Droid Engineer Archive

Thread: Thunderheart--on Utiliy in droids..can this be right?

Porri_Sharo
Thu Mar 04, 2004 6:55 pm
#92






duncje wrote:





SWG-Runesabre wrote:







That is the purpose of the Chef Profession, to provide foods that enhance player stats and abilities. As I've mentioned before, it is my intention not to duplicate classes. My goal for the Droid Engineers is to create more interesting utility oriented droids that does not mimic what existingprofessions do in terms of buffing player stats and abilities. The Droid Engineer is not a Chef profession; comparing the two is like comparing X-WingstoX34s.


Message Edited by SWG-Runesabre on 03-04-2004 01:55 PM



Simple question: What is the purpose of the DE profession?





This seems to be a key question at this point, can we please get an answer?





Sharo Droids
Keren, Naboo

Vorg
Thu Mar 04, 2004 7:49 pm
#93

There are mobs out there that can singly take out a fully doc and spice buffed player in a couple of hits and hardly take a scratch when attack by a group. And they are worried about keping the game balanced? They are so brain dead.
Shian_Tavkin
Thu Mar 04, 2004 8:56 pm
#94

Aye..shout it from the rooftops


What IS the PURPOSE of the Droid Engineer Profession - as seen by Developers


Mission Statement please..in readable English if at all possible, no ifs and maybes.


Thankyou





Shian -- Master Droid Engineer/ Master Artisan
Masen
Thu Mar 04, 2004 10:17 pm
#95

Rune, after that last post..and TH's complete and total inability to communicate anything over 5 words without mangling the crap out of it...I'm done lookin on the bright side. Know what the Bright side is? We're gonna get useless droids..and they'll nerf BE pets to bring them down the the level of Probots and DZ70s. That's the big plan, I guarantee it. an I won't beleive otherwise till someone explains to TH exactly what is planned. Screw this whole 'we know what we're doing' well guess what? We're paying for the game here, is it unreasonable to ask a simple question? WHAT ARE YOU DOING?!?! You tell us all about this Mythical 'Droid Invasion' and then give us the same doubletalk, hot air, and vague crap we've been fed for 7 months now. Well?


Put up or shut up man- You ask for our input, We offer it, only to hear 'That's not what we have in mind' over and over- and don't point me to TH's post, because it's nothin but 2 pages of vague, inconclusive crud. You say 'We're not adding in skill enhancers' so...instead we offer other ideas, only to hear 'We can't impliment that at this time'. You add in comments like 'We've improved Probot HAM' BULL. TEN points don't mean anything, a Nuna does 50. IMPROVED ham would be on par with BE pets. 2K. 3K. I see FAILED pets on the bazaar for 6K all the time on naritus with 2-4K in all HAMs, for NON CH. We TRY time and again to give you good, solid, doable ideas..But without knowing what ideas you're looking for, this is like shooting at a mouse in a dark room. We're not gonna hit anything at this rate- TELL US WHAT YOU WANT MAN. That is what we been asking..if TH can't do the job, Hire the guy some help for cryin out loud. With the cash flow you got comin in from subscriptions, I'd think you could hire a second person, someone with more knowledgeof crafting in general.


I'm done tryin to contribute here, until someone tells me what you freakin want me TO contribute..an no more of this 'I'm too busy' crap. We get the shaft for SEVEN months here, you feed us this 'Droid Invasion' bull, and then, tell us repeatedly our ideas are off base. When we was what the friggin base IS, we get 'We told you that' over and over. Umm no, you didn't. I read it, 5 times, and every idea I seen is in those guidelines, but you keep saying that's not the mark. For 7 months we put up with no communication, devs who have NO idea what it is we even do, and useless products that no one wants. We keep shellin out our 15 bucks, like the twisted masochists we apparently are, to be told over and over there's no way we're ever gonna be useful. We get our ONE chance, and you build our hopes up that maybe, just MAYBE we can finally be a viable class, and not the galactic joke we are now. Some of us take up the class again, after dumping it, and spend hundreds of thousands of credits to grind to master AGAIN...only to be let down yet again. What else should we expect? I tell ya..When Blair took over the reins, and started whippin all these classes into shape..and the improvements made to CH (yes, I'm nearly master CH now, and picked it up after the fix, and enjoy it) when he said that DE was gonna gtet TWO full publishes to whip it into shape..I wasn't alone in being incredibly excited. All the hype, and yes, TH's message, stated that DE was gonna get the treatment it deserved finally. Like all the others, I was a gullible sucker. I actually beleived the crap. What an idiot, should have known better.



I'm stickin till publish 8. If that hits, and stinks as bad as I expect, then friends, family, everyone can stuff it. I'm done, I'm gone. I'm through paying to be lied to and insulted repeatedly. I can get that for free.


I had some funny little comment to stick here...A little sig or something...But I'm just not feelin too witty right now. I think I'll be callin it a night. I've had it up to here with the lies and crap. To all you DEs stickin it out...good luck. I am seriously doubting I'll be around to see them hit live at this rate.



No I don't have a freakin sig. Just make something up and pretend it's here man. woman. umm...Whatever.
Naufragus
Thu Mar 04, 2004 10:53 pm
#96

I LOVE THE DE FORUM!!!!!!!!!!!


first, i think Kurt should be replaced by a droid. they have about the same functionality!


As a fan of star wars and a player, i have been waiting and waiting for droids. and now we find out the extent of the improvemnetsis the droids are going be glorified disco balls. that isnt the game i signed up to play. i was hoping to hang around until the space expansion but on so many fronts it seems the devs just want to drive players away.


as far as droid functionality and skill mods go, i think the big problem is that droids should have been the focus 2 years ago instead oftrying to fit them in now. it should be the creature handlers who are now getting a "creature invasion" and bitching about their pets not having the power of a probot.


basically this entire droid invasion sounds like a bunch of hyped nothing. if their current timelines are any indication it could be another 6-9 months before anyone sees anything droid related the players will really enjoy.


And do you guys even have a correspodant. not that any of them are of any use but yours just seems completely AWOL.


i really wish some new sci fi game would come out soon.


ChaoKuang
Fri Mar 05, 2004 12:33 am
#97


I always thought a Star Trek MMORPG would be fun....


Anyway, yeah. "Droid Invasion."


in·va·sion ( P ) Pronunciation Key (n-vzhn)
n.
The act of invading, especially the entrance of an armed force into a territory to conquer.
A large-scale onset of something injurious or harmful, such as a disease.
An intrusion or encroachment.


Hm. I don't see any sort of "invasion" with these two patches, except maybe an invasion of patches made to screw over Droid Engineers, not enhance them. An invasion of lies, false promises, and circle-talking worthy of any politician. An invasion of complete incompetance by the Developers of this game and those who represent the player views to them, DE Player Correspondent excluded(maybe.I don't frequent the DE forums :-/).


You promise a droid invasion and give us nothing. Remove the title or live up to the name. THIS is what we expect when we see "Droid Invasion": NEW droids, at least 10; new functionality for existing droids; more modules; USEFUL combat modules; new designs of existing droids; upping the functionality of existing droids; fixing current DE bugs and issues.


Have you gotten my drift yet? You promise a whole lot of something and deliver a whole lot of absolute crap.


Offended?


So am I.


Message Edited by ChaoKuang on 03-05-2004 03:43 AM



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SWG-Runesabre
Fri Mar 05, 2004 1:06 am
#98




Excellent. So.....what does this mean specifically?

You've all asked us countless times to put forth ideas, suggestions, etc. to that end.

However, we have had precious little in the way of communication in-kind from the Devs on this.

What do YOU suggest be added, in regard to..."
[adding] utility in a way that adds to the overall game and not a refinement or enhancement of a pre-exsting game mechanic."??

I think that most DEs will probably cancel if we get asked
one more time to give you our ideas and suggestions. It's time for that door to swing the other way.





We've posted a fairly detailed plan two weeks ago of what we are planning on doing in Publish 7 and Publish 8 as well as what we've already done in Publish 6.




Unfortunately, I can not spend more time talking about what my plansare with all of the communities in SWG. I wish I could, but, ultimately it's my job to deliver and that's where I spend most of my time; scheduling and driving tasks to completion internally.

Message Edited by SWG-Runesabre on 03-04-2004 02:09 PM

meeuki
Fri Mar 05, 2004 1:06 am
#99

and i wonder... WHY WHY WHY WHY WHY wonder! why-we-cant-add-SEAs-to-the-construction-of-droids-wouldnt-that-fix-everything-and-be-a-quick-fix?

my little drooooid, droid droid droid droid drooooooiid. droi-droi-droi-droi-drooooid.


(sing it)

Message Edited by meeuki on 03-04-2004 12:09 PM



Replicant.NonStopDisco.Kettemoor
Tactic.Ycoto.Kettemoor
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make server transfers free you crooks!


Scorus
Fri Mar 05, 2004 1:08 am
#100

A surveying droid would not take away utility. The fact is that you have placed several professions out there that are completely depended on harvesting, then you gave some of those professions the ability to survey and effectively use harvesters and not the others. Medics, Doctors, CMs and BEs use more resources than some artisan professions, yet they were not given the ability to find them. This is a major stumbling block that could be rectified here. If you had left miners and farmers in the game, then I would agree that this was there territory. But you didn't and therefore you need to give people the ability to get the things they need on their own.



Scorus
DarthIguana
Fri Mar 05, 2004 1:08 am
#101

SWG-Runesabre Wrote:

"I am certainly in favor in adding droid utility that enhances a specific profession's ability to do something. I don't mean to imply that that idea would be out of the question. I would prefer to add utility in a way that adds to the overall game and not a refinement or enhancement of a pre-exsting game mechanic. Ultimately it's all a balance of time, effort and resource that I have available to work with adn schedule. The main point I'm trying to get across is that just because I'm not wanting to duplicate existing functionality with droids does not mean that I have no plan of giving droids utility. "

OK, thanks for responding and clarifying that point for me (us). I can certainly understand why you would prefer to add functionality to droids that makes them uniquely useful rather than duplicating another profession's functions. It adds diversity to the game and prevents competition between professions. That leaves us with a lot of questions though, most specifically, how do the devs see droids and DE with respect to their place in the game?

Chris



~ Liavuss Mekka of Chilastra ~
Nurani_ENT
Fri Mar 05, 2004 1:08 am
#102

i just think you all are screwed. Droid Engineers have been ignored for so long, and the revamp they are working on will never come close to putting the droids in SWG as they should have been from the start. I see a revised p0 key m0n wars again with the new droids... As a player, I know for a fact I will never ever see DE treated the way Lucas would have wanted it.


Give up now, resistance is futile.



Holo - " there's something oddly satisfying about running a game people pay to hate"


Japonica Petitichat
Master Weaponsmith -=Dominion=-
Da'Vinci (-1395 -5564) Bria Server
located 1500 meters west of Anchorhead
duncje
Fri Mar 05, 2004 1:09 am
#103






SWG-Runesabre wrote:







That is the purpose of the Chef Profession, to provide foods that enhance player stats and abilities. As I've mentioned before, it is my intention not to duplicate classes. My goal for the Droid Engineers is to create more interesting utility oriented droids that does not mimic what existingprofessions do in terms of buffing player stats and abilities. The Droid Engineer is not a Chef profession; comparing the two is like comparing X-WingstoX34s.


Message Edited by SWG-Runesabre on 03-04-2004 01:55 PM



Simple question: What is the purpose of the DE profession?




Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Kilarny
Fri Mar 05, 2004 1:10 am
#104






SWG-Runesabre wrote:



Excellent. So.....what does this mean specifically?

You've all asked us countless times to put forth ideas, suggestions, etc. to that end.

However, we have had precious little in the way of communication in-kind from the Devs on this.

What do YOU suggest be added, in regard to..."
[adding] utility in a way that adds to the overall game and not a refinement or enhancement of a pre-exsting game mechanic."??

I think that most DEs will probably cancel if we get asked
one more time to give you our ideas and suggestions. It's time for that door to swing the other way.





We've posted a fairly detailed plan two weeks ago of what we are planning on doing in Publish 7 and Publish 8 as well as what we've already done in Publish 6.


http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=24997






As the 315 posts that are in that thread mention, we feel the detail provided is inadequate. A few details about specific issues is desired as well as an overview of the true purpose (if any) of the Droid Engineer profession.


Your game development team has not provided this.


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