Droid Engineer Archive

Thread: The Infamous January Publish Quote...

FallOut1214
Wed Feb 04, 2004 4:30 pm
#14

Actually JustG, I think you have the quote wrong. The MOST infamous quote on the January Publish was:


1% Insured Decay is being removed from PvP.


I don't think you will ever live that one down. And I hope that you guys figure out DECAY=GRIEF=NOT FUN before World of Warcraft hits retail. Otherwise this game is going to be left with nothing but Star Wars fanboys who go to conventions dressed in Jedi robes with aluminum foil lightsabers. And I don't think there's enough of those guys to support an MMO....



__________________________________________________
Rayvik Garrison

Thank God for WoW.
Monthigos
Wed Feb 04, 2004 4:32 pm
#15

Good point Sodan. I agree with the fact that anyone with money can get the best armor and the best buffs in the game with money completely throws off any semblance of balance in this game. Of course I wouldn't justify one faulty system for another.



-----------------=[ m o n t h i g o s ]=-----------------
Gribnitz
Wed Feb 04, 2004 4:33 pm
#16

Thanks for the update and utility is great, but I still think some of the "droid love" that is expended over the next 2 publishes needs to focus on how to get viable combat droids into the game.


Face it, 90% of the population is some form ofcombat profession. We need to have something real to sell to these guys. Be it a high HAM / low damage tank, or a low HAM / high damage diversion. We need something sellable to the masses. Right now we don't have a whole lot that the combat class desires and that is the biggest market to sell. That is why the armorsmiths and weaponsmiths make such a killing. That along with the fact that thier items actually have reasonable decay so they get repeat sales.


Make some of that "developer love" come up with a solution to this problem please. I know ever droid engineer wants a solution tocombat droidproblem (with the exception of the tiny 'continuity' clan).



-------------------------------------------------------------------------------------
Gribnitz the Rodian with the glasses
Master Droid Engineer - Master Artisan

Did you know it is physically impossible to lick your own elbow?

Kauri Server shop located at -1155, -4532 only 900 meters South of Bestine
Sodan-droiddreamer
Wed Feb 04, 2004 4:35 pm
#17






Monthigos wrote:
Good point Sodan. I agree with the fact that anyone with money can get the best armor and the best buffs in the game with money completely throws off any semblance of balance in this game. Of course I wouldn't justify one faulty system for another.






Good point. Remove all armor, buffs, spices, foods, and skill tapes, OR add useful droids, combat and urility. Wonder which is the best option?




Sodan Droiddreamer (GEGN)
Sodan's Exotic Droidgarten - In Bohemian Grove (Geigen Shuttle), Tatooine (6156 7275)
Seshemw
Wed Feb 04, 2004 4:38 pm
#18



Sodan-droiddreamer wrote:

Speaking of quotes, how do you explain this quote:

Just a Quick balance comparison
Armour, 75% resist, light. Including Modifiers approximatly 100% improvement of HAM
Skill Points: Free
Credits Cost: High
Master Doctor Buff
+3000 HAM, at least 300% increase
Skill Points: Free
Credits cost; Low-Medium
Spice/Foods
Increases to multiple stats and/or skills (including slcie bonuses)
Skill Points: Free
Credits Cost: Low
Skilltapes
Increases multiple stats/abilities
Skill points: Free
Credits Cost: Low Generally
Droid
"A Droid Cannot give bonuses or enhancements to abilities or skills as that would be unbalancing" -TH
Skill Points: Free
Credits Cost: High





Armor: Skillpoints, not at all free (master armorsmith), armor degrades, is NOT as extreme a power multiplier as -any- pet has been demonstrated to be. Look at how easy it is, even now, to use a pet as a blocker and kill the critter without taking a single hit yourself. Unless you actually let the pet incap, no wear and tear results at all (unlike armor hits).

Master doctor buff: Skillpoints, again, not free. Master doctor isn't cheap. This one IS a decent force multiplier, but just like high health in a pet without armor and resists, it doesn't make you anything like invulnerable, and doesn't trivialize high level content (defined as things like force mobs, krayts, etc) like high threat pets can and have been demonstrated to.

This all applies to spices, foods.
And pets, too. You could make the comparison that a CH pays skillpoints just like a doctor, but the comparison stops there.. Those pets, bought with skillpoints, can't be handed out. Back in the day, when a Rancor could be tamed, trained, and handed to a novice, we got a vivid demonstration of why this was unbalanced.
The skillpoints for that kind of force multiplier have to come from the user, because it's such an =extreme= level of amplification.

THIS is what the devs are talking about with decent combat droids. TH's quote is directly referencing that if combat droids of real usefulness (ala current >CL10 pets) are brought into existence, using them is going to have to cost you skillpoints. Durable, high ham, high armor, high resist pets (metal or flesh) have been amply demonstrated to be far more valuable than one additional PC in the group, for strong opponents (not even counting the impact in pvp). Even with the recent changes to the professions for defense, your best tank on a krayt isn't a person, if you've got a tank at all.



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
Gron_DM
Wed Feb 04, 2004 4:39 pm
#19

gnomead said it perfect let us know before the TC notes are out.



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
Damazig
Wed Feb 04, 2004 4:40 pm
#20


JustG "We plan on implementing combat droids (< level 10) in P7, and Utility Droids in P8"


I agree with you, information changes... thats one thing, misleading is totaly diferent. Again, what you are talking about implementing in 2 or 3 months is what was once said to be out with the 1st version of the game. I can see the nice rate things are going... its february, and that january publish still isnt out, and the monthly story... 3 acts e more than 6 months... monthly???


To me it just seems like sony is only trying to have the least possible ppl on the Dev team, so they can save money, but the result is the slow rate things are going and the high number of people droping the game.


You shouldn't have reopened the closed accounts yet. The people that did leave the game wont be finding that much new content and stability, and they will leave again. My 2 cents (still hoping for a miracle here)


Cedig
Wed Feb 04, 2004 4:48 pm
#21

boy, everyone having that JustG quote on their sig must have really got his blood boiling


hehe, who shall we quote to death next to annoy?






Droid Engineer / Chef - Farstar
Armorsmith / Master Artisan - Lowca (retired)
Aartan Ridge PA
duncje
Wed Feb 04, 2004 4:49 pm
#22






Seshemw wrote:





Sodan-droiddreamer wrote:

Speaking of quotes, how do you explain this quote:


Just a Quick balance comparison

Armour, 75% resist, light. Including Modifiers approximatly 100% improvement of HAM

Skill Points: Free

Credits Cost: High


Master Doctor Buff

+3000 HAM, at least 300% increase

Skill Points: Free

Credits cost; Low-Medium


Spice/Foods

Increases to multiple stats and/or skills (including slcie bonuses)

Skill Points: Free

Credits Cost: Low


Skilltapes

Increases multiple stats/abilities

Skill points: Free

Credits Cost: Low Generally


Droid

"A Droid Cannot give bonuses or enhancements to abilities or skills as that would be unbalancing" -TH

Skill Points: Free

Credits Cost: High








Armor: Skillpoints, not at all free (master armorsmith), armor degrades, is NOT as extreme a power multiplier as -any- pet has been demonstrated to be. Look at how easy it is, even now, to use a pet as a blocker and kill the critter without taking a single hit yourself. Unless you actually let the pet incap, no wear and tear results at all (unlike armor hits).

Master doctor buff: Skillpoints, again, not free. Master doctor isn't cheap. This one IS a decent force multiplier, but just like high health in a pet without armor and resists, it doesn't make you anything like invulnerable, and doesn't trivialize high level content (defined as things like force mobs, krayts, etc) like high threat pets can and have been demonstrated to.

This all applies to spices, foods.
And pets, too. You could make the comparison that a CH pays skillpoints just like a doctor, but the comparison stops there.. Those pets, bought with skillpoints, can't be handed out. Back in the day, when a Rancor could be tamed, trained, and handed to a novice, we got a vivid demonstration of why this was unbalanced.
The skillpoints for that kind of force multiplier have to come from the user, because it's such an =extreme= level of amplification.

THIS is what the devs are talking about with decent combat droids. TH's quote is directly referencing that if combat droids of real usefulness (ala current >CL10 pets) are brought into existence, using them is going to have to cost you skillpoints. Durable, high ham, high armor, high resist pets (metal or flesh) have been amply demonstrated to be far more valuable than one additional PC in the group, for strong opponents (not even counting the impact in pvp). Even with the recent changes to the professions for defense, your best tank on a krayt isn't a person, if you've got a tank at all.




Seshemw, Sodan was not referring only to combat droids. He was referring to a post that TH made that basically said "Droids (meaning utility droids to be added)won't be able to enhance abilities or skills at all, and that adding skill or ability enchancers breaks the game"





Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Lonkley
Wed Feb 04, 2004 4:50 pm
#23

I would be even happier having a list of things on the change list without any dates whatsoever.


Its like every bit of information concerning the game is a state secret that must be dragged kicking and screaming out of the dev side.







----------------
There is a special place in hell for necro posters
Sodan-droiddreamer
Wed Feb 04, 2004 4:51 pm
#24






Seshemw wrote:





Sodan-droiddreamer wrote:

Speaking of quotes, how do you explain this quote:


Just a Quick balance comparison

Armour, 75% resist, light. Including Modifiers approximatly 100% improvement of HAM

Skill Points: Free

Credits Cost: High


Master Doctor Buff

+3000 HAM, at least 300% increase

Skill Points: Free

Credits cost; Low-Medium


Spice/Foods

Increases to multiple stats and/or skills (including slcie bonuses)

Skill Points: Free

Credits Cost: Low


Skilltapes

Increases multiple stats/abilities

Skill points: Free

Credits Cost: Low Generally


Droid

"A Droid Cannot give bonuses or enhancements to abilities or skills as that would be unbalancing" -TH

Skill Points: Free

Credits Cost: High








Armor: Skillpoints, not at all free (master armorsmith), armor degrades, is NOT as extreme a power multiplier as -any- pet has been demonstrated to be. Look at how easy it is, even now, to use a pet as a blocker and kill the critter without taking a single hit yourself. Unless you actually let the pet incap, no wear and tear results at all (unlike armor hits).

Master doctor buff: Skillpoints, again, not free. Master doctor isn't cheap. This one IS a decent force multiplier, but just like high health in a pet without armor and resists, it doesn't make you anything like invulnerable, and doesn't trivialize high level content (defined as things like force mobs, krayts, etc) like high threat pets can and have been demonstrated to.

This all applies to spices, foods.
And pets, too. You could make the comparison that a CH pays skillpoints just like a doctor, but the comparison stops there.. Those pets, bought with skillpoints, can't be handed out. Back in the day, when a Rancor could be tamed, trained, and handed to a novice, we got a vivid demonstration of why this was unbalanced.
The skillpoints for that kind of force multiplier have to come from the user, because it's such an =extreme= level of amplification.

THIS is what the devs are talking about with decent combat droids. TH's quote is directly referencing that if combat droids of real usefulness (ala current >CL10 pets) are brought into existence, using them is going to have to cost you skillpoints. Durable, high ham, high armor, high resist pets (metal or flesh) have been amply demonstrated to be far more valuable than one additional PC in the group, for strong opponents (not even counting the impact in pvp). Even with the recent changes to the professions for defense, your best tank on a krayt isn't a person, if you've got a tank at all.




Thanks for the thoughtful post. Did you even think about the fact that the skillpoint costs was for the USER not the skillpoint cost for the CRAFTER to make the item. TH's quote is directly addressing UTILITY modules for droids. Find it yourself.


If you know anything about combat droids you know that, unlike CH pets, their condition cannot be repaired by Pet Stimpacks. So much for your "wear and tear" argument.


Thanks for going the whole way on this one.





Sodan Droiddreamer (GEGN)
Sodan's Exotic Droidgarten - In Bohemian Grove (Geigen Shuttle), Tatooine (6156 7275)
Boogerlips
Wed Feb 04, 2004 4:51 pm
#25

JustG,
You guys should put a link to a disclaimer at the bottom of dev posts so that the flame happy board participants won't be as quick to interpret them as the word of god.

For example just make it say at the bottom:

"Information found in dev posts is subject to change - Please click here for more details"

And then have that link go to an explanation like the one you just gave.

-Boogerlips Manape
Servalac
Wed Feb 04, 2004 4:53 pm
#26

Thanks very much for the info and i can only speak for myself and say when you do posts like this i feel like i'm being keep in the loop so thanks again have a good one
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