Force Sensitive Archive

Thread: **LUCK**

Coraskant
Thu Oct 14, 2004 8:34 pm
#40

An in game CSR told me that the luck skills give a bonus to the amount of credits an NPC will drop.... thats it....



Epit Gachikor
Master Armorsmith
Valcyn
Nezrik
Thu Oct 14, 2004 8:40 pm
#41






Coraskant wrote:

An in game CSR told me that the luck skills give a bonus to the amount of credits an NPC will drop.... thats it....






Since when do the CSR'sin this game know anything?



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Pohacca
Thu Oct 14, 2004 10:28 pm
#42

I don't know if luck has anything to do with loot or not but from my own personal experiance:


One month of hunting in the Geo caves before luck:


1 Geonosian Sonic Blaster Schem

1-2Sword core schems

1-2 Reinforcement schems

5-6 base agent sets

5-6 Base cube sets (Non white)

1 set of cubes with yellow titles

Some credits and tons of crap loot.


One Week of hunting in the Geo caves after luck:


5 Geo Blaster Schems

10-12 Sword core schems

10-12 Reinforcement schems

10-15 Base cube sets (Non white)

8-10 Cube sets with Yellow titles

4-5 Sets of agent with Yellow titles

Double the crap loot and triple the credits.






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JediLeong
Thu Oct 14, 2004 11:11 pm
#43

Just FAO everyone who doesn't already know, a change was made a while back so that all NPCs always have at least credits to loot, you'll not get the 'nothing of value' message. This has nothing to do with Luck.



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They aren't spending their time sending you guys letters or posting
on the forums - Haden Blackman

dirtdiggler2004
Thu Oct 14, 2004 11:37 pm
#44

Man anyone plz who do i talk to to start the luck tree was told someone named silvarra but i dont see her no where would someone plz leave coords or help plz thx!!!
Theonlyfox
Fri Oct 15, 2004 12:13 pm
#45

Anyone know what you get for completing the luck quest?



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cwhooks
Fri Oct 15, 2004 1:51 pm
#46






Pohacca wrote:

I don't know if luck has anything to do with loot or not but from my own personal experiance:


One month of hunting in the Geo caves before luck:


1 Geonosian Sonic Blaster Schem

1-2Sword core schems

1-2 Reinforcement schems

5-6 base agent sets

5-6 Base cube sets (Non white)

1 set of cubes with yellow titles

Some credits and tons of crap loot.


One Week of hunting in the Geo caves after luck:


5 Geo Blaster Schems

10-12 Sword core schems

10-12 Reinforcement schems

10-15 Base cube sets (Non white)

8-10 Cube sets with Yellow titles

4-5 Sets of agent with Yellow titles

Double the crap loot and triple the credits.



I don't have any skill points in luck and your 1 week of looting in the geo caves, equals 2 buff sessions for me...




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Surveyor of Lok and 12 point Master FS Weaponsmith.
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_____ Deliveries use any vendor named 'BA's ...'.
Visnja
Fri Oct 15, 2004 4:48 pm
#47






Theonlyfox wrote:

Anyone know what you get for completing the luck quest?






An organic survey tool.


You too can find this information by going to "search" and typing in "jedi guide".





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T_Durden
Fri Oct 15, 2004 8:58 pm
#48






Rippen208 wrote:
Hey...didn't Obi-Wan say that in his experience, there was no such thing as luck? Why are they making a whole force sensitive tree based on it?


Rippen





Obi-Wan must of obviously picked up theVehicle Control branch instead during that Phase

biwan:
Pohacca
Sat Oct 16, 2004 12:48 pm
#49



T_Durden wrote:


Rippen208 wrote:
Hey...didn't Obi-Wan say that in his experience, there was no such thing as luck? Why are they making a whole force sensitive tree based on it?


Rippen


Obi-Wan must of obviously picked up the Vehicle Control branch instead during that Phase
biwan:





I thought the same thing. The only thing I can think is the Devs wanted to offer a tree for the Smugglers or other classes who wish to follow in Han Solo's footsteps. If I remember right, Han Solo is slightly FS, though he doesn't believe it or embrace it. He calls it Luck.

If you think of it in this light, if fits.



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Remember, shop smart, shop {S}mart!
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Smithers: Master Weaponsmith / Master Smuggler
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Richai
Mon Nov 08, 2004 11:31 am
#50

i figured id get luck with my one free unlock... and so far im 50-50 about its effictiveness, if your doing a very lame afk looting macro, its perfect, because it means everytime you loot a corpse you ge tmoney, thus the corpse dissapears, and another guy spawns... so in that way its good cuz you can get lots more loot ina shorter space of time... and i did loot a de10 schematic, and a de10 barrel in about 30 mins since i got luck... which was nice



Richai SFR
Teh Loud mouth Rodian Is Back!
WoW ownz but im playing SWG to sit ANG down!
MousePad
Tue Jan 11, 2005 1:01 am
#51

The skill window (ctrl-S) says: "This will affect things like the amount of credits you loot (etc)..."


Now, like the original poster said... the skill window isn't known for being accurate, but bearing in mind that this is a new perk it might be more accurate than the description of fan shot and so on. I think it affect other things as well. I too have imagined I'venoticed an increase in better loot. Although it is just a feeling, one might consider luck +4= 4% chance for better loot, which isn't that much.


There's no such thing as luck...? well, that was before the random generator for PC was invented.


Okay, there's no such thing as luck... but that depends on how you define it.
Corpsecutter
Tue Jan 11, 2005 2:59 am
#52

i had a fairly lucky character before this new FS village/skill path.. i used to loot things like twin force crystals and crystals from day 1 from very low level mobs


then the village FS path started (after i did 6 unlocks .. i was so unhappy) and my luck seemed to have been alot worse.. hardly ever looting anything worth 1 cred never mind looting it


i went to the village to claim my unlock and took the free luck tree..... it has made a massive difference to my character as any in my guild without the luck tree will tell you...


from ns elders :-

4 premiums

2 CA's and AA's +18 for skills that are broken.. but high non the less

ns lances that have +15-20 skillmods


from ns rangers, stalkers, spellweavers, protecters and their smc equivelent

250 crystals of quality good

lances of very good quality and mods +5-+15


From rancors :-

bone armour bracer with +9 resistance poison +7 resistance desease +6 resistance fire

composite armour bracer +10 resistance to poison +6 resistance fire

mabari pants +10 def vs KD +7 def vs Stun

Exeptional rancor bile

yellow quality rancor bile, teeth and hide and padded armour segs.. alot higher than the usual yellow quality drops


from troopers:-

holocrons x3

leia posters x7

ca's and aa's +3 - +6 about80 or100 .. all stored on my guilds vendor so my guild can use em

dot weapons and mod weapons +5 ish and 15% potency (dl44's and dl20a's good for a low player to grind with)


from mokk and janta:-

200 crystals colour and damage (always fair)

blood, blood and more blood

and the usual dot knives and staves


from tusken fort:-

6 ca's and aa's of +7ish mods

rifles with 2 speed and mods

17 colour crystals always tan or yellow

schematics for the new tat tapestry and hide about 20 or so


all this has dropped in the last 4/5 months for me.. how many of you, without luck +4, can say that they have had the same?


i'm also told by a few jedi that it benifits the chance of getting a good tune on crystals

smugglers say it adds to a better chance of a good slice..

now you may think that this is just hear say .. but what if its not?







Corpsecutter Machupichu - Jedi
Papa- Lasarous - can't decide
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