Fencer Archive
Thread: Please explain how TKM is more powerful than Fencer
My TKM friend and a blademaster/Master doctor (unbuffed b4 you start
SO i still stand by that fencer is just as good as TKM.
(oh and btw i dueled both of them and slapped them both like little **edit**
I posted a set of comparative skill mods in the "Fencer vs TKM" thread, which I'll post in here too for reference:
(pure) TKM Skill Mods:
Combat Equilibrium +55
Defense vs Blind +10
Defense vs Dizzy +5
Defense vs Intimidate +0
Defense vs Knockdown +20
Defense vs Posture Change +30
Defense vs Stun +15
Melee Defense +57
Ranged Defense +45
Unarmed Accuracy +205
Unarmed Damage +245
Unarmed Speed +115
Unarmed Toughness +57
Unarmed Center of being duration +30
Defense Acuity +81
Unarmed Center of being efficacy +90
(pure) Master Fencer Skill Mods:
Combat Equilibrium +30
Defense vs Blind +40
Defense vs Dizzy +40
Defense vs Intimidate +20
Defense vs Knockdown +50
Defense vs Posture Change +50
Defense vs Stun +0
Dodge +105
Melee Defense +74
One-handed Melee Toughness +32
One-handed Weapon Accuracy +170
One-handed Weapon Speed +90
Ranged Defense +69
One-handed Weapon Center of being duration +31
One-handed weapon Center of being efficacy +115
in PVE,i can do 3-5k damage, i own anyone in pvp too
Awon wrote:
A TKM is more powerful than a fencer on the concept of damage. As a tkm i can put out about 1500 bare handed with vk over 2k. I can target any pool i feel is most useful. I have a stronge meditation line that lets me buff myself. i have 57 unarmed toughness and 62 melee/range defence. And i have the accuracy of a god. If DA(tkm's get 96 defence acuity)was working correctly i would be the best defence class. As for most of the fencers that say they cant be touch by a tkm they are probably fencers/pistolneer wich is basically untouchable by everything thats why they are nerf the stacking.
As a fencer i have 17 more melee defence than a tkm. I have 105 dodge compared to there 96 defencer acuity. And i have a lot of special defences.
If a pure fencer was to duel a pure tkm no docbuffs or spice. A tkm has a better chance at winning seeing how there damage is not affect by damage migration, they have powerboost, and they can adsorb a **edit** load more damage than any fencer can. And if you think cob really stops them from hitting you become a pure fencer and see how many times you can dodge there awsome accuracy.
I have done 4k with a TUSKIN DEATH HUNTER GAFFI, DAMAGE SLICED. HAd something like a 260 base, 9 mind cost, it IS possible, just very hard.
Fencer is infinitly more powerful then TKM, if pair'd with Mstr brawler.
I have combat fought a TKM, Unarmed, it was domination on the fencer's part (Fencer destroyed the tkm)
With weapons, Same quality materials and expirimentation, unsliced, FEncer and TKM were prety close to even, Boil'd down to howmany health hits in a row you got basicly.
With specials, Tkm and Fencer are doing about the same, Speed? same, damage? Cho Mok 2500, Spitting Rawl, 2500.
All in the weapon and slices.
You can't "own" people. Slavery was outlawed many many years ago. ![]()
Oh, oh, you mean beat them? Well looking at your sig I can see why. Melee defense like that is truely awesome, and even if you start losing you can lowblow/panicshot and get away to use your pistol. That and you can't spell Teras Kasi right.
I bet a TKM would have a shot at beating you if you didn't have the stacked defense. Just like you'd murder a TKM who couldn't land a Charging Wampa.
Both classes have their strengths and weaknesses. Neither is really "weaker" overall.