Droid Engineer Archive

Thread: TK the time has definitely arrived..datapad 5 is not enough

starcraftWS
Mon May 03, 2004 5:19 am
#14

/sign


Tired of destroying droids before their time



- I support ATK people and playstyles
My baloney has a first name. It's c-o-m-b-a-t.
My baloney has a second name is u-p-g-r-a-d-e.



Two accounts cancelled due to SOE's continued idiocy
LonelyGhost
Mon May 03, 2004 6:50 am
#15

/agree!!



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
HythosSWG
Mon May 03, 2004 8:27 am
#16

Five droids hasn't been enough for a LONG time.
Gavvot
Mon May 03, 2004 8:41 am
#17

I think we need more, but on my personal priority list, this come after :
* Maintenance module fix,
* Default color set at building stage last forever or at least 1000 call.
* Organize shematics.

If people want to see all the models, I just send them to my showroom.



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
Trasgo
Mon May 03, 2004 2:54 pm
#18

Please, please, please. We need to be able to hold more droids in our datapad, and get a +1 droid out at master DE. It is long past due.



Trasgo-deSombra
Master Droid Engineer - Leader of the Ruby Cardinals

BlammStarr Tech Starship Chassis & Components
Located in Ruby Lake, Naboo 132 -5460

TheRealTK421
Mon May 03, 2004 2:56 pm
#19






Trasgo wrote:

We need to be able to hold more droids in our datapad, and...


Maybe. Maybe. (Note: this may depend on how hard it will be to code this change to the pet system.)


get a +1 droid out at master DE.


Very likely not (from what I can see).




/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Gron_DM
Mon May 03, 2004 9:34 pm
#20

the issues at hand to this are storage and combat, as a player whom can cycle thru more then 5 strong combat bots would not be accepted by the devs...so a more surefire proposal would be:


"Increase all players capacity of droids in datapad to 10, with no more then 5 having either a storage module and with no more then 5 having combat capabilities (pre-combat module or otherwise)."


So give that a test drive





Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
CapnSteve
Mon May 03, 2004 10:01 pm
#21

I don't think you could really do more with 10 combat droids than with 5, but better to be on the safe side I suppose.



--------------------------------------------------------------------------------

(Kauri) Indur Dawndeath - Master Droid Engineer / Smuggler (0,4,1,0)
(Chilastra) Indur Dawndeath - Creature Handler (3,3,1,1) / Smuggler (0,0,3,0)

"Next thing you know it's going to require a Droid Brain in order to make an Electronics GP Module. Sheesh." --Kollos
bennybanglong
Mon May 03, 2004 10:07 pm
#22

as a consumer, we definitely need a bigger storage pad. Storage pad for Droids should be at least 10
Shian_Tavkin
Tue May 04, 2004 1:40 am
#23






TheRealTK421 wrote:

Yea...I agree, this is bothersome.


And downright annoying, at times.


I'll move it up the list some when I revise the Top 5 / top 20 issues list. If you want, we can also consider this for the 19 Answers thread this week.



I suspect that adding this change could be a more fundamental change to the pet system...one of those, "Whew! That would be hard/long..." things. /shrug



All we can do is ask and find out. I'll bring it up and report back.



/bow


Respectfully,









Thanks TK






Shian -- Master Droid Engineer/ Master Artisan
AudioOrgana
Tue May 04, 2004 4:07 am
#24






TheRealTK421 wrote:


get a +1 droid out at master DE.


Very likely not (from what I can see).








Well then I'd like it to be part of the question as to why their position changed. While extra droids in the datapad has never been addressed by the Devs, late last yearwhen they nerfed pets to +1 for everyone at a time we were told that DE's would be among the group (that included high ranking faction officers) that would see pets added during our respective revamps.


They specified utility droids, and if either a check was made that you either cannot call two droids with combat modules at once, or if you can the combat modes do not function, I don't see any exploitability in this.


The worst that could happen? We could repair our own droids? Wow...watch out Galaxy, the DE's will exploit ourselves into the most powerful beings in the Galaxywith that one...


AO


Veers_Intrepid
Tue May 04, 2004 4:44 am
#25

well,



imo its a big joke to worry even about inbalance to have more then 5 droids in datapad or even 2 out lol, as long tka with a lousy 4 skillbox requirement till novice can beat out the crap of almost everything.


maybe time to turn the devs brain on. that is inbalance not some cute droids who are not even uber mighty or comparable with CH pets.


anyways i agree also since ages btw with the color duration, it simply sucks alot. first 20 calls now 50 woot, uber improve.


nope its simply BS, color is for having fun and not for making bunch cash. why bothinering not to give it 1000 call duration? any real impressive reason? nope.


let us dammit have fun in this game. color decaying so fast is rediculous. period.


PS: kinda patient but every time again dissapointed DE, heck i love droids since beta! and alot changes now were nice, bt complete the obvious things also please






Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
Gavvot
Tue May 04, 2004 11:29 am
#26



AudioOrgana wrote:


TheRealTK421 wrote:

get a +1 droid out at master DE.


Very likely not (from what I can see).



Well then I'd like it to be part of the question as to why their position changed. While extra droids in the datapad has never been addressed by the Devs, late last yearwhen they nerfed pets to +1 for everyone at a time we were told that DE's would be among the group (that included high ranking faction officers) that would see pets added during our respective revamps.

They specified utility droids, and if either a check was made that you either cannot call two droids with combat modules at once, or if you can the combat modes do not function, I don't see any exploitability in this.

The worst that could happen? We could repair our own droids? Wow...watch out Galaxy, the DE's will exploit ourselves into the most powerful beings in the Galaxywith that one...

AO





Actually, have in 6 auto-repair adv R3 covering a 5 module probot would probably be unkillable for the 30 minutes of the battery.



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
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