Droid Engineer Archive

Thread: Inside info on DE Elite Elite.

Grei
Wed Sep 17, 2003 4:26 pm
#14

If any of this has a grain of truth in it...then I guess I'll have reason to keep DE. Ship design has always been a hobby of mine.

Of course if this is just more fluff...then there won't be any need to keep DE.
Nerfmenot
Wed Sep 17, 2003 5:10 pm
#15

sad thing is the Devs will not even know its been leaked cause they never come here



_________________________________________________________

Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer is at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe. ceehiro.
Grei
Wed Sep 17, 2003 5:35 pm
#16

Perhaps, if they did create a vehicle designer, that would make sense. Though of course I'm of the opinion that we build the droids that build the vehicles (and thus the starships).

After all, just look at how many droids build and fix vehicles and ships in the movies.
Clalron
Wed Sep 17, 2003 5:44 pm
#17

Hmm.


It seems to me that the Elite profession of Starship Designer really should not follow from Droid Engineer, but rather Creature Handler. I mean, wouldn't it piss them off if they couldn't make starships?


-Starlan
Droid Engineer (for a bit longer)


Kitsunetsuki
Wed Sep 17, 2003 6:00 pm
#18

There was this guy I was in elementary and middle school with, way, way back. He had a bad habit of making up stuff he thought sounded cool, and then pretending he had some really important secret source of information only he knew about, particularly about movies and TV shows and such. He had seen episodes of cartoons that nobody else had, and they were always the episodes that fully explained the little mysteries like what so-and-so looks like under his mask and so forth. Of course, later we realized he was a pathological liar, or as we used to call it, "full of $#!+."

I don't know why, but sometimes I'll think about that guy and feel the urge to tell other people about him.

*whistles innocently*
Kurt_Mendel
Wed Sep 17, 2003 8:56 pm
#19

Anyone who believes this is actually from a developer is a foolish, naieve person. Sorry, but it's true.


First of all, there's no way the developers have things planned out as far in advance as this guy claims his "dev" knows. They haven't even figured out how to implement combat droid certifications yet, let alone the Grand Master Plan for DEs to be "starship designers".


Second of all, I couldn't possibly believe that any developer would spell, punctuate or capitalize that poorly! Come on people, don't be duped by dummies seeking attention just because you're desperate for some kind of news.


If it wasn't posted by a dev, it's a pretty safe bet that it wasn't from a dev. I doubt they talk to anyone outside SOE about their design intent. Even software developers often have to adhere to non-disclosure agreements, and I'd bet SWG's dev team is under an NDA too.

Sunfire1
Wed Sep 17, 2003 10:06 pm
#20

And where do the skill points come from??? Im at 0 of 250. Elite-Elite professions when added better come with an increase in skill points.
-Relic-
Wed Sep 17, 2003 10:37 pm
#21

This could very well be BS, however the known Elite Elite porfessions require the Crafter to be a pure crafter. Sounds booring as hell.


Artsian < Elite Architect < Elite Elite Urban Planner = 0 points left over.


I could never play a charactor like that. Its not worth it. Build your city, then what?






-Khao Relic

Master Swordsman
Master Brawler
4/0/0/4 TKA
4/0/0/0 Fencer
0/0/4/0 Carbine
TimeLord
Wed Sep 17, 2003 11:26 pm
#22

"Artsian < Elite Architect < Elite Elite Urban Planner = 0 points left over.

I could never play a charactor like that. Its not worth it. Build your city, then what?" -relic-


Actually.. it's Engineering -> Master Architect -> Master Urban Planner = Enough points left over to nearly master another profession.


Architects do not have to be Master Artisans and neither do Urban Planners..


~Met

-Relic-
Thu Sep 18, 2003 12:59 am
#23

This was posted my DarkLordSilth over on the Architect boards. Apparently some of the original Beta Testers are still in contact with some Dev's. Heres the link....



http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=20617



"Well unless you got 3 accounts then self building space craft isn't going to happen, sry to disaapoint your crafter....


The DE Elite Professions isStarShip Desinger


Novice : Gets Basic Chasis Desgin for 3 different Types of Space Craft (this will be the smallest of the small of personal craft, limited speed, armor, and weapons)


Skill Tree One : Naboo Design Space Craft (Ranging from the small Naboo Fighters, to the StreamLine Crusiers used in the first two movies speed, and looks is all this class is about)


Skill Tree Two : Corellian Design (Again Ranging from small, slow and bulky craft, to large heavy sheilded, and heavily gunned Cap Ships, if fighting is your thing then these will be your ships, they may not look the best, but as Han Solo says "She's got it where it counts Kid"


Skill Three : This is for the third type of ship, either going to be Mon Cal Class, or Dare I say it, some form of new aged trade federation ship.... (This class will be the Mix of the other two, Faster than the Corellian Style, but way less gunned, and shielded, however much more combat ready than the Naboo Class, with some sacarfice to overall speed.... These ships may also not be the Bulk monsters that the Corellians are, but they wont be the pictures of streamlined bliss that the Naboo class is either.... Over all they will fall in the middle, a good all around ship for the traveler that wants to explore space, but not live in it)


Skill Tree Four : Engines (Proposultion) this is where you get all your Expermintaion, and Assembly Skill! Plus a good range of sublight, and faster than light engines. (note that certain types of hyper drives and sub light engines will be limited to based on chasis size, and design.



The names of the other two are still be worked out but the skill trees have been hashed out, and will look something like as follows


WS Elite Elite Profession


Tree One : Energy Weapons (everything from a single mount small laser, to the quad mount tuber laser blaster, when it comes to base fire power it's found in this tree)


Tree Two : Ion Weapons (From the small surge that annoys your oppents to the one that overpowers the power grid and leaves them floating dead in space, here is the crippling weapon systems you salavate for, how ever at much cost to your over all bulk, and other weapon systems)


Tree Three : Missle Style Weapon Systems (though not really seen in much of the SW movies, never the less, different types of warheads will be used, everything from little rockets to annoy people to proton missles used to blow up the death star, cant wait to use these to finish of a Star Destoryer hehehe)


Tree Four : Here again is the Assembly and Expermintation aspect of the new class, this is also where the weapons trageting systems will be found, got love those to-hit other space craft bonuses!



AS Elite Elite Profession


Tree One : Hull Plating Need I sad more it is ship armor, offers different protections to different types of damage, ie heat, Ion, blast, what have you. Also needed to make the ship space faring lol unless you like feeling like tomato juice run threw a strainer lol


Tree Two : Deflector Shields, where as armor is a mixed blessing on the ground, Deflector Shields will be the mixed blessing in the air, when active the will drain ships pwoer supply, decrease movement, and lower damage output of all weapon system, but hey they will save your arse if the time comes you need to put them up lol


Tree Three : LAYERS lol need I say more, this is where the hull gets it's added protections over its base effecvitiness.... WoW that ships takes no Energy Damage, Fire all Missles lol......


Tree Four : Guess what time it is, thats right Expermintation, and Assembly, who would have guessed lol, but wait there is something missing oh yeah, the power core well here it is, used to power everything from the shield to weapons have fun trying to but the Z71 Power Unit in the Naboo Fighter hahaha



Here is the kicker Armor, Weapons, and Engines will all need repair, due to decay and battle dmg, who is going to repair them, you guessed the ones that build them, so make sure your R2 is on board, and if your Han Solo luckly maybe even a chewie will be along for the flight, if not put in at the nearest Starport, and turn the keys over to your friendly repair personel......



Now to the rumors that are being heard, the Architect is being shafted again, well fear not, from deep with in the minds of SOE, and the hampesters that turn the gears rumors of a the second elite elite architect profession are nothing but whispers now, but I feel will be in full scream as space approaches...... Just a hint as to what I have heard mentioned, and then I will let your minds run wild with possiblities....... Space Pa Halls anyone lol" - DarkLordSilth



If this has truth to it then i'm personally relieved. I had a fear in the back of my mind that they would make this a Combat Droid profession.






-Khao Relic

Master Swordsman
Master Brawler
4/0/0/4 TKA
4/0/0/0 Fencer
0/0/4/0 Carbine
Vampiric_Hoshi
Thu Sep 18, 2003 3:10 am
#24

Hurtbig, the person that designed the Death Star wasn't a Droid Engineer.. she was a scientist working in the Maw instellation and ended up marrying Wedge Antillies if I'm not mistaken.. her name begins with an X I believe?Can't remember



What does "DE" actually mean... remove the "D" what are you left with? "Engineer" ... who builds starships? "Engineers" .. who builds Vehicles? "Engineers" ... Droid Engineer is currently the onle elite profession that barnches off the "Engineer" skills that actually involved "Engineering" .. therefore it makes sense to place Starship (and vehicle) engineering professions as an elite eliteDroid Engineer tree.


Especialy considering all ships that don't use a Droid as it's main computer hub will need a central processing unit ....someone's gotta build the falcon's querky personality chip




Abandon all hope
Phhantom
Thu Sep 18, 2003 4:32 am
#25

IF anything They are probably looking into this like Earth and Beyond, Which has a great system, Where you can Add Weapons, Engines, Armor, ETC. If they do it this way it would work fine But as for nw this whole thread is hear say. So there is really no truth in this at all and the way it is written shows me that there probably isn't.


But dreams are good lol


Sincerely,





Captain Feather Sword Rules!!!
Captain Feather Sword made Schnapii into a handbag FTW!


Titanis MacSoncho: Master BH, Master Riffleman, Master Marksman, Pistol 0003 - Scylla
Zorran Zantius, 29 Unlocked -Jedi Complete Template - Syclla
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Everquest 2 - Darokin Windreach 50 Warrior - Everfrost
"It is better to remain quiet and be thought a fool then open your mouth and remove all doubt"
Knives10
Thu Sep 18, 2003 5:19 am
#26

I'm just hoping that we will get to make vehicals and the Elite Elite don't take regular SP, and take special Elite Elite points so that anyone can choose just one elite elite. I don't want to get rid of my Master TKA just to build vehicals.



Allucard Hellsing
Master Teras Kasi
Master Swordsman
Master Brawler

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