Droid Engineer Archive
Thread: Droid Module Focus (Structure Maintenance): Information, discussion and bug-reporting (04/24/04)
Jenden wrote:
Deidre_DE wrote:
I agree, true harvester maintenance would be wonderful! I could send out a BLL with a laundry list of my harvesters. It grabs all the resources right then ( just like paying maintenance instantly) , and disappears into my datapad for 1 hour. When I can pull it from my datapad after one hour I find the crates of resources in it's storage unit. /sigh That would be great.getting things out of a harvester poses a bit more of a challenge. What happens if you don't have the inventory room, either at the start or half way through. I'm sure there are some other problems, but I'm tired right now...
It could work like this: The resource module could take the resources out of the harvestor and place them into the droid's storage compartment. Since the regular BLL only has one slot, maybe the resource module could be built in, then all you have to do is add a lvl 6 storage and BOOM, full remote havestor maitnence (if the power droid goes through). Then the BLL would be much more valuable because of this ability. Really, when was a BLL used for anything other than an AT-ST joke?
Further, what happens in the above scenario if you send the droid out to maintain, if it DOESN"T remove the harvester from the list?
What happens after you've added it to the droid but before you send it out to maintain, that you've picked up a harvester, and placed it somewhere else? Does it remove it and then add it to the list again? or does it just stay on the list, and if so, Further, if you then send the droid out to maintain with this scenario, what happens?
What if you send a droid out to maintain, and then resources shift and you pick up one of the harvesters you had sent it out to maintain? Maintenance is delivered almost immediately, but the droid takes a while to "finish" its job. So wondering about some of these scenarios (if they can be tested what happens to the list in the droid before you send it out with these scenarios, what happens if you do these things with the harvesters and THEN send the droid out, and then what happens if you send the droid out and THEN do these things with the harvesters).
Or even houses or factories (I'd think those wouldn't move near as often, but sometimes I rearrangem y factories, every once in a while.)
Sorry if this seems convoluted! Oh yeah, can you have more than one maint droid out at a time doing stuff? I'd assume so (doing maint I mean) since it doesn't count towards your called total. Ie, start on your home planet send out your home planet maint droid, make a quick hop to a nother planet (really only useful to send out s econd droid on another planet to do maint if you have several and they are spread out, otherwise just easier to fly out to them yourself)and deploy a second maint droid with a list of structures you have on that planet. Esp if you are time crunched and need to head out quickly to do other stuff.
Iree
A) while anyone should be able to use a droid or two (one plus one on a run), the ability to have more droids on runs should be limited to DE. I know people who take up novice Merchant just to get a second vendor. I don't think its "unbalancing" to give people a reason to pick Novice DE or a concrete advantage to DE when it comes to running utility droids.
B) Combat Modules establish the precedent that identical module function differently when installed into different frames. They add different damage, attacks etc based on whether they are in an R unit or a Probot. So why not have the functionality of the Structure Maintenance module change based on the frame you install it in? peruse this:
1) Interplanetary Maintenance: Probot or Tracker models could be able to travel to another planet.
2) Power Maintenance: Power Droids with maintenance modules don't need separate storage for power resource, that's what the Power Core you built into them is for. dump energy resource into a Power droid and have it be converted to a number, just like the credits you paid for maintenance were. Then the droid goes off and dumps that into your harvester and comes back.
3) Resource gathering. Only with a BLL with an Item Storage Module as well as the Maintenance module.
I know it's all been said other places before, but I wanted to flesh out a detail or two to my saisfaction, and Express that the Maintenance modules are a great idea, but they aren't the whole of the idea. I really hope the Devs can expand and complete the concept of this module at some point.
psikobunny wrote:
I really hope the Devs can expand and complete the concept of this module at some point.
Hey all -
Just wondering, does experimentation affect the structure modules at all? And are they stackable? Like will 6 level-3s allow me to pay 54 items?
Thanks
Isildur
this droid is kept in the datapad or inventory?
it is or is not 'used up' in the process?
will it do a maint run on Naboo if I'm on Tatooine?
is there a specific droid that has to be used for this module?
or the module will function in various droids?
if so, can the droid have this module along with other modules?
ifone logs out after sending the droid to do it's maint run, what will happen?
does the droid actually appear in the game? (like actually travel to the structure in question and can be seen doing so)
thanks
/bow
LeBob wrote:
this droid is kept in the datapad or inventory?
Datapad.
it is or is not 'used up' in the process?
Itis NOT used up when you use it.
will it do a maint run on Naboo if I'm on Tatooine?
Currently, no. The structures have to be on the same planet (but we're checking on this).
is there a specific droid that has to be used for this module? or the module will function in various droids?
Nope...it should work with any.
if so, can the droid have this module along with other modules?
Yes, you can have this module installed with other modules.
ifone logs out after sending the droid to do it's maint run, what will happen?
The maintenance should get paid pretty much instantly (when you hit "Go") and you will be able to call the droid again when it is done with its trip.
does the droid actually appear in the game? (like actually travel to the structure in question and can be seen doing so)
No, I wouldn't think so (but I've not tested this). I'd have to bet that if you were standing out by a harvester, you wouldn't see the droid come up on its own.
Respectfully,
TheRealTK421 wrote:
/bow
LeBob wrote:
does the droid actually appear in the game? (like actually travel to the structure in question and can be seen doing so)
No, I wouldn't think so (but I've not tested this). I'd have to bet that if you were standing out by a harvester, you wouldn't see the droid come up on its own.
Nope - the droid never shows up at the destination - tried it on a harvester right next to me - was gone for 15 minutes - never showed up physically at the harvester.
Respectfully,