Fencer Archive
Thread: Fencer Template: Fencer/Medical
Fremen_Feyadkin wrote:DOTs and states will be the only weaknesses of the basically pure Melee template Fremen_Feyadkin describes. Intimidated and stunned by a TKM, it would do roughly 25% of its overall damage. If the TKM was a Master Brawler too, that intimidate would last a while. A simple poison janta knife or especially mind fire would make things tough. If he's dizzy and falls down, he can basically hope that his Combat Equilibrium lets him stand up or that's it.This template takes defensive stacking all the way to the max. States aren't much of a worry when all my defense vs. states are 90+. Intimidate lands on me fairly easily since def against that is only 30+. The new resist buffs practially negate poisons and diseases and with 40+ Trim (resist fire food) I don't get dotted too often. Dizzy is VERY hard to land on me and KD and posture down are even harder. I've dueled TKMs and high lvl jedis and they were unable to land a dizzy/KD the entire duel. I beat the TKMs and last a long time against the jedis (If their force runs out before i hit muon downer then i usually win.)
-fremen
You're absolutely right, I wasn't suggesting that this is a serious flaw in this template. I used basically the same arrangement for months and, as I said elsewhere, enjoyed it immensely. Since the CM fixes and introduction of resistance buffs I'm seriously considering going back to it, in fact.
Maybe I should have said "only *relative* weaknesses". As you said, intimidate lands on this template fairly easily, halving your damage output, and even with an excellent stun baton, versus a TKM with their toughness, 35-42% stun armor and PSGs, the damage potential of attacks like Scatter Shiak are not as great as they used to be. Still I agree it's a fabulous template, although I'd suggest this discussion has more of a place in "Fencer/Melee", since I don't think just having Medict really qualifies it for inclusion here.
Odeko Resci
Haschel wrote:
Master Fencer, Master Brawler, TK 0/0/0/4, Doc 0/0/0/1
Template mostly focuses on melee and ranged def, has so-so state resists, can heal the non-damaging states, and can put up a fair amount of damage non high end PvE. I tend to solo alot (unbuffed too), so I enjoy having the full cures (<3 Stim E's) and the state heals, while the pumped up Defenses + CoB + Air Cake mean that if I'm not raiding, I'm rarely getting hit. PvP is a bit of a different story...don't really have enough experience large scale to say how effective it is (especially since it always seems to be me unbuffed vs. someone else buffed...oddly enough I'm about 50/50 in those fights), but it can be quite a bit effective in duels, especially if your opponent isn't as prepared as you are.
<3 Thakitillo, too. *grin*
DOT pwns j00
Haschel wrote:
If you have to bust out a DOT weapon to beat a template, it's a decent template. Then again, with everyone and their mother running around with the damn things and busting it out every time they start losing, I guess I should expect as much.
donnysabertooth wrote:
FantasticPlastic wrote:
Personally while CMs were still quite a problem I found Master Fencer, Pistoleer 0040, Doctor 3040 to be more effective than Doctor 4030, allowing me to use Cure Poison C's. Since CMs aren't around as much anymore, I use it basically to cure states. Disease was never as direct a problem in PVP as poison, so I sacrificed the ability to cure it for a much higher range of poison cure strength.
I have a macro which runs through all the state cures, poison cures and fire blanket, hotkeyed to Ctrl-Z, and I tap that as soon as I notice a state on me. It's hard to keep a state on me, and my stand/cure dizzy macro is fairly reliable.
I started as a Master Fencer/TK4304/Pistoleer 0040/Master Brawler, and I have been contemplating returning to that template. DOTs, whether CM or otherwise, were the main things that were able to hurt me with that. I miss having a 20m knockdown with my fencer weapon!
I became a Fencer in February of 2003 and started PVPing soon after. Half the fencers I know dropped the profession when Scatter Shiak was fixed, and probably 75% of those are re-grinding it now because they realized their mistake
Personally I'm happy to put Fencer into whatever profession I do.
Odeko Resci
if u got diseased u'd be f'ed and on my server there are poison cure c's for med use 80 and they have just under 500 str, CMs are no prboelm and i can cure disease, so i think 4030 is much better...
Imspaced wrote:
im liking doctor 0340( I can buff and poison buff and disease buff) master brawler, master fencer
Has anyone else tried this template? This is what I am considering going for next.
RobK602002 wrote:
donnysabertooth wrote:
FantasticPlastic wrote:
Personally while CMs were still quite a problem I found Master Fencer, Pistoleer 0040, Doctor 3040 to be more effective than Doctor 4030, allowing me to use Cure Poison C's. Since CMs aren't around as much anymore, I use it basically to cure states. Disease was never as direct a problem in PVP as poison, so I sacrificed the ability to cure it for a much higher range of poison cure strength.
I have a macro which runs through all the state cures, poison cures and fire blanket, hotkeyed to Ctrl-Z, and I tap that as soon as I notice a state on me. It's hard to keep a state on me, and my stand/cure dizzy macro is fairly reliable.
I started as a Master Fencer/TK4304/Pistoleer 0040/Master Brawler, and I have been contemplating returning to that template. DOTs, whether CM or otherwise, were the main things that were able to hurt me with that. I miss having a 20m knockdown with my fencer weapon!
I became a Fencer in February of 2003 and started PVPing soon after. Half the fencers I know dropped the profession when Scatter Shiak was fixed, and probably 75% of those are re-grinding it now because they realized their mistake
Personally I'm happy to put Fencer into whatever profession I do.
Odeko Resci
if u got diseased u'd be f'ed and on my server there are poison cure c's for med use 80 and they have just under 500 str, CMs are no prboelm and i can cure disease, so i think 4030 is much better...
the tk is much better because states dont bother you and you can use tk to stun, something a fencer cant do.
it takes most peopel 1/5 itmes to state me, and when they do, i can cure it so **edit** my template owns all
and for the guy taht says If i need dots to win its a good template, no i need DOTs to win becasue armor is so **edit**ing overpwoered, if armor was half as powerful, dots woudlknt be neccessary.
HighRoller3K wrote:
Imspaced wrote:
im liking doctor 0340( I can buff and poison buff and disease buff) master brawler, master fencer
Has anyone else tried this template? This is what I am considering going for next.
I considered it. I love having buffs, but I like living more. Look at the melee and ranged stats you get with 0004 Tka versus master brawler.
Your call, but I think it's a bit weak. Make your temp 0304 tka and your state defenses skyrocket as well....