Droid Engineer Archive

Thread: Did we just win?

Neroir
Fri Jan 30, 2004 2:08 am
#14

No win yet, but closer than ever, I think


Anyway, Im still concerned about the "combat modules for the already existent droids"... We need more info on this issue.. I DONT WANT TO SEE MSEs KILLING NUNAs


Ellesa


Gossimer
Fri Jan 30, 2004 4:10 am
#15

Even a blind deaf mute can be placed on the right path. However, they won't stay on it. They'll keep wandering off and getting lost in the woods, no matter how loud and hard you scream directions.


I won't believe any change the Devs do until it goes live. Then I still won't believe it until it has stayed un-nerfed for more than a month. Maybe then I will cheer. (Dev's past track records keep coming to mind.)


Does this mean we are not going to get any new combat droids??


Goss
Ophistes
Fri Jan 30, 2004 4:36 am
#16

At last a reason to delay the necessary DE revamp for another six months at least. Won? In a sense. Pwned? That, too.


My rather pessimistic vision: Another three months of 'We need more input' and 'We have something great in store for you' posts, then another three months of 'You will see changes next month' posts and then another utterly clueless charge in a direction no one wanted That's the things that happen when you don't assign a Dev full-time to something but have a couple of people fiddling a bit every now and then






Ophistes Ceimined= Chef and Musician =
= The singing frog =
"I suppose you're entitled to your own delusions." --Threepio



Kinslaughterer
Fri Jan 30, 2004 5:34 am
#17

I hope they are still going to impliment the basic droid combat module when they work out what other functions they will incorporate into droids.


Changes I would like to see atm are :


1. Rationalising droid skills into one profession

2. Experimentation to be sorted

3. Revision of current modules

4. Addition of new modules including basic droid combat module

5. Fixing of Personality chip models

6. additional chassis including an MSE chassis


As to combat droids, I would rather they just gave us a basic module to put in all relevant chassis and a slightly higher one for probots increasing there damage to 100 to 150 range. Still wouldnt be over powered imo.


Rest of the Combat droids should be thought about again and hopefully a workable cert system implimented, if not then a DH class.





Kinsmell In'Ere- Chilastra - MBE - Master Ranger
johnetoz
Fri Jan 30, 2004 6:15 am
#18

You know, hold on a minute. I'm a new member, and, in fact a brand new novice droid engineer, and I want to stem a tide of ripping the Devs for a minute. This is an on-line role playing game with alrger community dependency element than any game before it. It clearly came out 6 months before it should have, but, hey, that's life trying to make money. Does anyone have game development experience here? I do, and I say cut them a little, just a little slack.


Onto the bigger issue, why the heck am I becoming a droid engineer anyway. All I see are complaints. There are ways to contribute to society other than the creation of combat droids that will be used to increase the carnage. These games are always slanted to the fighters anyway. The community must make itself relevant through the economy, rather than by whining to the devs everytime things don't go right.


Fix the economy, fix the problem.
DarkMist25
Fri Jan 30, 2004 6:44 am
#19

I think the problem lies in vision of whatthe devsshould be working on. Many of those inside the DEcommunity want increased utility for droids, and many of those outside the community want increased combat abilities for droids. Pretty hard to do both at the same time with limited dev resources. In one sense, i think you did just win. However, the fact that you've won means that devs need to switch gears and think along completely different lines then what they've been working on. That means delays. That means upset andunhappy DE's. And while their working on utility droids, the people who want combat droids more then anything will get up in arms and start their protests. Does this mean a month or two from now the devs will switch back to working on combat droids? I'm just starting to see a pattern emgerging here. That's no way to get any work done.



Azahlun Nai'Shadrin--Artisan,DE,Swordsman--Ahazi
Droid_Engineer_Rho
Fri Jan 30, 2004 7:20 am
#20

It sure sounds like we've at least fought 'em to a standstill.

It's a mighty pleasant feeling to come here and see that they actually DO pay attention to us.

I understand why they went with combat droids first, it's easier! They understand combat, they understand telling pets to attack, they understand controlling pets in the first place. The idea of droids as utility items seems to have escaped them at first for some reason. It seems that we've managed to craft the dev team a pair of spectacles.

I was a bit taken aback to hear that they had basically finished getting combat droids ready to go before realizing what a can of worms they'd opened, though. Still, they are paying attention, and that's all to the good.



Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
deltabob00
Fri Jan 30, 2004 7:27 am
#21

Did we "win"?


No.


This isn't about winning and losing. This is about getting the best content for the game and our profession.


The big problem here, as someone mentioned above, is that it seems that the DE community wants more in the way of utility droids and the DE customer base has been requesting droids with combat ability.


The question is - what is the best thing for the game? It all depends on who you ask. Combat oriented folks are more likely to say that combat droids will make the game better. Non-combat oriented folks are more likely to say that utility droids will make the game better.





The ferret says, "Dook dook."
Leadhead101
Fri Jan 30, 2004 7:50 am
#22

It sounds more to me like we took the south road on a secret ultimatum that stated:


You either get your combat droids with a new profession or none at all.


More politically worded of course.



Oh well, Utility droids are fine by me, I am just ready to see something!





"Nothing would be what it is, Because everything would be what it isn't. And contrary-wise -what it is, it wouldn't be. And what it wouldn't be, it would. You see?"
Gribnitz
Fri Jan 30, 2004 9:27 am
#23






Leadhead101 wrote:

It sounds more to me like we took the south road on a secret ultimatum that stated:


You either get your combat droids with a new profession or none at all.


More politically worded of course.




I don't think this is completely true. They were trying to rush something out that wasn't thought clearly through and without lisntening to the player base on how combat droids could possibly be implemented. Just look at the dev posts. They were talking about lvl 70 droids !!! Where in the world did the DE's ever say anything about a lvl 70 droid? I don't think the majority ever wanted anything like that. We just want a system in place for everyone to have a choice on whether to choose a better combat droid than a probot, not some monstrous lvl 70 droid. That is going to take a bit more time to figure out howto implement it in the current skill design.


A good interim is what they are planning to do instead. Utility droids, with the lower level combat droids first, The higher level droids will come once they figure out a good balance of skill points needed and where to place them in the skill trees. I just hope they don't push the higher lvl combat droid issue aside for 6 months again. They need to come up with a viable plan that makes it workable fairly quickly after the utlity droids and low level combat droids come out.





-------------------------------------------------------------------------------------
Gribnitz the Rodian with the glasses
Master Droid Engineer - Master Artisan

Did you know it is physically impossible to lick your own elbow?

Kauri Server shop located at -1155, -4532 only 900 meters South of Bestine
Dieseltec
Fri Jan 30, 2004 9:44 am
#24

I wouldn't celebrate to soon. Thunders last post sounded quite ominus.


_________________________________________________________________________________________


Thunder wrote:


To recap yesterday, we had a long meeting and really got into the details and we left the meeting with the mandate, "think about the deetails and we'll decide tomorrow". So we're going to be meeting again today.


_________________________________________________________________________________________


The art is done. the resourses are already spent. Don't be suprised if they cut there losses and go with the original plan.


For me I just want to have a function and play with Droids. If I have to learn another proffesion so be it.


The more we argue about it, the more excusses we give them to delay any fixes at all.



Mercy:
Master Smuggler since November 2003
Account Cancelled
DarkMist25
Fri Jan 30, 2004 10:37 am
#25

Ahh, but thats just it. The DE's never said they wanted level 70 droids...people in the rest of the community did. There is a demand for high end combat droids, a very big demand. Most of this game is geared for combat, so it follows suit that much of the demand would reflect that. Utility is great, and many want that. But if you polled outside the DE community, you may be surprised at what you find.



Azahlun Nai'Shadrin--Artisan,DE,Swordsman--Ahazi
Virtanis
Fri Jan 30, 2004 10:50 am
#26




DarkMist25 wrote:
Ahh, but thats just it. The DE's never said they wanted level 70 droids...people in the rest of the community did. There is a demand for high end combat droids, a very big demand. Most of this game is geared for combat, so it follows suit that much of the demand would reflect that. Utility is great, and many want that. But if you polled outside the DE community, you may be surprised at what you find.





Agreed... But the players who have been patient since late June / early July for fixes, enhancements, additions, and attention to their profession were going to be thrown into the meat grinder for the sake of all those other people who want toplay aslapped together, flavor of the month, "uber" profession.


And that'sjust one reason whythere was such an outcry among us.






"You Droid Engineers have had to suffer through some tough times. The Devs do not hate the profession and have plans to address some of the larger concerns."
- Q-3PO 10/23/03 1st Annual Droid Engineering Academy Awards

- Fortium - Master Droid Engineer - Master Artisan - Grumpy Advocate for Droids and DE's -
- Proprietor of CF Industries Droidworks -
Naboo: -6600, 3450; Tatooine: -680, -4290; Dantooine: -772, 2860; Corellia: -140, -5500;

Page 2 of 4