Doctor Archive

Thread: Tumbler Rant why are medcenters not med centers but tumbler centers?

Mmaxx
Fri Sep 17, 2004 12:24 am
#66






Eyedun wrote:


heres 2 questions for you.

#1) What is tumbling for ?

#2) out of the 3 ways you mentioned to get XP (healing unbuffed players/hunting party, camping the clone center and healing tumblers), which one of them is NOT like the others ? ..




Learn to truncate the area you are quoting a bit


1) I honestly don't know what tumbling is for in the game. I had it as a skill for a while and found it absolutely useless. Does anyone use this to some advantage in battle?


It really doesn't matter because if it is removed then people will use the pet trick thing to get their XP and children like you will buff them as well.


2) which one is not like the others? healing unbuffed players/hunting party. The other two methods will actually allow you to get to novice doc within three weeks wearas unbuffed hunting parties are basically non exististant.


You can buff random players for XP and get away with it since it will not interfere with their game play. A tumbler is not a random player since this player obviously does not want their stats buffed. If people see you buffing random players and say 'please do not buff me. I want to do something unbufed.' will you buff them?


You know when you buff a tumbler that you are interferring with their game play and therefore that makes you a greifer.


admit it. You are a greifer




Catjusha
Fri Sep 17, 2004 12:24 am
#67

Eyedun, it's you who are missing the point.The logs shown above are showing clearly that:


- tumbling isn't exploiting

- buffing the tumblers is considered griefing


Maybe you should read back a bit and have a look at those logs again. Also, I'm not sure when you made your MD, but with the introduction of high level buffs a lot has changed in the "going out with a group and get tons of xp" department. If you are so intent on telling other players how to play, why don't you start paying their monthly subscription?
TheSidhe
Fri Sep 17, 2004 12:59 am
#68

Hit that one dead center!!
saxmahoney
Fri Sep 17, 2004 2:57 pm
#69

why don't people realize that pet tricking is 1000 times better than tumbling?

With good mind stats, foods and a decent action buff, I can have 3 people using stim E's on me and STILL drain all of my bar seconds later. There is no combat-tab spam, one would hope that they don't spam for money...and it's best to call pets outside. You can go through all medic, doc, AND CM trees in an eveining (minus the crafting). I just don't get it.



Saxmahoney
h
Master Doc / Master CM N
NSA High Council of North Star, Tatooine
-------------------------------------------------------------
Enjoy the present. Remember past memories, but don?t dwell on past mistakes.
Look to the future with excitement, but don?t be afraid of what tomorrow may bring.


NullTensor
Sat Sep 18, 2004 6:37 am
#70








Eyedun wrote:

** a well considered post that makes alot of sense **






Trimmed the quote so Mmaxx would be happy.


Eyedun, I totally agree with you. There is little functional difference between buffing a player for xp and healing them for xp until you bring in the issue of intent. Once you have raised that issue its pretty clear that the tumble monkies (thank you for the laugh) are notusing the tumble skill as intended to greatly increase their xp gain.


Its apointless arguement since the expoiters will defend their exploit to the death rather than actually get out and play the game. I'm not sure whatappeal grinding to master and then running infinite janta/mokk missions has but it is apparently the best way to enjoy oneself in SWG between complaints of there being no content.


nulltensor
Master Fool


Maddoggin
Sun Sep 19, 2004 12:21 am
#71

Tumblers are good. Some people prefer to Master Medic and Doc using a tumbler, to avoid having to find groups to heal. They'd much rather just get to Doc, where the real fun is for them. Then, there are some people that would like to 'work' up to their profession, by joining groups to heal, and looking for people with wounds. Both types of play are fine, and tumblers make it possible for both types of people to play and enjoy the game, the way that they want to.


And btw, I would NEVER heal someone that says and spams, 'I need wound healing'. Why can't you ask nicely?
Ashine
Tue Sep 21, 2004 6:35 am
#72

"Tumblers are good."


I disagree; tumbling is an exploit and bad for the game. However, it’s not my place to tell others how to play the game. That’s the devs job and they are addressing it.


As I’ve come to understand it the definition of an exploit it the use of game mechanics for a purpose other than intended for personal gain. Since tumbling is clearly intended as a combat skill tumbling for med exp clearly fits the description.


What makes SWG so much better than a static game is the dynamic content created by the interactions of players. The concept of healers healing other players fosters this interaction, tumbling for med exp does not.
Mmaxx
Tue Sep 21, 2004 6:52 am
#73






Eyedun wrote:



holy crap you people love to ignore the real issue ?

WHO CARES IF BUFFING TUMBLERS IS GRIEFING.. thats not what we are dicsussing here.





It's kind of like talking to someone with a screwdriver sticking out of there head. They want to talk about politics and all you can talk about is that screwdriver sticking out of their head. I'm having trouble seeing past the screwdriver in your head where you talk about grefing players. So you want to talk about whether tumblers are good for the medical society? Well on one hand many of the master docs in the game used tumblers at one point or another so it can't be all bad. Using tumblers helps people acheive their goals faster and that puts more docs in the game. Saying that they got it but didn't learn anything is a foolish argument. There are a lot of masters in all professions that have no idea on the potential of their character. Some people have played the game for months and don't know how to correctly use simple macros. That has nothing to do with how good of a doc they will be. If someone becomes a master doc without ever using a tumbler it does not make them a better doc. Some use tumblers and become better (more knowledgable of their potential) then others that don't.


How someone choose to master their profession shouldn't matter as long as they aren't hurnting other players. If you beleive its too fast of an XP gain then how would you feel if someone purposefully got wounds soa medic could heal the wounds? Would that be too fast of an XP gain or is that within the alloted timeline for XP gain as per your standards?





Nebroc
Tue Sep 21, 2004 9:24 am
#74

a med centre with medics...now there's a novel idea.
Mmaxx
Tue Sep 21, 2004 9:31 am
#75






Nebroc wrote:

a med centre with medics...now there's a novel idea.







This is a common statement but why would there be medics in a med center if there is no one to heal? Sure every half hour someone with wounds comes running looking for help to heal their 34 health wounds but apart from the occasional blak bar, there is nothing to heal in a med center apart from a tumbler or someone doing the pet trick.


If tumbling or pet tricking or whateve is found to replace those is gone, the med centers in large cities will be as void as they are now in the smaller cities.


At least now you have a chance to get a heal is someone is atk and you ask nice....

ShakariPsy
Tue Sep 21, 2004 9:53 am
#76






fscx wrote:
Ok folks i am going to start a rant.

I see a problem for the third time in three days one of my alt characters was in need of healing. Figure that Cornet is the hub of travel that the medics and docs there would heal your wounds, you think. not the case i was sitting in the med center for about 15 minutes continually spaming"I need wounds healed" no Healing. Why you ask All the medics are healing tumblers most likely afk. I am sick and tiered of having to go from planet to planet trying to get my wounds healed and finding that all the medics and docs are onlyu healing damage. funny thing is that healing wounds is beter xp then healing tumblers. Folks you can heal tumblers any place why use the med centers? Oh and fo all yu tumblers out there do some real adventuring for money.


Just my grip and 2c
Drbombbay
Master Medic/ Master Doctor/ Almost master combat medic Bria





I hate PPL who just spam "I need healing" etc and i just ignore them, why not acutally ASK a doc can he/she heal you, and healing tumblers is a docs way ofleveling, just like hunting is your way of leveling, Imagine if your doing mission and some one asks you to come and kill something for them expects you to say yes and do it for free, when they want.....


would you do it???



Jessi'ca Dalani Guild: | LOST | Server: Gorath
Dax Server: Chimaera
Eyedun
Wed Sep 22, 2004 12:42 am
#77



Ashine wrote:
"Tumblers are good."
I disagree; tumbling is an exploit and bad for the game. However, it’s not my place to tell others how to play the game. That’s the devs job and they are addressing it.
As I’ve come to understand it the definition of an exploit it the use of game mechanics for a purpose other than intended for personal gain. Since tumbling is clearly intended as a combat skill tumbling for med exp clearly fits the description.
What makes SWG so much better than a static game is the dynamic content created by the interactions of players. The concept of healers healing other players fosters this interaction, tumbling for med exp does not.





oh no..its not an exploit.. didnt you see the screen shots ?.. this is how SOE WANTS people to earn med XP.

with that in mind..i've written a macro that will allow my char to pet trick for 12 hours a day providing i have enough brandy on hand.. so i am setting upa med XP bot. If its all aok by the CSR's why not.

pettrick1 as fast as I can.. use 2 brandy to start and 1 every 2700 seconds .. pause every 3 hours to rebuff my action .. rinse.. repeat .. it'll be awesome



Eyedun Geddit
Kettemoor.com
Master DR / Master Merchant / Artisen 1044
Mos Eisley Mall - 800M South of Mos Eisly (3316 -5660) on Tatooine
I put the IMP in PIMP baby
Adapt and over come, dont whine and succumb.
Ashine
Wed Sep 22, 2004 5:52 am
#78

“oh no..its not an exploit.. didnt you see the screen shots ?.. this is how SOE WANTS people to earn med XP.”


Check out

http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=15154


In particular “These special ability points will regenerate at a much faster rate then normal damage and will not healable in any manner.”


Looks like tumbling for med exp is targeted for extinction.
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