Force Sensitive Archive

Thread: Grenade Nerf Coming?

SLK
Wed Dec 15, 2004 10:38 am
#53



Zahger wrote:
Any idea when the nerf will be?





It will not come (yet).

No comment from the devs, tc or commando corr.

And the devs just gave wookies their C12 cert, so im guessing that it is intended.



Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
SLK
Wed Dec 15, 2004 10:42 am
#54



Distaste wrote:
First off lets get everything straight.
Is using nades to grind an exploit? Nope
Is it really fast FS grinding? Yep
Are nades expensive? Yes
Is nade xp gonna be Nerfed? Yes
Should Grenade xp be nerfed? Thats your opinion
The basis for nade xp nerf is simple. It makes it too easy. Basicaly the people saying it should be nerfed are people that are done the xp grind. People that dont want the nerf are the ones still grinding.
There is still money to be made with the solo group nerf so getting nades isnt a problem. Friend just got 2mill creds in 1 buff so all the whining solo idiots can shut up.
The Phase gate was setup so that an average player could play 3 hours a day(maxing out 2 times in that span) and have the branch unlocked. Maxing out your xp 2 times a day assuming 120k fs xp for those trips and it will take you 11 days. SO this BS about nades being for regular people to unlock is COMPLETE CRAP. Basicaly it boils down to being lazy. You have 21 days in between each phase...thats enough for almost 2 branches, you were lazy and waited till the last moment. If you complain about this grind DEAR GOD NEVER post on the jedi forum. Thats all it is...grind grind grind. In jedi there is no uber easy way to get Knight so get used to it now.





Exsactly, there is a long grind comming, so the best thing to do is to make this grind as short as possible.

You can grind jedi in two months to seven. The first was obviusly not intended, but happens either way.

There will always be a better way, and you chose the slow grind (which does not cost anything compared) , so why are you angry at the faster grinders?

The nerf will probably not come (see C12 wookie remark above)



Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
Tathizar
Wed Dec 15, 2004 10:57 am
#55






branny wrote:





Tathizar wrote:




Im not saying anything about what is the cause for what... I merely said thats how much it would cost. Don't make assumptions.





so what is your point for posting the average cost of grenades to get you through a grenade grind, in a "grenade Nerf Coming" thread? I would think that my reasonwould be the natural logic. If you sole intent was to post the cost, wouldn't your post be better served in the "greanades Guild to FS xp grind" sticky post which always manages to float to the top of these boards?






Obivously your just trying to lower others in these threads from the posts ive read about you. I don't care about this thread anymore. Sure that money goal could have gone in a guide thread as well. But i was reading these first when i came up with that number. I'm done with the grind anyways 3 days ill be jedi i could care less.



____________________||[Colonel Cilas Dark Jedi Enforcer]||
||Dark Force Rising||_________________________________||
_____________________________________|Forum slay3r M||



branny
Wed Dec 15, 2004 1:15 pm
#56






MasterKadanne wrote:






branny wrote:



can you name any other combat profession in which both its primary experience points directly go to combat xp? combat xp is a generic tack-on which is used to correlated all the other combat professions so that there is a common denominator. its intention was NOT to be a primary experience point generator. So back to my questioin, I'm waiting.








I am not talking about commando... I don't care about commando... I am not a commando... I use C12s to finish out my combat exp so I get a nice 130k when I take that LONG ASS trip out the the village... verses the 60k I would normally get... my point still is WHY DO YOU CARE?!?!! Me using grenades to get some extra exp in NO WAY harms you or the game... I am gonna be a Jedi no matter what... even if it took 5 years I wouldn;t give up on it... it is the only reason why I bought this game... I never wanted to play a TKM or anything else BUT Jedi.... SO why the hell do you care if it takes me a few weeks longer to get it???


Message Edited by MasterKadanne on 12-15-2004 02:52 AM





great, and along the same lines, i bet you would also engage in illegal "fight clubs" also to further your jedi. The point is "intentions" and THAT is NOT what was intended. As for being so hung up on jedi, KOTOR II is coming. its really good. I recommend it. BTW, you still haven't answered my question.



Colonel Sinistarr Maxmus
Leader of the PINK Brigade
% Survivor of theGreat Forum Ban%
The hot zab in the pink hawtpants


garvin
Wed Dec 15, 2004 2:16 pm
#57






Tathizar wrote:


With grenades, you can grind up all 6 trees in under 3 weeks.. thats the ENTIRE FS GRIND IN THE TIME IT TAKES TO GET ONE TREE UNLOCKED.


Grenades should definately give heavy weapons xp, why should commandos get the only weapon that can give combat xp on top of their heavy weapon xp? every other combat profession doesn't have the chance of both their type of weapons xp and combat xp.. why should commando be special?







Why should it be Grenades that have to change? Commandos get a higher rate of Combat XP because they have a higher amount of Combat XP they have to grind to reach Master Commando (15K more then other professions). Commandos also have out Heavy Weapon XP capp'd at 3.5K per killwhere as most other ranged professions have their XP capp'd at 5K per kill. So the combination of the lower cap per kill and the higher Combat XP requirement already makes our grind slower...changing Grenades to Heavy Weapon XP would just make our grind that much slower to reaching Master Commando.


Why not just reduce the Combat XP exchange rate to a point that Grenades won't be as enticing? This way Commandos keep their needed Combat XP boost, and people don't "sail" up the FS trees via the Combat XP exchange. Sure, Commandos would still be able to earn Combat XP at a faster rate (when we actually use our Grenades) then other professions, but maybe that should be a perk for a profession that costs more Combat pre-reqs then any other profession in game.


Commandos may earn a higher rate of Combat XP, but because of the 3.5K vs. 5K cap on per kills, other professions are actually able to earn standard (non-Combat) xp at a faster rate then Commandos...so in the reality, the XP type isn't what is broken...the exchange rate is...It's because of our penalties (the higher Combat XP cost, 3.5K cap, our Speed, our Accuacy, our DELAY) that Commandos are SPECIAL....

Message Edited by garvin on 12-15-2004 01:22 PM



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

buttafinga
Wed Dec 15, 2004 3:19 pm
#58






AIMFEAR wrote:





Tathizar wrote:

i hope to god it happens.






i tottaly agree


I GRINDED OUT 7.2 MILLION FS xp the right way, didnt use one nade, i went thru like 9 vk's tho hehe, but still i did it the right way ,and it sucked hahah






how is grenades not the right way lol when and if they're nerfed if someone knows a way to exploit them to get full combat xp then it is the wrong way until then its legal.i love how people are against somthing that gets the boring part over and gets you to the fun part of actually pvping as a jedi.anyway with them giving everyone who has played over a year a unlocked jedi slot for this years christmas gift it wont make much a difference.




El'jefe
A natural born world-shaker

TacD
Krosc
Wed Dec 15, 2004 3:28 pm
#59






Renmei wrote:

I sincerely hope there is no grenade nerf coming. I have a job that means I work long hours, therefore its a matter of grabbing a few hours here and there. Grenades offer me the only hope of getting through the village within 6 months. I guess people will complain that all the 'power gamers' out there are grinding it all to quickly, but what ever you do, you won't be able to stop anyone who plays this game 24/7 getting whatever they want out of it very quickly. If thats what they want to do then fine.


A nerf would also discriminate against new players coming into the village who would have to spend at least 3 times as long getting there XP. Don't forget that there is a hell of a jedi grind once you get there...


Saying all that, I'm going to try to get as much time in as I canover the Christmas holidays. The big nerf stick is coming I fear





If they wanted the casual player to be able to become a jedi, they would have made all exp worth more. Right now the casual players are messing up the sysem designed to make uber hard-core players jedi.


Seriously though, they do need to do something to make the grenade exp fall in line with other weapons.





************************************************************************************************
"Always two there are, no more, no less. A Master and an Apprentice."
- Master Yoda
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SLK
Wed Dec 15, 2004 3:36 pm
#60



Krosc wrote:


Renmei wrote:
I sincerely hope there is no grenade nerf coming. I have a job that means I work long hours, therefore its a matter of grabbing a few hours here and there. Grenades offer me the only hope of getting through the village within 6 months. I guess people will complain that all the 'power gamers' out there are grinding it all to quickly, but what ever you do, you won't be able to stop anyone who plays this game 24/7 getting whatever they want out of it very quickly. If thats what they want to do then fine.
A nerf would also discriminate against new players coming into the village who would have to spend at least 3 times as long getting there XP. Don't forget that there is a hell of a jedi grind once you get there...
Saying all that, I'm going to try to get as much time in as I can over the Christmas holidays. The big nerf stick is coming I fear


If they wanted the casual player to be able to become a jedi, they would have made all exp worth more. Right now the casual players are messing up the sysem designed to make uber hard-core players jedi.

Seriously though, they do need to do something to make the grenade exp fall in line with other weapons.






They said they wanted casual players to obtain jedi through regular play if im not mistaken



Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
buttafinga
Wed Dec 15, 2004 3:52 pm
#61

thereare so many other problems in this game that if they go out of there way to nerf grenade xp it would show that they care more about getting people tied up in long boring grinds then having fun when they log on...and id hope thats not what there going for cause you can keep customers playing longer if the game is fun dont have to put them on endless grinds..




El'jefe
A natural born world-shaker

TacD
DonnieDarko123
Wed Dec 15, 2004 4:06 pm
#62





The day devs fix grenades so they are actually useful for anything else than grinding combat XP then it is ok to nerf the XP.






Amen Brotha.


Theres nothing wrong with grenades giving combat xp, like other people have said the people that are going to grind through quickly as possible are still gonna do it, whether they finish their grind in 3 weeks and wait 13 or grind 4 hours a day those people are still going to be jedi in 15-16 weeks. Nerfing it would only hurt the casual player whichhave had enough nerfs as it is.



Donnie' Darko
garvin
Wed Dec 15, 2004 4:45 pm
#63






Krosc wrote:

Seriously though, they do need to do something to make the grenade exp fall in line with other weapons.







Your right...the day they make all other combat professions also have the 3.5 XP cap per killon their weapons, they should also make Grenades fall in line as well...


Not everything is currently equal in the game...Most other combat professions have an advantage over Commandos of earning up to 5K per kill...Commandos have an advantage of being able to earn higher rates of Combat XP but at the same time Commandos cost MORE Combat XP then other professions (by 15K) so it balances out...


The ONLY reason Grenade Combat XP is even an issue is because of the FS Exchange rate...so rather then hurting Commandos further, why not fix the FS Exchange rate system? If it's such a big deal, let's push to remove Combat XP from even being exchangable...that way EVERYONE is in the same boat (exept of course Commandos who, again, have a lower XP kill cap on our Heavy weapons)...I'd rather see that happen over a change/nerf to Grenades that would effect Commandos negatively all in the name to help the Jedi system...If the Jedi system has a problem...fix the Jedi system...don't hurt a profession outside the Jedi system, especially when you don't fully understand the reason things are the way they are (the reason WHY grenades give higher Combat XP...it was set that way on purpose because of the way the Commando profession is set up)...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Pedman
Wed Dec 15, 2004 5:32 pm
#64

When this happens i will quit the fs grind because i dont have 10 hours a day to max out on regular weapons xp 3 times daily for 3 weeks for 1 line. Some people have lifes and if this gets nerfed it ruins their chances for getting jedi
Stealer-In
Wed Dec 15, 2004 6:30 pm
#65

i find being a tkm, mfencer works the best, you get 60k from both profession caps and you get a crap load of combat xp for capping both professions, im getting close to 130k FS xp per visit and it takes my 2hr for a visit. and plus i can pvp with that temp



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