Droid Engineer Archive

Thread: Droid Engineer, Droid Commander, and Droid Cert System A possible compromise

TheRealTK421
Sun Jan 25, 2004 10:06 am
#40






OutlawEdi wrote:


The only REAL barricade I see to anyone wanting to become a Dh is the functionality among droids That must be adressed before any new class is added. And there need to be more than just 3 new combat droids added.




Outlaw,

The only main issue that I see as a stumbling block is the repair ('healing') of droids during/after combat. This is apparently something that's in the works for Publish 7. So, that will make it something of a non-issue, one would hope.

With that one issue out of the way, I'd think that combat folk would be a lot more inclined to consider droids as a viable option....at least, that's what a lot of my clients tell me.



/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Nelus
Sun Jan 25, 2004 10:09 am
#41

ok here it goes, my idea for CDC (Combat Droid Commander) and stuff:
its diffrent from drashks idea, cause it mainly reduced skillpointcost for droids as they where so high in drashks idea that noone would play droids or droids would have to be superstrong to compensate for the high skillpointcost (210).


1. DEs remain as they are pure crafters.
2. all utility droids can be used by everyone also all cl10 or lower combat droids
3. there is now a small cert system that affects droid and pets increasing the lv of droid or pet a non CDC/CH can call up to 20
costing 2 skillpoints per box and each box gives +1 pet lv. everyone can invest points into this tree, apprenticship xp is needed and the bonuses stack with CDC/CH.
^^ this idea has already been posted by drashk as part of his idea.
4. the CDC class will have the same prerequesit like DE (Engineer 4) so DEs have it a bit easier here.
it will basically cost the same amount of skillpoints as CH and its maximum power will be about the same as CH for balancing, but it will be unique for its skills and droids.


Novice - +5 droid lvs
1 Tree - Droid Coordination (Coordinating Droids via orders and multiple droids) (basic commands like ch will not be written down here)
1Box - area guard command
2Box - hunt command
3Box - +1 droid /command fire at will
4Box - +1 droid /command fortify
2 Tree - Droid Commanding (Commanding droids via orders and powerfull models)
1Box - +5 droid lvs/ command stay and attack my targets
2Box - +10 droid lvs
3Box - +5 droid lvs/ command selfdestruct
4Box - +10 droid lvs
3 Tree - Droid Maintaning (reducing battery use and maintance aswell as having the skill to change modules in droids (weapons/shields/...) DE have the same skill but can also change utility modules.
1Box - +5min battery lasting/ change weapons (removed weapon is destroyed)
2Box - +5min battery lasting/ change shields (removed shield is destroyed)
3Box - +5min battery lasting/ change weapons/ reducing decay upon death
4Box - +5min battery lasting/ change shields/ reducing decay upon repair
4 Tree - Droid Boosting (special skills for Droids, weapon/shield overcharge, damagerepair, speedboost, weaponmodes)
1Box - overpower weapons
2Box - overpower shields /weapons power to shields (weapons -50% shields +25%)
3Box - strong overpower weapons
4Box - strong overpower shields /shield power to weapons (shield -50% weapon +25%)
Master - +1 droid/ +15 droid lvs/ +10min battery lasting


^^ just an idea how CDC could look like.
as DEs dont want combat stuff
and certs arent working
and drashks idea is very diffcult and cant be balanced due to the high skillpointscost for the top end droids.


and personally i dont want the combination of CDC/CH be nerfed befor they exist, it will be the onyl combination that is nerfed so it will be unfair. additionally this are 2 not very strong combatprofessions without a real combat profession, so they are no way overpowered, every singel combat profession can do about the same amount of dmg like this 2 together, and i shot will be enough to kill the player.


and drashk please dont ignore the fact that ur system has a to high skillpointcost for the top end droids, it simply will cause that noone will play this profession when he have to pay alot more skillpoints for weaker or equal droids compared to pets, and if droids are much stronger than pets it would also be much protest against. atleast DE should be left out for the requiermentfor thebest droids as it causes to much skillpoint costs.


DE could still get their bonuses but than DE bonuses should not stack with the other professions, but DE doesnt even want any such ability as they ranted against that.


Drashk
Sun Jan 25, 2004 10:11 am
#42





TheRealTK421 wrote:
1) Why do all the certs need to be tied to combat experience? Is there not some way to apply either crafting experience OR combat? This would allow a client to expend whatever type of skill points and XP that they want...instead of having combat forced on them (prior to when they may be ready to do it).


I thought a lot about this one and even considered the idea of suggesting the ability to chose general crafting experience as wel, but in the long run Combat Experience won out to the time and effort that is involved to gain large amounts of this type of XP. Like the AXP, this is a significant gating mechanism that would help to keep the number of people using Level 11-20 droids lower than the number of people who used CL 15 pets before they were nerfed.



2) I actually think that the AP requirements for "The Droid Level certs" could be increased. I'd start at 150 for level 1 and have the top level be 1000. Just spread the middle out evenly and redistribute a bit. That would make a lot of sense to me (and the Devs will likely find this an acceptable gate).

I was trying to keep it a decent level,to help get the idea flowing. When I thought of the idea last night,my biggest concern was trying to temper it so that it had appeal to thelargest user base.


Well done. My hat is off to you, sir. NOW we're getting somewhere.

WOOHOO










Making SWG more Star Warsy. One droid at a time.
Virtanis
Sun Jan 25, 2004 10:14 am
#43

Any system which would avert the daft Droid Handler profession band-aid fix is welcome, in my book.






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TheRealTK421
Sun Jan 25, 2004 10:16 am
#44






Drashk wrote:



WOOHOO







Just a quick note...


I really wish that the Devs would have been paying enough attention the DEs over the past 8 months. If that were the case, something like your plan could have been the FIRST DE "plan" that was announced and we'd be far closer to where we all want to be.

Basically, "Why don't "THEY" put up suggestions/systems like this?"


Again, well done.


/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Drashk
Sun Jan 25, 2004 10:16 am
#45






Nelus wrote:

but DE doesnt even want any such ability as they ranted against that.




This is why this is a compromise proposal. There are enough in the community that have stated that they want to be able to use some of the combat droids that we can create. Everyone gets a little of what they wanted in this system....well, everyone except for the CHs that think that they should have the Droid Handling ability.





Making SWG more Star Warsy. One droid at a time.
TheRealTK421
Sun Jan 25, 2004 10:21 am
#46






Drashk wrote:





Nelus wrote:

but DE doesnt even want any such ability as they ranted against that.





This is why this is a compromise proposal. There are enough in the community that have stated that they want to be able to use some of the combat droids that we can create. Everyone gets a little of what they wanted in this system....well, everyone except for the CHs that think that they should have the Droid Handling ability.




Drashk,

The item I noted in yellow is THE reason why this proposal is the best I've ever seen, thus far.


It's well known, when arbitrating "issues" that the best possible solution is one that gives both sides some of what they want...and some of what they do NOT want.


The compromise solution addresses most ever DE playstyle that I've heard addressed, at least a little. In that regard, it's got legs.



I've never believe that we had to have an absolute 'one-way-or-the-other' approach to our future. This middle of the road, giving a little to everyone, is likely the best way to proceed.


Hopefully, soon, we can start talking about fun stuff again, like what utility droids are "on the table" for consideration. I'd hope that as that time starts to draw near, you'll give us a list of the top 3 or top 5 utility modules that the Devs think are worthwhile, so that we can all flesh out the details on what those will be and how they will behave.


/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Drashk
Sun Jan 25, 2004 10:23 am
#47






TheRealTK421 wrote:
I really wish that the Devs would have been paying enough attention the DEs over the past 8 months. If that were the case, something like your plan could have been the FIRST DE "plan" that was announced and we'd be far closer to where we all want to be.

Basically, "Why don't "THEY" put up suggestions/systems like this?"



The problem comes down to the information flow between the Correspondents and the DEVs. Sometimes the flow of information is just not what it should be, on both ends of the information pipeline. I've made it my mission to help change this situation and start getting a system in place that will address this. I think that TH will either be someone that I can consider as a friend or someone that really really dislike me before I leave the Correspondents program, because of all of the information that I am constantly requesting for the community.





Making SWG more Star Warsy. One droid at a time.
Nelus
Sun Jan 25, 2004 10:26 am
#48

hmm the background wasent intended i slipped in thou copy past, dunnothat these forums do copy the backgroud also.


but still it stands in the room that ur system has to high skillpoint requierments, even if the devs accept ur idea, they will get to a point in the development of this, when they say:" uh wait how should we balance that?"


and i think u get me wrong if ur reffering to me, i dont want the CH to have DH abilitys, i personally want to play 2 classes, DH as DH and CH as CH and i dont want that only players that want to play those 2 classes(that arent overpowered combined) should be nerfed for no reason even befor they exists.


DaQuilla
Sun Jan 25, 2004 10:28 am
#49

I still don't see for what purpose the cert system is seperated from the sugested "mini-DC" instead of combining those two into a single "normal" profession without prereq.


Can somebody explain what benifit this more complicated system has?



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EricTheGreat
Sun Jan 25, 2004 10:29 am
#50

That AP is ridiculously high for the certs, and for TheRealTK421 to suggest it to go even high says to me that all this DH stuff has sent him off the deep end


The total AP shouldnt exceept 620 for the certs. Just having AP to gain certifications and not anyskills/abilities is odd enough, and even more so when all you are gaining is "+1 max droid level," when the CL 20 creatures of old and of today aren't that much of a stretch from CL10 creatures.


It would be an extreme barrier to get though, just as a prereq for a droid commander profession, and to get past the certs and to master droid commander would be 4470 AP just to get a droid with a CL lower than that of a MCH pet ( therefore our best combat droid would be worse than a MCH pet, even after all that extreme skill point and AP cost)



That AP has to go!








Kenner Aldric
~Deviancy At Its Best~
BH/Pistoleer Cowboy Extrodinaire, Recovering Old Timer MDE Spice Addict

Drashk
Sun Jan 25, 2004 10:36 am
#51






Nelus wrote:

and i think u get me wrong if ur reffering to me, i dont want the CH to have DH abilitys, i personally want to play 2 classes, DH as DH and CH as CH and i dont want that only players that want to play those 2 classes(that arent overpowered combined) should be nerfed for no reason even befor they exists.



I was refering to a post made in a few different forums that think adding Droid Handling would be a good idea to add to the CH profession. There would need to be ahard capin place that limited the maximum number of Pets/Driods/Perks that anyone can call. The DEVs have already stated that they plan on making Faction rank have a meaning later on by adding additional Perk use. 7 Pets/Droids would be a major overbalancing factor, even with the skill point cost, but ultimately it is the DEVs who will decide on what happens.






Making SWG more Star Warsy. One droid at a time.
Drashk
Sun Jan 25, 2004 10:42 am
#52






DaQuilla wrote:

I still don't see for what purpose the cert system is seperated from the sugested "mini-DC" instead of combining those two into a single "normal" profession without prereq.


Can somebody explain what benifit this more complicated system has?




It is in place to offer a compromise so that anyone is able to pick up a slightly better droid than level 10. It is designed to allow a broader range of sales for all professions for the cost of2 skill points per level.More people will be inclined to pick up at least 1-2 levels just because of the low skillcost. Every PC that I have ever created has at least 2points left over that I can use.


The Cert System is the Prereq. Without a prereq, the value of the CH profession is lessened.






Making SWG more Star Warsy. One droid at a time.
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