Entertainer Archive
Thread: Healing XP slowing to a snail's pace?
JFreeman wrote:
Yes, it's too slow.
We want to change the 'healing' line to a 'props' line that allows you to craft and utilize 'stage props' (weapons, armor and so on that just look like weapons and armor). We're increasing the xp rate gain overall, and removing battle fatigue from the game entirely. We have some other enhancements to the entertainer professions that we want to do as well (profession-specific inspiration buffs for non-combat professions), but this is what is currently in development.
Wow what have you guys been smoking, dancers crafting pretend weapons to use on stage - gimme some of that good stuff too
JFreeman wrote:
Yes, it's too slow.
We want to change the 'healing' line to a 'props' line that allows you to craft and utilize 'stage props' (weapons, armor and so on that just look like weapons and armor). We're increasing the xp rate gain overall, and removing battle fatigue from the game entirely. We have some other enhancements to the entertainer professions that we want to do as well (profession-specific inspiration buffs for non-combat professions), but this is what is currently in development.
I am not an entertainer but a combatant and I do not understand why you feel the need to remove Battle Fatigue from the game.. It gave me a reason to visit the entertainers and to get to know them. Forgive me for saying but the inspiration buff doesn't inspire me to visit them for that reason alone. It really just isn't that big of a increase in experience to get me there.
Cutedge wrote:
Since you're removing BF or planning to do so, can we at least get confirmation that won't be doing the same to wounds?
I'm
not even an entertainer. I came here trolling the dev tracker, but
please don't remove BF. Make it heal faster, but don't remove the need
for it.SWG is unique because it forces interaction between players. You are required to find a doctor. You have to
find an entertainer and watch/listen. You used to have to wait with
others for shuttles. It promotes healthy interaction with fellow
members of the community. Please don't change this.Message Edited by Cutedge on 06-17-2005 01:19 PM
We want entertainers to be more like 'entertainers', and less like 'healers'.
In general, we don't want to force interaction. You should go to watch
an entertainer because you want to, not because you have to. It'll be
better for this to be a positive interaction ("I go see an entertainer
to get something good") rather than a negative interaction ("I go see
an entertainer in order to get rid of something bad").
JFreeman wrote:
Yes, it's too slow.
We want to change the 'healing' line to a 'props' line that allows you to craft and utilize 'stage props' (weapons, armor and so on that just look like weapons and armor). We're increasing the xp rate gain overall, and removing battle fatigue from the game entirely. We have some other enhancements to the entertainer professions that we want to do as well (profession-specific inspiration buffs for non-combat professions), but this is what is currently in development.
FRIGGEN genious. Maybe entertainers can set up like...kariboki theater now with fake swords and stuff. Id pay to see something that wasnt lame. I dunno about the BF thing though. But i think you guys came up with a good way to put items back in entertainer hands. I assume we will see further information on this passed on soon(tm)?
Message Edited by Gamlin_Shaw on 06-17-2005 11:29 AM
JFreeman wrote:
We want entertainers to be more like 'entertainers', and less like 'healers'.
In general, we don't want to force interaction. You should go to watch an entertainer because you want to, not because you have to. It'll be better for this to be a positive interaction ("I go see an entertainer to get something good") rather than a negative interaction ("I go see an entertainer in order to get rid of something bad").
Fair enough,I suppose. Personally, I think IBs are enough to get most people in, but it just seems like a change coming from out of nowhere.
I guess the problem is that, while IBs are nice dn all, some players are going to get to a point where they don't need XP, and as such they're going to stop coming to cantinas.
ch
Message Edited by Cutedge on 06-17-2005 01:37 PM
JFreeman wrote:
Cutedge wrote:
Since you're removing BF or planning to do so, can we at least get confirmation that won't be doing the same to wounds?
I'm not even an entertainer. I came here trolling the dev tracker, but please don't remove BF. Make it heal faster, but don't remove the need for it.
SWG is unique because it forces interaction between players. You are required to find a doctor. You have to find an entertainer and watch/listen. You used to have to wait with others for shuttles. It promotes healthy interaction with fellow members of the community. Please don't change this.
Message Edited by Cutedge on 06-17-2005 01:19 PM
We want entertainers to be more like 'entertainers', and less like 'healers'.
In general, we don't want to force interaction. You should go to watch an entertainer because you want to, not because you have to. It'll be better for this to be a positive interaction ("I go see an entertainer to get something good") rather than a negative interaction ("I go see an entertainer in order to get rid of something bad").
I'm not an Entertainer, but I did take up a profession and a Mastery that allows me to heal it. What will happen to the rare mHealer Jedi and TotalHeal?
Hope my presence does not offend Entertainers here, this change does affect me as well, allbeit, less than the whole Entertainer community.