Droid Engineer Archive

Thread: questions on the NGE

RareBeast
Thu Nov 03, 2005 6:37 pm
#14

This then begs the question - What happens to my CL54 MCarb/MDE/MArtisan?


Maybe I can spend my 250 skill pts on a non-combat prof


or


Respec to a half complete Combat prof then have to grind the rest of the way to master



Too many questions - not enough answers



Ipocc Miapoc, Sunrunner

Master Droid Engineer, Master Artisan, (Soon Master Architect)
HesDeadJim
Fri Nov 04, 2005 1:31 am
#15

I think the most obvious questions are:

Are Droids still craftable?

Are there any new Droid Chassis?

Are there any new Droid features/modules?
WeaponsmithKat
Fri Nov 04, 2005 2:24 am
#16

just incase u guys are wondering how we fall in the department:



Trader will have 4 specializations:



  • Munitions -- Armorsmith, Weaponsmith, Artisan, Merchant
  • Domestic -- Tailor, Chef, Artisan, Merchant
  • Structure -- Architect, Artisan, Merchant
  • Engineering -- Droid Engineer, Shipwright, Artisan, Merchant

Resources will not be changing under the new system and the crafting system itself remains the same.






Katsumoto Sadow
Friend and Family of DOGZ
Light Jedi


Micco30
Fri Nov 04, 2005 2:33 am
#17







WeaponsmithKat wrote:

just incase u guys are wondering how we fall in the department:



Trader will have 4 specializations:



  • Munitions -- Armorsmith, Weaponsmith, Artisan, Merchant
  • Domestic -- Tailor, Chef, Artisan, Merchant
  • Structure -- Architect, Artisan, Merchant
  • Engineering -- Droid Engineer, Shipwright, Artisan, Merchant

Resources will not be changing under the new system and the crafting system itself remains the same.






LOL never mind, I'm reading inpaired. Interesting concept to move the ArtisanandDE together to form the new tree. That actaully makes sense. Did I just say that?


Message Edited by Micco30 on 11-04-2005 04:35 AM

Message Edited by Micco30 on 11-04-2005 04:37 AM



Two accounts cancelled due to lack of Dev interest

The NGE, a sad end to a great game!
CohibaMonCal
Fri Nov 04, 2005 3:20 am
#18

Artisan is in all trees...


I can't be a DE/Architect!!





Dr Cohiba Aurora - PhD, IDEA
Master Droid Engineer Extraordinaire
Mayor of RiverRun - Talus (Ahazi) and Rebel Ace Pilot
Custom Orders always welcome

Marlin Aurora
IDEA co-founder
Test Centre
DTQ
Fri Nov 04, 2005 3:54 am
#19

funnily enough Im DE, architect, ah well, ship wright was a grind I couldnt be bothered to waste resources on before guess, now I will be a default master shipwright straight off. But err what do I do about making structures, I have vendors dedicated to a profession I will not be able to use, and resources I will have no need for and no resources with which to make high end ship equipment? ah well at least we arent CH



_______________________________________________

Taking a break until the trader revamp, see you then

Muloki Freelight, Ahazi, Officer

Muloki Zarahemla, Radiant, Elder DE \ Zoo Keeper (Zoo Tatooine -677 -5938)

Mr-Snow, Infinity, Elder Yeti Musician \ ex ch tkm

Abata Zarahemla, Radiant, Owner of a Corelian Corvette POB My Corvette
Atan
Fri Nov 04, 2005 4:37 am
#20



WeaponsmithKat wrote:

just incase u guys are wondering how we fall in the department:

Trader will have 4 specializations:

  • Munitions -- Armorsmith, Weaponsmith, Artisan, Merchant
  • Domestic -- Tailor, Chef, Artisan, Merchant
  • Structure -- Architect, Artisan, Merchant
  • Engineering -- Droid Engineer, Shipwright, Artisan, Merchant

Resources will not be changing under the new system and the crafting system itself remains the same.






Hmm... where did you find this?
Nothing about it on the Dev-Tracker




Infinity:
Atan Schmitz (Retired Master Droid Engineer, whatever SOE calls him)
Traal (Bounty Hunter, 13 confirmed Kills)
Currently looking into renewing my Subscription.
It is tentavely scheduled for Publish 29, but it might be pushed back to "soon"©

Kejid
Fri Nov 04, 2005 11:28 am
#21




Atan wrote:





WeaponsmithKat wrote:

just incase u guys are wondering how we fall in the department:



Trader will have 4 specializations:



  • Munitions -- Armorsmith, Weaponsmith, Artisan, Merchant
  • Domestic -- Tailor, Chef, Artisan, Merchant
  • Structure -- Architect, Artisan, Merchant
  • Engineering -- Droid Engineer, Shipwright, Artisan, Merchant

Resources will not be changing under the new system and the crafting system itself remains the same.









Hmm... where did you find this?
Nothing about it on the Dev-Tracker








Kejid T'Kel
Master Creature Handler | Master Droid Engineer | Master Artisan
What does your droid have to say?

Jetpacks crafted = 0 | Mando crafted = 0
And darn proud of it! I'm a Droid Engineer not a Jetpack Monkey.
Xrystal
Fri Nov 04, 2005 1:47 pm
#22






RasalTheWise wrote:





RareBeast wrote:

Basically it is like a straight respec - If you have used 250 skill points then you will get to allocate 250 skill points into the new profession of your choice.


Damn, I wish they'd give us the skill trees or something!!







Wait for tomorrow, where apparently they are pushing the first iteration of this to the Test Center.




Yep, seeing as 60% of my characters are pure crafter, 20% are crafter/combat and 10% pure combat I have a pretty quiet 2 weeks or so ahead of me while they work through this stuff. So I will be getting as much info as I can from the test center for my colleagues on live. Working my crafter/combat towards pure combat and maxing out my pure combat (she still has 4 boxes before working on master .. might make it in time).
Straker_Atrella
Fri Nov 04, 2005 3:58 pm
#23

I'm really curious about hybrids still, eutehr way, I am unlocking Jedi on her for the extra slot, but not sure which way to leave her so I can be sure she will still be a DE in the end.


What really bothers me is the confirmation that SWG is going to be released on consoles, I'm worried that we wont keep a complex crafting system in such a game.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Fri Nov 04, 2005 4:23 pm
#24



Straker_Atrella wrote:
I'm really curious about hybrids still, eutehr way, I am unlocking Jedi on her for the extra slot, but not sure which way to leave her so I can be sure she will still be a DE in the end.
What really bothers me is the confirmation that SWG is going to be released on consoles, I'm worried that we wont keep a complex crafting system in such a game.




There's been no official confirmation on that from what I've seen.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

LonelyGhost
Fri Nov 04, 2005 7:33 pm
#25

I think its been proven by now that our Dvs dont officially confirm anything until its too late for us to do anything about it. And if they can, they seem to be eager to use questionable timing to make even more money. All I know is that the combat system seems perfect for 12 year old fingers using a controller on a PS or Xbox.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
ChuTneYuk
Sun Nov 06, 2005 1:17 am
#26

what REALLY annoys me is that we ALWAYS find out the latest news from places like GameSpot and IGN, instead of hearing it personally on these very forums. Why isnt the customer told before Joe public is?



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
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