Droid Engineer Archive
Thread: Droid Module Focus (Playback module): Information, discussion and bug-reporting (04/15/04)
LeBob wrote:
to do a /flourish ... the /bandflourish makes everyone in the group do the same flourish and doesn't allow others to get music xp, so this is undesirable
Message Edited by OrionsByte on 04-19-2004 12:42 PM
OrionsByte wrote:
LeBob wrote:
to do a /flourish ... the /bandflourish makes everyone in the group do the same flourish and doesn't allow others to get music xp, so this is undesirable
If you record, for instance, afanfar on to the droid, try doing a /bandflourish 1fanfar and see if it responds. Doing this will still make anyone else in the group playing a fanfar do the flourish, but it would leave everyone else alone. Besides, if someone else was playing a fanfar, why would you want the droid there anyway?
I'm not so sure about that.......... the /bandflourish prevents everyone else in the group from receiving xp except the one that executed it, but with the instrument name in it maybe it will allow everyone without that instrument to receive xp
dunno
LeBob wrote:
OrionsByte wrote:
LeBob wrote:
to do a /flourish ... the /bandflourish makes everyone in the group do the same flourish and doesn't allow others to get music xp, so this is undesirable
If you record, for instance, afanfar on to the droid, try doing a /bandflourish 1fanfar and see if it responds. Doing this will still make anyone else in the group playing a fanfar do the flourish, but it would leave everyone else alone. Besides, if someone else was playing a fanfar, why would you want the droid there anyway?
thanks, but I think the XP is still a bit of a problem, but that could be resolved separately from this and indeed needs to be
The XP issue is a known factor. I do not know what if any fix is planned for it though. I, however, do not see these droids being used for playback in XP groups. As described, they need to be in the group to play the song and be heard, so thereforethey will take a spot away from someone trying to gain XP. Also, most xp groups don't care about the music they make, and this module seems to be intended for musicians who want to make better music. In thise cases where there is an XP group with room for a droid, and the group is lacking.....say.....anything but slytherhorns, then I can see a use, butwith a simple command of "/bandflourish off" individuals can stop responding to them.
Personally, I'll love this module once I can get one. It will be nice to get a complete band sound with fewer musicians when those last minute gigs show up. I will keep using live musicians whenever possible though and use droids for effects.
In regards to the crafting of the component, most musicians I know have a W/D/General tool and can easily whip up the component or a schematic. I make instruments and that's why I have mine, but any musician with artisan or scout will also have a tool for crafting. Musician/Medics may have a food/chem tool only, but may have a GCT or WDGTool also. The musicians will have the tools and should be happy to help.
Fragpuppie Uber
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Band Leader and Booking Agent - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
6 will stack, yes. I made one that's a 6 track last night.
Lonkley wrote:
So the real question is how many should we stack? 6 in an R3 or do 3 tracks and 3 visual? is having stacked tracks useful?
You should also be able to mix and match.
Having more tracks possible means more recording/instruments for the Musician to use and have access to...
/bow
Respectfully,
Porri_Sharo wrote:
Sorry if I've missed it, but what Resources does the Sythesizer take?
Schematic / Resources:
- 30 units of Polymer
- 1 Dual Wave Sythesizer (craftable by Novice Musicians and above)
- 20 units of Ferrous Metal
It's taken me 20 minutes of searching to find the answer to this...
Here you go ![]()
TheRealTK421 wrote:
Here ya go...
- Inert Petro Chem (10?)
- Ferrous Metal (20?)
- Non-Ferrous Metal (20?)
Enjoy!
/bow
Respectfully,
thnx TK
xxx
I got an order for a bunch of droids with these modules stacked up, from a master musician and professional entertainer. I gave him some resources and asked him to make 20 Dual Wave Synthesizers and a schematic. Now we were up real late doing this last night, but he had a hell of a time getting those synthesizers crafted.
The problem that he observed was that he would try and get a resource into a slot and every so often, it would simply reject it or do nothing at the end of the crafting process. The first time it was because IAMDUM and I gave him fiberplast not polymer, but after we switched that out, there were still some problems every so often. I asked him to /bug it.
Once I got the synthesizers, the playback modules were no problem to craft at all, I'm happy to report. I stacked them up, 6 per droids, and made the 3 droids for him. I'm planning to manufacture both the synths and the pb mods in bulk; if I have problems with those, I will report them.
I warned the guy about some potential issues with storage/recall, and I'm going to check back in with his band soon to see how these droids are working out and whether they've had any problems. They have 4k+ action bars, so hopefully they won't run out too quickly with the /bandflourishes, but for people who put these in a surgical or a protocol for that humanoid touch, the drain on the action pool may be debilitating if it is still in effect.
Initial Reaction: These are definitely in demand by "real" entertainers who care about their performances. There are more of these guys/girls than you would think!
Anyone tried the foam effectin a DZ70 - I'd be curious to see how it looks!
Chaz_uk wrote:
Anyone tried the foam effectin a DZ70 - I'd be curious to see how it looks!