Force Sensitive Archive

Thread: Keep the village lose the grind....

Ordu
Wed Sep 14, 2005 11:58 am
#27

1)To get to CL80 it is not really a bad time. The exp flows quickly and you do not need to run to any village to exchange exp. So comparing getting to CL 80 vs the grind to jedi is not a equal comparison.


2)The system was supposed to be quest based and there was never mention of a grind when they announced the new system. My guess is that if people know how bad the grind was going to be now they would have kept their mouths shut about the hologrind since it was simpler and more fun. Fun being the key since you got to learn about a profession you might have never tried in the game.


3)No where on the box of the game does it say stupid grind ahead do not buy unless you can stand it. "Embark on adventures in the Star Wars universe..." however, no mention of a grind.


Tactical_Dave
Wed Sep 14, 2005 1:12 pm
#28

Jedi is not an entitlement. It is an achievement one should be proud of. Less achievement = Less pride.


I'm glad the devs made it tougher. I have an old-school Knight that I did the hologrind for, and I am about to finish my 6th tree on a second account. So I am looking forward to the paddy grind, if for no other reason than it will be different than what I did before. I have more content to work with, and I am looking forward to TOW. I would say life is better for SWG now than ever before.


Yes there are bugs, and sometimes I get impatient, too. But I try to keep things in perspective.It is not possible to havefewer Jedi andhave the path to Jedi easier at the same time. I would rather be one of theplayers who worked hard for the reward. Respect is deserved for those who stick with it (yes, that goes for power-grinders, too). It may not be as important a thing as disaster relief efforts in Louisiana, but it is a personally satisfying goal to achieve nonetheless.


A far as the massive grind goes - There are very few game mechanics that people can't find a shortcut to. Nade grinders, spin groupers, afk campers, etc. This all translates to xp which is used to advance to the next character level. Therefore, the only game mechanic the devs can truly gate with (other thanthrough 'phases')is xp. The respec period post-CU removed the only viable game limiting mechanic and spoiled a lot of people with promises of uberness in a period of days or weeks. (I would say respeccing ultimately was worse than the hologrind.)



So buck up and grind, mate! There is a pot o' gold at the end of the rainbow, for those who are willing to work for it.





______________________________
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GrimzKeeper
Wed Sep 14, 2005 1:46 pm
#29






Ordu wrote:


Well my opinon was originally to make it take time. The grind was put in to deter people from Jedi but guess what it didn't work. In fact the hologrind did a better job of detering people than this grind did. If you want to deter people from playing Jedi then actually do it this grind is not achieving that goal since I see atleast 75 different Jedi every time I log into the game.


Because they are not coming on the forums and whining like a kid who got his lunch money stolen. Where are they, IN GAME doing what they need to do to get their Jedi. Will they get it, you bet you A$$ they will. Will you, after hearing you rant and rave, I sure as hell hope not. After all, you dont want to work for it... I mean grind for it....


The people who run the game try to drag players into this game with the thoughts of being Jedi then force them into a grind if they want one. Rather than make it a grind just make it take time. They do that right now since no one can get a Jedi in under 18 weeks. They have changed so much in this game might as well change this again since apprently they want everyone to become Jedi or else they would not give so many bonuses to people who have one.


Who is forcing you to grind? Really... Please answer that one. Who is MAKING you grind?? If they wanted Everyone to be a Jedi it would be a starting profession. It is a goal they set in front of everyone. For those that want to put forth the effort to get it, they will get it. For those that want to whine and cry about it, there's KOTOR.


What if the new FRS requires lots of Jedi to be played to make it work right. There are so many what ifs about this game but there is one truth that is for sure about it the grind is not fun and boring. Heck I would even settle for a change in the conversion ratios this time to favor more FS exp rather take away from it like they did before.


once again WHO is MAKING you grind? Who told you "you must be a jedi by *INSERT DATE* or else"


As again I will mention change is what needs to happen to make the game alive again. This is game is right where DAoC was prior to them adding the new servers. A couple of servers at high capacity and a lot of low or very low. DAoC was smart made a change and had an instant 6k-12k player increase. SWG needs positive changes not taking stuff away from the players.


They are getting newer players everyday. Star Wars the name is its own advertising. How many still play DAoC of that 6-12k increase you are stating? There is so much to do in this game from severaldifferent aspects. Different professions bring diversity and fun to all, not just target one type of player.


I do not have to play a Jedi but if I want to last more than 35 seconds in PVP or do any high end content I will need to play a Jedi since everything is being scaled to them and not the regular professions. Jedi are not end game they are just a way to get the simple minded people to play longer. Those that can not see past their own ambitions and self righteous proclimations that only people who can sit and grind for months get the right to play a Jedi. Get real




Yet here you are arguing because you want one without the work involved to get one. So lets call those that actually did the time and work involved simple minded people. Woohoo... Do you feel better now?? How bout now?


This sounds like one of those 'Its not fair because Jedi can beat my temp in PVP but I dont want to change my temp to become a better fighter" kind of whines. There are temps in this game that can go toe to toe with Jedi and have a very good chance of winning. I have seen it and I know you have. I love to pvp both on my Jedi and on my Non jedi. Learn how to play your profession and you will stand a better chance. The "I Win" button of Pre Cu is gone.


Someone said it earlier, you said you were leaving till they get rid of this "grind" system. Please let us know so we wont hear anymore of these cry me a river posts.
Please do us all a favor and leave. Hit the cancel button and go back to DAoC.











AleronPre CU Jedi Elder

LAW
igota50
Wed Sep 14, 2005 1:52 pm
#30

I will probably get flamed because tension has been high since the xp conversion... I have 780 days + logged in SWG, still dont have a jedi, and I hate grinding.


I have been grinding since the first day this game released and quite frankly this game was the most fun before jedi. I killed countless force sensitive NPC's when they were dropping holocrons and I mean over 1000. I surprisingly got nothing holocron wise and then watched as the first jedis emerged on my server. We then received holocrons for christmas and I like other grinded out the profession it told me to. I bought 3 more holocrons and grinded out the next 2 profession in which I NEVER received badges for.. Master Armorsmith and TKM. My 3rd holocron was silent And I played a guessing game and attempted to grind out every profession I could to unlock jedi. Out of frustration I left the game and gave it a break. I returned after combat upgrade to find out you earn unlocks for accomplishing holo-grinding. I did my badges and saw the old man and finally goto village and did my first quest. This was the end of the most recent double xp week in shadowfire. I grinded out my first box and went to train in FS ranged accuracy. And went to paemos to get my unlock cause I read that 3 outta 4 professions gives a unlock. OMG NO UNLOCK!???


Sent a ticket and was told there was no way to verify that I had accomplished my 3 outta 4 professions during the holo-grind. I was hot and very not satisfied. To make a long story short I have played this game a long time and have grinded enough . So how about this idea for you guys that think jedi should be hard but us veteran players should be guaranteed a unlock.....


If you have 2 years of playing and are currently working on FS village ... JUST give us a dam unlock for gods sake. We are apparently loyal and I think to wait a year and a half and put up with all this stupid stuff is ridiculous. I have 4 outta my 6 branches I need and lots of grinding to do. I am sick and tired and feel I deserve to just bypass all this bs that ppl that started playing a week after combat upgrade and are unlocked right now are entitled to a jedi while I am still stuck behind.


I aint whining ... I am not flaming ppl in posts ... I am just a frustrated player of this game..





------ Imedjr ® ------
*** Dark Inquisition ***
"Your resistance only makes me harder!"
Read BEFORE responding to anything I say

I'm OSS now... Im still lazy as usual... Ill change sig sometime!
GrimzKeeper
Wed Sep 14, 2005 2:08 pm
#31






igota50 wrote:

I will probably get flamed because tension has been high since the xp conversion... I have 780 days + logged in SWG, still dont have a jedi, and I hate grinding.


I have been grinding since the first day this game released and quite frankly this game was the most fun before jedi. I killed countless force sensitive NPC's when they were dropping holocrons and I mean over 1000. I surprisingly got nothing holocron wise and then watched as the first jedis emerged on my server. We then received holocrons for christmas and I like other grinded out the profession it told me to. I bought 3 more holocrons and grinded out the next 2 profession in which I NEVER received badges for.. Master Armorsmith and TKM. My 3rd holocron was silent And I played a guessing game and attempted to grind out every profession I could to unlock jedi. Out of frustration I left the game and gave it a break. I returned after combat upgrade to find out you earn unlocks for accomplishing holo-grinding. I did my badges and saw the old man and finally goto village and did my first quest. This was the end of the most recent double xp week in shadowfire. I grinded out my first box and went to train in FS ranged accuracy. And went to paemos to get my unlock cause I read that 3 outta 4 professions gives a unlock. OMG NO UNLOCK!???


Sent a ticket and was told there was no way to verify that I had accomplished my 3 outta 4 professions during the holo-grind. I was hot and very not satisfied. To make a long story short I have played this game a long time and have grinded enough . So how about this idea for you guys that think jedi should be hard but us veteran players should be guaranteed a unlock.....


If you have 2 years of playing and are currently working on FS village ... JUST give us a dam unlock for gods sake. We are apparently loyal and I think to wait a year and a half and put up with all this stupid stuff is ridiculous. I have 4 outta my 6 branches I need and lots of grinding to do. I am sick and tired and feel I deserve to just bypass all this bs that ppl that started playing a week after combat upgrade and are unlocked right now are entitled to a jedi while I am still stuck behind.


I aint whining ... I am not flaming ppl in posts ... I am just a frustrated player of this game..






Not meant to sound like a flame but you did leave during the holo era then cam back after the CU. That was a Very long time frame. So you wouldnt really have 2 years of playing under your belt if you went by active status. I started like you back during holo times, got my account permabanned, left and came back 6 months later. I did the entire village grind and then my Jedi no unlocks for me. I am a vet player and I did the grind, put forth the work involved and got mine. Anyone can to if they wanted to...





AleronPre CU Jedi Elder

LAW
igota50
Wed Sep 14, 2005 2:49 pm
#32


Im not a power gamer and as like many other people work during the morning time and I left for 3 months . Grinding out certain professions are easier then others . But my point a person who just started playing the game a few days after combat upgrade went through got all the badges.. and managed to grind out the village BEFORE the conversion change. And SOE pentalizes everyone with higher conversion rates . Why do veteran players have to deal with higher conversion rates? People that used grenades to fill up any type of combat fs exp pool hurt everyone. And rather then fix a problem SOE makes it harder on people that are still trying to get jedi legitimatly without nade usage . I feel let down by a game I have liked for a long time. And since I dont have massive amount of time I can manage to grind 1/3 of the xp I can hold to take to village in 4 hours with non spin groups. Now for me it takes 3 days to accomplish what 120k of fs xp. 90k towards combat Cause im a BH and 30k from medical cause Im a master doctor.. And that conversion rate hurt me most because Docs dont get area heals and are forced to alter builds to have that to heal group members who are in battle. I just get frustrated when SOE just punishes everyone rather then just fixing the actual problem. But that is a different topic.. but still I hate the conversions.


I would be happy if they based conversions on time played too.. Making it generally not as tedious for players who have played a good amount of time and deserve to have benefits over the the guy who has a jedi account already and decides to buy another account and 18 weeks later have a 2nd jedi. While joe smoe (me) is still fighting with SOE changed to obtain something he has had his heart on for a while now.


under a year maybe - 30:1 on general xp liek combat and medical xp and you know...


1-2 years- 20:1 ratio


2-3+ years a 10:1


Just my idea


Message Edited by igota50 on 09-14-2005 05:53 PM



------ Imedjr ® ------
*** Dark Inquisition ***
"Your resistance only makes me harder!"
Read BEFORE responding to anything I say

I'm OSS now... Im still lazy as usual... Ill change sig sometime!
GrimzKeeper
Wed Sep 14, 2005 2:59 pm
#33






igota50 wrote:

Im not a power gamer and as like many other people work during the morning time and I left for 3 months . Grinding out certain professions are easier then others . But my point a person who just started playing the game a few days after combat upgrade went through got all the badges.. and managed to grind out the village BEFORE the conversion change. And SOE pentalizes everyone with higher conversion rates . Why do veteran players have to deal with higher conversion rates? People that used grenades to fill up any type of combat fs exp pool hurt everyone. And rather then fix a problem SOE makes it harder on people that are still trying to get jedi legitimatly without nade usage . I feel let down by a game I have liked for a long time. And since I dont have massive amount of time I can manage to grind 1/3 of the xp I can hold to take to village. Now for me it takes 3 days to accomplish what 120k of fs xp. 90k towards combat Cause im a BH and 30k from medical cause Im a master doctor.. And that conversion rate hurt me most because Docs dont get area heals and are forced to alter builds to have that to heal group members who are in battle. I just get frustrated when SOE just punishes everyone rather then just fixing the actual problem. But that is a different topic.. but still I hate the conversions.


I would be happy if they based conversions on time played too.. Making it generally not as tedious for players who have played a good amount of time and deserve to have benefits over the the guy who has a jedi account already and decides to buy another account and 18 weeks later have a 2nd jedi. While joe smoe (me) is still fighting with SOE changed to obtain something he has had his heart on for a while now.






On that point I am in complete agreement with you. Could they have just made Grenades Heavy Weapon exp, ya they could have and IMO should have. Like you said nade grinders hurt everyone. To SOE in doing what they did it kills 2 birds with 1 stone. It eliminates the nade grinders, and slows the path for newer jedi. Why? $$$ Revenue. The longer you play the more you pay. If they get 1 additional month from everyone at $15 a pop, it adds up huge. If they lose a bunch, it doesnt matter it will balance out with the new players coming in. If the player base really had any kind of say, you would see the Devs taking a better look at the feedback given to them on testcenter and actually fixing it before going live. Many bugs have been reported there, but still get pushed to live with no thought or look at. When the Cu first came out, look at how many people were up in arms, (I was) 1000's canceled accounts. I canned 1 of mine only to reactivate it after I actually adjusted to the CU and the new changes.As to this exp change people will adapt and adjust to it it will just take time.





AleronPre CU Jedi Elder

LAW
thebunny0904
Thu Sep 15, 2005 12:16 am
#34








Ordu wrote:


1)To get to CL80 it is not really a bad time. The exp flows quickly and you do not need to run to any village to exchange exp. So comparing getting to CL 80 vs the grind to jedi is not a equal comparison.


2)The system was supposed to be quest based and there was never mention of a grind when they announced the new system. My guess is that if people know how bad the grind was going to be now they would have kept their mouths shut about the hologrind since it was simpler and more fun. Fun being the key since you got to learn about a profession you might have never tried in the game.


3)No where on the box of the game does it say stupid grind ahead do not buy unless you can stand it. "Embark on adventures in the Star Wars universe..." however, no mention of a grind.





1) Being a Jedi != Being a regular elite CL80 combat profession, therefore the path should not be the same. However, there is nothing more difficult about the FS grind than grinding regular professions, it just takes a LOT more time.


2) True dat. But the path from glowy to Jedi is not supposed to be fun, it's supposed to be boring so that it will deter people (like you) from doing it. Not everyone should be a Jedi - if everyone was a Jedi, this game would be pretty much ruined. Jedi is for the dedicated and determined gamer only.


3) lol No where on the box does it say that you have to be a Jedi either. There are plenty of other things to do in this game. You're the one that chose to go after Jedi - if you really want it, suck it up and get it done, otherwise go do something else.

VTmoon
Thu Sep 15, 2005 12:29 am
#35






Ordu wrote:

1)To get to CL80 it is not really a bad time. The exp flows quickly and you do not need to run to any village to exchange exp. So comparing getting to CL 80 vs the grind to jedi is not a equal comparison.


2)The system was supposed to be quest based and there was never mention of a grind when they announced the new system. My guess is that if people know how bad the grind was going to be now they would have kept their mouths shut about the hologrind since it was simpler and more fun. Fun being the key since you got to learn about a profession you might have never tried in the game.


3)No where on the box of the game does it say stupid grind ahead do not buy unless you can stand it. "Embark on adventures in the Star Wars universe..." however, no mention of a grind.








you can embark the adventure without beign a jedi or gett ing the second character.


and the current grind even though "they made it hard" it's nothing compared to the holo grind, the holo grind was way worht than this, grantted it was fun to learn professions but it took a lot of in game funding to get those professions done. From resources to findign groups of 20 people so you cna get good exp.


You guys get full exp now for touching the enemy, heck even when u get Jedi y ou don't have to deal with visiblity... I'm not sure how easier you want it to be? I mean what is a quest? you want to deliever packages from one person to another and get unlocked? becuase if you kill more than one animal ina quest what makes the difference if it's 2 or one million?


The grind is meant to make it hard to get Jedi, Jedi is the end class of the game as it stand currently. And you said other games, SWG is one of the easist games out there t o grind in, so good luck funding a game that has it easier.




Mono Noke
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Cuit
Thu Sep 15, 2005 12:30 am
#36






thebunny0904 wrote:








Ordu wrote:


1)To get to CL80 it is not really a bad time. The exp flows quickly and you do not need to run to any village to exchange exp. So comparing getting to CL 80 vs the grind to jedi is not a equal comparison.


2)The system was supposed to be quest based and there was never mention of a grind when they announced the new system. My guess is that if people know how bad the grind was going to be now they would have kept their mouths shut about the hologrind since it was simpler and more fun. Fun being the key since you got to learn about a profession you might have never tried in the game.


3)No where on the box of the game does it say stupid grind ahead do not buy unless you can stand it. "Embark on adventures in the Star Wars universe..." however, no mention of a grind.





1) Being a Jedi != Being a regular elite CL80 combat profession, therefore the path should not be the same. However, there is nothing more difficult about the FS grind than grinding regular professions, it just takes a LOT more time.


2) True dat. But the path from glowy to Jedi is not supposed to be fun, it's supposed to be boring so that it will deter people (like you) from doing it. Not everyone should be a Jedi - if everyone was a Jedi, this game would be pretty much ruined. Jedi is for the dedicated and determined gamer only.


3) lol No where on the box does it say that you have to be a Jedi either. There are plenty of other things to do in this game. You're the one that chose to go after Jedi - if you really want it, suck it up and get it done, otherwise go do something else.





just wanted to point out . . . when you open up the SWG webpage (the one you use to link to this forum) a little movie starts. Listen carefully and the first profession you'll hear them say you can play is . . . tada . . . jedi.




Bis Cuit

pre NGE:
FormerTKM, Master Swordsgirl, brawler 4/4/4/0, scout 4/0/4/0, nov CH
Jedi Paddy unlocked 11/13/05, 11:00 pm est
Master Dancer - retired 9/18/05

I like shiny things ^_^
thebunny0904
Thu Sep 15, 2005 12:33 am
#37

True, but just because you can doesn't mean you have to. There are plenty of other things to do in this game if you don't want to dedicate the time to the FS grind.

Message Edited by thebunny0904 on 09-14-2005 12:39 PM

Azzoi
Thu Sep 15, 2005 12:42 am
#38


I'd like to chime in here and say that grinding is not the same as difficulty. The path to Jedi could be just as time consuming, but infinitely more difficult and rewarding. Imagine if instead of killing 28,000 bols you had to do dozens of increasingly difficult quests that require teamwork, a thought out, coherent strategy, and a good deal of planning and time. In my opinion, grinding is nothing more than a placeholder for difficulty. Grinding is where the devs get lazy, and skimp on content in favor of an artificial time sink. The devs weren't smart enough, or wouldn't work hard enough to give us a rewarding and difficult path to Jedi, so instead we get a grind, devoid of content or even character advancement.









So what you are syaing, have the DEV team spend hour, weeks, and months on developing a Jedi quest system. Instead of fixing the bug putting new content for all players in the game, andfixing the FRS and GCW . I perfer them to keep it the way it is.





Respec Jedi
Ordu
Thu Sep 15, 2005 12:46 am
#39


Well my opinon was originally to make it take time. The grind was put in to deter people from Jedi but guess what it didn't work. In fact the hologrind did a better job of detering people than this grind did. If you want to deter people from playing Jedi then actually do it this grind is not achieving that goal since I see atleast 75 different Jedi every time I log into the game.


The people who run the game try to drag players into this game with the thoughts of being Jedi then force them into a grind if they want one. Rather than make it a grind just make it take time. They do that right now since no one can get a Jedi in under 18 weeks. They have changed so much in this game might as well change this again since apprently they want everyone to become Jedi or else they would not give so many bonuses to people who have one.


What if the new FRS requires lots of Jedi to be played to make it work right. There are so many what ifs about this game but there is one truth that is for sure about it the grind is not fun and boring. Heck I would even settle for a change in the conversion ratios this time to favor more FS exp rather take away from it like they did before.


As again I will mention change is what needs to happen to make the game alive again. This is game is right where DAoC was prior to them adding the new servers. A couple of servers at high capacity and a lot of low or very low. DAoC was smart made a change and had an instant 6k-12k player increase. SWG needs positive changes not taking stuff away from the players.


I do not have to play a Jedi but if I want to last more than 35 seconds in PVP or do any high end content I will need to play a Jedi since everything is being scaled to them and not the regular professions. Jedi are not end game they are just a way to get the simple minded people to play longer. Those that can not see past their own ambitions and self righteous proclimations that only people who can sit and grind for months get the right to play a Jedi. Get real


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