Droid Engineer Archive
Thread: Am I, the Only One, that still Wants Combat Droids ?
Recsa wrote:
No, you are not the only one, every time i read the post with the incoming changes im more sure those changes are just a very little difference, most of them will be a mess that will be nerfed (ad barking) others are useless for 99% of the players base (entertainer mods) and the rest are just a pieces of bread.
But now DEs are happy cos they finally have Devs attention .... they are giving you almost nothing guys, come on this is SW you should be able to build Droidekas and a lot more models of combat droids that every1 should be able to use, its up to devs to think on ways to balance it, but they are sooo busy ... id like to know how many devs are right now working on SWG (no space expansion). Why they need to go for the easy quick solution??? usually the easy solutions are not the good ones.
What we are happy about is the direction in which droids are heading. The last thing the majority (and it was the majority that asked for this in TH's various threads) wants is more pet wars, only with droids. We want something new, something unique. If this were the only change made to DE for the rest of the year would we be happy? No. But things are moving in the right direction. This is what we've been fighting for, and now we've finally made some progress.
EVERY body said they wanted combat droids - DE, and all our customers - but when they told us they were going to give them to us, every one started screaming "No".
So now the answer is "No".
No, I want Combat droids too! I want a MAster Droid Engineer only Combat Droid, Droidkid or something! I am very upset with all this utility stuff! I been a DE since release.. Everyone wanted Combat droids then they changed there mind and SOE changed there mind due to a opinion that was flse since half the DE's do not know about these boards!!!
Give us people who did not want the utility droids something! I am highely disapointed!
Sodan-droiddreamer wrote:
DionDroids wrote:
TH has asked several seperate questions, each was a yes or no question. You said you want the DH abilities put into DE but we voted long ago that we wanted to remain a crafter class and not be made into an exact clone of CH and face all their issues. What TH should have done is presented us with multiple choices each explaining its own vantage on balance and coding difficulty. TH has tried to piece the seperate discussions together to get a concensus of the communities desires when he ought have laid out the alternate path the DEVs would follow if you voted no onany of theproposals. i.e. If THhad told us when hesuggested putting the DH skills in DE that not doing so would mean anew DH profession orno Combat droids at all, then the vote would have been different.
yep
natebc wrote:
StarRider99 wrote:
TOTALLY disagree with this post - how can flesh and bome ever compete with micro-fusion reactors and weapons that pump out gigawatts of power. I'm sorry but I like a LITTLE science with my science fiction. There was never a creature in the SW universe that couldnt be taken down by more than a couple of pistol shots, never mind high powered or crew served weaponry.
Its quite simple - the weapons of sentient beings capable of controlling the laws of physics can and should out-gun any natural critter. Some of the largest SW critters seen were simply beasts of burden for shield generators. *shakes head* There are other ways to take care of the CHs - limiting Droid functionality in certain terain types might be one of them for example.
I believe, however, that fighting machines (or their crew-served counterparts...true 'tanks') should always be superior to creatures. Teeth and claws cant and wont penetrate armor on anything but the lightest vehicle. PLEASE!!! Some science with the fiction and not just a totally artificial and unrealistic approach to the game!!!
Everette Fireborn
Master DE, Tarq.
Hear HERE!!
Very well said!
You must not know starwars or anything about Guri! Or have read any of the books! This game is based on the background of Starwars universe, Not main characters!
Message Edited by Phhantom on 02-20-2004 04:14 AM
Phhantom wrote:
No, I want Combat droids too! I want a MAster Droid Engineer only Combat Droid, Droidkid or something! I am very upset with all this utility stuff! I been a DE since release.. Everyone wanted Combat droids then they changed there mind and SOE changed there mind due to a opinion that was flse since half the DE's do not know about these boards!!!
Give us people who did not want the utility droids something! I am highely disapointed!
Quite frankly if you don't care enough about the development of the profession to swing by the forums from time to time (not too hard to find dev posts labeled IN CONCEPT: DROIDS or whatever it was) then I'm glad you didn't have a chance to state you're opinion. People who are proactively working to make the profession better and actually know all sides of the argument will make much better decisions than people who don't.
RasalTheWise wrote:
No specific combat droids until they fix and enrich the DE class (ie. bug fixes, more creative utility droids, etc.).
Maby that is best expressed as a seperate issue. Which do we want first, or sooner. Or how much of each would we sacrifice for the other. I accept that they do have influence on one another. But its also true that the graphics and animations are already finished for the combat droids. And probly alot of the other work for thier implimentattion has also been thought out.
Point being X hours 'L probly get your more done in the area of combat droids('CD's) than in the utility field where they are just starting out again. And implimentiong the 'CD's need not preclude the iother wanted improvements.
If you want a high-level combat pet, get a creature. If you want a pet that can do everything else a creature can't, get a droid.
I cant get a combat creature with my DE skills. I do see combat droids could result in some pet application 'overlap' but I think they could be different enough to have interesting differences. Droids for example could remain unhealable during combat. have the imunity to desease and poison. While having better armor a/o HAM. Im sure the differences that could be dreamed up are virtually endless.
It keeps the DE class unique from all the others and in high demand.
DEs can remain plenty unique with 'CD's. And thier demand would only increase.
Either with a 'distributed' Cert as presented in "The Answer"
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=59251&page=1
Or, with a seperate 'DH/DC' class. No one would be encouraged to take up the crafting boxes in DE if most of the cert is not derived from them. The only thing they would get from the 3 crafting branches of DE and master box, is the little perk in the master box. If the max cert still affords less 'power' than the skillpoints would provide in combat boxes. Then you arnt going to have a mass of uber combats in competition with your droids sales.