Fencer Archive

Thread: PvP question: How do I counteract this?

Shaggy-foo
Sun Mar 21, 2004 10:15 am
#14

In response to u General_Reedy, it's people like you who shout "NERF NERF NERF" who ruin the game. Sorry man, but TKA's don't need to be nerfed and neither does rifleman. MTKA's can not beat Master Fencer with master brawler. I'm a master fencer and MTKA and i KNOW that my fencing skills can easily kick a tkm's butt. In response to Rifleman, sure they are good at pvp, but just cuz you can't beat em doesn't mean they need to be nerfed. Just cuz someone can't beat a certain profession doesn't mean you have to shout NERF to the devs or the board. Rethink ur strategy and you will be able to beat em. It's not that tka's and rifleman are too strong, it's that the other professions need fixing. Pikemen seriously need fixing as do pistoleer's and carbineers. Heavey swordsman need working to as do fencers. TKA's and rifleman are just fine the way they are. Seriously people, stop crying...ever think that maybe, just maybe you aren't the best pvp'er there? huh? Bleeds were nerfed because people cried NERF IT to the devs, so they did. And now bleeds are worthless...bleed1 does like 10 damage while bleed 2 does like 20. Wat a waste of 2 specials.



Macbex Cephion (blademaster)
EisMan_Buckeye
Sun Mar 21, 2004 12:25 pm
#15

"When bored at a starport, simply ask this question to any Imperial Standing around, "Killed any rebel parents lately?"


LMAO! That completely made my day.





__________________________________________
EisMan Buckeye [COG]
Mercenaries do it for money
[Master of Carbines] [Retired Mercenary]
__________________________________________


Jybisu
Sun Mar 21, 2004 12:37 pm
#16

Thanks


I apoligize to the fencer community on behalf of Ry.


I used to beat him as a MTKA cause he can't quite figure out how to use fencer






Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
Westpark
Sun Mar 21, 2004 4:56 pm
#17

hehe thats why I turned commando hmm cant hurt each other eh... guess I'll just set your ass on fire and walk away..



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Shralo
Sun Mar 21, 2004 6:03 pm
#18






Jybisu wrote:

LOL.


Speaking as a former MTKA and now master fencer I can tell you I eat MTKAs for breakfast.


80% kinetic and their screwed.


Simply get buffed, brandy and canape.


Max dmg/mind reduction powerup on your stun baton.


Dizzy/blind/intim/lunge+ scatter hit 2 = Dead MTKA.


Repeat as needed.








exactly what he said...you can get a good slice on a stun baton and get it up to past 170...and your set


personally, fencer has to be the best profession in the game...i should not be able to kill 10+ ppl at once(while buffed) but i love it



----------Shralo Kihn----------
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General_Reedy
Mon Mar 22, 2004 7:09 am
#19


Shaggy-foo is an example of what I call a "blind person". He enjoys being invincible, as being a TKM/Master Fencer makes him quite close to it. He is used to winning nearly every battle he encounters and doesn't want it to change, and therefore becomes "blind" to the fact that TKM's are ridiculous. As are Riflemen. Even we Fencers are a bit ridiculous in that we can dodge almost 90% of the attacks that come our way, with the exception of the TKM's who pound through my dodge/CoB/Blind like I'm standing still with my feet buried in the ground. I am capable of beating a TKM if they are not "the sharpest knife in the drawer", if you know what I mean, but I don't stand a chance against someone who knows to dizzy me their first hit, knock me down in their second hit, and pound me into oblivion in a matter of seconds. Have some KD food, you say? If I take that, I cannot have my brandy and action food, which will cause me to die even quicker from HAM costs. And even with the brandy and action food and even Pixie in some cases, I will not have the chance to even use a special on the son of a baz nitch because I'll be on the ground the whole fight. And in the rare case that I am not, I get a mind hit while I try desperately to kill him, helping him kill me due to HAM costs, and even if I didn't use specials, I would still get whacked because his HAM costs are virtually non-existent. "Duhhhhh, we only get one damage type! Our vibro-knucklers have high HAM-costs!" Bull. I've seen the HAM costs of a TKM with and without VK's and they don't seem to do jack shat to you. Now, wake the frick up and see that there NEEDS to be some serious fixing in TKA and Fencer.



On the note of Riflemen, they shoot as fast as a pistoleer, have much, much higher damage, heavy AP weapons, and special attacks with damage modifiers that make your head spin..and they can pop you with a mind shot without a problem in one hit, with or without armor (advanced composite). Carbineers are supposed to be the machine gunners, not the Riflemen..and Carbineers are slow as crap. The Riflemen are supposed to be Riflemen. Not ASSAULT Riflemen. Look at the speed a T21 has..that's what it is supposed to shoot at..not 1.0, more like 6.0 or so. The problem is the speed modifiers, making a Rifleman a fricken walking howitzer with speed beyond belief. Now, I've said it once, and I'll say it again: WAKE UP!!!!!!



Edit: Tai is also blind. I've mastered fencer 4 times and have been using it effectively for a long..long..LONG..time. Don't tell me I don't know how to use fencer correctly. I was an effective fencer BEFORE we got CoB and had our dodge actually work. God, I seriously can't believe how incredibly blind and idiotic some people can be...Really, I wish you Tai-like people would get a swift blow to the head in hopes that you open your friggen eyes and see things the way they really are. It ain't right for one melee profession to rule over all others, and one ranged to rule over all others. Can't you see that?!

Message Edited by General_Reedy on 03-22-2004 08:16 AM



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Darth_Llama
Mon Mar 22, 2004 8:03 am
#20






dbmack wrote:

So I'm fighting aTKM in Theed last night.He has the following:




  • Full Health and Action buffs

  • Mind buffed (secondaries as well, I believe, his mind was regen'ing really fast)

  • Brandy (probably, why his mind was coming back so fast)

  • Full Composite (80% kinetic, I assume)

  • Stun Layered Composite Helm

I basically had the same things as well. He and I just beat on each other constantly and we weren't getting anywhere. It was ridiculous. Eventually, four others showed up and they all killed me.


I tried my stun baton w/scatter hit 2, but I couldn't damage him fast enough before his mind came back. So I tried the Gaffi stick, but anytime his health got low, he healed himself completely.


It was literally a stalemate if his friends hadn't shown up. Is there anything that can be done in a situation like this?







In situations like this it's awfully handy to have some decent mind DOT weapons.



yay!
DoctorNerve
Mon Mar 22, 2004 11:31 am
#21

I used head hit pretty effectively in PVP the other day. Wasn't making much headway on the health and action pools and that did the trick. It really is the weakest portion of the as far as I'm concerned. I am also curious about what the devs are going to do in pub 8 about balancing. hmmm.




Nero'X
-Elder Jedi and Wacko

Jybisu
Mon Mar 22, 2004 2:43 pm
#22

So let me see Ry..


You couldn't figure out how to use fencer so you surrended it and mastered in again 4 times?


What a waste of effort


Lets face it Ry, MTKA's do not rule over crap.


80% kinetic shuts them down.


Your the only one still whining about TKAs.


It must be because you can't figure out how to put on armor and beat them.


Frankly its just getting annoying now.


MTKA don't rule over all, only over people who can't PvP and don't know how to put on armor





Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
Shaggy-foo
Mon Mar 22, 2004 4:59 pm
#23

General Reedy going off again. In pvp, you get stun composite with encumb slice and also get 2 brandies 1 dizzy defense food 1 other food u want. Synthsteak works well and if you wanna take action food fine. In total, you should be able to take 2 drinks and 2 food. If not, your chef sux. The helmet will prevent them from doing head hit and if your going against riflemen, then the stun layer will make it harder for them to kill you. TKA's and fencers are good...i admit that. But don't cry nerf *edit*en *edit*hole. It's the other professions that need the fix, not the ones that are working fine. Swordsman should atleast have their mind bleed back. Carbineer's need serious fixing on everything right now. And pistoleers need better speed and accuracy. The professions that are working can stay the same. The other professions need the fixing. So instead of crying nerf nerf nerf...think a bit. I can't beat a rifleman/CM but i don't cry nerf just cuz i'm a veteran player and can't beat em. I rethink my strategy. And if that still doesn't work i still dont' cry nerf. Cuz i know that their profession is working the way it is supposed to be, and it's just that our professions aren't working the way it is supposed to be. Let's say that they nerf CM's, cuz you can't beat their mind poisons....so prenerf it used to do like 200damage, and post-nerf they will be doing like our pitiful bleed...20 damage. As you can see, you can't just cry nerf nerf nerf... The professions that are working are working and the ones that are not need fixing. Maybe a fencer can't beat a tkm...so get master brawler for that knockdown. Eat some dizzy food cuz the first move they are going to bust on u is knockdown 2 and if they can't get the dizzy to stick on you, then ur fine. And then most likely they will spam unarmedhit3. If you have synthsteak, you should be fine. And yea i'm a master fencer/tkm/brawler...but i still lose in pvp against certain professions. It's all about the profession choices and mixes. fencer/doctor is uber. fencer/cm is uber. swordsman/doctor/CM is uber. Commando/tkm is uber. It's all about your choices man and if you know wat ur doing or not. It's not all about nerfing.



Macbex Cephion (blademaster)
Bannon9k
Mon Mar 22, 2004 5:08 pm
#24

start by intimidating him....that helps eliminate their defenses....BLIND is a must...specially as a fencer...we have a good attack for that...Second...dont use scatter hit with the stun baton if your sure he has a stun layered helmet...even 1 pair of stun layered gloves would absorb all the damage from the scatter hit...Stick with the stun baton...but move to say...bodyhit...or if you can get through his armor with the stun baton...bleeds still work decently if they have no vuln...other than that....warcry and burst run...stalemates suck =P



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rhian_tarq
Tue Mar 23, 2004 5:15 am
#25

Here's a new how do I counter attack this...


I fought a bounty hunter today, 37% full stun armor and 75%+ kenetic to boot. What do I do? Sure the battle took round 15 minutes as he slowly ate my mind 50 points at a time.



Rhiannon
Tarquinas Galaxy
General_Reedy
Tue Mar 23, 2004 6:09 am
#26

No, Tai..I surrendered it because I wanted to master Bio-engineer in order to make some pets that would have less of a chance of being massacred in PvP, which sadly failed because CH is borked...so after I was done with BE, I re-mastered Fencer. I had then been out killing Nightsister stalkers on Dathomir and thought the Force powers were really neet, so I started pursuing BH, which was what my second Holo said. Then I heard the profession-mastery system was being removed, and I thought it would happen sooner than I could complete BH, so I stopped and re-mastered Fencer. Then I heard it wasn't going in for a while and started it up again, then decided I couldn't take the Investigation grind, blah, blah, blah...so eventually I got to Mastery #4. Each time I mastered it, I knew how to use it, and did so effectively..it is just hard to use effectively against the vast majority of people who take up the flavour of the month professions/templates../cough Tai /cough.



But anyhow, I would get some 80% kinetic armor, but remember that even at 80%, it is still pretty useless unless you've got a full buff on you. I tend to have the rotten luck of finding zero doctors within a 4km radius of myself, and if I do find one, their buffs hit me for about 800 or so (unless I'm in Theed..sometimes). In addition, half of my skill points are TOTALLY wasted in CH because the devs felt the need to nerf all creatures into oblivion..and I still have a shred of hope that one day they will make our pets capable of killing something in full buffs and armor one day, or at least lasting more than 5 seconds while attempting to do so..I'm also addicted to the neetness of having a silly eopie with 12k HAM and such, so I will not be giving it up But even he is demolished by the nearest enemy rifleman, TKM, or what-not. I guess the 60% kinetic resistance cap on creature pets isn't enough to stop a TKM from demolishing a critter.



I use freaking food and spice and the like..I've also got meditation 4, and can thus get I believe 1280 health and action, and 1500 mind, plus two brandy's is something in the 2k area. I add in some action food, whose name escapes me, and a Pixie, and my overall HAM is around 2.5k with strength, quickness, and focus around 1k or so. Yet I still am knocked down and beaten to a bloody pulp because my defense vs. dizzy and knockdown doesn't do jack...and even if I used the KD defense food, I would then have my HAM wasted due to the fact that I must spam specials at my opponent to do small amounts of damage, the HAM costs being even worse wearing armor and even worse yet due to the fact that I used KD food instead of the action food. So unless the TKM is a complete idiot (with Tai's exception ), he's gonna win. Or if the TKM's opponent isa CM with some nasty mind poison...



Main idea here, my leetle friends: PvP is broken. Don't be blind to it. I don't like the idea of nerfing stuff at all, but that seems to be the only way the devs attempt to "fix" things. I'm all about bringing up the other professions to the levels of the current rulers...but that is just unrealistic given the people we have calling the shots.



Oh yeah, I almost forgot....



WAKE UP!!!!





_________________
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Call Number: RYN-371
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