Doctor Archive
Thread: CU OPINION POLL POS 30 NEG 110. CU is LIVE so what's YOUR opinion?
Fellstaff
Sat Apr 02, 2005 10:51 am
#92
Positive-
Using Doctor skills without having to have uber crafted items. Crafting is still viable and Stim-Bs can be sold to ANYONE, not just novice medics.
Fellstaff
Sat Apr 02, 2005 10:53 am
#93
IMO you shouldn't even count people that post reasons that are completely off base, like the guy that said crafting is Medic only...
TarMangani wrote:
I'll try to keep a running talley up through the CU release, and then perhaps we can check back to see if the opinions have changed.
I know many of you will want to do an "undecided," but that's how most of us are at this point. That's why I'm just looking for your initial thoughts based on the limited info we have...
Message Edited by Fellstaff on 04-02-2005 11:54 AM
SinfulDoom
Sat Apr 02, 2005 4:26 pm
#94
Athela wrote: I get to be a healer in a group in combat again, that isnt pvp.
Evedently you dont play with people on the normal servers right now... If you did and your groups were ambitious enough you can still find plenty of areas in the current game where a group healer is needed. Try going to the DWB, fight elders, krayts, etc...with no medic skills in your group and tell me how long you will last.
SinfulDoom
Sat Apr 02, 2005 4:29 pm
#95
Mystery heals are fine if its a jedi and they are using the Force. But to just keep spamming bacta heals from no where is just dumb. SOE is turning this game into Final Fantacy or some cr*p like that.
TarMangani
Sat Apr 02, 2005 6:22 pm
#96
Fellstaff wrote:
IMO you shouldn't even count people that post reasons that are completely off base, like the guy that said crafting is Medic only...
TarMangani wrote:
I'll try to keep a running talley up through the CU release, and then perhaps we can check back to see if the opinions have changed.
I know many of you will want to do an "undecided," but that's how most of us are at this point. That's why I'm just looking for your initial thoughts based on the limited info we have...
Maybe, but I asked for people's opinons, not whether their opinions made sense and/or were something I agreed with. If they don't like the CU because of something they're off base about, well they still don't like it until they mention otherwise... ![]()
AtonuTragona
Sat Apr 02, 2005 10:26 pm
#97
I hate the nerf.
why? This is not even close to what the PAYING players asked for. we asked for mind balance, dps balanace, Kd/dizzy balanace, and something to make people want to group. And we got this peice of absolute garbage. Oh, how I will looooove wearing padded armor.
SOE is the most retchid hive of scum and villainy. Of course, I'm an idiot and will likely keep playing this game (and paying).
DoogieHozer
Sat Apr 02, 2005 11:18 pm
#98
Negative: It's extremely derivative of every other existing system out there.
--doogie
--doogie
KhaemirSarin
Sun Apr 03, 2005 12:45 am
#99
Just wanted to throw in my vote here.
NEGATIVE
We asked for balance. Balance could have been acheived with some simple tweaks: cap armor resist at 60 (unsliced), cap doctor buffs at 1500, decrease the amount of defense stacking, increase ranged attack range to 100m, fix broken professions, etc. But instead we get a coat of paint and some spakle.
SinfulDoom
Sun Apr 03, 2005 5:39 am
#100
A coat of paint and some spakle. ROFL. That is great. 
Quality Stims*Meds*Cures*CM Products
KOBO Industries (-1675 2500 Naboo)
V 12 pt. Master Doctor V 11 pt. MasterCMV
Kobo Doomshadow President
KDenelor
Sun Apr 03, 2005 7:06 am
#101
hate it beyond words as far as my doc is concerned. I make buff packs andhad around 1 billion invested in premium buff resources and now what do I have?
elreyyyyy
Sun Apr 03, 2005 5:04 pm
#102
Neg. The cu has totaly taken away the Star Wars feel of the game!
Slash_DPC
Sun Apr 03, 2005 8:09 pm
#104
I've been trying to stay open minded about the CU, but I don't know how much more I can be. With the drastic changes that almost make them undesirable to play, I don't think I'll be playing this game much longer after the CU