Force Sensitive Archive

Thread: Grenade Nerf Coming?

branny
Tue Dec 14, 2004 6:49 pm
#40






MasterKadanne wrote:





branny wrote:

the bulk of the exp will be moved to heavy xp... then the normal 10% allocation to combat xp.... fixed soon.. can't wait.....





Why exactly "can't you wait"??? How exactly does this hurt you in any way....


I am sick of attitudes like this... if you don'tlike whatsomeone is doing... mind your own dam business....


The hologrind I could understand people getting upset about... it messed up the game.... but people using grenades in no way affects you... so lay off....








can you name any other combat profession in which both its primary experience points directly go to combat xp? combat xp is a generic tack-on which is used to correlated all the other combat professions so that there is a common denominator. its intention was NOT to be a primary experience point generator. So back to my questioin, I'm waiting.



Colonel Sinistarr Maxmus
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branny
Tue Dec 14, 2004 6:55 pm
#41






KonaiNobi wrote:



Outsker, are you honestly telling everyone here that you couldn't pull a pin and throw a grenade? That's preposterous. Why do you think there is a profession restriction on Proton grenades? Because they are a specialized type of grenade. Anyone can use a standard frag grenade (C12). You just pull the pin and toss it. The xp is all Combat because it doesnt do any good to give a TKM or Pistoleer "Heavy Weapons" xp so Combat xp is the only viable option. So is this gonna be "nerfed"? I doubt it, it's balanced the best it can be already. Also, just because someone has a different opinion than you gives you zero right to become hostile and insulting. All that "your mommy" nonsense just shows that you have a low maturity level and a small imagination. Finally, as to your closing statement (maybe signature?), You arent Will Smith and this is Star Wars not Bad Boys II... Grow up.


Message Edited by KonaiNobi on 12-14-2004 11:34 AM



yes, non certified grenade users will get the combat xp, but not as the primary xp. the primary xp (after the "fix" back to heavy weapons) will be forfeited, but will continue to get the 10% combat xp tack-on.




Colonel Sinistarr Maxmus
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branny
Tue Dec 14, 2004 7:02 pm
#42






Tathizar wrote:

6 million credits or there abouts is the amount of money it would take for grenades. since solo payout nerf thats alot. but before that it really wasn't.






My guild mate is a weaponsmith. High end grenades have gone up 10 times in price since this "method" has been found out, PUPs, five times. He NEVER even stocked grenades b/c no one purchased them. The only reason why grenades cost as much as they do now is b/c of the grinders who come with orders of 5-10 boxes per trip. In his one year plus playiing, he told us that he sold maybe the equivalent of 10-15 crates, in less than 2 months, he has sold more than 200 already. So don't go saying that the price of the grind is reason to keep combat xp as is. That is totally irrelevant. The grind IS the reason why grenade prices has skyrocketed.



Colonel Sinistarr Maxmus
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branny
Tue Dec 14, 2004 7:49 pm
#43






Tathizar wrote:




Im not saying anything about what is the cause for what... I merely said thats how much it would cost. Don't make assumptions.





so what is your point for posting the average cost of grenades to get you through a grenade grind, in a "grenade Nerf Coming" thread? I would think that my reasonwould be the natural logic. If you sole intent was to post the cost, wouldn't your post be better served in the "greanades Guild to FS xp grind" sticky post which always manages to float to the top of these boards?



Colonel Sinistarr Maxmus
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The hot zab in the pink hawtpants


VinniusZola
Tue Dec 14, 2004 8:41 pm
#44


Every time a huge method to do something quick is discovered, the devs go nuts and nerf everything they can get their hands on. As far as I'm concerned nades are already broken, so fix them first before you nerf them.


Just look at the geo caves, mass amounts of people found out they could grind their quickly, so it was nerfed. Squill caves, same thing. Let us be, we find out these ways so we should be able to keep it. Why don't you fix things or tune them properly before you put them into the game so you don't tease us with things and then nerf it.


Honestly. . . I don't get the dev's logic.

Message Edited by VinniusZola on 12-14-2004 07:42 PM



................................
Vinnius Zola | d Protector of Peace d
(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggggg)
Vittorio' Zola | Master Doctor / Master Rifleman
................................

KonaiNobi
Tue Dec 14, 2004 11:50 pm
#45





(Ì[[[n?????[]]]F°ggggggggggggggggggggg)
"The Force is what gives a Jedi his power." - Obi-Wan Kenobi
Konai Nobi

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Pre-CU Elder Jedi

MasterKadanne
Wed Dec 15, 2004 12:52 am
#46






branny wrote:



can you name any other combat profession in which both its primary experience points directly go to combat xp? combat xp is a generic tack-on which is used to correlated all the other combat professions so that there is a common denominator. its intention was NOT to be a primary experience point generator. So back to my questioin, I'm waiting.







I am not talking about commando... I don't care about commando... I am not a commando... I use C12s to finish out my combat exp so I get a nice 130k when I take that LONG ASS trip out the the village... verses the 60k I would normally get... my point still is WHY DO YOU CARE?!?!! Me using grenades to get some extra exp in NO WAY harms you or the game... I am gonna be a Jedi no matter what... even if it took 5 years I wouldn;t give up on it... it is the only reason why I bought this game... I never wanted to play a TKM or anything else BUT Jedi.... SO why the hell do you care if it takes me a few weeks longer to get it???

Message Edited by MasterKadanne on 12-15-2004 02:52 AM





"The ability to type does not make you intelligent."
branny
Wed Dec 15, 2004 2:15 am
#47






MasterKadanne wrote:





branny wrote:


great, and along the same lines, i bet you would also engage in illegal "fight clubs" also to further your jedi. The point is "intentions" and THAT is NOT what was intended. As for being so hung up on jedi, KOTOR II is coming. its really good. I recommend it. BTW, you still haven't answered my question.





Umm... no... it's not illegal... that is the way they set it up... NOW if devs come on here and say... "HEY this is an exploit" which it isn't because it isn't a "bug" and by definition a "exploit" is a "bug" that is being used by certain people in game to gain some kind of edge over the "normal" player.... ANYBODY can do this... it's easy... so it's not an exploit... They set it up for grenades to give combat exp BEACAUSE grenades suck alot...


And.. I see your one of those types... let me quote the 50 other people that have said that.... (insert whiney voice) "If you want to play a Jedi go play one of the other games like KOTR or JK2" frankly I am quite sick of this attitude as well... I have played both... and like both... but neither are MMORPGs now are they... neither game has the kind of freedom that a MMORPG has...


ANd for that matter... who are you to dictate to me what I should like or want to do on the same game I pay the same $15 a month for... back when this game was being developed before it was even out of concept phase and I first started watching the forums when they first went up... YEARS before the game was out... I thought "Ya... I want to role play a Jedi on a MMORPG" I have played many... UO, EQ, DaOC you name it... during the "old school" years... now I have payed for and played this bugged and mostly boring game for since launch... had some fun times... but all along all I wanted to do was role play the original char I wanted.... not a dancer... or a TKM or a commando or a squad leader... a friggin Jedi... I've more than put my time in... tired of this stupid grind and I want it to be over... the 1% of brain power that went into the design of this lame grind is just sad... the quests are great... the grind is stupid... it's put there to slow down the 12 year old power grinding monkey spankers that have nothing better to do then play a game 24/7.... I have a life outside this game... and need to get as much exp as a can in the few hours I have to play....


Now... as for your question... I am not sure what "question" your referring to....






obviously you have a very low readiing comprehension ability. I was not referring to grenades being illegal, i was referring to "fight clubs". As for my original question, you can go back to page 2, and read it again.



Colonel Sinistarr Maxmus
Leader of the PINK Brigade
% Survivor of theGreat Forum Ban%
The hot zab in the pink hawtpants


SLK
Wed Dec 15, 2004 2:22 am
#48






branny wrote:





MasterKadanne wrote:






branny wrote:



can you name any other combat profession in which both its primary experience points directly go to combat xp? combat xp is a generic tack-on which is used to correlated all the other combat professions so that there is a common denominator. its intention was NOT to be a primary experience point generator. So back to my questioin, I'm waiting.








I am not talking about commando... I don't care about commando... I am not a commando... I use C12s to finish out my combat exp so I get a nice 130k when I take that LONG ASS trip out the the village... verses the 60k I would normally get... my point still is WHY DO YOU CARE?!?!! Me using grenades to get some extra exp in NO WAY harms you or the game... I am gonna be a Jedi no matter what... even if it took 5 years I wouldn;t give up on it... it is the only reason why I bought this game... I never wanted to play a TKM or anything else BUT Jedi.... SO why the hell do you care if it takes me a few weeks longer to get it???


Message Edited by MasterKadanne on 12-15-2004 02:52 AM





great, and along the same lines, i bet you would also engage in illegal "fight clubs" also to further your jedi. The point is "intentions" and THAT is NOT what was intended. As for being so hung up on jedi, KOTOR II is coming. its really good. I recommend it. BTW, you still haven't answered my question.






I hear you say its not intended, but I ask you this.. A week or two after this was discovered, wookies got their C12 grenade cert. How can you say the devs did not intend this out of this action?


The logical thing to think is that the devs gave the wookies the C12 cert so everyone would have a chance to use grenades if they wanted to. Remember, when using nades, you have to grind money before you grind xp. And thats hard after the sologroup fix.




Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
MasterKadanne
Wed Dec 15, 2004 2:44 am
#49









branny wrote:


obviously you have a very low reading comprehension ability. I was not referring to grenades being illegal, i was referring to "fight clubs". As for my original question, you can go back to page 2, and read it again.







oh please... after all that all you have is a lame insult....


First off... you are not saying that grenades are illegal... right... but by your comment you are insinuating that I am or would do something illegal... which is not true... using granades as a way to get extra exp is not wrong or illegal... so why would you draw any conclusion that I would do something like use "fight clubs"....


Second... I think you misunderstand me... I am not another "uber leet dude" that is out to get a Jedi just for the purpose of being so cool and showing off to my friends.... I plan to actually role play my Jedi... to hide in the shadows... to actually act like a Jedi in this time period would...as most people knoweven in EU there are very few Jedi duing this time... (plenty of FS people but not Jedi)


Third... your question is pointless... no there is no other profession that happens with.... there is also no other profession that gets a conversion that good.... the exp gained off grenades is great... and I see no reason why it should be nerfed.... it actually helps the economy because people have to buy them....


Another point you should keep in mind is people wouldn't do things like a "fight club" or things like that if the devs had developed a better system.... ask the current Jedi how they feel about the FRS... it's better now... but still not right....





"The ability to type does not make you intelligent."
HardwiredXMan
Wed Dec 15, 2004 8:59 am
#50

well I don't agree with a nerf in any shape form or fashion to nades....leave nades alone. Noone wanted them nerfed when we used them to grind out that combat line of elite professions a year ago....that's because only a few people was using them....they were cheap then too....could find a crate of nades for 5 -10k....now since the FS grind they're selling for like 100k + per crate...absolutely ridiculous.....


I also don't agree with changing nades so that only commandos can use them....because a c12 grenade is the equivelant of a cdef pistol....and since all professions have their cdef equivelant.....c12's should be left alone.


Then there's the matter of changing the xp granted to heavy weapons xp.....wrong again.....first of all, grenades are not heavy weapons. Second, changing the xp type would just have people mastering commando ina matter ofhours since you can make 75k combat xp per mission on dath.....if it were changed to HW xp....then that's 900k HW xp in aboutan hour from one buff session (that's 1 branch per hour because you can easily cap 2 - 3 times in one buff session)....if this were to happen, everyone would be crying nerf commando nadesagain. It's time to stop using the nerf like it's an instant fix to everything.


Now if the devs are gonna nerf nades....then they should wait until CU...damage is already done now.....why change it now...it only makes it unfair for those still in the middle of grinding with nades while those who are finished with the village benefit from it and don't need it anymore. Last time I checked we all pay the same price to play this game.....If joe blow was allowed to do his FS grind to padawan using nades...then everyone else damn sure better be allowed the same if they choose to do so.


Using them doesn't unbalance the game.They don't affect any other players. The only thing they affect is the population of jedi.....but then BH missions, death penalities and the FRS should keep that under control....everyone will have a jedi, but not everyone will stick with jedi after all this....it's a heck of a lot more work being a jedi then it is to grind FS xp ordo anything else in this game...There really isn't a reward or an unbalancing issuefor grinding fs xp faster with nades....so I don't see the point in bothering making changes.


For one thing, they have become a valuable commoditiy....WS now sell them and probably make more money from them then they do normal weapons....and buying them is surely breaking a lot of players bank accounts.......if you weren't one of the lucky ones like me and had a lot of grenades saved up from when they were cheap, then your probably paying millions to grind FS xp....then you will pay millions more to survive as a jedi.


Honestly, I don't see any benefit to nerfing grenades at all....if the devs do, then it will only make the community upset and it won't be fair to the players.....afterall, changing the way jedi are attained wasn't exactly fair either...but people payed for the change and now nerfing grenades again will make a lot more people pay......for example, a player has bought 20 crates of nades and spent millions....the devs nerf them so they can't be used for what people are using them for...grenades are now worthless....money gone...player upset....player quits because he/she only had to grind with nades for another week to get to padawan....now it's gonna take another 6 months after already waiting 12, 13, 14, 15+ months.....now players will be thinking when they finally get close again, will the devs change something to add another 6 months to their goals......this is what's making people upset....you take the million dollars out, hand it to us, we get ready to sign the papers and you say....OOOPS! we gave you too much.....take back 999 thousand and say here, a thousand sounds about right!


It's too late....many many people have spent millions on nades already....change it now and it will create a massive migration of people going to other MMORPG's. Why? another change that affects players ability to get jedi is like raising the bar right when a player is about to complete their goal......"oh your only 100k away from being a jedi"....nerfed the nades...."now you have to grind another eternity......sorry for the player, smiling faces for the devs (because it means more money by extending the game).


I am against this change if the rumor is true.....first of all, I took my time during the hologrinding phase....I didn't want to constantly change professions to things I don't enjoy doing to get a jedi....then with the village, I saw I can stay with what I love to do (combat) and become a jedi....still I didn't rush to do it.....I'm still enjoying the game and all aspects of it....I actually finished the village in phase 3.....could have had my jedi before phase 4 went live...but no, I wanted to enjoy JTL and everything else......all the while, knowing that I can go grind out FS xp and get my long awaited jedi just like hundreds of others before me using the same methods they used.....heck I learned those methods from them.....


Now for the devs to change all of that, means I have to change my way of thinking when trying to acheive anything in this game....because of fear of the big fat nerf bat...I have to do everything as fast as possible because I fear the devs will make my gaming experiencelonger, boring and more drawn out with there never ending "we need to extend the game" changes. The true star wars fans like myself will always be here....the others will not.....when the devs understand that we will continue to play this game as long as we feel we can do things in a reasonable amount of time, have fun and they keep adding "NEW" things (not nerfing old things)....then the less they will need to nerf things to make things last and the more time they will have to thoroughly test new things before putting them in the game and realizing later that it will or has broken something else in the game....ultimately it's just not fun to have to grind and when that's done, grind again and again.....see when certain aspecets of the game are not a problem and everyone is happy with certain aspects of the game....the devs see our smiling faces and wipe it away with a smack to the face! Then when you ask why, it's because of game balance they say....well I dont' see game balance, I see promises made that take forever to see any results....then once we start seeing results, its time for another change....when will it end....can we log on to the game and actually play without fearing that what takes us a 5 hours to do today will get nerfed and take us 5 months in the future.....


I dont' know about anyone else...but I'm tired of nerfs...especially when it's something that all the players can benefit from andactaully like and enjoy.


Forget nerfing nades for now....work on JTL issues, the CU and how it will most likely break JTL and the current ground game.....what about the bugs that have been around since SWG Beta.....How about working on the GCW, better database management (stacking same type items regardless of serial number).....oh it's so much wrong, it hurts my head.


Hmm! now I gotta go finish off my FS grinding with nades before I'm SOL...."puts JTL down and pulls out the dusty VK's, put on armor, swallow some food, runs outside and starts yelling......LOOKING FOR A SOLO GROUP! INVITE PLZ....." Sheesh! Don't the devs know they force us to do the things we do that they claim is unbalancing?
Distaste
Wed Dec 15, 2004 10:16 am
#51

First off lets get everything straight.


Is using nades to grind an exploit? Nope

Is it really fast FS grinding? Yep

Are nades expensive? Yes

Is nade xp gonna be Nerfed? Yes

Should Grenade xp be nerfed? Thats your opinion



The basis for nade xp nerf is simple. It makes it too easy. Basicaly the people saying it should be nerfed are people that are done the xp grind. People that dont want the nerf are the ones still grinding.


There is still money to be made with the solo group nerf so getting nades isnt a problem. Friend just got 2mill creds in 1 buff so all the whining solo idiots can shut up.


The Phase gate was setup so that an average player could play3 hours a day(maxing out 2 times in that span) and have the branch unlocked. Maxing out your xp 2 times a day assuming 120k fs xp for those trips and it will take you 11 days. SO this BS about nades being for regular people to unlock isCOMPLETE CRAP. Basicaly it boils down to being lazy. You have 21 days in between each phase...thats enough for almost 2 branches, you were lazy and waited till the last moment. If you complain about this grind DEAR GOD NEVER post on the jedi forum. Thats all it is...grind grind grind. In jedi there is no uber easy way to get Knight so get used to it now.
Zahger
Wed Dec 15, 2004 10:36 am
#52

Any idea when the nerf will be?
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