Fencer Archive

Thread: Fencer Issues : Vote ( Poll Closed : Tally on Thursday )

M0G4N
Mon Apr 05, 2004 11:07 pm
#27


  1. #10. Armour piercing - it is hands down the most important issue for fencers and is a corollary to making use of our speed, b/c new armour piercing weaps would have higher speed ratings

  2. #01. Defenses- mmmm...stun& intimidate defenses, and while they're at it, more melee toughness too!

  3. #16. Fix "broken" specials - I'm gonna go out on a limb here, and createthis new category that I think should definitely be considered. As a combination of #2 and #9 on your list, as it is, we have 3 specials that serve little purpose to our cause; spin2, bleed1 and bleed2 all need to be reconstructed.



___________________________
[in limbo] Mo' Gan : Shadowfire ~ Farewell Shadowfire and SWG
[retired] Mogan : Shadowfire ~ Master Fencer, Master Brawler
· go go Power Rangers! · wishing the Combat Balance went Live much sooner ·
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donnysabertooth
Mon Apr 05, 2004 11:12 pm
#28

10


13


2





aivut
The UnTouchAbles
DarthBassXX
Tue Apr 06, 2004 12:35 am
#29

Top 3:


15: Dual Weilding


11: Armor Piercing


12: Swords



just that...


XingYuen
Tue Apr 06, 2004 12:41 am
#30


1. Weapons : AP

2. Weapons : Swords


3. Speed


My most important 3.




Xing Yuen

Synkharra
Tue Apr 06, 2004 12:50 am
#31

Top 3:


11. Weapons AP


14. Damage type


12. Swords


Straker_Atrella
Tue Apr 06, 2004 1:01 am
#32

4

1

3



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Beppur
Tue Apr 06, 2004 5:34 am
#33

10: AP
11: Swords
13: Damage type


Corson1977
Tue Apr 06, 2004 5:55 am
#34

1. Swords


2. Duel wield


3. AP



Vindal Centuri of Farstar


Blademaster


Rotorion
Tue Apr 06, 2004 6:13 am
#35


AP


Swords


Dual wield



Rotorion -=ISO=-
GAT Special Forces Covert Ops
Master Doctor/Master PIkemen
Rizzaka
Tue Apr 06, 2004 8:11 am
#36


1.Speed

2. Weapons : AP

3.Weapons : Damage Type







Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.

Witnezz
Tue Apr 06, 2004 8:16 am
#37

1. Dual Wielding ASAP

2. Swords (Actually i prefer the whip idea)

3. HAM (I feel like a carbineer again, and thats why i dropped master carb)





=============================================================================================
Playing since B2! ... Almost every NPC quest on every planet! ... EVERY unnamed nobel NPC quest on EVERY planet! ... Through and compleated EVERY "Dungeon/POI/Cave" except the DWB! ... EVERY badge IG except 3 imp corvette's and a handfull of prof badges! ... Final tally 26.5 professions! Final Template ---- NE Hunter in WoW
GRIND YOUR OWN D@MN FS XP?

DXM
Tue Apr 06, 2004 8:20 am
#38

nr 4

nr 10

nr 11



..::I was born intelligent but education ruined me::..
Ingame Name: DXM
Unwanted
Tue Apr 06, 2004 8:22 am
#39

1. Swords


2. Dual Wielding


3. HAM costs





~Deesnik the Rodian~Lowca~Fencer~
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