Droid Engineer Archive

Thread: Ok, let's start simple, what do people want? Poll enclosed.

Straker_Atrella
Wed Dec 08, 2004 8:47 am
#40

Ok Drashk,

I think were understanding each other, and I totally know I can be pig headed as well.


Here are examples of comments that sort of raise a red flag from me at least. These are not the exact quotes, but close enough.


-We say, "We don't want to experiment on sub-componants."

-You reply, " Well if we tell them we don't want experimentation to matter, then that is a drastic shift."


or


-We say, "The extra experimentation lines arn't really hurting anything, they shouldn't be a coding priority."

-You say, "So you are happy with having a broken or unhealthy profession?"


Both cases are examples of it appearing to not even understand what we are saying.


I do look at your point of view, and understand it, even though I may not agree. Cases like those above make "me," feel at least like you don't even understand what we are saying. It's hard to represent what you don't understand.


Now on the other note about Credits on Test Center.

Ok you charge credits for your Droids, that's great. Your customers walk to a Frog and get them. You could just as easily walk to the Frog yourself. You could charge a million a Droid and get it, thats just more Frog time.


TC didn't always have Frogs though, and they may go away. Things have been and will probably be "wiped" again. Yet economically, that is just as bad as Frogs. People don't build up cash, they can't stockpile good resources, people keep ending up back at an even level.


This means that on TC, you are never forced to bid on a Copper for example that goes for 30-100 cpu, bidding against WS's and AS's with far more money then you.


The entire economy on TC is different for a myriad of reasons, trying to muck out a living or run an actual business there is vastly different then on a real server.


Again Drashk, don't take this personal, sometimes you and I see eye to eye, sometimes we don't.

This happens to just be one of the times that I am right and you are wrong (joking.)



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Gron_DM
Wed Dec 08, 2004 9:27 am
#41






Drashk wrote:


The homework I am refering to is the subject of me fighting for what the Community wants. It has come up as a topic before and the Lithium forums had a hiccup that showed exactly what I do ona regular basis. I fight for what the Droid Engineer Community wants.


And to fill you in on the'insider information' you seem to think I get....let me fill you in on a little secret. There isn't much. Sure I know about certain information about the CURB, but so do 6 other people from our community.


My only suggestion would be to lay off the conspiracy pie. It might be a little filling when you eat it; however when you find out what its made you, you will have a rancid feeling in the pit of your stomach. I am not a politican, nor am I trying to run anything. I'm simply the guy who voluneeter to try and help to improve the profession that I love, by helping the DE communtiy be heard.



BTW, sorry for de-railing this thread.

Message Edited by Drashk on 12-08-2004 12:39 AM



based on this response im guessing this means we shouldnt bother lobbying for a droid powerup/buff market? i had hoped it wasnt to late in the developental game for the CURB to get in. even something like droid seekers that add to accuracy on ranged or help with melee def would go a long way towards DE being a needed profession by the masses.




Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
Zorkk
Wed Dec 08, 2004 9:45 am
#42






Straker_Atrella wrote:


Not sure what Probots you are making Zorkk, but mine will destroy any "legitimate" level 10 CH pet. There are the bugged ones, but those are bugs, we wontget better Combat Droids just because CH has bugs. If we get more powerfull Combat Droids, it will probably be with the DC profession.





Ah, so all these Uber ones my poor probot fights are bugged! BAH! ty Straker... i feel a little better now.. my probots are comming out at 538 combat rating


I still stick with B as my answer... I've seen many suggestions for new utility droids, there's still some 'normal' droid chassis that we could hopefully get to build in future. When i say No droid handler/commander/whatever type profession, i should clairfy that it's just not a priority for me, and who know's what will happen after the CURB to them. I just think dev time could be better spent on fixing things, and improving what we have, not adding a whole new skilltree. If they decide to do it tho, more power to em!

Z





Zorkk the Droidsmith
Force Sensitive Crafting Master
Mayor of Mos Athens, Tatooine


Drashk
Wed Dec 08, 2004 9:49 am
#43




Gron_DM wrote:

i had hoped it wasnt to late in the developental game for the CURB to get in.



The CURB has never been about feature creepers.


The CURB is exactly what it is designed to do ....Upgrade/Rebalance/Balance.


Some new features may be added during the CURB; however the vast majority of what is to be done with be done to exsisting combat professions. Powerups and new commands could be a feature during the non-CURB, even though they could be considered combat oriented, but not during the CURB.







Making SWG more Star Warsy. One droid at a time.
Gron_DM
Wed Dec 08, 2004 11:51 am
#44

np i understand, so next request, drashk.....please let the devs know to leave a place in the equation or balance of the CURB for a possible addition of droid style combat support buffs. as once they are done with it, its a sure bet that if they dont leave room in the equation for us to have droid combat support perks we will never get them. this is an issue outside of the DC/DH these would be things like wpn powerups in effects but used either as consumables or droid modules....or both.

Message Edited by Gron_DM on 12-08-2004 01:53 PM



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
Straker_Atrella
Wed Dec 08, 2004 12:13 pm
#45

I'll help sidetrack my own thread here.


IF YOU HAVN'T VOTED PLEASE DO SO!!


Ok that said, Gron,


I'll say what I can without breaking the NDA. The CURB is going to drasticallychange combat, grouping will be much more important for people, whether that is with a Pet or a person. Whole professions and mindsets are being changed and fixed.


That being said, there is a very good chance that even our current Combat Droids will be much more desired after the CURB, which will be good for us.


Trust me that there are 6 of us who want to ensure that Droids are a much larger part of both PVE and PVP then they are now. We will fight our best to make it so.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
DigitalOne
Wed Dec 08, 2004 1:22 pm
#46

Im sorry i tend to get lost in the massive cornicopia of scant information im getting from you. Since your not anwsering my questions directly im foced to deduce what your you intend to say rather than what you are saying. Its a touchy process as you know, but its somthing i find myself forced into. I understand the information you can give us is limtied by your job discription, which is what i have a problem with, not you personaly. But doing what you do, be prepaired to encounter mistrust, especialy from me. Get used to it.


What homework? Ive done a pretty decent job imo, sifting through the posts on board, i havent read every line on every thread but then im also not insane. Ive pretty much digested the project DE threads, but im not liking what i see, thats why i am poking at you.


I warned you about the validity of historical information, i dont know if you read it, use the search function.


Sometimes its like looking for the reason why George bush won the ellection by looking at the punic wars.


Im sorry i am an obsinant paranoid ass, its just me.
Drashk
Wed Dec 08, 2004 1:36 pm
#47


The homework I am refering to is the subject of me fighting for what the Community wants. It has come up as a topic before and the Lithium forums had a hiccup that showed exactly what I do ona regular basis. I fight for what the Droid Engineer Community wants.


And to fill you in on the'insider information' you seem to think I get....let me fill you in on a little secret. There isn't much. Sure I know about certain information about the CURB, but so do 6 other people from our community.


My only suggestion would be to lay off the conspiracy pie. It might be a little filling when you eat it; however when you find out what its made you, you will have a rancid feeling in the pit of your stomach. I am not a politican, nor am I trying to run anything. I'm simply the guy who voluneeter to try and help to improve the profession that I love, by helping the DE communtiy be heard.



BTW, sorry for de-railing this thread.

Message Edited by Drashk on 12-08-2004 12:39 AM





Making SWG more Star Warsy. One droid at a time.
DigitalOne
Wed Dec 08, 2004 1:49 pm
#48

Here are my questions for you that you might be able to anwser.


What is the level of communication you possess.


What are you telling them.


How much influence do you possess.


And where are you taking us. What is your definition of "improvment".


Questions you wont be able to anwser.


What are you being told by the devs.


What level of influence do they possess.


And what is thier definition of improvment. And where are they taking us.




As such im forced to not only figure out what you are saying, but im also trying to figure out what they are saying. Im not really trying to interpret you as i am trying to interpet them to figure out what to expect, how to work with it or against it in defining our profession.


I am allways starved for information. I will never understand thier lack of involvment in the proccess of such massive changes. And i will always question the impack of my feedback. Im sorry you have to be the mediator here and deal with people like me.


(You should see the letters i write my governer)



Straker_Atrella
Wed Dec 08, 2004 1:58 pm
#49

Ok Drashk, I guess I understand your motivation a little bit more. If they come out and say "we are making these changes." You want to know what many of our arguements are so that you can hit the Devs with them right away.


OUTSTANDING idea, I applaud you for your foresight. Seriously.


However Drashk, it's very hard to keep personal feelings for ideas out of posts. I (and possibly others,) feel like you strongly support some of those ideas. Such as sub-componant experimentation. While you are perfectly entitled to your own opinions, many of us feel otherwise.


The problem isn't so much that we just have differing opinions, the problem (from my perspective,) is that sometimes it seems like you totally don't see where we are coming from. Disagreeing is fine and one things, inability to understand or consider our point of view is another.


I have faith that you will represent the needs of our community and not yours, even if you disagree with them. However, at the same time, it is very hard to argue for a point of view that you don't seem to understand.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Drashk
Wed Dec 08, 2004 2:16 pm
#50

Ok...back on topic...


I personally think that B isthe number 1 priority, followed closely by C. (Even though as I pointed out earlier, A -E would be considered intertwined with each step)


Decay is a tricky thing. If we make it as invasive as we need it to be, to create a re-occuring market, we are likely to turn away as many droid users as we regain in continued sales. If Decay is on the same scale as it is with Vehicles and Structures, then we won't see much return at all. The topic of Decay has an almost a 'silver bullet' quality to it. I don't think it will fix as much as people hope that it will. I believe that our biggest problem isn't the lack of decay, but rather the lack of being able to targeting the largest potential sales market. Combat.


Our current combat droids are great for those with little and no combat skill. Droids dominate the medical and crafting markets, yet both markets pale incomparison to the untapped combat market. Most combat types have already stated that if they were given the ability to control a Droideka or Super Battle Droid, even if it was no better then our current combat droids, they would buy one at least for the 'coolness' factor of having one. Much like Tailor offered goods, the Droid market is made up of more 'coolness' factor then it is made up of function. Melding the two would be best for our profession, in my opinion.


And just to stress the point, this is my personal opinion and in no means is to be taken as whatI represent to the DEVs, without backing of the community. I am Correspondent, but I still have my own personal opinions that I state as a memeber of this community. The communities wishes will aways come before my own.





Making SWG more Star Warsy. One droid at a time.
TheRealTK421
Wed Dec 08, 2004 2:29 pm
#51






Drashk wrote:


Decay is a tricky thing.






Aye....that it is. The 'trick' to it would be to ensure that any new Decay system's inconvienences were ultimately less than the inconvienence of not using the droid at all.



/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Gron_DM
Wed Dec 08, 2004 2:42 pm
#52






Drashk wrote:

Ok...back on topic...


I personally think that B isthe number 1 priority, followed closely by C. (Even though as I pointed out earlier, A -E would be considered intertwined with each step)


Decay is a tricky thing. If we make it as invasive as we need it to be, to create a re-occuring market, we are likely to turn away as many droid users as we regain in continued sales. If Decay is on the same scale as it is with Vehicles and Structures, then we won't see much return at all. The topic of Decay has an almost a 'silver bullet' quality to it. I don't think it will fix as much as people hope that it will. I believe that our biggest problem isn't the lack of decay, but rather the lack of being able to targeting the largest potential sales market. Combat.


Our current combat droids are great for those with little and no combat skill. Droids dominate the medical and crafting markets, yet both markets pale incomparison to the untapped combat market. Most combat types have already stated that if they were given the ability to control a Droideka or Super Battle Droid, even if it was no better then our current combat droids, they would buy one at least for the 'coolness' factor of having one. Much like Tailor offered goods, the Droid market is made up of more 'coolness' factor then it is made up of function. Melding the two would be best for our profession, in my opinion.


And just to stress the point, this is my personal opinion and in no means is to be taken as whatI represent to the DEVs, without backing of the community. I am Correspondent, but I still have my own personal opinions that I state as a memeber of this community. The communities wishes will aways come before my own.




this is what im harping on and i hope others will realize this as well, i want decay ut first we need to be part of SWG that means being part of the combat.............only thing i can say further is if we do get a larger part of the "combat" scene to push for the consumables like making a version of the seeker droid that buffs a users accuracy. im sure the SMFDTG
can lobby for this.........hint hint



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
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