Droid Engineer Archive
Thread: Batteries!
You're losing money at 5cr a charge. If you buy resources at the average rate of 3cr per unit, it is costing you 54cr to produce 1 batterywith 4 charges. You are losing 34cr for each battery.
Honestly, I may raise to 100 or at least 75 credits a charge, now that they appear to be a truly necessary item, rather than a convenience.
I know I'm charging a lot less than other people, but my suspicion is that the price on these is going to come way down once Artisans notice they can make them and sell them for a decent profit (while earning artisan skill points). They are going to become one of the new grinding items for the Artisan profession.
I sell batteries at 25 cr/charge. Crates of 25 x 4-charge batteries for 2500.
They make a good enticement to get people to come out to my vendor, which then results in droid sales. I can make 4-charge batteries using junk resources, so I'm not worried about making a profit on the batteries. They're more of a good-will gesture from me to my customers than anything else.
Just like Roycelimentioned. How does battery life get drained depending on the droid? In theory, an MSE droid should consume less power versus an R2 droid, right? But how can this be seen. Personally, I've been a Droid Engineer for about 1 1/2 weeks now, none of my droids need recharging... maybe it just takes more time.
And I doubt they take batteries when they are stored... I've had droids ever since I started playing SWG (I bought an MSE droid off someone) and it still never needs charging.
Just like Roycelimentioned. How does battery life get drained depending on the droid? In theory, an MSE droid should consume less power versus an R2 droid, right? But how can this be seen. Personally, I've been a Droid Engineer for about 1 1/2 weeks now, none of my droids need recharging... maybe it just takes more time.
And I doubt they take batteries when they are stored... I've had droids ever since I started playing SWG (I bought an MSE droid off someone) and it still never needs charging.
A single crate (25x4 charges) takes 450 resources which at 3cr/resource is 1350cr so I consider 3000cr to be agood price although you could charge less and still make a nice profit. Also at 3k I can sell on the Bazaar instead of cluttering up my vendor with them.
Raleran0 wrote:
Is there any kind of meter now so you can tell the charge state of your droid?
Not yet.