Fencer Archive

Thread: State of Fencer in PvP

KaliMirchi
Fri May 14, 2004 7:40 pm
#40








Tataomm wrote:

As I understand it, the point of this post was to say that fencer is not competitive in PvP. How can someone that loses as rarely as you say you do come up with that? If you can incap fully buffed/armored opponents while not being buffed yourself that's a pretty good endorsement for just how powerful fencer is in PvP. Is there something I am missing here? All this double talk has got me pretty damned confused.

Fencer is a GREAT class. It's fun and it owns in PvP. Now where did all those riflemen go, I have some revenge to serve.




No double talk at all actually. You were just too eager to read into my post - what wasn't there. You were too eager to read the post as a "complaint" rather than a commentary on what Fencer was - and is now becoming.


The point of this post, was to note that thethingswhich MAKE us viable,define our uniqueness as a profession, in fact - make us what we are, won't any longer. Foods and BEclothingwhich allow opponents to have such high resists to our specials will dumb us all down to spamming 1hh3. *You*and those who have hopped on the "Fencer" bandwagonare obviously fine with that. Those of us who appreciate what Fencer is *supposed* to be (and that isn't a brutish hulk of a tank - , it isn't a "lighter" version of a heavy swordsman - it's an annoying little gnatdriving you crazy ...flitting in and out.. buzzing in your ear..getting in your eye..annoying you until you break..... ) .............. are.


Fencer alone, doesn't own in PvP. We weren't meant to be the PvP "tanks" you are so desperate to make us. There's a reason why our titles are Duelist, and Bladeweaver - a pure Fencer is meant to be unparalledone on one.



Seena



edit - when I state PvP above - I'm am referring, specifically to CGW- not dueling.




Message Edited by KaliMirchi on 05-14-2004 08:13 PM



SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

barefootwalker
Fri May 14, 2004 8:18 pm
#41

go grind janta for a week and buy a decent stun baton. you won't be as weak as you thought.

wolker renquist-III (blademaster, tkm, brawler)
saladin123
Fri May 14, 2004 8:24 pm
#42






ruehs wrote:





Tataomm wrote:





ruehs wrot


One day Kali, people like this noob will learn, I hate people that think because they wear 90% comp they are gods. Tataomm, just out of curiosity what made you become a fencer? Was it because you got beat up by one that knew how to fight? That didn't spam one hit to kill you? You sound like all the other fencers that started to come over to the fencer side because we are working and the other professions aren't. As far as the Jedi comment you had, any un-prepared combatant will lose to any well prepared combatant, always. It doesn't matter if they are a 4/4/4/4 guardian, that guardian didn't know how to fight if he lost. I have mastered this profession twice now(gave it up cause some meany in my head wanted to grind to jedi...I said forget that...) and I know how to PvP. Do I complain when I lose...No...was the other guy better prepared then me....probably. Like I said before anyone can be beaten, it just takes the right stuff to do it.






Ruehs,


I became a fencer because I was tired of having 1 damage type (the most easily defended against) as a TKM. When I started TKM, they were feared in the PvP arena. When I left TKM they were a joke. I loved TKM for the 6 months that I played it, but there just comes a point where you get sick of seeing low 2 digit damage numbers above your opponents head while you have mid 3 digit damage numbers above yours. Just before I dropped TKM I had a duel with a fellow TKM that lasted 25 minutes because we both had insane armor and nice buffs. I finally won because his dancer buff expired. If TKM's had a stun damage type I would still be one. I really enjoyed it.


I picked up fencer because it fit the profile that I was looking for and, at the same time, suited my play style. I can deal the least defendable damage damage type and quite a bit of it. So far I love fencer, I will remain one until it is nerfed into uselessness. You are correct though, I like many others chose fencer because it isn't broken. Is there some problem with that? You may have been a fencer since the beginning of time and that's great, but I would suggest that you don't take it personally when other players drop their current professions to pick it up. People that PvP 24/7 in this game do whatever it takes to win. That means that you must pick and chose your professions for the ones that are working the best.


The concept of "Gods" in this game has always made me laugh. Some people play more than others. Some people have better equipment than others. Some people cleverly chose the best set of skills to combat a different set of skills. None of this makes someone a deity in my mind. I certainly wouldn't put myself in that class, nor would I put you.


As for the Jedi Guardian, I don't really know how they would lose to a standard issue elite profession. I find it hard to believe though that someone could put the time into becomming a 4444 Jedi Guardian without having a pretty good idea how to fight with it.


Call me a noob all you want if that makes you feel warm inside. I haven't been playing as long as you. If you're going to do it though, at least point out where what I have said is incorrect. Where have I given misinformation?







One day you will realise there is a game for you to play, and it won't be this one. This is a RPG game, not a FPS game. If you want to be like everyone else play a game where skill points don't mean anything. I belieave all of the 24/7 PvP'ers in this game have ruined it. It's people, like you, that want to be the best so you will do anything to be the best that have ruined it. You don't role-play, all you want to do is go kill people, go play FarCry or UT 2004, they were made for that, this game wasn't.



How does being opportunistic ruin the game? At the moment this game is all about fotm's. If you are not like everyone else you are punished by having crap skills. Go pick up BH and see how fast you want to be like everyone else. You cant really debate about any of this at the moment, just have to wait for combat balance. Although that will be a while, becuase jedi take up the next two publishes.




Havarian
Master Pirate

KaliMirchi
Fri May 14, 2004 8:44 pm
#43






saladin123 wrote:


I agree partly except for the part where a true fencer is meant to be unequaled one on one. Fencer costs 92 skillpoints, which means that you are expected to get something to compliment your existing skills.





No one, least of all me, is saying you shouldn't pick up complimentary skills. BUT if you do - then you should acknowledge, when spamming the boards about how "uber" and great "Fencer" is, and how many Jedi you wiped out, and how many Krayts you soloed ===== that itisn't "Fencer" that's so uber and great - It's "Fencer" plus TKA defense and Master medic. (Or whatever combo you come up with.)



"Fencing"as it is known today - was born of illicit street duels in the late 1700s - duels that were meant to satisfy one's "honor".


Fencers weren't on the front lines hacking and slashing away.



What I have a problem with, is people who pick up the profession specifically to combine with other skills in order to become CGW gods, and want to "force" fencing into amold that will achieve their goals, at the cost of detracting from what Fencing inherently is.




Seena








Message Edited by KaliMirchi on 05-14-2004 08:46 PM



SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

Daigoro202
Sat May 15, 2004 12:41 am
#44






Tataomm wrote:

I'm sorry that fencer has evolved into something you don't enjoy as much any more, but PvP has changed things. There is no time to watch your strategy unfold in a fight, you just have to kill the person standing in front of you before they kill you.




I enjoy fencer just fine.I just think it could be more.


You mentioned earlier in the thread that you hadn't fought someone with stun armor yet. But it will become more common. Even without the PSG, and at only 40% resistance, the baton is AP0 against light armor.


I see three professionsalways come upwhen talking about PvP nowadays. Rifleman, CM, Fencer. It's because they get through armor,but that list is narrowing.


The game could be about much more than just defeating armor. It has been more in the past, and if a true rebalance is coming, it shouldn't leave us in a situation where only two or three professions are viable in any field of play, PvE or PvP.










_______________

received: from unknown (swg.eclipse.daigoro)

Tataomm
Sat May 15, 2004 12:47 am
#45



Daigoro202 wrote:


Tataomm wrote:

I'm sorry that fencer has evolved into something you don't enjoy as much any more, but PvP has changed things. There is no time to watch your strategy unfold in a fight, you just have to kill the person standing in front of you before they kill you.

I enjoy fencer just fine. I just think it could be more.

You mentioned earlier in the thread that you hadn't fought someone with stun armor yet. But it will become more common. Even without the PSG, and at only 40% resistance, the baton is AP0 against light armor.

I see three professions always come up when talking about PvP nowadays. Rifleman, CM, Fencer. It's because they get through armor, but that list is narrowing.

The game could be about much more than just defeating armor. It has been more in the past, and if a true rebalance is coming, it shouldn't leave us in a situation where only two or three professions are viable in any field of play, PvE or PvP.





I said that I didn't know if I had fought anyone with a PSG. Everyone that PvP's on Tempest has stun armor, but the stats on it compared to all the other stats make the stun baton a lethal weapon in PvP.
saladin123
Sat May 15, 2004 10:00 am
#46






KaliMirchi wrote:






saladin123 wrote:


I agree partly except for the part where a true fencer is meant to be unequaled one on one. Fencer costs 92 skillpoints, which means that you are expected to get something to compliment your existing skills.





No one, least of all me, is saying you shouldn't pick up complimentary skills. BUT if you do - then you should acknowledge, when spamming the boards about how "uber" and great "Fencer" is, and how many Jedi you wiped out, and how many Krayts you soloed ===== that itisn't "Fencer" that's so uber and great - It's "Fencer" plus TKA defense and Master medic. (Or whatever combo you come up with.)



"Fencing"as it is known today - was born of illicit street duels in the late 1700s - duels that were meant to satisfy one's "honor".


Fencers weren't on the front lines hacking and slashing away.



What I have a problem with, is people who pick up the profession specifically to combine with other skills in order to become CGW gods, and want to "force" fencing into amold that will achieve their goals, at the cost of detracting from what Fencing inherently is.




Seena









Message Edited by KaliMirchi on 05-14-2004 08:46 PM



Its just how this game is built. becuase profesions dont really have speicifc roles yet, proffesions like rifleman, fencer ect. will pay the favorite for GCW because of easily available stun damage. And on jedi crying nerf they obviously have never heard of PSG's before.




Havarian
Master Pirate

Ypiana
Sun May 16, 2004 3:11 am
#47

Fencer is a defensive profession. It shouldn't do massive offensive damage.


Fencer goes good with a profession that's played defensively, like Doctor, or any artisan.


It's also used to provide the defense half of an high-damage template such as pikeman or rifleman.


If fencer damage output is increased we'd have to take defense hits to maintain balance.


I think fencer is one of the most balanced and well-working of the professions.






I killed my parents... You're next!
/godmode 1
ka12345
Sun May 16, 2004 5:10 am
#48

Original poster = moron (I say moron because noob would imply inexperience...an experienced Fencer who acts like a noob is a moron)

I'll go into more detail if you want, but I think ANY DECENT FENCER will agree that Seena is a moron.

Stop polluting the forums with rants on your own ineptitude, Seena. You're only embarrassing yourself.



_____________________________________________________________________
-Travolta (R.I.P.), Kif, Tasius, Clamps, Zergant

"It doesn't matter if you're black or white. The only color that really matters is green." -Peter Griffin
KaliMirchi
Sun May 16, 2004 7:58 am
#49






ka12345 wrote:
Original poster = moron (I say moron because noob would imply inexperience...an experienced Fencer who acts like a noob is a moron)

I'll go into more detail if you want, but I think ANY DECENT FENCER will agree that Seena is a moron.

Stop polluting the forums with rants on your own ineptitude, Seena. You're only embarrassing yourself.






As opposed to someone like yourself, who can't offer a decent counter-arguement, and only throws out pitiful flames?



Children like yourself have led to the "dumbing down" of Fencer. I will petition the devs every day if I have to - to not let Fencer be polluted by people like yourself.




Seena

Message Edited by KaliMirchi on 05-16-2004 01:15 PM



SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

KaliMirchi
Sun May 16, 2004 7:59 am
#50






Ypiana wrote:

Fencer is a defensive profession. It shouldn't do massive offensive damage.


Fencer goes good with a profession that's played defensively, like Doctor, or any artisan.


It's also used to provide the defense half of an high-damage template such as pikeman or rifleman.


If fencer damage output is increased we'd have to take defense hits to maintain balance.


I think fencer is one of the most balanced and well-working of the professions.










Um... who do you think is asking for higher damage output?




Seena




SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

Keltack
Sun May 16, 2004 2:58 pm
#51






ka12345 wrote:
Original poster = moron (I say moron because noob would imply inexperience...an experienced Fencer who acts like a noob is a moron)

I'll go into more detail if you want, but I think ANY DECENT FENCER will agree that Seena is a moron.

Stop polluting the forums with rants on your own ineptitude, Seena. You're only embarrassing yourself.






As much as this is a pure flame, I have to agree. I have been a fencer for around a month now, and all I do is PvP (PvE lost its luster long ago). I have discovered that I can last for ever and kill groups of 5 or 6 by myself. If you are a fencer and you are not doing well in PvP you need to do that following: Take synthasteak, make a center macro, get an ackley stun baton.


Personally I think that fencer is the 3rd most overpowered profession in the game (1. CM 2. Rifleman 3. Fencer). If you are not winning you are most likely just not good at the game. Start dueling people and talking to experienced players about strategy. Please don't come here and complain on the forums becuase you are not good at your profession. The potential is there, you just need to learn to use it.




- Uhews Aregood
( 5th forum account... isnt that some kind of record )
Raniok_Tasifer
Sun May 16, 2004 3:07 pm
#52

Here here Keltak!



-- Raniok Tasifer |Master of two forms of Stick Fighting - shock trooper| :: blood to Phear :: |Master Sharpshooter - Field Commander| Koinar Tasifer -- Rrin Mentat |Master Droid Engineer|
-- morgukai -- silver fox of ashiia --
--
--------------------
..letting slip the bonds of control, leaving aside conscious thought, answering only the surge of his passion and his joy, he finds power undreamed of.. when the opponent expands, I contract, when he contracts, I expand, and when there is an opportunity, I do not hit--it hits all by itself.
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