Droid Engineer Archive

Thread: Droid Module Focus (Playback module): Information, discussion and bug-reporting (04/15/04)

Salporin_Wookie
Mon May 24, 2004 8:05 am
#40

Wow had to dig deep in the forum to find this...


Bug report on 3po droid with music mods.


Got my musician droids the other night and was excited about trying them out.


The R3 with special effects modules worked great! I especially like the dancing jawas effect.


The second droid I requested was a musical module equiped3po. I know they can only hold 2 modules, but I liked the look of a 3po as a stage partner than a r2.


When the droid was first generated, it had the standard radial menu, meaning it did not have the talking droid programming interface. I worked with it for about an hour, trying different songs with the droid as backup and it worked great! It was awesome to hear two instruments playing a song, since I usually am solo in my cantina.


Then I stored and recalled the droid. NOW, it had the talking droid radial interface. I called the friend who had made the droid to come hear it. I started playing, and activated the playback just as I had before and the following happened every time I tried...


I start playing... you hear my intsrument

start playback module.... playback starts, but my sound stops

after a couple seconds... my music starts with the song intro like I was just starting a song, but the droid sound stops, although, it still has the notes floating off him like he is still playing.


I also tried starting the droid playback first, but my music starts and the playback stops.


Keep in mind, I used this droid before storing him for over an hour and he worked fine. I was not doing anything different after calling him out the second time.It seemed like he functioned like a normal droid at first, but storing him turned him into a talking droid and broke the module's function.


This all leads to a couple questions...


if these new module do not work in biped droids, why has this not been told to the droid engineers making them before they waste the resources?


Biped droids have been broke since day one... when are you going to make this an issue with the devs? Repair droids can't repair, talking droids can't be renamed, etc.





Sal Po'Ryn
(pre-NGE)Master Architect,Master Artisan,Master Merchant
(post-NGE) Master Shipwright
SalCo Industries, a subsidiary of SalSlak Corp
Numanjii City, Naboo (Ahazi) wp: -2203, 644
Rhaine Starfal
(pre-NGE) master Creature Handler, Master Dancer
(post-NGE) Ace rebel pilot, Lancer Squadron, 13th Roving line
B-wing pilot - Lancer 5
B-wing(The Big Stick), KSE(June Bug), Nova(Serenity), Y8(The Beast)
Salporin_Wookie
Tue May 25, 2004 9:46 pm
#41

problem is solved... even though there is no mention ANYWHERE of this fact... the droid must be grouped with the musician in order to work. After grouping with the droid, it seems to work fine. even does band flourishes, though you cant do many, cause droid action HAM disapears VERY fast.


This does not change the fact that this droid (see post above) functioned fine when it was first created from the deed and was NOT grouped.



Sal Po'Ryn
(pre-NGE)Master Architect,Master Artisan,Master Merchant
(post-NGE) Master Shipwright
SalCo Industries, a subsidiary of SalSlak Corp
Numanjii City, Naboo (Ahazi) wp: -2203, 644
Rhaine Starfal
(pre-NGE) master Creature Handler, Master Dancer
(post-NGE) Ace rebel pilot, Lancer Squadron, 13th Roving line
B-wing pilot - Lancer 5
B-wing(The Big Stick), KSE(June Bug), Nova(Serenity), Y8(The Beast)
Page 4 of 4