Droid Engineer Archive
Thread: Droid Report: What's being done about this....Invasion?!?
Reaperss wrote:
jemelby wrote:
Say No to Personal Combat Droids, and Any Profession Designed to Employ them.
I challenge anyone to come up with a licencedmovie or book precedent for personal combat droids (other video games and comics withstanding)
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Micco30 wrote:
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Laaba wrote:
IMHO the best thing we can do at this point is either give up the DE profession or just give up the game. If we get enough people to do this the DEV's will start to pay attention. I hate to point this out but u have failed... Please do us all a favor and instead of Kissing ***** just resign your position. If u and all other players that have contact with the dev's would do the same maybe we would get somewhere.
Not trying to be mean or anything, but take a look back over TK's past posts and then tell me that he is "a$$ kissing"? Nice of you also to blame the guy for being in the job for... what, 5 days! I didn't see you vote for anyone else either. This is probably one of the most ridiculous statements I have ever read on the boards, and I read them a lot. While I may not always agree with TK or his comments, I know he has and continues to have our interests as his primary goal. One last question, did you even read the boards or all the threads here before posting this? Come on!
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Micco,
Feeding the trolls only makes them hungrier.
To Laaba: Be nice...or...
/bow
Respectfully,
TheRealTK421 - "Doughbacca"
Again PLEASE don't take my comments personally ... I am sorry if u take offensive to this. I was not trying to attack you personally or blame you for this patch. I am attacking SOE system and there neglect of the DE trade.
My point is.... Been there Done That. ... [NO not you personally TheRealTK421] but the people that have been there before U... SOE has NO CLUE of how to put droids into this game.... As others have stated they have the EQ tank mentality. Being a Master DE for about 7-8 months now you are not our first correspondent....
When I hear this stupid balance issue keep coming up over and over... One has to realize that in some instances there is NO BALANCE. How in the world can a Master Merchant and Master Ent be balanced with a Master Pistoleer and Master Combat Medic?
Same applies to Pets vs Droids how can fesh hold up to METAL? Ever hit yourself in the thumb with a hammer? Have u ever broke or damaged the hammer in any way when u did it? LOL even throwing the hammer at a wall does not do much good the wall gets a dent or hole in it and the hammer ... u blow off a little dust and it is in perfect shape.
PLEASE explain the logic in a combat droid that is made with metal that has 0 armor? Why would a armor module only have resists, it is made with metal? PLEASE PLEASE explain the LOGIC here after all I am a Master DE and in this profession LOGIC is important.
Read the publish 7 "droid invation" notes... add up all the lines in it and then go back and count that lines that pertain to us... Droid Invastion or Slap in the Face? CH and Arch got more good out of this patch than we did. Remember this "Droid Invasion" was talked about in the famous quote that JustG made back what about 5 months ago.... Ask for more time????????????????
Again this is not meant as a attack on you TheRealTk421 I do know from reading you are trying to help us. The problem is not that your are not trying to communicate or do a good job.... it just seems SOE DEVS don't understand ENGLISH or LOGIC.
There is only one thing that really makes a difference in this game and that is CREDITS. If you happen to be new to the game like in your first week or 2 of playing and you are given 10 mill credits, can u imagine how fast u could proceed to Jedi or any other trade u wanted, [u just go buy the best of everything armor weapon or resourses]? I have seen this in the game myself... old guild mate starts playing game 1st week tons of questions... 2nd week he trades x gold in another game for 10 mill swg credits ... 6 weeks later he is saying I need to slow down it just would not be right for me to make Jedi in 8 or 10 weeks.
Now organize a demonstration across the servers and get every Master DE to at a given time/date surrender the skill for a week and perhaps SONY would listen or at least get someone in the DEV section that understands english so when u communicate idea's they understand what u are saying. LOL and what would it cost the Master DE's 620 points of APP points... Any of us that have been Master DE for any length of time are maxed out in APP points anyway.
LOL "Droid Invasion" Out of pure fustration yesterday I went to all planets except Endor and Lok looking for resourses and mostly doing POI's... there are some great graphics in this game
In all my travels I saw one LE Repair Droid out .... ran over its ham and it was 60/60 ....
/bow
Respectfully
Laaba - Wookiee
Master Smuggler - Master DE - Corbantis
Malice2025 wrote:
J'Vee,
Yes, there were few personal combat droids in Star Wars. Yes, most of the long-standing characters are utility droids. However, you can not directly transfer Star Wars to SWG. Underlying it all, SWG is unfortunately still a combat-based game at the moment. The crafters serve mostly to augment the combat system in the game.
Weaponsmiths, Armorsmiths, Chefs, Doctors, and Tailors/BE (enhanced clothing) all serve to boost the combat professions. Architects have found the market more and more difficult w/out providing anything to the combat classes.
I am not challenging your argument that personal combat droids are not prevalent in Star Wars, but I'm stating that it is important that droid engineers have a way to make a good viable living (though I can't speak for all servers). Unfortunately, crafters do not decay wealth, combat does. There is a fixed cost to crafting (getting harvesters/equipment factories/tapes, etc.). However, once that is purchased, none of it decays. Weapons and armor, however, decay and need to be renewed. Food and buffs last only a short time. Also, most of the influx of new wealth is based on the combat classes and missions. Artisans do *not* create wealth (unless you take the 910 credit artisan missions on the terminals).
Now, if you look at it, you realize that 1) combat professions create wealth 2) combat professions decay wealth -- the "money sink". In other words, *Combat Defines the Game and the Economy.* So the question is -- for DEs -- would it be optimal to sell to the larger market of repeat customers, or a smaller market of one-time buyers?
I, for one, prefer to sell to the larger market. Unless the economic system is completely revampped, catering to the majority of SWG players (who do combat in 1 form or another) is probably the best route for the DE. Granted, there are compromises that could be made between your and my views (such as combat medic droids that heal you throughout battle or maybe some fast droid that helps to slow down escaping targets). However, I guess the main bulk of my argument is that DE's should not walk down the path of providing only providing utility droids that cater to artisans, since that'll cause us to be stuck in the mire of poverty.
I am sorry, but I have to refute this assertion that combat profession remove more money from the game than the crafting professions do. I have played both sides of this and I by far go through more money in maintence and other costs as a crafter than I EVER did as a highlevel combat profession.
Combat professions do not NEED houses to do their job, in fact many never own one. Combat professions never need to have excessive storage to do their job well, nor have to resort to opening extra accounts just to have more lots to gather outrageous amounts of resources to do their jobs. A combat profession only HAS to have a weapon, some armour, and maybe stat enhancing spices and foods. Buffs are good too, but they do not take money out of the system, so the food and spices, doctor buff payments don't count at all. Armour and weapons are all they need, and the decay and replacement costs of these do take money out of the game as a money sink.
Crafting professions HAVE to have large amounts of resources to do their jobs, and that means they have to have lots of harvestors (sure they can buy those, but that just means some other crafter has even MORE harvestors to support two crafters, so it evens out). Crafters need excessive storage space beyond that of their simple bank to keep and stockpile the huge number of different resources needed to do their job, not to mention the components and parts, and finished products. Many crafters have to have more than one house to store it all. The maintenace costs on harvestors, houses, factories, etc can easily add up to far more than what a combat person would ever remove from the game in a day from weapon and armopur replacement and decay. No...a harvestor doesn't decay...but it does use maintenance even if it isn't running.
Personally, as DE and weaponsmith, I have to have so many resources that I have over ten harvestors running on my and friends accounts, and have three houses to store it all, not to mention a factory as well. If we assume that a top level combat professional spends 100K for a kickass weapon (they never go for more than that on my server and usually less), and the same for good armour...and ASSUMING both decay completely after two weeks use (I think that is very excessive from personal experience, but we will assume for the arguement the person is a power-gamer), the below would be the average daily money removed from the game by decay and gear replacement by the cpmbat professional:
COMBAT PROFESSION:
Weapon decay (100K /14 days = 7142cr)
Armour decay (100K /14 days = 7142cr)
Total Combat Cost Per Day = 14284cr.
Now, compare that to what I personally spend every single day in maintenance alone as a crafter of droids and weapons:
CRAFTING PROFESSION:
Harvestor Maintenance (1440cr per day * 10 harvestors = 14400cr)
Power Maintenance (1920cr per day * 2 fusions = 3840cr)
Large House Maintenance (1200cr per day)
Factory Maintenance (720cr per day)
Small House Maintenance (720 cr per day)
Total Crafting Cost Per Day = 20880cr
Yes, their are far more combat people out there (partly because crafting is mostly ignored in this game as all others), so overall across a server, combat perfessionals are likely removing more money from the game in money sinks than crafters...but only by shear numbers. I go through far more in a day to support my profession than any combat person would, and remove more in money sinks. Your arguement is misleading and utterly without merit based upon my persobnal experience and the experience of everyone I know in game.
Necroflower wrote:
CRAFTING PROFESSION:
Harvestor Maintenance (1440cr per day * 10 harvestors = 14400cr)
Power Maintenance (1920cr per day * 2 fusions = 3840cr)
Large House Maintenance (1200cr per day)
Factory Maintenance (720cr per day)
Small House Maintenance (720 cr per day)
Total Crafting Cost Per Day = 20880cr
Message Edited by HawkCormyr on 03-18-2004 06:39 PM
well i was scanning the DE forum to see what was new with droids. i heard about the armor nerf and i was at a loss to imagine how the devs could possibly make up for that.
quite frankly, they haven't.
you DE's have a crappy profession and you all got screwed this patch. (and the last one and the one before that)
i would bet every credit and item i have that i could kill 100 of your "combat bots" in battle. probably without breaking a sweat.
Khalaermol wrote:
"Both a CL10 combat-enabled droid and a CL10 creature can be called/used simultaneously"
I've tried both of my accounts and different combinations of pets/droids, and I can only call one at a time.
can we get this changed to just TWO pets....
the thing is i dont want to ever have to call some creature...i would rather have 2 droids...
can we just get the devs out of their pokemon/beastmaster mentality...
DEATH TO CREATURES
R0ZM4N wrote:
Reaperss wrote:
jemelby wrote:
Say No to Personal Combat Droids, and Any Profession Designed to Employ them.
I challenge anyone to come up with a licencedmovie or book precedent for personal combat droids (other video games and comics withstanding)
Oo! Oo!I know this, I know this. Winter the 'nanny' droid of the Organa-Solo kids, she was a personal combat droid, actually she was like a Major, Major combat droid and kicked some serious 455 when the babes were threatened.
Yey! do I get a prize?
Score!
Uhhhh....no, you don't.
R0ZM4N wrote:
Oo! Oo!I know this, I know this. Winter the 'nanny' droid of the Organa-Solo kids, she was a personal combat droid, actually she was like a Major, Major combat droid and kicked some serious 455 when the babes were threatened.
Yey! do I get a prize?
Winter wasn't a "droid". A nanny? Yes.
A droid?
.............certainly not.
/bow
Respectfully,
TheRealTK421 wrote:
You must not have access to the same boards that I do.
Fromme wrote:
TheRealTK421 you seem like a good guy, you like to help out and everything......but you just like everyone else in this game are being lied to.
/bow
Respectfully,
yeah, you think the lies are bad. can you imagine what the truth must be like?
*shiver*
TheRealTK421 wrote:
Uhhhh....no, you don't.
R0ZM4N wrote:
Oo! Oo!I know this, I know this. Winter the 'nanny' droid of the Organa-Solo kids, she was a personal combat droid, actually she was like a Major, Major combat droid and kicked some serious 455 when the babes were threatened.
Yey! do I get a prize?
Winter wasn't a "droid". A nanny? Yes.
A droid?
.............certainly not.
/bow
Respectfully,
Correct, Winter was not a droid. However after the "defense system" (which kicked major ass btw) finaly broke down, there was a Nanny droid with baby Anakin that had been retro-fitted to be a combat droid as well because of the danger the baby might be in at any given moment.
I also want to add that Seinar (head of Seinar flight systems) also had personal combat droid bodyguards.
Message Edited by JavelinCatcher on 03-18-2004 11:56 AM