Force Sensitive Archive

Thread: bored of grinding

Voave25
Sat Nov 20, 2004 10:00 pm
#14


If your bored of grinding there are plenty of other things to do. RP, spend time with your guild, enter events, chill and chat with people, get some badges, explore....the list goes on and on.
Bridgebuilder
Sun Nov 21, 2004 6:30 am
#15






Voave25 wrote:


If your bored of grinding there are plenty of other things to do. RP, spend time with your guild, enter events, chill and chat with people, get some badges, explore....the list goes on and on.





RP - There is no RP in SWG if there is its very little. Sucessfully roleplaying players need a kick off or a booster to get started without it the only rolepay people are able to do in games like this is related to marriages (relationship) and combat and with the last RP mostly used as a excuse to kill other people. Sorry im roleplaying an evil character! Sound familiar?


Spend time with my guild- I do that frequently, but things are very much related to the first topic.


Enter events - Events are absent in SWG. Without player representatives like the guides they have in everquest this will not change. Devs and hired people within Soe do not have time to "play" and run events on a regular basis. This wont change im not considering an attack on Coronet once every halloween an event sorry.


Chill and chat - Going to split that up since its nessesary. Chill i do that all the time more and more lately i found myself sitting in a place waiting for a broken spawn to show up, honestly its not fun i dont pay money to sit and chill in a computer game i can do that elsewhere. Chat - chatting is ok, but lately people dont have time to chat anymore they are to busy grinding. and IRQ is free chat.


Badges - Have them all actually jope they give us more soon.


Explore - what to explore? have all badges.




otoolejp
Sun Nov 21, 2004 6:42 am
#16

Yeah, sometimes it's tough. I don't mind it that much. It's a cool chat program with fun side games...lol



--Daetlus Marconia--
Shockwave91
Sun Nov 21, 2004 7:49 am
#17

I like the idea of doing a quest to open up areas of the force. But these quests should give you FS XP. This conversion nonsense is stupid. Its mindless. Sure you can "Play the game" and do other things...but what is there left to do? JTL has been a nice, but it doesn't really fill the "end game" content that this game lacks. In EQ, DAOC, and other games, the expansion packs gave people who were at the top new challenges. What do we have to look forward to.....a combat nerf...oh excuse me "Balancing". The reason most things are unbalanced has been poor planning. Jedi currently is our "end game", but of poor planning Jedi are really not the best combat class that they should be. Armor, food,buffs, and weapons are exactly what the Devs designed, but compared to the content in the game players are too strong. At least the Sith Thugs pose a challenge, but they can be defeated one on one with carefull planning.


So I hope the Devs are not reading this, and are working on correcting their past failures. Since they have to go back and fix basic stuff, we at the end have to keep treading water at $15 a month. Good thing EQ2 is around to present new challenges.



Eilici
Master Swordsmen/Master Doctor
Skulls and Bones
Tarquinas

"We seem to be made to suffer. It's our lot in life."
Ithiris
Sun Nov 21, 2004 7:53 am
#18

To the original poster:


Don't give up now. I know exactly how you feel, only one step to go, and you really, really, can't be bothered. The thing is, one day, you're going to get there, and you'll wish that you had bothered. I did exactly the same thing, but now I have my Jedi, and it was worth it, even if chubas send me running in fear


Once it's done, it's done, and you can forget about it, putting it off will only make it seem worse.


To the people complaining about the grind:


Good, the harder it is, the less likely under acheiving l33t d00ds will run about as Jedi. I'm glad you find it hard. It is hard, it is boring, but yeah, it keeps Jedi special.


And for the record, I have ground out over 20 profs, and three full trees of FS xp to get where I am now
tib-infinity
Sun Nov 21, 2004 9:07 am
#19

well i've done all 6, no old man as yet.

just been krayt hunting, had the krayt kited away by some other looters.
I see what you're saying but i have done a majority of the quests and things already in the game, space really doesnt interest me at all. im just hoping there are some more challenging quests (no i dont mean dwb - there si challenging and there is ridiculous) cnatw ait to start on my padawan quests... when the old man shows up



T I B E R I U S D A R K S T O N E
Dark Jedi Knight
Orig. Purchase Date February 5, 2004
Pennance Darkstone | Ishto Dexton | Gank | Ihatesoe

ThisIsTheMatrix
Sun Nov 21, 2004 9:31 am
#20






giffordgekko wrote:

m8 u must have known the grind would be a killer lmao - why wouldn't be






I dont know if this was directed at me, or the original poster, but I knew it would kill the game. Thats why I avoided it for the past 16 months. But after doing all that I care to do and with the little content this game has, I felt that I either go Jedi or be left out. There is not much to do in this game, they added this village and almost everyone does it. My whole guild grinds constantly although they do set up some guild hunts. But it was a combination of the grind, and WoW beta that killed it for me, and frankly WoW is really fun and should be a nice break from this game. If I get tired of that, I might come back, but I still like to chat on the forums so I will continue to post.



Cylus Castor
(Master Bounty Hunter, Master Smuggler)



When you have insomnia, you're never really asleep... and you're never really awake.
SimianSavior
Sun Nov 21, 2004 2:05 pm
#21



Ithiris wrote:
Good, the harder it is, the less likely under acheiving l33t d00ds will run about as Jedi. I'm glad you find it hard. It is hard, it is boring, but yeah, it keeps Jedi special.
And for the record, I have ground out over 20 profs, and three full trees of FS xp to get where I am now





You're kidding right? All I see is l33t d00ds with Jedi tags in this game. Casual gamers are the ones that are being kept from the goal of Jedi. Players who don't have 20 hours a day to grind out experience to be converted every 2 hours. Players who's entire night's play time was probably the time it took them to ride the 6km to the village on Dath. Those are the people suffering, the l33t d00ds are having a ball.



Peace is a lie, there is only passion
Through passion I gain strength
Through strength I gain power
Through power I achieve victory
Through victory my chains are broken
The force shall free me.


Crimson Order
Sith Warrior of the Dark Conclave
Section 1 XO

DarthXadius
Sun Nov 21, 2004 3:18 pm
#22



GTorque wrote:
*remembers the FS grind and wishes the jedi grind was half as easy as it*




You obviously didn't do a full force sensitive grind then. Getting 6 lines to unlock the initiate quest wont be possible until 6 more weeks, assuming someone filled all the boxes with XP.

Getting freebie boxes would be way easier.



Capt. Xadius
Ancient Smuggler | Inquisition Ace
Vender: Rielig Steppes Mall, Dantooine
ChoNaguriai
Sun Nov 21, 2004 3:50 pm
#23

If there is one thing the user community has shown itself exceedingly well at is obtaining things faster than the developers intended them to. At some point the dev's decided an average time that they wanted it to take a user to play before getting Jedi. They under estimated the user's desire and spawned the great holo grind and profession grind.

Now they have a system that does in fact force a minimum period before Jedi can be obtained by even the hardest of power gamers. I think its a good system in that it accomplishes that goal AND is universally fair to all players. I know people who unlocked in 6 professions and people who unlocked in 32 professions. Luck is not fair.

Is the system hard? Yes. Can it be boring? Yes, if you let it be. You control how you feel, take stock of why you are feeling bored and change it. It's not the game, its you.



Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
Shockwave91
Sun Nov 21, 2004 8:20 pm
#24


The real problem is that grinding itself is bad for the game. People do not interact with each other if they are trying to achieve the
"end game" content. The system isn't really that much different than going through the professions. The quests to unlock the FS branches are ok. The only problem is in order to move forward you have to grind xp. Lets say that after the FS unlocking quest you had to do FS missions or quests to gain FS Skill, then it might be a little more interesting. But to use regular XP and convert it is boring. All it does it force people into old hologrinding techinques to finish professions, except now its for converted XP. So instead of people blowing through professions, they are keeping one profession and doing mindless missions. Great SWG community! Pretty freakin sad if you ask me.



Eilici
Master Swordsmen/Master Doctor
Skulls and Bones
Tarquinas

"We seem to be made to suffer. It's our lot in life."
Bongzai
Sun Nov 21, 2004 11:22 pm
#25








tib-infinity wrote:
i have 1 box left to get.




Picked ita bit late to question the grind didnt you?


but you are also right, the grind has killed group activites...










hBiss Inch

FUBAR Trading post 800m from Theed Starport (-5239 3413)
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---
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Nyracasso
Mon Nov 22, 2004 12:11 am
#26

I'd rather master all professions, which is still what I'll probably do after I get initiate.


I'm a badge fiend.


Only at 90 though.



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