Droid Engineer Archive
Thread: Phase II Jedi Crafting Quest Bad news for crafters!
EvilHomerSimpson
Thu Sep 16, 2004 4:28 am
#40
Although I agree with you, taking away recursive macros stink. Especially with the NEW, WORSE, grind they have made for crafters, but this is the FS crafting thread not the macro thread. Please start your own thread, hijacker 
Malitevv
Fri Sep 17, 2004 3:32 am
#41
ok. i just did all the crafting quests are at the village... i didn't once have an opportunity or need to use a single one of those looted materials. can somebody explain what you guys are talking about with respect to the need for those looted materials? all that was required for me was:
rorian fiberplast
talusian fiberplast
nabooan fiberplast
yavinian wind
and then some specific kind of named water, can't remember which.
plus a number of generic inorganic resources.
i also got the reward automatically after crafting 4 items and doin 4 simple puzzles. what is this "competition" for the reward that you were talking about Drashk? I didn't experience any of the things that people are talking about in this thread. did they competely change the schematics and reward mechanism when it went from TC to Live?
Message Edited by Malitevv on 09-17-2004 03:48 AM
teufel2110
Thu Sep 23, 2004 4:58 am
#44
I hope someone can help me with this quest. I created 5 walls and 5 small turrets so I made all 10 comonents.But I did not getthe crafting techniques branch to unlock. So can someone tell me what I have done wrong? The loadlifter tells me thatIdon't need to bring more parts.
I don't have an entry in my quest journal about this quest.
Atan
Thu Sep 23, 2004 5:03 am
#45
teufel2110 wrote:
I hope someone can help me with this quest. I created 5 walls and 5 small turrets so I made all 10 comonents.But I did not getthe crafting techniques branch to unlock. So can someone tell me what I have done wrong? The loadlifter tells me thatIdon't need to bring more parts.
I don't have an entry in my quest journal about this quest.
I had the same problem with the missing quest in the questlog. The answer from a CSR was that it is not possible to fail or success in this mission until the phase is complete. You might want to send a CSR ticket too, to give them more feedback.
MfG
Atan
EvilHomerSimpson
Thu Sep 23, 2004 5:36 am
#46
Phase II hasn't hit wanderhome yet. Can you guys who have done the quest let us know what the exact resource requirements are?
DarkRenown
Thu Sep 23, 2004 5:38 am
#47
You need Endrine Ore, Rudic Ore and Ardanium Energy II
Lots of it.
You need to make 10 components, and each components require a total of 20 of these ore (in different quantities of course, some 10/10 some just 20 of one type)
EvilHomerSimpson
Thu Sep 23, 2004 5:40 am
#48
That's what I thought, just wanted official confirmation since the info I had was from TC. Was there an option to refine the ore to get better stats?
DarkRenown
Thu Sep 23, 2004 5:53 am
#49
I believe so, but you also need the refined ore in some components.
teufel2110
Thu Sep 23, 2004 1:11 pm
#50
did someone build the village defense? because the binary lifter has no statistic for it
Atan
Thu Sep 23, 2004 2:02 pm
#51
I havent tried to build them myself but i talked to someone who tried. It seems as if it is not possible.
Mentioned it in my CSR ticket, maybe i get some more info this way 
MfG
Atan
teufel2110
Thu Sep 23, 2004 2:46 pm
#52
I was brave and tried it
it says it only for informational purposes. I guess so they want you to know why you have to craft all these subcomponents.