Force Sensitive Archive

Thread: Too many Jedi???

Craylon
Thu Mar 10, 2005 7:23 am
#27




Let's not get ridiculous here. Jedi players aren't magically any different than any other players in this (or any other) game. There are bad apples and there are those that are good people/players that you'll never notice because they keep to themselves mostly. There are just as many a$$holes thatplay bounty hunters, TKMs, or CM's as there are that are weilding sabers. The reverse is true as well. The problem is, it's the a$$holes that get the notoriety (in any profession) - but Jedi players, by no means, have a monopoly on that. They aresimply the "sexy" profession that is in the limelight, so any infraction gets magnified.

Message Edited by Craylon on 03-10-2005 10:02 AM



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TitanTen
Thu Mar 10, 2005 12:28 pm
#28






MarlonB wrote:

Eveyone who payed for the game should be able to become Jedi .........


What really bothers me is how they keep changing the rules to become one ... that is not on....

First the holo's ...... with on secret profession..... then 2 secrets ... then 3 secrets .... and now the village......this was the reason of many experienced mmorpg players to move on, you just can't change rules in a mmorpg whenever you feel like it.... big screw up from soe there..


The only reason i'm doing the grind now, is to unlock my second char for an extra 250SP ...... nother flaw in SWG ..... you should NEVER loose skills you once learned .... when dropping a profession to learn another, you don't forget how to do it ...... you should be able to pick it up again WITHOUT having to regrind all the experience you already grinded once ...


I also see very many Jedi on Farstar .... more Jedi's then Image Designers ..... but that's ok .... everyone is entitled to become one, and should be rewarded for their efforts ......


My 2 cents...





one of the worst posts ever....



First off. If you didnt lose the xp when you dropped a skill we would have constant 32 proffesion masters. Need a new set of armor? oh well ill just drop swordsman for 15 minutes and make it... oh they nerfed feign death? oh well ill drop smuggler and pick up pistols again in 10 minutes.... you get the dang point. It would take out the MM out of MMORPG.


Second Jedi WAS ALWAYS SUPPOSED TO BE SECRET. You were never supposed to know how to get it. They screwed up making it so easy to get jedi.. yes EASY. Its just time consuming. Think before you post man.



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ReinerdOne
Thu Mar 10, 2005 1:03 pm
#29

I say let there be as many jedi as you want... just bring back jedi tef



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Azaraphel1
Thu Mar 10, 2005 7:22 pm
#30

"you know guys i find it hard to belieave that you can conplain seeing 3 jedis today. big whoop guess how many BH and BH wanna be's today Ive seen over 50."


There's no reason that Bounty Hunters should be rare. Jedi are supposed to be rare. Bounty Hunters are employed by the Empire. Jedi are hunted down like vermin by the Empire. Being a Bounty Hunter does not open up another character for use. Jedi does. There is a certain prestige, atpresent,that comes with having a Jedi. No one thinks that much about Bounty Hunters. Jedi can be sold on eBay for multiple hundreds ofdollars. I'm sure a well stocked Master Bounty Hunter might go for some money but not as much as even a beginning Jedi. There are thematic, game, and real life differences between the two at present.
Azaraphel1
Thu Mar 10, 2005 7:27 pm
#31

"I totally do not get the different types of JEDI lol. Are the knights the ones that have to stay SF now? Oh well I do not get it. If they can make the GCW so that PvE can have fun killing NPCs without being attacked I can see they could do the same for JEDI. "


This is a tangent but I think the new system for the GCW is dumb. Why can I attack a Rebel/Imperial NPC in plain view of other Rebel/Imperial non-NPCswithout being attacked? You're just going to stand around and watch someone kill what are supposed to be your allies? Everyone in the whole starport is going to do that as well? Not one person is going to do something about it? Yes, it's nice if you don't want to be slaughtered in PvP. But thematically and logically it makes no sense.
aroundthefur
Thu Mar 10, 2005 7:40 pm
#32

everyone knows that starsider is the best server in the history of servers. so in saying that, when i go out and seriously pvp which is about once a night i go out with prolly at least 4-5 rebel jedi. some of you on other servers might be saying, "whoa, 4-5 jedi thats amazing". well on starsider it is not! while us rebs go out with maybe 4-5 jedi the imps roll with prolly 7-8 i have screen shots of myself and other poor rebs being run down by no less that 12 imp jedi. while that is indeed alot of jedi i do not think that it is too many. i will eventually go jedi and because of that i dont think others should be kept from doing so aswell. lets face it its really the reason why at least 90% of us started playing the game anyways. i mean how many of u were like "yessssssss i cant wait to go master dancer its gonna be so awesome to be dancing in the cnet cantina for hours on end". thats just how i feel.
spoonfed
Thu Mar 10, 2005 11:36 pm
#33

We have a problem that every one has2choices to answer with. This problem will not ever be directly answered by SOE. If they did come out and support one side, the other side would take their football and go home(quit and head to another game). SOE will never come out with a solution for this problem. They would rather people keep paying $15 a month just hoping that SOE will come to the rescue and bring back the star wars "4-5-6 movies"era feel. I think now it would be more wise for the community to ask that the whole game be pushed to after the sixth movie. It is the only way to MAYBE keep both crowds happy.
MarlonB
Fri Mar 11, 2005 12:55 am
#34








TitanTen wrote:





MarlonB wrote:

Eveyone who payed for the game should be able to become Jedi .........


What really bothers me is how they keep changing the rules to become one ... that is not on....

First the holo's ...... with on secret profession..... then 2 secrets ... then 3 secrets .... and now the village......this was the reason of many experienced mmorpg players to move on, you just can't change rules in a mmorpg whenever you feel like it.... big screw up from soe there..


The only reason i'm doing the grind now, is to unlock my second char for an extra 250SP ...... nother flaw in SWG ..... you should NEVER loose skills you once learned .... when dropping a profession to learn another, you don't forget how to do it ...... you should be able to pick it up again WITHOUT having to regrind all the experience you already grinded once ...


I also see very many Jedi on Farstar .... more Jedi's then Image Designers ..... but that's ok .... everyone is entitled to become one, and should be rewarded for their efforts ......


My 2 cents...





one of the worst posts ever....



First off. If you didnt lose the xp when you dropped a skill we would have constant 32 proffesion masters. Need a new set of armor? oh well ill just drop swordsman for 15 minutes and make it... oh they nerfed feign death? oh well ill drop smuggler and pick up pistols again in 10 minutes.... you get the dang point. It would take out the MM out of MMORPG.


Second Jedi WAS ALWAYS SUPPOSED TO BE SECRET. You were never supposed to know how to get it. They screwed up making it so easy to get jedi.. yes EASY. Its just time consuming. Think before you post man.





Hmm. .. you kinda missed my point here ..... the MM is already taken out because of all people grinding all the time ..... and to be able to craft your armor, you would have at least learned how to becoma AS once ...


And iforgot tomention that you can't switch immediatly ..... it would take 24 hours to go into effect, and you would still have to PAY for each box you pickup....so it's not like you can switch whenever you want .... but i guess you would have figured that out yourself. I lost a few friends in the game, cos they were stuck in their template .... they would like to try something else ... but don't want to giveup their current template they worked hard for....


Btw, when a post doesn't matchyouropinion, it doesn't make itthe worse posts ever .... it just states that more people are capable of having one .... I sincerely suggest you take a crash course in communications or speaking in public.Opening a post with trashing someone elses work and ideas isn't the base for a constructivepost, but rather invites for a rant.



I understand that jedi is supposed to be secret, and I loved the holo setup...at least people got to see the game while trying all kind of professions .... now everyone runs aroud with the same template, killing two million baz nitches each day ..... now that is taking out MM out of MMorpg. Anyhow,they kept changing rules in a mmorpg and that is not on.




Message Edited by MarlonB on 03-11-2005 09:05 AM



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MarlonB - Farstar
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Zhentarim
Fri Mar 11, 2005 6:17 am
#35

How is killing 2 million Baz Nitches any different from sitting in your hourse with a load of resource crates, running a macro 24/7 just to dump said profession once you've mastered it?

The village is just as unhealthy as the holo-grind ever was, seeing that people want to "find the pot of gold at the end of the rainbow" as quickly as possible. The only difference is that, if you want to do something else and have a break from the grind you can in the current system - unless you've setup your FS template in such a way, that you are totally incapable of doing anything else in the game.

Message Edited by Zhentarim on 03-11-2005 05:18 AM



Acreon Farlighter (Euro-Chimaera)
Primony
Sat Mar 12, 2005 11:09 am
#36

YES too many jedi...


Proof?


Look at Ebay...


1yr ago they were selling for almost 1k each....now there down to 300...way too many jedi
Jasay
Sat Mar 12, 2005 12:24 pm
#37


First, ebay Jedi's aint real jedi's. They are just some small people who dont know how the game works correctly. They just buy a character jumps in their chair, see all kinds of different things on the screen. Closes the game, jumps to the forums, asks about everything, easily to see they are from ebay. Its some crap, the grind to jedi is one of the things in it! Nothing fun just buying it!


Too many jedi? Its a hard question. Some servers you see the jedi's show everywere, some others they hide, like they would do in reality(Star Wasr universe). Still i would like the devs made something, dont know excatly what. Not a cap that would be kind of mean to all those who will be jedi. Maybe perma death should come back, but in another version. A version were you wouldnt just lose your jedi after 3 deaths, thats also because of crashes, so that wouldnt work to do. But yes i think there is a bit to many jedi, espacially when they show in there robes, titles and lightsabers.


Diorchas
Sat Mar 12, 2005 12:51 pm
#38

The problem with Jedi is not so much the number of them. It's the quality/playstyle of the players playing them.


As it stands right now being "Jedi" is basically a reward for powergamers and PvPers. It invites just the kind of people it should be excluding, since in most cases that playstyle fosters an attitude directly antithetical to what Jedi are supposed to be about in the first place.


Too many Jedi? Perhaps. Too many Jedi who act in a way directly contrary to how Jedi should act? Abso-frickin-lutely.
PaleGT1
Sat Mar 12, 2005 2:17 pm
#39






DexbaccatheWookie wrote:
Minor flame, but it seems people who just unlock, or just finish trials post this. I am against Jedi CAP. Everyone may not want to be a Jedi, but there are people, such as casual gamers, who dont have the time to play as much as HARDCORE players do. That would mean, the HARDCORE players would become Jedi way before Casual players, making the CAP full of HARDCORE players. Making it in everyway unfair for the casual players. There should be a CAP in FRS, which to my understanding there is, but not to Jedi. Its unfair....

....just my two credits.







I can agree and disagree with this. Not flaming here, but you do realize that the current setup for FS grind is done as a reward to "hardcore" gamers? A casual player would be lucky to finish filling in all 6 trees to qualify for Initiate anytime within the next 6 months to a year. First off, they gotta grind out a character template that can survive these 50k+ hammed up Gods that the devs created. And with the very conservative conversion ratio's they created, you will have mastered every single profession in the game anyways, so in effect, it's no different than the old system in that respect. Sure, people have found exploits in the system, and they will be rewarded for doing it and finishing it, while everyone else gets the punishment nerf, which further hurts the casual player. Instead of punishing the casual players who didn't have the time to invest to finish before the nerfs, why not punish the exploiters with a 6 month ban to even things out a bit? Maybe then the hardcore exploiters will realize how a casual player feels when they get nerfed into gimpdom.


My personal preference is for the old system and before the stupid holocrons. That way, it follows the Star Wars truths that Jedi are "born" and not made. By having the secret code of professions to unlock, technically everyone is born a Jedi. And sure, the hardcore people could grind out each and every profession far quicker than any casual player. But then, they can grind out all the FS stuff in a similar fashion and therefore there is no difference between the old and new system in that it rewards the power gamers instead of thecasual gamers.


I often hear Jedi being called the "end game". Pardon me, but the whole point of an MMORPG is that there is no "end" at all. It keep going and going and going and going. If people grind out everything in 2 months and then sit around bored, that just means they are not fans of star wars, nor do they have any attention span, nor do they even know how to play an MMORPG. Not disrespecting their IQ abilities, hehe, but if people think that an MMORPG has an "end game" and a 3 digit scoredboard for them to put in their initials on the high score list... they need to find another, more simple game to play, cause it's not about the scoreboards.


Food for thought if anyone is hungry.


Gwenllian ap Cynan

Grandmaster Cook

Message Edited by PaleGT1 on 03-12-2005 01:19 PM

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