Droid Engineer Archive

Thread: Droid Module Focus (Detonation): Information, discussion and bug-reporting (04/24/04)

MSP0
Wed Apr 21, 2004 7:52 am
#79

I don't want voice commands as a simple emote. You seriously underestimate the Droid Voice Command interface. Having voice commands means that:

- Friends can give commands to your droid.

- You can customize how you interact with your droid, and those that have been befriended.

- Eliminates the need to target the droid, which is a very significant problem in combat.

- Facilitates macro scripting because there is no need to target the droid.

- Allows for the use of /Tellpet, at ranges where you couldn't even target the droid.

- It uses a mechanism that already exists in the game, meaning faster implementation.

- Allows for operation of a droid when it is in a different room of a dungeon.

- Voice commands are not added into the combat queue. Eliminates a restriction that may cause undue complexity with the various slash command. This has the potential to prevent bugs related to how commands interact in the queue.


All the new droids should use this concept. It is what makes the Droid pets different, and very supportive of the role of droids in the Star Wars universe.


In the case of this specific droid, how realistic is it to stand next to the droid you are about to blow up, so that you can flip the switch on it's head, or however you rationalize the slash command?




Makkil of Wanderhome - Assistant to the Mayor of New Defiance, Naboo
(Master Rifleman/Master Bio-Engineer)

Supreme Cuisine and BioTech, at the Market in New Defiance
-4267, 3107, On New Defiance, Naboo (1.2km SSE of Theed)
Envoy3113
Wed Apr 21, 2004 8:11 am
#80


I can understand your desire to want to issue your command through spatial, sort of...



"Go get em' MSE fireball of death!!!" Would seem to attract sufficient attention to make people run away from said MSE?



As for /detonateDroid being related to physically flipping a switch on the droid...When I ask you, is the last time you got off the couch, walked over to your TV and physically flipped through the channels while standing there? There is nothing which should indicate a lack of remote transmitters, hell, I should be able to simply nod at my R-3 or give him a thumbs up with a cheezy grin and my droid will go merrily beeping along to it's target only to end its existance (and hopefully the targets) because my R-3 likes my smile. There is absolutely no rationalization required for a non spatial command. They are artificially intellegent super computers, hell look at the amount of brains these things take. Personally I'll be happy to pretend I've got my **edit** Tracy awesome neeto communicater watch and all I gotta do is press a button.


LOL, **edit** as in the comic book character, not the organ!!!

Message Edited by Envoy3113 on 04-21-2004 08:14 AM



There comes a time in every mans life when 86 years is just too damn long...
Kollos
Wed Apr 21, 2004 1:26 pm
#81






Jenden wrote:



I know the reduction is in for PVP, didn't think it applied towards turrets though. Still not sure that would put the damage at the right level... 75% reduction would put it too low. Moreover, the fact that the only droid you've got a chance of getting up there is an R-unit (nothing else has the HAM and gets shot down first) means you probably should be able to hit it for a decent amount (to offset the cost)







Don't vulnerable targets take double damage? Depending on the exact numbers, an R3 that normally does 7k or so blast damage, doubled, then hit by the 75% PvP reduction would do somewhere around 3500 damage to the target.



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Jenden
Wed Apr 21, 2004 3:16 pm
#82






Kollos wrote:





Jenden wrote:



I know the reduction is in for PVP, didn't think it applied towards turrets though. Still not sure that would put the damage at the right level... 75% reduction would put it too low. Moreover, the fact that the only droid you've got a chance of getting up there is an R-unit (nothing else has the HAM and gets shot down first) means you probably should be able to hit it for a decent amount (to offset the cost)







Don't vulnerable targets take double damage? Depending on the exact numbers, an R3 that normally does 7k or so blast damage, doubled, then hit by the 75% PvP reduction would do somewhere around 3500 damage to the target.






Vulnerable isn't supposed to take double damage (otherwise any unarmored player would take double damage since no armor is vulnerable to all), if something's got AP its supposed to do 1.25x the damage or something like that, but I don't think any of that comes into play here.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Lonkley
Wed Apr 21, 2004 4:17 pm
#83

armor is a comparables game

a vuln mean 100% will get through


if you have an AP(iercing) 1 weapon against AR2 armor, 50% of damage goes through

if you have an AP0 weapon against AR2 armor, 25% of damage would go through


Question may be what is the AP rating of the blast of the droid, and the AR of the turret?


If the droid is AP 0 and the turret is AR1, that would explain your 50% damage...




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Jenden
Wed Apr 21, 2004 4:33 pm
#84






Lonkley wrote:

armor is a comparables game

a vuln mean 100% will get through


if you have an AP(iercing) 1 weapon against AR2 armor, 50% of damage goes through

if you have an AP0 weapon against AR2 armor, 25% of damage would go through


Question may be what is the AP rating of the blast of the droid, and the AR of the turret?


If the droid is AP 0 and the turret is AR1, that would explain your 50% damage...







yea, but the turret is vulnerable to blast (heavy armor to everything else, so that wouldn'teither).



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

TheRealTK421
Thu Apr 22, 2004 12:18 am
#85






Jenden wrote:


Ok, these are working on lairs and turrets now, though there's been some change to factional things.

It will not damage factional targets if your covert (even if you have a TEF) though it will give you a TEF.


Hmmm...interesting. What about getting a TEF first (on purpose) and then launching one of these?

Perhaps getting the TEF first, before you try to use the Det droid, would cause it to hit?



Also, when the droid (blast damage) was sent against the turret (vulnerable to blast) it got some kind of 50% modifier (only hit for about 3000 damage, normally hits for 7-8k before armor/resists).


Sounds like the 75% PvP damage reduction is in play on these now. I guess that makes sense, since we can't have R3 Adv 'uber bombs' taking out turrets to the tune of 8-9k per pop.




/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Jenden
Thu Apr 22, 2004 12:31 am
#86






TheRealTK421 wrote:





Jenden wrote:


Ok, these are working on lairs and turrets now, though there's been some change to factional things.

It will not damage factional targets if your covert (even if you have a TEF) though it will give you a TEF.


Hmmm...interesting. What about getting a TEF first (on purpose) and then launching one of these?

Perhaps getting the TEF first, before you try to use the Det droid, would cause it to hit?

Tried that, didn't work.


Also, when the droid (blast damage) was sent against the turret (vulnerable to blast) it got some kind of 50% modifier (only hit for about 3000 damage, normally hits for 7-8k before armor/resists).


Sounds like the 75% PvP damage reduction is in play on these now. I guess that makes sense, since we can't have R3 Adv 'uber bombs' taking out turrets to the tune of 8-9k per pop.
I know the reduction is in for PVP, didn't think it applied towards turrets though. Still not sure that would put the damage at the right level... 75% reduction would put it too low. Moreover, the fact that the only droid you've got a chance of getting up there is an R-unit (nothing else has the HAM and gets shot down first) means you probably should be able to hit it for a decent amount (to offset the cost)



/bow

Respectfully,












Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

MSP0
Thu Apr 22, 2004 4:02 am
#87

Lairs have always taken half-damage from blast weapons. Throw a grenade at one, and you'll see the difference between the damage stated in the combat window, and the floaty number.



Makkil of Wanderhome - Assistant to the Mayor of New Defiance, Naboo
(Master Rifleman/Master Bio-Engineer)

Supreme Cuisine and BioTech, at the Market in New Defiance
-4267, 3107, On New Defiance, Naboo (1.2km SSE of Theed)
MSP0
Thu Apr 22, 2004 4:07 am
#88

Hi TK421,


Why not? Why isn't the existing system for controlling droids used? The whole bit about targetting droids to issue commands is very annoying. This applies to all the new droids, not just the detonation module.





Makkil of Wanderhome - Assistant to the Mayor of New Defiance, Naboo
(Master Rifleman/Master Bio-Engineer)

Supreme Cuisine and BioTech, at the Market in New Defiance
-4267, 3107, On New Defiance, Naboo (1.2km SSE of Theed)
Morturr
Thu Apr 22, 2004 8:05 am
#89






MSP0 wrote:

Hi TK421,


Why not? Why isn't the existing system for controlling droids used? The whole bit about targetting droids to issue commands is very annoying. This applies to all the new droids, not just the detonation module.









Its just the detonation module. I believe they gave it this interface of selecting the droid and typing /detonateDroid to give it a feel of picking up the remote detonation device and hitting Detonate)


Since it causes so much damage - i am sure that they were looking for something that would make it a bit more skill based to give those who are about to be blown into bits a chance to escape if the owner isnt very proficient in handling the game. (finding the droid in a battleground, selecting it, and then typing the command isnt as easy as just saying a word.)




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OrionsByte
Thu Apr 22, 2004 8:34 am
#90






Morturr wrote:





MSP0 wrote:

Hi TK421,


Why not? Why isn't the existing system for controlling droids used? The whole bit about targetting droids to issue commands is very annoying. This applies to all the new droids, not just the detonation module.









Its just the detonation module. I believe they gave it this interface of selecting the droid and typing /detonateDroid to give it a feel of picking up the remote detonation device and hitting Detonate)


Since it causes so much damage - i am sure that they were looking for something that would make it a bit more skill based to give those who are about to be blown into bits a chance to escape if the owner isnt very proficient in handling the game. (finding the droid in a battleground, selecting it, and then typing the command isnt as easy as just saying a word.)







True, but a macro that does /target (PetName); /detonateDroid would probably work just fine.



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TheRealTK421
Thu Apr 22, 2004 8:35 am
#91






MSP0 wrote:

Hi TK421,


Why not? Why isn't the existing system for controlling droids used?


My guess? Part of it is what Morturr said above.

The other part is that adding this command to all droid types/pets would have meant that much more work...and we didn't even have the Survey droid running right at that point. This is one of those "We can add it to the list if we really care about it" things, I suspect.



The whole bit about targetting droids to issue commands is very annoying. This applies to all the new droids, not just the detonation module.


No, this applies only to the Detonation features on a droid. If you have it in a droid that accepts other commands, you'll be able to program/use those commands. There just isn't a programmed command for "/detonatedroid"....that's all.





/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


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