Droid Engineer Archive

Thread: Centralized Droid Issues

Ak-Ice
Thu May 20, 2004 6:04 pm
#131





AK-ICE***AK-FIRE***AK-HERO***AK-SNOW
Master Architect, Bio-engineer, Artisan, and Droid Engineer Part-Time Jedi
Brotherhood of Ni ::: LOK ::: bria server
"AK" a name you can Trust: Vendor Way point: -539 4555 (LOK)
Serving Bria since October 2003
Shian_Tavkin
Thu May 20, 2004 8:14 pm
#132






TheRealTK421 wrote:





Pharquah wrote:


I've just built an R2 unit, with as many level 6 storage units stuffed into it's poor little chassis as it could take. And it still only takes 10 items. Eh? This aint right. All that extra effort and expense and raw materials, for absolutly no advantage. Bah. Waste of Time.


Xenopus




Perhaps you'll want to understand your 'craft' first before trying to flame it. /shrug


The max. storage (for ANY droid), regardless of the number of Item Storage modules you use, is 10. This isn't anything new...



/bow

Respectfully,










Indeed..there is a lot of this type of thing around these days..people not not really beingDE's at all. Guess its just a learning curve eh ?





Shian -- Master Droid Engineer/ Master Artisan
Pharquah
Fri May 21, 2004 9:33 am
#133

Thanks for the reply.


Iwasn't flaming anyone or anything and apologise if anyone got the wrong end of the stick. However, I think the point still stands:


Here it is:


A level 3 droid storage unit requires:



  • 10 units of steel

  • 6 units of low grade ore

  • 6 units of inert gas

  • 9 units of non ferrous metal.

Fine. 2 of these in an advanced mouse droid gives the ability to store 10 items.


A level 6 droid storage unit requires:



  • 20 Units of Neutronium Steel

  • 12 Units of Lidium Extrusive Ore

  • 8 Units of Inert Gas

  • 20 Units of Metal

  • 1 Electronics GP Module

  • 3 Electronics memory modules from a factory crate

Now, 2 of these bad boys also gives the ability to store 10 items.


I realise that the cap is 10 items per droid. I just don't think it's right that all these different storage module schematics exist if it makes no difference to the DE which he crafts. If there is to be a cap at 10 Items, then the droid engineer shouldn't have a wide variety of schematics to choose from.


When I'd put that much in the way of resources into a storage droid, I'd expect it to at least be as good as a travel pack! Is that unreasonable?


Again, sorry if my previous post offended at all, I am am fairly new to DE, but am learning all the time!


Cheers,


Xen



MachineZed
Fri May 21, 2004 11:04 am
#134






Pharquah wrote:

Thanks for the reply.


Iwasn't flaming anyone or anything and apologise if anyone got the wrong end of the stick. However, I think the point still stands:


Here it is:


A level 3 droid storage unit requires:



  • 10 units of steel

  • 6 units of low grade ore

  • 6 units of inert gas

  • 9 units of non ferrous metal.

Fine. 2 of these in an advanced mouse droid gives the ability to store 10 items.


If you experiment them to the Max if not you have to use 2 level four


A level 6 droid storage unit requires:



  • 20 Units of Neutronium Steel

  • 12 Units of Lidium Extrusive Ore

  • 8 Units of Inert Gas

  • 20 Units of Metal

  • 1 Electronics GP Module

  • 3 Electronics memory modules from a factory crate

Now, 2 of these bad boys also gives the ability to store 10 items.


1 of these give you the ability to store 10 items, so while you put in 1, 2, 3, or 10 they all are equal to 10 Items. You are effectively wasting your resources (namely that Lidium)


I realise that the cap is 10 items per droid. I just don't think it's right that all these different storage module schematics exist if it makes no difference to the DE which he crafts. If there is to be a cap at 10 Items, then the droid engineer shouldn't have a wide variety of schematics to choose from.


When I'd put that much in the way of resources into a storage droid, I'd expect it to at least be as good as a travel pack! Is that unreasonable?


They are as good as a travel pack think about it, you can have 5 droids in your datapad. Which at 10 items per droid equal 50 Items. Plus the real kicker of it, they do not suffer from decay when you clone.


Again, sorry if my previous post offended at all, I am am fairly new to DE, but am learning all the time!


Which is why we all try to inform the newer DEs, but excuse us we have seen quite a few of these lately. And we get blamed for ignorance constanly. You may or may not know but many customers complain that you ripped them off when they do not know how to work their droid. So we are constanly learning just ask TheRealTK if he found out how much of a bonus does a 80 Rated Creature Harvestor droid get.


Cheers,


Xen












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X Machine'Zed X

Obsidian Dagger Squadron

akashicrei
Wed Jun 09, 2004 9:05 am
#135


Hi. I'm a relatively new Master DE. I went the way of getting the XP via the holo grinder method and as such am now learning my craft.


Anyways, here is my problem. I was trying to make an R3 that could repair itself while in battle. My plan was to make a General droid socket cluster with 3 of the new Auto repair modules, and use the other other socket cluster on for 3 combat modules to place in a combat socket cluster. the proiblem came when the ADV R3 would take the combat cluster but not the General droid socket cluster. when I discussed it with a member in my guild he told me that this has been a post Publish 8 bug. and that apparently you can only use the general droid socket clusters on protocal droids and Surgical droids. Can someone please help? or if it is a bug, please make it known?


Thanks




N DaRK jEdI, tHerefore i am like every other noob
Da'MuTt Man n
SiG_StEaLeR+ MeAt_ShIeLd
Do you know how bad you have to screw up to get computer nerds to leave a Star Wars game?
MachineZed
Wed Jun 09, 2004 9:15 am
#136


Akashicrei

You can use Any Module in the Combat Cluster.

Whereas you can only use NON-Combat modules in the Normal Cluster.


So technically this is not a bug.

Message Edited by MachineZed on 06-09-2004 11:16 AM



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X Machine'Zed X

Obsidian Dagger Squadron

akashicrei
Wed Jun 09, 2004 10:58 am
#137






MachineZed wrote:


Akashicrei

You can use Any Module in the Combat Cluster.

Whereas you can only use NON-Combat modules in the Normal Cluster.


So technically this is not a bug.

Message Edited by MachineZed on 06-09-2004 11:16 AM




this is true. and I discovered that. however the point I was trying to make is it seems you can only load combat clusters in the R2 and R3 series of droids. I never got the General clusters to work with those droids. I am wondering then if that is a bug?







N DaRK jEdI, tHerefore i am like every other noob
Da'MuTt Man n
SiG_StEaLeR+ MeAt_ShIeLd
Do you know how bad you have to screw up to get computer nerds to leave a Star Wars game?
Gorantoth
Mon Jun 14, 2004 10:29 am
#138

As far as we're aware, not a bug... just undesireable. Look at the droid schematic, it'll tell you it takes combat clusters or general clusters.



---
Keeper of the Centralized Droid Issues threads (retired)
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
JedeyeRebel
Tue Jun 15, 2004 8:15 am
#139

DE is a great prof and is/was an essential part of SW and should be an intricate player in SWG. The fact that there are useless droids (BLL) is disheartening. There is also a severe lack of Battle type "humanoid" droids that, in my opinion, should be implemented into this game. The survey droid is a sweet idea and we thank the devs for that, however, to make the de prof more lucrative, as I've heard spoken of in the past, a list of battle type droids that act as "rebel/imp" type humanoid pets that can be called simultaneously would be a sweet addition. These droids should have "weapon slots" that can be filled by its ownerwith various types of weapons depending on the droid. This would not only boost DE but also increase weapon sales (not that they need it, but at least I'm not being selfish). These droids would be vulnerable just as any other pet and can be hurt, damaged, decayed and eventually become non functional causing the owner to need a new one.

It's just an idea but I thought I would throw it out there.
SingingCloudKing
Wed Jun 16, 2004 2:50 pm
#140

Solid post.


/agree all


I hope all the suggestions in your wish list are implemented.



Zyyk (Flurry)

Droid Engineer and Teras Kasi MAster


Gorantoth
Mon Jun 28, 2004 7:44 pm
#141

Ok folks, after a year of maintaining this thread, I've had enough. So effective immediately, I am no longer updating this thread. I'll let you folks decide whether or not to continue it.



---
Keeper of the Centralized Droid Issues threads (retired)
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
TheRealTK421
Mon Jun 28, 2004 8:20 pm
#142






Gorantoth wrote:


Ok folks, after a year of maintaining this thread, I've had enough. So effective immediately, I am no longer updating this thread. I'll let you folks decide whether or not to continue it.




Not only do I want to continue it...but I want it to always be called "Gorantoth's Centralized Droid Issues" in your honor.


You've given an great amount of 'love' to the DEs, G....no one has worked to stay on top of things in quite the same way.

Your list has always been the sounding board and barometer that many DEs point to for any/all issues DE.

My hat will be eternally off to you, good sir. You are a pillar of the DE community...and that will never be disputed. You're a true DE hero, my friend.


You'll be sorely, sorely missed around here and I seriously hope that you'll continue to be about.


/bow


/bow


/bow

Never more Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Drashk
Tue Jun 29, 2004 4:08 pm
#143




Gorantoth wrote:

Ok folks, after a year of maintaining this thread, I've had enough. So effective immediately, I am no longer updating this thread. I'll let you folks decide whether or not to continue it.




Gorantoth,


Your devotion has helped out thousands of Droid Engineers, Droid owners, and3 very greatful DE Correspondents. As a past Correspondent, I must tell you that your work has helped make the position quite a bit easier. Your presence will be truely missed.


Drashk






Making SWG more Star Warsy. One droid at a time.
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