Entertainer Archive
Thread: Publish 9 Patch Notes
Harran wrote:
OK this sucks for all of us that was pushing towards jedi. No way i can get 11 more professions doen in 2-3 weeks!
if i were you.. id master as much as possible.. it all will go toward your jedi in the end ![]()
please can u clarify this for me..
Kyle:
You have posted several times in various threads that guardian 4444 are being nerfed. For what is likely the thousandth response to that thinking..."stop getting wrapped around the axle on your title". You are at the top of the pyramid now, and you will be at the top of the pyramid in the new system, with a new level of dynamic ranking to follow if you "choose" to. I personally do not care for PvP and will not endulge in that aspect of this. Once I reach the Knight trials, I'll stop and enjoy a PvE existance as Jedi. I have no problems knowing I went as far as I wanted in the Jedi path and always have an "option" to access this PvP level of play sometime later.
In all seriousness, did you think you had "beaten the game" by reaching guardian 4444? Is that all you want is to get to some end point and then sit there for a few years? If so, then you may need to consider staying with single player games where the story actually ends at some level of achievement, because that doesn't sound like what MMPORPGs are framed as.
I'm trying to discuss this reasonably with you, but reviewing your past threads seems to reveal a serious lack of understanding on your part regarding this new future system. You make comments thatseem to be oriented toward wanting a certain title, certain improved robe over the lower levelJedi, etc. You don't have any better armor now than we do, so that is just unrealistic. Clearly the robes will be in line with high end armor (in publish 9, as well as after the revamp). That was stated in several dev threads already.
As for the force pool and regen, we need to test it in game before we jump to conclusions about the skill trees. You will NOT be able to finish all the boxes in all the trees, and will have to choose what combination you want. Hopefully that doesn't give you a complex about not being able to achieve something, and you realize the advantages to having custom "options" in designing YOUR Jedi.
Thank the devs? Yes, I think we should thank them for:
1. Owning up to a poor FSCS system that almost brougth this game to the brink of extinction and publishing a new quest system in less than a year.
2. Owning up to a poorly designed Jedi profession and lack of integration to the game and community, and publishing a new Jedi profession in less than a year.
3. Providing a means of transferring "credit" for work done in one system (Jedi as well as "holo grinders") into the new system in a way that is most fairly received by the majority.
4. Listening to the community regarding the key issues with what was broken in the Jedi profession, and providing those design changes in the new system.
Just my opinion....
I just got a peak at the Jedi trees. If anyone should be crying NERF, it better not be Guardian 4444 levels who will be able to punch out the boxes they want and move into the Knight Trials.
Unless Jedi XP comes in larger quantities from the same actions we are working in this system (in other words, lift up the caps per kill, keep high XP events like Force Throw, MB, etc), the new system is going to be exponentially harder to level in. The shear amount of XP is much higher, and there does not seem to be any quick Lightsaber columns to complete.
I'm not going to start any complaints here as we will all get a chance soon (Friday?)to find out how hard or similar the trees will be to ascend, but none the less, Guardian 4444 players should be thanking their luck for finding the craft method (if early unlock) or having the durability to sustain the mind numbing animal slaughter to complete the path if these new trees are set up with the same capped xp we have today.
One glimmer of hope is that I noticed all NPCs, and animals I examined on TC were "vulnerable" to Lightsaber damage. That may make leveling easier to compensate for the new increase in xp needed for each box.
Means: Master all 32 profs till pub10 and u got your Jedi
As that I dont have a Jedi yet I wont comment on any of the upcomming changes except to say no unlocks between 9 and 10 sucks all kinds of arse. But I have noticed several people in this thread asking about the "colo crystals".
Has anyone stoped to consider these may be the refined crystal pack from your training saber?
The color crystls are a great idea I think. It sucked having to find an uber component with the color properties that you wanted. All you dumb ppl that are commenting that your pearls are going to decay, umm, it used to be, you flush 4 pearls down the hatch for 1 saber. Now first of all, only a saber master can use 4 damage components, saying you do go that route, once you have your gen4 saber, (as there is no gen 5 i belive) you never have to make another saber again. You just replace your pearls as they go, independantly, so that you aren't running around need 4 new pearls, instead you need 1 by 1 by 1. And the tunning is going to decrease non-jedi farming of pearls, and will decrease their price as the stats are unknown, a solid attempt imo for the devs to stop it from being a krayt pearl driven economy. (the best way to do that is to add more uber types of loot devs, nudge, nudge.) I think the devs are doing a solid job of listening to our jedi complaints, and I will see how it develops on test center, as I am skeptical on robes. I'm afraid of blanket defences unless they are GOOD.