Force Sensitive Archive
Thread: Why Grenades are NO BIG DEAL
tohrazer
Fri Jan 07, 2005 12:01 pm
#14
ShadowfireKarp wrote:
Heban-Otold wrote:
Maxil wrote:
you can spend 5 hours tossing nades in one day to fill a branch, but can't spend 30-45 minutes to cap weapons xp once a day each day?
How do you max weapons exp that fast? I'm a FS TKM and it seems to take almost the whole buff session for me. I do it as fast as Ican. Maybe I just need to try harder but there seems to be a way of doing it. Even the Corellia base trick doesn't let me cap in 45 minutes.
squill cave
squill cave is always in heavy use, and camped ![]()
Corpsecutter
Sat Jan 08, 2005 2:29 am
#16
nades really don't work for me.. i find them too slow.. and it feels like cheating(just my opinion)]
i opened all 6 trees in phase 1 on the second run
i still have 760k fs-xp to get... i play 3hrs a day weekdays and cap my tk/2h/combat xp
if i'm left alone at the corellia battlefeild(meaning not killed by gankers) i can cap tk in 45 minutes 2h in 35 minutes and i just mess about till combat is capped
its enough for me.. i enjoy it that way
and if i can't get the battlefeild i go to rancor valley on dathomir (poi sarlac pit) its a little slower but i can still cap all 3 xp's in 3 hrs
my point is no-one needs to do nades...its just how they prefere to get their xp
Stuntmansteve
Sat Jan 08, 2005 3:15 am
#17
Weird... I never see or read of anyone flaming commandos and nades :/ All I ever see are commando wannabes and grenaders strutin around. Why even suggest nerfing nades? Have any of you ever tried just being a master commando and using nades? Im telling ya, the def sucks, and with no med skills alot of the time quenkers take huge chunks out of my HAM with armor on :/ And mastering commando isn't exactly a cake walk(put is fun to blast the crap out of everything with huge explosions >D)And besides,like an above poster said, it costs millions of credits for all the extra tough armor, grenades, buffs, food, ect. And we(or I anyways... Don't got any craftin profs) barely make any moola. We may be the supposed pve masters(don't agree? name a prof other than tkm that can waste aER in a few hits
)but a tkm can cut down anything faster than a master commando. We commandos are already useless in pvp, and not exactly someones first choice for pve, so don't go taking away one of the best things about commando.
Corpsecutter wrote:
"...cap tk in 45 minutes 2h in 35 minutes..."
hmm... that'd be 60k fs exp in about 1 hour and 20min right? well not to brag or anything... but I can cap my combat exp by doing lvl 78 quenker lairs and using up alittle under 20 sets of protons in 40mins
so if I focused enough, i'd beable to pull in 300k fs exp in just under one buff 
TJPuddlejumper
Sat Jan 08, 2005 11:05 am
#18
Besides, the devs want money sinks...grenades fits the bill. People spending lots of hard-earned cash to get experience they could get for free. Let em do it if they want.
Personally, I finished my grind the normal way, capping weapons experience twice in a buff, rinse and repeat. Finished off last 3 trees in about 3 weeks. I was crossed-eyed and bored to tears. but now I'm done. Problem is....what to do now? I've done the caves til I'm blue in the face, I can't grind faction cause everywhere I go is some Jedi player just waiting for a Tef'd person to kill, and I have a little money in the bank. Suppose its space time for me til Phase 3.
DarKstar5891
Sun Jan 09, 2005 1:17 am
#19
That Makes no sense, the money used to buy the grenades will just make another player richer.
TJPuddlejumper
Sun Jan 09, 2005 1:41 am
#20
Now that you say it, you're right, lol. OK...so there will be a lot of POOR jedi.
Akuma-enshi
Sun Jan 09, 2005 3:50 am
#22
Heban-Otold wrote:
Maxil wrote:
you can spend 5 hours tossing nades in one day to fill a branch, but can't spend 30-45 minutes to cap weapons xp once a day each day?
How do you max weapons exp that fast? I'm a FS TKM and it seems to take almost the whole buff session for me. I do it as fast as Ican. Maybe I just need to try harder but there seems to be a way of doing it. Even the Corellia base trick doesn't let me cap in 45 minutes.
Bro, hunt better stuff. I was capping Swords, Fencer and Combat xp in a buff session.
Rivenblade
Sun Jan 09, 2005 9:34 am
#23
i dont xactly have too much time playin this and masterd all proffesions i wanted to master, which is when i decided that i would try for jedi, then i found out the rediculous grind ahead of me and i started and 2 tree into it i was gettin fed up purely because the length of time it was takin, then i found out about the grenade trick, started usin and got much more xp, the grin was much quicker but it was still around 3 months before i had completed fs, i just didnt rlly wanna hang around for a year tryin to unlock jedi. yeh grenades can b pricey but it is worth the cash lol.pz out
Corrupting
Sun Jan 09, 2005 10:16 am
#25
well if you want to know, there is a storm trooper (imperial) / rebel troopers (rebel)spawn that is the best grinding place in the game, it's on corellia but i don't have the wp on me, i'm not gonna play today.... to much homework,
at this spawn i can cap pikeman/swordsman/combat exp in 1 hour which equals 160k fs exp, i usually cap exp twice in a buff session so that makes 320k fs exp, i've
tried grenades.... TTTOOOO SLOW!!!!!at this spawn i was talking about, you need to realize that both imps and rebels to grind here and both will get tefs so be
careful, you can get killed very easily by a cm if ur afk.
Emotemaster
Sun Jan 09, 2005 2:25 pm
#26
swordsman. rifleman. jedi..
Stuntmansteve wrote:
name a prof other than tkm that can waste aER in a few hits![]()