP thing is a joke. They say that the path to Jedi is a hard, and disciplined, but follows the path with grenades, in my books, will nbever be or should ever fell like a Jedi. Thos of use that are using "normal" weapon XP and Combat XP will be the true discilpined ones who deserve to be there....the devs havent exactly helped either...they wonder why theres so many Jedi running around.
its unfair plain and clear...
Message Edited by NasherUK on 02-14-2005 02:06 PM
NasherUK wrote:
They should just make all thenormal combat profession experience have a conversion rate of 3:1, then you can use combat OR profession combat experience to convert, which also gives casual games with less millions to spend on grenades an equal chance (though grenades would still be a bit faster, just not MUCH faster like they are now).
Message Edited by NasherUK on 02-10-2005 04:00 AM
I would be happy with a 10:1 ration on regular weapons exp. For those of us who have a hard time getting the credits for grenades and are casual players the normal grinding will take months of gameplay. I know it will for me at least. Personally I have no problem with grenades giving combat exp though. Doesn't make that big a difference to me. I figure that if you have the credits and the time go for it.
Any noob can go to ebay, buy some credits, get FS in 2 days, then get jedi in 18weeks.
Its sad and it's what will ultimately ruin this game unless something is done now.
To all the "awww /cry its too hard without nades" people - GET REAL PEOPLE! You honestly expect things to be handed to you on a plate?
Slogoe MOjOwalker
-Diablo-
Freaksta wrote:
Stop complaining. It costs skill points to use grenades. Skill points are sacraficed and Grenade abilities are gained. Its not like anyone is grinding fs xp on C12's. Perhaps we should take away the ability to use AREA attacks too. Lets kill everything one at a time.