Force Sensitive Archive
Thread: xp grinding for fs combat
nikazza
Fri Sep 17, 2004 1:37 pm
#14
i am a fencer/rifleman master of both, it works well, but i think that swordsman/rifleman would be better. rifleman imo is the best profession for it (i dont know too much about how the grenades work as a commando) because rifleman dont have to run to melee range to attack critters like melee does.
i can cap rifleman in 45 min and it takes me 1hr and 30min to cap fencer but fencer's damage output is pretty small
Mistwaver
Fri Sep 17, 2004 3:29 pm
#15
I'm just using whatever template I had when I got done with my quests, which is currently TKM/Master Swordsman/Master Brawler. Been using this for months.I'm in no particular rush to get it done, and not really grinding it. When I'm done, I'll be done. ![]()
Camellion
Fri Sep 17, 2004 5:30 pm
#16
just wondering, but would tkm, master fencer be a good template for fs xp? thats what i am right now, and wondering if i should change fencer for rifleman or something...
Nyyykata
Fri Sep 17, 2004 5:33 pm
#17
I'm a Master Rifleman and I can cap out in 45 minutes to an hour, I just get buffed and take a leisurely stroll across Endor and decimate everything. I get the best Brandy, Canape I can get my hands on and have Muon in case of an emergency.
Message Edited by Nyyykata on 09-17-2004 05:33 PM
AzNate
Fri Sep 17, 2004 6:24 pm
#18
I am tkm with just the grenade line in commando.
Ipick up 300-400k FS exp with each buff depending if I afk swoop into a tree while traveling to aurillia.
I stay in dath and do 4 lairs or baz nitches or kamuriths, preferably kamurith for more money.
Currently, I am holding 2.77 million extra force exp. So yeah, TKM and master commando would be great. Just get some good grenades, stand in the lair, tap it, and grenade away. Just remember to get some snowcake for better accuracy for those nades because they're pretty expensive.
SkyDuster
Fri Sep 17, 2004 6:25 pm
#19
i am master swords and doc. with all buffs (that includes entertainer mind ones)
I grind out 900k xp in about 1.0 - 1.5 hrs
IonControl
Fri Sep 17, 2004 7:00 pm
#20
Melee by far. TKM + Master Swords. Just about any Ranged prof will take a while. I can rack up 1.8mil weapon (+180k combat) in about 2-2.5 hours on Huurton Stalkers...
Message Edited by IonControl on 09-17-2004 09:19 PM
MagusBoy
Fri Sep 17, 2004 7:09 pm
#21
i can make 1.4 mil weapons exp per buff session easy, 1.6 ifi hustle.
the trick is to ignore the cavemen, pick nothing but huurton stalker, graul mauler, voritor dashers, and quenker ravagers.
"please note this strategy doesnt apply to grauls, only to the huurtons, voritors, and quenkers"
ok when you get to the lair beging spamming the spin attack on the lair and just keep at it, only stopping to chase down the occasional straggler. keep spinning and spinnig, you will take them all down and all it takes is 1 healing to counter what damage you are doing. i can make 60k per lair easy.
for grauls just whack away, spin doesnt work so well on them because the spin doesnt always hit the grauls surrounding you. PLUS you really want 10+ grauls on your ass? i know i dont want that lol
Message Edited by MagusBoy on 09-17-2004 10:11 PM
BHKaardo
Fri Sep 17, 2004 7:17 pm
#22
Here is my thing - I am planning on switching my template now, for grinding the fs xp - currently I am master pistoleer/master bh - honestly, what should I switch too?
I could easily do master commando in like a day if that - and TKM if I wanted - or perhaps I should go with just a melee template? Say master swords/tkm?
Any strong suggestions would be geat. I'd like a template that won't take me long to do either, from the template I have now.
jball2k
Fri Sep 17, 2004 7:20 pm
#23
I cap Rifle xp way before I cap Unarmed
I'm a Master in Both. Rifles is the fastest profession to cap xp with.
abecedary
Fri Sep 17, 2004 7:46 pm
#24
Im rifles/swords, I can cap both in 1 buff session. I recommend 2 combat profs if you can manage that, just the saved trips alone from the Science Outpost to the Village has been nice for me. And its alot nicer converting 120k fs xp per trip than 60k. Seems like your actually making progress towards those boxes.
Baart wrote:
How about Master Swordsman/Master rifleman. Strafeshot2 the lair, in turn you will be hitting creatures that are trying to heal the lair, and when you get maybe 5 or 6 of them on you then switch to swords and use spin attack 2 for a bit. I did this on a non mission huntress lair on TC-Ahazi. there was at least 6 of them hanging around the lair when I gotthere. Anyway I dont know how much xp that I would have had as they seemed to have turned off xp, or it is bugged on TC-Ahazi.
abecedary
Fri Sep 17, 2004 7:47 pm
#25
jball2k wrote:
I cap Rifle xp way before I cap Unarmed
I'm a Master in Both. Rifles is the fastest profession to cap xp with.
yep, by far
jball2k
Fri Sep 17, 2004 7:49 pm
#26
abecedary wrote:
Im rifles/swords, I can cap both in 1 buff session. I recommend 2 combat profs if you can manage that, just the saved trips alone from the Science Outpost to the Village has been nice for me. And its alot nicer converting 120k fs xp per trip than 60k. Seems like your actually making progress towards those boxes.
Baart wrote:
How about Master Swordsman/Master rifleman. Strafeshot2 the lair, in turn you will be hitting creatures that are trying to heal the lair, and when you get maybe 5 or 6 of them on you then switch to swords and use spin attack 2 for a bit. I did this on a non mission huntress lair on TC-Ahazi. there was at least 6 of them hanging around the lair when I gotthere. Anyway I dont know how much xp that I would have had as they seemed to have turned off xp, or it is bugged on TC-Ahazi.
very true, I can easily cap rifle/unarmed and get a little more before my buff wear off.