Droid Engineer Archive
Thread: crafting stations in droids
Straker_Atrella wrote:
I don't understand what ego has to do with this. I personally couldn't care less where "null" lies. Crafting droids will sell just the same.
Drashk is probably the best tester I know, he didn't just say how to run the test, he actually ran the test. I have zero reason to doubt him, if you want to run the test and disprove it, feel free. His results, plus the actual crafting formula that I saw a long time ago are where I am getting the null is 30 point. Part of the equation dealt with the crafting station, and a number over 30 increased it, and a number under 30 decreased it.
I know exactly what dev post you are talking about with crafting stations, it was made by a developer who was wrong, they didn't have all the information. You have probably seen that numerous times if you follow the Dev tracker. They were corrected.
That testing link that you put just basically shows that the higher a station is rated the better it is. Nobody is arguing that, and it fits into what we are saying totally.
I find it offensive that you think we are saying this simply from ego.
*takes all the popcorn and flees the scene leaving 12 armed Battle Droids, 8 shielded droidekas, 5 dual-armored Super Battle Droids, and 3 highly trained IG-100 MagnaGuards to take out AmazonSting because of the rude attitude towards both Drashk and Straker_Atrella*
Yoda-5499 wrote:
Now that was uncalled for.
*takes all the popcorn and flees the scene leaving 12 armed Battle Droids, 8 shielded droidekas, 5 dual-armored Super Battle Droids, and 3 highly trained IG-100 MagnaGuards to take out AmazonSting because of the rude attitude towards both Drashk and Straker_Atrella*
*scream*
AmazonSting wrote:
I wasn't bringing ego into it, maybe you should be offended by Drashk's comments instead. As far as the "he's the best blah blah blah" goes.... Not interested.
I'll give u one thing tho.. u kiss a$$ with the best of 'em.
Message Edited by Straker_Atrella on 08-02-2005 09:23 PM
When you can read the thread & start talking sense I'll bother to respond.
Straker_Atrella wrote:
AmazonSting wrote:
I wasn't bringing ego into it, maybe you should be offended by Drashk's comments instead. As far as the "he's the best blah blah blah" goes.... Not interested.
I'll give u one thing tho.. u kiss a$$ with the best of 'em.
Quite obviously you don't pay spend much time here or if you do it is only recently.
Saying that I kiss Drashks A$$ is just laughable. If you paid attention you would see that Drashk and I have argued probably more then anybody else here. I didn't suck up to him before he was Corr, I didn't when he was Corr, and I don't now. We have vastly different opinions on many ideas, and I wont hesitate to tell him when he is wrong.
I also wont hesitate to tell him when he is right, such as in this case.
" 4.) What does mechanism rating mean for crafting stations, and is there a correlation with the rating on architect made crafting stations? If so, could you give us a hint on how it correlates?
In short, this gives you a better chance to resist critical failures. It works like Quality Modifiers on Crafting tools."
This means that if it decreases the chance of critical failures in anyway, it would have to be brought up from a "default" level, which would naturally be 0.
I have read the entire thread, so I am not sure what you are talking about. You are the one who started being insulting first, saying that us DE's are trying to inflate the importance of our Crafting droids. It was only then that Drashk replied that it had nothing to do with ego, that it had to do with testing results.
Your exact comment was...
"I can fully accept that DE's would like to think their crafting station mods better than they actually are though."
That comment was insulting and suggested that we had an ulterior motive. We don't.
So perhaps before you start implying that I should read the thread, maybe you should look at what you wrote.
Straker_Atrella wrote:
I have read the entire thread, so I am not sure what you are talking about. You are the one who started being insulting first, saying that us DE's are trying to inflate the importance of our Crafting droids. It was only then that Drashk replied that it had nothing to do with ego, that it had to do with testing results.
Your exact comment was...
"I can fully accept that DE's would like to think their crafting station mods better than they actually are though."
That comment was insulting and suggested that we had an ulterior motive. We don't.
So perhaps before you start implying that I should read the thread, maybe you should look at what you wrote.
Q (to the) F (to the) E! And how dare you accuse Yoda of running! I would explain why that is wrong, but that is a different subject.
*sends the droids to attack again with an OOM-9 copy leading the opposistion*
edit: We were okay when you decided to share the popcorn but when you went and started getting at Straker_Atrella, that's when I left the sidelines. While looking back at all the posts about droid crafting stations, I saw a few (WAY back when) where both Drashk and Straker_Atrella held different views on the subject. Then, they both found out the thruth of the matter. And now the act defending being looked upon as kissing up is outrageous. That's why I left with my popcorn.
Message Edited by Yoda-5499 on 08-02-2005 10:08 PM
Ok....Here is the break down of how things work in the crafting world, and how droid crafting stations play a part in the equation.
I was going to comment on certain things that have been said here, however it is not worth the effort. Instead, I will break down how the system works.
Crafting Stations have a rating of -15.00 to +45.00. Crafting tools have a rating of -15.00 to +15.00. The crafting system looks at a number of statistics when the crafting process begins. These are based on the combined rating of the'physical' tools, the Assembly modifiers from thecharacter's skills and species, and the Assembly modifiers from buffs and enhancers, and the complexity of theitem being crafted.
Since we are focused on the 'physical' aspects of the crafting equation, refering to the crafting tools and crafting station, I will lay down how it works.
The physical tools are not solely based off of the FR of the Crafting station or the rating of the crafting tool, but rather it is based off of both. This means that there is a 92 point value system at work here, 31 from the crafting tool and 61 from the crafting station. (31 being -15.00 to +15.00 and 61 being -15.00 to +45.00). This system works in the same manor that the crafting formula works, with approximately 66% of the crafting equation being based off of the Crafting Station and approximately 33% of the equation being based off of the Crafting tool.
Private Crafting Stations weren't given the -15.00 to +45.00 FR range until after the game was launched. Both Private Stations and Droid Crafting Stations did not have a rating at this time. The Private Crafting Stations were changed, to have the FR, however Droid Crafting stations were never changed. This means that when the crafting process begins and the systen goes to look at the weighted values, there isn't a weighted value listed for the Droid Crafting station. This is the exact same thing that happnens when Lubricating oil is used a schematic that calls for a weight that is not present.
So what does this mean?
When the crafting process beings, next to a Private Station, the system looks at the combined weights of the Crafting Tool and the Crafting Station. Lets say that the Crafting Station has FR of 44.09 and the Crafting Tool has a rating of 15.00. This reports a total weight back of 91.09. Since the crafting weight of isn't 50/50, the end result is 98.508% + 100.000% for a total of 99.254% modifer to the crafting results. This means that there is a -0.746% modifier being placed on the random number generator, when it comes to the crafting roll.
When the crafting process beings, next to a Droid Crafting Station, the system looks at the combined weights of the Crafting Tool and the Droid station. When it queries the crafting tool, it recieves a 15.00 rating. When it queries the crafting station, no data is found present. In the computing world, no data found present does not equal 0. It equals no data found present. This is the Nul rating. This means that 100% of the crafting formula weight is based on the rating of the crafting tool, in this case the crafting tool is rated 15.00. This results in ---% + 100% for a total of 100%. This means that there is a 0.000% modifier being placed on the random number generator, when it comes to the crafting roll.
Now, as to the Schematic Complexity having a weight in any given test....
The Complexity of the schematic creates another weighted value in the crafting system. In order to do base line testing, higher complexity schematics would not be a prudentbase line to test with, sincethe complexity system has its own weight modifiers. Using a lowComplexity schematic to run a test with gives base linenumbers that can be used to prove/disprove the effectiveness ofPrivate Crafting Stations in comparison to Droid Crafting Stations. If a higher complexityschematic were to be used, the number of variables in the equation would be increased, posibly increasing the occurance of false data.
Using higher complexity schematics is useful, when trying to prove the increased success chance between Crafting Stations or Crafting Tools that have a 1 - 5 point difference, however for the purpose of testing a 15 point difference, lower Complexity schematics are much more prefered.
Yoda-5499 wrote:
So far, I've found this, which pretty much says that the Crafting Station in droids isn't 0 (quoted from Thunderheart):
" 4.) What does mechanism rating mean for crafting stations, and is there a correlation with the rating on architect made crafting stations? If so, could you give us a hint on how it correlates?
In short, this gives you a better chance to resist critical failures. It works like Quality Modifiers on Crafting tools."
This means that if it decreases the chance of critical failures in anyway, it would have to be brought up from a "default" level, which would naturally be 0.
This is the DEV quote that was full of holes.
The question that TH was asked and the answer that he provided were not actuallyabout thesame thing. This was bashed around for quite a while, which is why I first began running crafting test in the first place.
TH was asked if theMechanism Rating of adroid station= Function Rating of a Private Station. TH's answer wasn't about even about whether or not the MR = FR. TH's answer was that the Mechanism Rating on all droid parts was supposed to have a weighted factor in droid construction, just like Crafting Tools have a weighted factor on crafting.
The Mechanism Rating on each part is -15 to +15. This rating was supposed to have a weighted influence on droid crafting.+15 rated Droid parts were supposed to produce better results in thedroid crafting process. (the assembly, not stats.)This system has been broken since launch. I've run a number of test on this one as well, one of which I posted along while back, was passed on to the DEV team,and was later'lost'.